Arum the Dungeon [Shop] Ugemiluff's Weapon Emporium a +0 mace (30 gold) a +2 mace of protection (156 gold) a +0 vampiric demon blade (470 gold) a +3 mace (200 gold) a +0 short sword (30 gold) a +0 mace (30 gold) a +4 broad axe of chopping (280 gold) a +4 dagger of venom (244 gold) a +0 club (10 gold) a +0 dagger (20 gold) [Shop] Doxeynuk's General Store a +2 hand axe of freezing (208 gold) a +0 scale mail (48 gold) 14 arrows (33 gold) an uncursed ring of flight (210 gold) 21 stones (25 gold) an uncursed ring of wizardry (360 gold) a ration (60 gold) a potion of heal wounds (60 gold) a +0 leather armour (24 gold) a scroll of identify (24 gold) 17 bolts (40 gold) a cursed ring of loudness (54 gold) 16 arrows (38 gold) a +0 ring mail (48 gold) [Shop] Dekhat's Armour Emporium a cursed +0 pair of gloves (21 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 large shield (63 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 robe of magic resistance (107 gold) a +0 hat (56 gold) a +0 pair of gloves (63 gold) a +1 shield of protection (231 gold) a +2 chain mail of magic resistance (301 gold) [Shop] Louremid's Distillery a potion of haste (140 gold) a potion of haste (140 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of cancellation (112 gold) a potion of brilliance (56 gold) a potion of invisibility (112 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of agility (56 gold) a potion of flight (42 gold) (0, 0, D) a +0 short sword a +0 club (5, 8, D) a bolt (6, 10, D) a +7 long sword a +0 chain mail (8, 16, D) a +0 quarterstaff a +0 robe a spriggan skeleton (9, 4, D) a +2 trident of venom (9, 8, D) a +0 short sword a cursed +0 plate armour (10, 8, D) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (10, 12, D) a +1 battleaxe (10, 16, D) a vampire mosquito corpse (11, 8, D) a +1 vampiric short sword a +0 leather armour (11, 12, D) a +1 double sword (12, 8, D) a +0 war axe a +0 arbalest 21 bolts a +0 plate armour (13, 8, D) a +0 flail (13, 12, D) a +6 falchion of freezing (14, 8, D) a +0 short sword a +0 chain mail (14, 12, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (15, 8, D) a +0 dagger a +0 robe (16, 8, D) a +0 mace a cursed -2 hand axe a +0 chain mail (16, 12, D) a +1 longbow (16, 16, D) a bolt (17, 8, D) a +0 flail a +0 dagger a +0 robe a +0 halberd a +0 chain mail (17, 12, D) a +1 battleaxe (18, 16, D) a black mamba corpse (20, 16, D) an arrow 2 bolts a +0 robe a naga corpse a guardian serpent corpse (21, 12, D) a +3 scale mail (21, 16, D) 5 bolts a +0 glaive a +0 robe a black mamba corpse (22, 8, D) a +0 war axe a +0 chain mail (22, 16, D) a +2 shortbow of flaming 10 arrows (23, 8, D) a +0 great sword a +0 arbalest 15 bolts a +0 chain mail (24, 8, D) a +0 mace a +0 chain mail (24, 12, D) the cursed +1 robe of Lethargy {rElec rF+ Stlth+} It protects you from fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (26, 8, D) a +0 war axe a +0 halberd a +0 chain mail (27, 8, D) a +0 trident 6 tomahawks a +0 chain mail (28, 8, D) a +0 glaive a +0 chain mail (29, 8, D) a +0 long sword a +0 chain mail (30, 8, D) a +0 dagger a +0 robe (31, 8, D) a +0 club (32, 8, D) a +0 trident a +0 chain mail (33, 8, D) a +0 halberd a +0 plate armour (33, 12, D) a +1 pair of gloves a +1 pair of gloves a +1 helmet a +0 pair of gloves a +0 helmet a +1 lajatang (36, 8, D) a +0 trident a +0 chain mail (36, 12, D) a large rock (37, 8, D) a +0 vampiric hand axe a +0 plate armour a +0 battleaxe a cursed +0 plate armour a +0 glaive a +0 plate armour (38, 8, D) a +0 war axe a +0 chain mail a +0 long sword a cursed -3 arbalest 16 bolts a cursed +0 chain mail a +1 battleaxe of flaming a +0 plate armour a cursed +0 flail a +0 plate armour (39, 0, D) an uncursed staff of energy (39, 8, D) a +0 halberd a +0 chain mail (40, 0, D) a +0 quarterstaff (still there?) a +0 quarterstaff (still there?) a +2 scimitar of flaming (still there?) a +2 halberd of protection (still there?) the +2 morningstar of the Beginning {drain, *Noise rF+ Str+2} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from fire. It may make noises in combat. a +1 broad axe of freezing (still there?) a +2 rapier of venom (still there?) (40, 8, D) a +0 short sword a +0 chain mail (40, 12, D) a +0 whip a +0 robe an ogre corpse (skeletalised by now) (41, 8, D) a +0 great sword a +0 plate armour (41, 12, D) a large rock (43, 6, D) a +0 giant club a +0 robe (43, 12, D) 2 large rocks (45, 0, D) a +0 leather armour (45, 8, D) a +1 scale mail (45, 12, D) +0 fire dragon scales (46, 12, D) a +0 dire flail a +0 dire flail a +0 arbalest 21 bolts an ugly thing corpse (skeletalised by now) (47, 4, D) a +0 quarterstaff (47, 12, D) a +0 robe (48, 0, D) a +0 war axe a +0 chain mail a +0 shortbow 21 arrows (48, 8, D) a +0 hand axe a +0 chain mail (49, 8, D) a +0 scimitar a +0 chain mail (52, 4, D) a +0 pair of boots (53, 4, D) a +0 pair of gloves (54, 0, D) a potion of blood (55, 0, D) an arrow (55, 4, D) a +0 centaur barding (57, 0, D) a +3 shortbow 16 arrows