Arum Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -26, D:1) a +0 dagger (16, 0, D:1) 16 arrows (16, 17, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (18, 14, D:1) a hobgoblin skeleton (19, 3, D:1) a +0 club (21, -15, D:1) a +0 dagger (24, 31, D:1) a +0 hand axe (27, 1, D:1) 10 bolts (27, 21, D:1) a +0 club (30, 2, D:1) a +0 club (31, 2, D:1) a stone (32, 2, D:1) a stone (35, -16, D:1) a +0 club a cursed -3 club (38, 16, D:1) 15 stones (39, 7, D:1) a stone (45, 6, D:1) a +0 club a +0 dagger of speed a +0 club (51, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, -4, D:2) a +0 club (1, -3, D:2) a frilled lizard corpse (2, -4, D:2) a +0 halberd (3, 0, D:2) a +0 ring mail