Arum the Dungeon (0, 50, D) an uncursed staff of earth (0, 52, D) a +0 trident (1, 33, D) a +1 halberd of venom (1, 34, D) an uncursed staff of earth (1, 50, D) a +6 lajatang of speed (1, 52, D) a +2 robe of cold resistance (1, 55, D) a +1 quarterstaff of crushing (unseen) (1, 56, D) a +0 trident (2, 33, D) a +2 falchion of freezing (2, 50, D) a +3 long sword of flaming (2, 51, D) an uncursed staff of cold (2, 52, D) a cursed staff of air (3, 2, D) a +5 triple sword (unseen) (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 15, D) a +0 dagger (3, 16, D) a +0 short sword a +0 chain mail a +3 scale mail of fire resistance (3, 17, D) a +0 long sword a +0 chain mail (3, 32, D) a fan of gales (3, 33, D) a Grand Grimoire (3, 35, D) a +2 falchion of electrocution (3, 50, D) an uncursed amulet of the acrobat (3, 55, D) a +0 glaive (unseen) (3, 58, D) a +0 halberd (3, 59, D) a +3 battleaxe an uncursed ring of flight (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +3 chain mail of magic resistance (4, 17, D) a +0 giant club (4, 18, D) a +0 flail (4, 32, D) a +1 shortbow of freezing (4, 33, D) the amulet of Law {Inacc *Contam rPois rF++ Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It greatly protects you from fire. It protects you from poison. It causes magical contamination when unequipped. (4, 34, D) an uncursed staff of poison (4, 50, D) an uncursed ring of stealth (4, 52, D) a +0 arbalest of velocity (4, 58, D) a +0 hand axe 3 potions of haste (4, 61, D) a +0 mace (5, 7, D) a +0 scale mail a +0 shield a +0 quarterstaff (5, 14, D) a fan of gales (5, 15, D) a +2 robe of fire resistance (5, 16, D) a lamp of fire (5, 17, D) a +0 trident a +3 plate armour (5, 18, D) a +0 glaive of protection a +0 chain mail an uncursed amulet of regeneration (5, 20, D) a +0 battleaxe a +0 dagger a +0 robe (5, 25, D) a large rock (5, 32, D) an uncursed ring of wizardry (5, 39, D) a cursed +0 falchion (unseen) (5, 50, D) a +3 scale mail of cold resistance (5, 51, D) an uncursed staff of air (5, 52, D) the +3 leather armour of the Hills {MR++} It affects your resistance to hostile enchantments. (5, 54, D) a cursed -2 scimitar (5, 55, D) a +0 scimitar (unseen) (5, 58, D) a +0 halberd a +1 halberd of chopping (5, 59, D) a +0 flail (5, 60, D) +0 storm dragon scales (6, 14, D) a +0 mace of protection (6, 15, D) an uncursed staff of conjuration (6, 17, D) an uncursed ring of protection from magic an uncursed ring of protection from magic a +6 ring of strength a +6 ring of strength (6, 18, D) a +2 vampiric short sword a +0 robe 7 exploding tomahawks (6, 19, D) a +0 mace (6, 20, D) a +0 war axe a +0 chain mail a +0 chain mail (6, 32, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (6, 33, D) a +2 scimitar of venom (6, 37, D) a +0 dagger (unseen) (6, 38, D) a +3 dagger of freezing (unseen) (6, 51, D) +0 shadow dragon scales (6, 53, D) a +2 vampiric war axe (6, 54, D) a +0 flail (6, 56, D) a +0 long sword (7, 14, D) a +0 long sword (7, 16, D) a +0 glaive a +0 ring mail a +1 spear of venom (7, 17, D) a cursed -1 giant spiked club a +0 troll leather armour (7, 18, D) a +0 giant club (7, 19, D) a +0 bardiche of chopping a +0 plate armour (7, 24, D) a large rock (7, 32, D) a +1 robe of cold resistance (7, 34, D) an uncursed ring of resist corrosion (7, 52, D) a +2 chain mail of magic resistance (7, 53, D) a +0 glaive (unseen) (7, 56, D) a +0 morningstar (8, 14, D) a +0 chain mail (8, 16, D) a +0 giant club a +0 trident a +1 shortbow of freezing a +0 plate armour Jeramaet's Tome of Mutagenic Bewitchment Spells Type Level a - Confusing Touch Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Tukima's Dance Hexes 