Arum Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 10, D:1) 18 stones (1, 17, D:1) a +0 hand axe (22, 21, D:1) a stone (24, -14, D:1) a stone (25, -14, D:1) a stone (29, -14, D:1) a +0 whip (43, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -38, D:2) a +0 club (6, -5, D:2) a +1 short sword of freezing (10, -37, D:2) a +0 short sword (11, -14, D:2) a +0 club (23, -20, D:2) 13 poisoned needles (25, -28, D:2) a +0 dagger (30, 3, D:2) a +0 dagger (35, -33, D:2) a +0 ring mail (43, -23, D:2) a stone a +0 ring mail (44, -24, D:2) a +0 dagger (44, -23, D:2) a +0 short sword (44, -7, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -2, D:3) 3 stones (4, -2, D:3) a +0 robe (7, -2, D:3) 2 stones (9, -1, D:3) a poisoned needle (9, 3, D:3) a +0 club a +0 dagger a +0 blowgun (10, -2, D:3) a poisoned needle (12, 31, D:3) 7 sling bullets (13, 14, D:3) a +0 club (13, 22, D:3) a +0 falchion (14, 5, D:3) a +0 dagger (20, 25, D:3) a +0 scale mail (25, 9, D:3) a +0 club (26, -8, D:3) 17 arrows (27, -3, D:3) a cursed +0 morningstar 3 tomahawks (27, -1, D:3) a +0 short sword (28, 8, D:3) a +0 mace (29, 21, D:3) a +0 chain mail (31, 43, D:3) 19 stones (33, 35, D:3) a +0 whip (36, -7, D:3) a +0 dagger a cursed +0 robe (37, -8, D:3) a +0 ring mail (37, 12, D:3) a +0 club (39, -8, D:3) a +0 trident a +1 leather armour of fire resistance (44, 29, D:3) a +0 short sword a +0 leather armour a +0 flail a +0 short sword a +0 short sword (45, 18, D:3) an uncursed ring of fire (47, -3, D:3) a +0 flail a +0 short sword (48, -3, D:3) a +0 whip (48, -2, D:3) a +0 club a +0 leather armour (55, 3, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (6, -12, D:4) a +0 dagger a +0 club a +0 leather armour (8, -23, D:4) 13 stones (8, -11, D:4) a cursed -3 war axe a +0 leather armour (17, -1, D:4) a +0 scythe a +0 robe (17, 12, D:4) 30 stones (17, 14, D:4) 20 stones (20, -7, D:4) 16 poisoned needles (24, -23, D:4) the +1 robe "Jyaschei" {Regen+ MP+9} It affects your magic capacity (+9). It increases your rate of regeneration. (37, -5, D:4) 20 bolts (41, 12, D:4) a +0 club a +0 whip a +0 leather armour (42, 12, D:4) a +0 dagger a +0 robe (43, 21, D:4) a +0 spear (46, -4, D:4) a +0 bardiche (50, -13, D:4) a +0 leather armour (52, 10, D:4) 19 stones (57, 10, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 1, D:5) 11 poisoned needles (9, 19, D:5) a +0 leather armour (14, -9, D:5) a +0 dagger (24, -15, D:5) a +0 short sword (26, -2, D:5) a +0 ring mail (37, -8, D:5) 14 bolts (46, -10, D:5) 18 bolts (50, 2, D:5) 17 poisoned needles (54, -22, D:5) a +0 blowgun Level 6 of the Dungeon (0, 0, D:6) 17 sling bullets (9, -7, D:6) 22 bolts (14, -35, D:6) a +0 whip (14, -7, D:6) a +0 robe (16, -24, D:6) a +2 quarterstaff of draining (20, -25, D:6) 23 sling bullets (23, -47, D:6) a +0 war axe a +0 robe a +0 scimitar a +0 robe (24, -47, D:6) a cursed +0 flail a +0 robe a +0 halberd a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, -11, D:7) 23 stones (35, -52, D:7) a +0 quarterstaff (41, -32, D:7) a cursed -2 shortbow (41, -31, D:7) a cursed +3 scimitar a +0 robe (41, -30, D:7) a +0 robe (43, -58, D:7) a cursed +0 flail (unseen) the Ecumenical Temple