Arum the Dungeon (1, 0, D) a cursed -1 club a +0 club (7, 0, D) an adder corpse (skeletalised by now) (8, 0, D) a +0 giant club (40, 0, D) an uncursed staff of energy (41, 0, D) a +0 dagger a +0 mace a +2 falchion a +2 scimitar of holy wrath a +4 quarterstaff of speed the +2 halberd of Honour {drain, *Drain rElec rF+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from fire. It insulates you from electricity. It causes draining when unequipped. a +3 war axe of freezing a +2 rapier of distortion (48, 0, D) a sky beast corpse