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Blade Hands Transmutation 5 (8, 17, D) a +2 morningstar of draining (8, 18, D) a +1 robe of magic resistance (8, 19, D) the +6 spear of Nightmares {antimagic, rElec SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It lets you see invisible. a +0 arbalest 13 bolts a +0 chain mail of cold resistance (8, 23, D) a large rock (8, 32, D) a book of Transfigurations (8, 33, D) a +1 plate armour of fire resistance (8, 34, D) the +6 mace "Qemush" {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (8, 50, D) a Necronomicon (8, 52, D) a fan of gales (9, 15, D) a +0 mace a +0 plate armour of fire resistance an uncursed staff of power (9, 16, D) a +0 trident a +0 long sword (9, 17, D) a large rock the +8 spear of Diusu Widdo {freeze, *Corrode MR+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 plate armour a +0 battleaxe a +0 chain mail (9, 32, D) the cursed +1 robe of Failure {rF++} It greatly protects you from fire. It has a curse placed upon it. (9, 33, D) a phial of floods (9, 34, D) a +8 blowgun (9, 50, D) an uncursed staff of air (9, 52, D) a +3 morningstar of freezing (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +1 war axe of chopping (10, 15, D) a +0 giant spiked club a lamp of fire (10, 16, D) a +0 giant spiked club a +0 dagger (10, 32, D) a phial of floods (10, 33, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (10, 34, D) a +1 shield of reflection (10, 50, D) an uncursed ring of flight (10, 51, D) the +8 flail of Tumult {drain, rN+ Int+2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from negative energy. (10, 52, D) a lamp of fire (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +6 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a crystal ball of energy (11, 16, D) a +2 hand axe of chopping (11, 18, D) a +0 great sword a +0 chain mail a cursed -2 ring of evasion the +7 broad axe "Giantslayer" {flame, +Rage rC+ SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It lets you see invisible. It lets you go berserk. It makes you more stealthy. (11, 34, D) a +4 flail of protection (11, 50, D) a +1 antimagic short sword (11, 51, D) a phial of floods (11, 52, D) the Volume of Dusty Weightlessness Spells Type Level a - Static Discharge Conjuration/Air 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Iron Shot Conjuration/Earth 6 d - Statue Form Transmutation/Earth 6 (12, 15, D) a +0 great sword (12, 16, D) a +0 scimitar (12, 17, D) a +0 giant club (12, 32, D) the amulet "Coely" {Faith rC- MR+ Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (12, 34, D) a +1 leather armour of fire resistance (12, 50, D) a cursed -3 ring of intelligence (12, 51, D) a fan of gales the cursed +0 buckler of Patience {Str+3 Slay-4 SInv} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It lets you see invisible. It has a curse placed upon it. (13, 32, D) a +6 ring of intelligence a +5 executioner's axe (13, 33, D) an uncursed amulet of regeneration (13, 34, D) 4 potions of haste (13, 50, D) a +0 arbalest of flaming (13, 53, D) an uncursed ring of wizardry (14, 50, D) a +3 flail of crushing the +6 spear of Lesch {pierce, rPois Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. (14, 52, D) a +1 great mace of draining (18, 48, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (18, 49, D) a +2 falchion of slicing (19, 0, D) a +1 short sword of protection (19, 1, D) a fan of gales (19, 16, D) a lamp of fire the cursed +1 halberd of Conflict {chop, Str-5 Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. (19, 32, D) an uncursed amulet of faith (19, 49, D) a +4 trident of protection (20, 0, D) a +2 ring of strength (20, 