Arum the Dungeon (0, 20, D) a +0 dagger a +0 dagger a +0 robe a +0 club 4 tomahawks (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion a +2 dagger (8, 8, D) a +0 scale mail (8, 9, D) a +2 dagger of venom (8, 10, D) a +0 quarterstaff of protection (8, 11, D) a +0 trident of piercing (8, 12, D) a +3 chain mail (8, 20, D) 3 arrows a +0 short sword 2 stones (8, 22, D) an arrow (8, 23, D) a +0 flail a +0 ring mail (9, 9, D) a +2 long sword of flaming (9, 10, D) a +2 hand axe of freezing (9, 11, D) a +0 flail of crushing (9, 21, D) a +0 shortbow a +0 giant spiked club a +0 giant club 22 arrows (11, 21, D) a +0 shortbow 8 arrows (17, 19, D) a +0 helmet (17, 20, D) a +3 scale mail (17, 21, D) a +2 scimitar of flaming (17, 22, D) a +2 rapier of venom (17, 23, D) a +0 lajatang (18, -5, D) a +0 trident (18, 19, D) a +4 chain mail (18, 20, D) a +5 ring mail (18, 21, D) a +2 halberd of protection (18, 22, D) a +0 war axe (18, 23, D) a +2 morningstar of crushing (21, 14, D) a +0 giant club a +0 giant club (23, 18, D) a +0 dagger a +0 leather armour (25, 17, D) a rime drake skeleton