1, D) a +2 leather armour of poison resistance (20, 16, D) a +0 giant club a +6 blowgun (20, 33, D) an uncursed ring of see invisible (20, 48, D) a phial of floods (20, 49, D) a phial of floods (20, 50, D) a +1 morningstar of pain (21, 0, D) a +2 chain mail of fire resistance (21, 1, D) a +2 broad axe of flaming (21, 4, D) a +0 trident a +2 plate armour of cold resistance (21, 16, D) the +8 dagger of Wyrd {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (21, 17, D) a +0 dagger (21, 18, D) a +0 giant spiked club (21, 19, D) a +2 lajatang of pain a +0 chain mail a +0 robe an uncursed staff of death a +0 leather armour (21, 21, D) a +0 giant club (21, 32, D) an uncursed amulet of harm (21, 33, D) an uncursed staff of earth (21, 34, D) a cursed ring of loudness (still there?) a +0 robe of positive energy (still there?) (21, 49, D) an uncursed staff of fire (21, 50, D) a +0 scale mail of cold resistance (22, 1, D) a +0 spear of freezing (22, 16, D) a +0 long sword (22, 17, D) a +0 dagger (22, 19, D) a +0 hand axe of venom a +0 plate armour (22, 20, D) a +0 trident a +3 shortbow of velocity +2 ice dragon scales a +0 long sword (22, 21, D) a +0 halberd a +0 plate armour (22, 32, D) a +0 scale mail of fire resistance (22, 48, D) an uncursed staff of fire (22, 49, D) an uncursed staff of death (22, 50, D) a +0 vampiric whip (23, 0, D) +0 storm dragon scales (23, 1, D) a +2 chain mail of poison resistance (23, 4, D) a +0 trident (23, 16, D) a lightning rod (4/4) (23, 17, D) a +0 hand axe (23, 18, D) a +3 ring mail of cold resistance (23, 19, D) a +0 dagger a +0 giant spiked club (23, 21, D) a +2 flail of protection a +0 plate armour (23, 34, D) a +2 hunting sling of flaming (23, 48, D) an uncursed amulet of harm (23, 49, D) the Almanac of the Mutagenic Birds Spells Type Level a - Swiftness Charms/Air 2 b - Lightning Bolt Conjuration/Air 5 c - Statue Form Transmutation/Earth 6 (24, 0, D) a fan of gales (24, 2, D) a +2 scythe of venom (24, 4, D) a +1 scythe of freezing (24, 16, D) an uncursed staff of wizardry (24, 17, D) a +0 plate armour an uncursed staff of earth (24, 18, D) an uncursed ring of protection from fire (24, 21, D) a +0 robe (24, 31, D) an uncursed staff of poison a book of Geomancy (24, 33, D) a +0 plate armour of fire resistance (24, 34, D) an uncursed staff of fire (24, 48, D) an uncursed staff of fire (24, 49, D) an uncursed staff of death (25, 0, D) a +0 short sword of venom an uncursed staff of cold (25, 2, D) a +3 plate armour of positive energy a +0 long sword a +0 robe (25, 16, D) a fan of gales a +0 plate armour (25, 20, D) a cursed -3 long sword (unseen) (25, 33, D) an uncursed staff of wizardry (25, 34, D) a +4 morningstar of draining (25, 49, D) a +2 ring mail of magic resistance (25, 50, D) a +5 dagger of speed (26, 18, D) a +0 giant club (26, 19, D) a +0 hunting sling of freezing (26, 20, D) a +0 dagger (unseen) (26, 21, D) a +0 giant club (unseen) (26, 32, D) a +2 helmet of intelligence (26, 33, D) the +6 battleaxe of Trog's Reproof {chop, rPois Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. (26, 34, D) the +4 leather armour of the Yeti {Str+4} It affects your strength (+4). (26, 48, D) a +2 vampiric hand axe (26, 49, D) 4 potions of haste a lamp of fire (27, 0, D) the +5 spear of Ravage {speed, rN+ Int+2 Dex+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from negative energy. (27, 16, D) a +0 great sword (unseen) (27, 18, D) a +0 giant spiked club (27, 19, D) a +0 club (unseen) (27, 33, D) the +5 scale mail of Tacoud {Int+4 Stlth+} It affects your intelligence (+4). It makes you more stealthy. (27, 34, D) an uncursed amulet of guardian spirit (27, 48, D) an uncursed staff of summoning (28, 1, D) a +3 ring of intelligence (28, 16, D) a +2 mace of holy wrath (28, 17, D) a lamp of fire (28, 32, D) a +1 war axe of freezing (28, 48, D) a +1 plate armour of cold resistance (28, 49, D) an uncursed staff of earth (28, 52, D) a +0 trident of flaming (29, 1, D) a +2 spear of venom (29, 16, D) an uncursed staff of earth (29, 17, D) a +3 long sword (29, 33, D) a +1 hand crossbow of velocity (29, 48, D) an uncursed ring of see invisible (29, 49, D) an uncursed amulet of the acrobat (29, 50, D) a +4 eveningstar of protection (30, 48, D) a phial of floods (30, 49, D) a +4 blowgun (30, 50, D) a book of Summonings (30, 51, D) a book of Misfortune (31, 48, D) a +1 pair of gloves of dexterity (31, 49, D) a +3 ring mail of fire resistance (31, 50, D) an uncursed ring of ice (32, 48, D) a crystal ball of energy (32, 49, D) a book of Alchemy (32, 50, D) a phial of floods (33, 48, D) the cursed ring "Ossuc" {rElec rF+ EV-5 Str+3} [ring of evasion] It affects your evasion (-5). It affects your strength (+3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (33, 49, D) a +2 ring mail of positive energy (33, 50, D) the Tome of Transmutation and the Rocks Spells Type Level a - Sandblast Earth 1 b - Hydra Form Transmutation 6 c - Dragon Form Transmutation 7 (34, 48, D) a +2 scale mail of fire resistance (34, 49, D) an uncursed staff of cold (34, 50, D) a book of Flames (35, 0, D) a +2 trident of protection (35, 14, D) a +4 blowgun (35, 15, D) a lightning rod (4/4) (35, 28, D) an uncursed staff of fire (35, 29, D) a +0 short sword (36, 0, D) an uncursed staff of fire (36, 14, D) a +3 flail of protection (36, 15, D) an uncursed ring of fire (36, 28, D) a +1 scale mail of poison resistance (36, 31, D) a +5 flail of crushing (36, 35, D) a +0 trident (unseen) (37, 0, D) a +2 chain mail of poison resistance (37, 1, D) an uncursed ring of protection from cold (37, 14, D) a +3 scale mail of cold resistance (37, 28, D) an uncursed staff of summoning (37, 29, D) a +4 hunting sling of velocity (37, 30, D) a +0 battleaxe a +0 rapier a +0 cloak (38, 0, D) a +0 falchion (38, 1, D) a phial of floods (38, 2, D) a +1 quarterstaff of draining a +0 robe (38, 3, D) a +0 trident an uncursed ring of poison resistance (38, 4, D) a +2 demon whip of venom (38, 5, D) a +1 scythe of slicing (38, 14, D) a +2 short sword of draining (38, 15, D) a +2 halberd of protection (38, 29, D) a +0 dagger (38, 30, D) a +0 battleaxe a +0 scimitar a +0 mace (38, 32, D) the +8 dagger "Teuxec" {vamp, Int+4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It makes you more stealthy. (unseen) (38, 48, D) a fan of gales (38, 49, D) a +3 falchion of freezing (39, 4, D) a +0 halberd a +0 robe (39, 14, D) a +2 chain mail of poison resistance (39, 15, D) a +3 quarterstaff of protection (39, 28, D) the +6 dagger "Kikhoxaah" {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). (39, 29, D) a +0 short sword (39, 30, D) a +0 long sword a +0 halberd (39, 32, D) an uncursed amulet of regeneration the +7 flail of Cebitolite {crush, rC+ MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. a +6 ring of dexterity a +6 ring of dexterity the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (39, 35, D) a +0 dagger a +0 cloak (39, 48, D) a +2 mace of protection (39, 49, D) an uncursed staff of power (39, 50, D) an uncursed staff of wizardry (40, 4, D) a cursed +3 long sword a +0 robe (40, 14, D) a cursed staff of poison (40, 15, D) an uncursed staff of conjuration (40, 28, D) a +0 scimitar (40, 29, D) a +4 blowgun (40, 30, D) the +10 dagger of Pain and Death {protect, Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). a +0 cloak a +0 flail the +3 rapier of a bailey {freeze, +Inv rPois Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. It lets you turn invisible. (40, 32, D) a +0 trident a +0 dire flail of draining (40, 33, D) a +0 war axe (40, 48, D) a +5 spear of flaming (40, 49, D) a cursed ring of loudness (41, 0, D) an uncursed staff of death (41, 3, D) a +0 trident (41, 14, D) an uncursed amulet of faith (41, 15, D) the +1 mace of the Warrior {holy, Fragile rN+++ Int+2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It renders you almost immune to negative energy. It lets you see invisible. It will be destroyed if unequipped. (41, 29, D) a +0 war axe of chopping (41, 30, D) a +0 short sword (41, 48, D) the +7 great sword of Ficvum {pain, rC+ rN+ Str+4 Int-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (-5). It protects you from cold. It protects you from negative energy. (41, 49, D) an uncursed staff of cold (41, 53, D) an uncursed ring of protection from cold a +6 ring of intelligence (42, 1, D) an uncursed staff of summoning (42, 14, D) a +4 short sword of holy wrath (42, 48, D) a +2 arbalest of velocity (42, 49, D) an uncursed staff of death (42, 50, D) the cursed +3 scimitar of Cepak {slice, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It has a curse placed upon it. a +4 scimitar of flaming (43, 15, D) +0 swamp dragon scales (43, 29, D) the cursed +0 naga barding of Yffiwoff {MR+ Int+2 Dex-2 Slay+3} It affects your intelligence (+2). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (43, 30, D) a +0 mace (43, 33, D) a cursed -3 ring of strength (43, 49, D) a +2 war axe of venom (43, 50, D) an uncursed staff of fire (44, 48, D) a fan of gales (44, 49, D) an uncursed staff of death (44, 51, D) a +0 mace of draining (45, 48, D) an uncursed staff of poison (45, 49, D) a phial of floods (45, 51, D) a +0 broad axe of freezing (46, 48, D) an uncursed ring of fire (46, 49, D) an uncursed staff of summoning (46, 50, D) a fan of gales (46, 57, D) (unseen) (47, 48, D) a +1 ring mail of cold resistance (47, 49, D) +0 fire dragon scales (47, 50, D) the +4 plate armour "Vuwnon" {rPois rN+ MP+9 Int+2} It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). (47, 51, D) an uncursed amulet of rage (48, 48, D) a +3 short sword of venom (48, 49, D) a +0 leather armour of magic resistance (48, 50, D) a +1 shortbow of flaming (48, 51, D) the +5 rapier "Guolit" {holy, rPois rC+ MP-9} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from poison. It affects your magic capacity (-9). (49, 0, D) a +1 spear of freezing (49, 1, D) a crystal ball of energy (49, 36, D) a +4 long sword of holy wrath (49, 48, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. (49, 49, D) an uncursed staff of poison (50, 1, D) the +3 falchion of Conflict {antimagic, rN++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from negative energy. (50, 12, D) a +0 battleaxe of freezing (50, 24, D) a +0 dagger (50, 36, D) +1 ice dragon scales (50, 37, D) a +1 ring of protection (50, 41, D) a +3 great mace the cursed +1 shortbow of Ratics {freeze, rPois Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. a +0 plate armour (50, 42, D) a +0 dagger (50, 48, D) a +1 plate armour of poison resistance (50, 50, D) the amulet of the Duke {Acrobat *Contam rN+ Str+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+2). It protects you from negative energy. It causes magical contamination when unequipped. (51, 0, D) a lamp of fire (51, 1, D) an uncursed staff of wizardry a +0 robe (51, 7, D) a cursed +3 great sword of freezing a +0 robe (51, 12, D) 4 potions of haste (51, 14, D) a +1 ring of slaying (51, 17, D) a +2 great sword of flaming (51, 25, D) the +2 robe of Iqogie {Dex+7} It affects your dexterity (+7). (51, 30, D) a +0 mace a +0 chain mail (51, 31, D) a +0 long sword the cursed +1 robe "Neutzus" {rN+ Dex-4 SInv} It affects your dexterity (-4). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (51, 36, D) a lamp of fire (51, 37, D) a +2 plate armour of cold resistance (51, 41, D) a +0 dagger a +0 robe a +0 robe (51, 48, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (51, 50, D) a lightning rod (4/4) (52, 0, D) a +0 dagger (52, 1, D) a cursed ring of loudness (52, 6, D) a +0 scythe of protection (52, 12, D) a +2 broad axe of chopping (52, 16, D) a +2 battleaxe of freezing (52, 18, D) +0 ice dragon scales (52, 24, D) a +0 plate armour (52, 25, D) the +1 great mace of Awaoreu {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. (52, 30, D) an uncursed staff of poison a +2 robe of cold resistance a +0 war axe a +0 chain mail a +0 giant club (52, 37, D) the +3 plate armour of the King {rPois MR+ rCorr} It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (52, 42, D) a +0 great sword a +0 plate armour (52, 48, D) the amulet of Uvaejami {Spirit rPois} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from poison. (52, 49, D) an uncursed staff of earth (52, 50, D) the +9 staff of Wucad Mu {channel} (53, 0, D) a +2 dagger of speed (53, 13, D) a +1 halberd of chopping (53, 17, D) a +1 battleaxe of freezing (53, 25, D) an uncursed staff of summoning (53, 29, D) a cursed -2 trident a +0 plate armour (53, 30, D) a +0 dire flail a +0 dire flail a +0 dire flail (53, 31, D) a +0 great sword a +0 arbalest 29 bolts a +0 chain mail (53, 37, D) a crystal ball of energy (53, 40, D) an uncursed staff of earth (53, 48, D) a +4 trident of flaming (53, 49, D) a +1 short sword of electrocution (53, 50, D) a lightning rod (4/4) (54, 0, D) a +2 spear (54, 24, D) the +0 morningstar "Lifebane" {holy, rElec rN+ Str-2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-2). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (54, 29, D) a +0 trident 7 tomahawks of returning a +1 plate armour of positive energy (54, 36, D) a +0 flail of protection (54, 48, D) a book of Necromancy (54, 49, D) a +3 scale mail of magic resistance (55, 1, D) the +1 rapier of Agony {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (55, 12, D) a +5 scimitar of holy wrath (58, 40, D) a +0 morningstar a +3 leather armour of fire resistance (58, 48, D) a +2 leather armour of poison resistance (58, 49, D) an uncursed staff of earth (58, 50, D) a +0 giant club (58, 52, D) an ogre corpse (skeletalised by now) (59, 36, D) a +5 short sword of speed (59, 47, D) a +0 battleaxe (59, 49, D) an uncursed staff of fire (60, 47, D) a +3 long sword of freezing (60, 49, D) a crystal ball of energy (61, 0, D) a crystal ball of energy (61, 26, D) a phial of floods (61, 37, D) a +3 ring of protection (61, 42, D) a +0 halberd (61, 43, D) a +1 dagger of venom a +0 robe (61, 48, D) a book of Clouds (61, 49, D) a +0 dagger (61, 51, D) a +0 dire flail (unseen) (61, 52, D) a +0 battleaxe (unseen) (61, 53, D) a +0 plate armour of positive energy (61, 54, D) a +0 battleaxe (unseen) (62, 0, D) an uncursed staff of wizardry (62, 1, D) a +1 scimitar of holy wrath (62, 8, D) the cursed +1 robe of the Sparrow {rF+ rN+ Int+2 Dex-3} It affects your intelligence (+2). It affects your dexterity (-3). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (62, 16, D) an uncursed staff of air (62, 17, D) a +3 leather armour of magic resistance (62, 20, D) a +0 spear (62, 22, D) a +0 spear (unseen) (62, 26, D) a +1 robe (62, 29, D) a +0 hand axe (62, 30, D) a +0 dagger a +0 robe (62, 37, D) a +0 robe (62, 39, D) an uncursed amulet of guardian spirit a +0 robe a +5 battleaxe (62, 48, D) a crystal ball of energy (62, 49, D) a crystal ball of energy (62, 52, D) a +0 morningstar (unseen) (62, 53, D) a +0 great sword (unseen) (63, 0, D) a +0 scimitar of electrocution (63, 16, D) an uncursed amulet of faith (63, 17, D) a +2 hunting sling of freezing (63, 21, D) a +0 short sword a +0 robe (63, 26, D) a +0 hand axe (63, 29, D) a +0 trident a +0 plate armour (63, 30, D) a +0 leather armour (63, 36, D) a +2 halberd of protection (63, 37, D) a +1 vampiric short sword (63, 47, D) a +2 helmet of intelligence (63, 49, D) an uncursed staff of earth (63, 50, D) a +0 dagger (63, 51, D) a +0 robe (64, 16, D) a phial of floods (64, 21, D) a +0 short sword a +0 robe (64, 27, D) a +3 ring mail of magic resistance (64, 29, D) a +0 ring mail (64, 30, D) a +4 long sword of draining (64, 31, D) a +0 club a +0 battleaxe a +0 plate armour (64, 48, D) a +0 robe (64, 49, D) the Papyrus of Ice and Necromancy Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Agony Necromancy 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Freezing Cloud Conjuration/Ice/Air 6 (64, 50, D) an uncursed staff of cold (64, 52, D) an orc corpse (skeletalised by now) (64, 54, D) a +0 halberd a +0 chain mail a +0 dagger a +0 plate armour a +0 short sword a +0 leather armour the ring "Uphi" {rC++ rN+ MR- Str+2 Stlth+} [ring of positive energy] It affects your strength (+2). It greatly protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 plate armour a +0 long sword a +0 plate armour (64, 55, D) the ring "Saotiuda" {Fire MR+ Dex-2 SInv} [ring of fire] It enhances your fire magic. It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. the +7 scimitar "Embalmer" {pain, *Rage rPois Int+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It protects you from poison. It may make you go berserk in combat. It makes you more stealthy. a +4 chain mail (64, 56, D) a +0 robe a +0 war axe a +2 chain mail of fire resistance (65, 20, D) a cursed -3 spear (65, 26, D) a fan of gales (65, 47, D) a +0 mace of protection (65, 48, D) a phial of floods (65, 49, D) a crystal ball of energy (65, 50, D) a +0 mace (unseen) (65, 52, D) a +0 war axe (65, 53, D) a +4 ring of dexterity an orc corpse (skeletalised by now) (65, 54, D) a +0 halberd a +0 plate armour 6 large rocks a +0 giant club a +5 morningstar of flaming a +0 chain mail 4 tomahawks a warg corpse (skeletalised by now) (65, 55, D) a +2 long sword of holy wrath a +0 robe a +3 battleaxe a +0 chain mail a +0 mace of protection a +1 hand crossbow of freezing a +2 plate armour of magic resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (65, 56, D) 2 large rocks a +0 giant club a +0 great sword a +0 chain mail the amulet "Gomeabem" {RegenMP *Slow MR+++ Str+2 Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may slow you when you take damage. a +1 great sword a cursed +0 plate armour a stone giant corpse (skeletalised by now) (65, 57, D) a cursed -2 dire flail a +0 plate armour 8 large rocks (66, 4, D) a +0 scimitar (66, 48, D) a +0 plate armour (66, 49, D) a +0 plate armour (66, 51, D) a +3 scale mail of fire resistance (66, 55, D) a +5 lajatang of electrocution a cursed staff of death a +0 robe a +0 plate armour an orc corpse (skeletalised by now) (66, 56, D) a +2 halberd of freezing the +5 scale mail "Hotej" {rPois MR+ Int-4} It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. a +0 war axe a +0 plate armour the amulet "Qoipt" {Spirit +Inv rPois} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from poison. It lets you turn invisible. a +0 long sword a +1 scale mail of poison resistance a +0 shield 5 large rocks an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (66, 57, D) a +1 quarterstaff of protection a gnoll corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (67, 0, D) a +3 battleaxe of freezing (67, 47, D) a book of Changes (67, 48, D) a manual of Stealth (67, 49, D) an uncursed staff of cold (67, 50, D) 5 large rocks (still there?) a book of Necromancy (still there?) (67, 52, D) an uncursed ring of magical power a cursed +0 chain mail a +0 short sword a +0 giant spiked club a +0 plate armour a +0 long sword a +0 halberd a +3 plate armour of fire resistance a +4 demon blade of flaming a +0 robe a +0 dire flail a +0 giant spiked club (68, 48, D) a +0 hand axe (68, 49, D) a +0 scimitar (68, 50, D) a +0 great sword (still there?) a +3 great mace of crushing (still there?) (68, 51, D) a cursed -2 whip (68, 56, D) a +0 plate armour (69, 48, D) a +0 trident (69, 50, D) an uncursed staff of power (69, 51, D) a +1 lajatang of electrocution the cursed ring "Puheuhocet" {+Blink EV-3 Str+5} [ring of evasion] It affects your evasion (-3). It affects your strength (+5). It lets you blink. It has a curse placed upon it. an orc corpse (skeletalised by now) (69, 53, D) a +0 giant club a +0 dire flail an ettin corpse (skeletalised by now) (69, 56, D) a +0 long sword an orc corpse (skeletalised by now) (70, 37, D) a +0 vampiric battleaxe (70, 41, D) a +0 dire flail a +0 robe (70, 47, D) a +1 glaive of chopping (70, 48, D) a phial of floods (70, 49, D) a +0 chain mail (70, 50, D) a +3 war axe of electrocution a +0 plate armour a +3 flail of protection a +0 plate armour an orc corpse (skeletalised by now) (70, 51, D) a +2 battleaxe of freezing a +0 chain mail a +0 great mace a +0 chain mail (70, 60, D) a large rock (71, 8, D) a +3 arbalest of velocity (71, 17, D) a +2 battleaxe of freezing (71, 26, D) a +2 robe of resistance (71, 27, D) a +6 mace of holy wrath (71, 36, D) the +3 dire flail "Copyto" {freeze, *Drain rN+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you see invisible. It causes draining when unequipped. (71, 41, D) a +0 mace (71, 47, D) an uncursed staff of cold (71, 48, D) a +0 chain mail (72, 8, D) an uncursed staff of air (72, 9, D) an uncursed staff of poison (72, 16, D) an uncursed staff of fire (72, 17, D) a +2 chain mail of poison resistance (72, 26, D) an uncursed staff of power (72, 30, D) a +0 giant club (72, 31, D) a +0 giant spiked club (unseen) (72, 33, D) a large rock (72, 36, D) an uncursed ring of see invisible (72, 37, D) an uncursed staff of summoning (72, 41, D) a +0 long sword (unseen) (72, 47, D) a cursed staff of cold (72, 48, D) the Papyrus of Contamination and Bewitchment Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Confuse Hexes 3 c - Discord Hexes 8 (72, 49, D) a manual of Maces & Flails (73, 1, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (73, 16, D) a cursed ring of loudness (73, 17, D) a +2 hunting sling of flaming (73, 18, D) 4 scrolls of blinking 3 potions of berserk rage 10 potions of haste (73, 26, D) a +2 battleaxe of freezing (73, 27, D) a +2 dagger of pain (73, 30, D) a +0 giant spiked club (73, 31, D) a large rock (73, 36, D) a lightning rod (4/4) (73, 47, D) a +0 dagger (73, 49, D) a lamp of fire (74, 30, D) 5 large rocks (unseen) (74, 47, D) a +0 dagger (74, 48, D) a lamp of fire (74, 49, D) a +3 war axe (75, 1, D) the +3 short sword of the Postmodern Lies {holy, Str+7} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+7). (75, 47, D) the Incunabulum of Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Orb of Destruction Conjuration 7 (75, 48, D) an uncursed staff of poison (75, 49, D) a +0 flail