Arum the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 2, D) a +0 scale mail a +0 shield a +0 flail (49, 0, D) a potion of might (49, 1, D) a book of Battle (49, 12, D) an uncursed staff of wizardry (49, 24, D) a lightning rod (2/4) (49, 37, D) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (50, 0, D) a +0 rapier of draining (50, 1, D) a +4 great sword of holy wrath (50, 21, D) a +0 quarterstaff (unseen) (50, 25, D) a +4 plate armour of cold resistance (50, 37, D) the +6 chain mail of Quantum Leap {rC+} It protects you from cold. (51, 0, D) a scroll of brand weapon (51, 1, D) a lightning rod (2/4) (51, 24, D) a +1 mace of protection (51, 25, D) a +0 long sword (51, 28, D) an uncursed staff of earth a cursed -2 arbalest 22 bolts a +0 long sword a +0 plate armour (51, 29, D) a +2 war axe of chopping the +7 chain mail "Picoanwo" {rC- Str+2 SInv} It affects your strength (+2). It makes you vulnerable to cold. It lets you see invisible. (51, 30, D) a +0 arbalest 20 bolts (52, 0, D) a +3 scale mail of cold resistance (52, 1, D) an uncursed staff of wizardry (52, 14, D) the ring of the Nine Queens {Str+5 Dex-4 SInv Stlth+} [ring of strength] It affects your strength (+5). It affects your dexterity (-4). It lets you see invisible. It makes you more stealthy. (52, 19, D) a +2 mace of protection a +0 robe a spriggan corpse (52, 24, D) a +0 chain mail (52, 27, D) a +0 arbalest a +2 whip of electrocution 16 bolts (52, 28, D) 6 large rocks a +0 halberd a +1 chain mail of fire resistance a human corpse (52, 29, D) 4 bolts (52, 30, D) a +4 mace of protection a +0 plate armour a human corpse (52, 36, D) a +4 ring mail of magic resistance (53, 0, D) a +0 helmet of see invisible (53, 1, D) a scroll of brand weapon (53, 12, D) a +1 glaive of protection (53, 13, D) a cursed ring of loudness (53, 19, D) a +0 quarterstaff (still there?) a +0 robe (still there?) (53, 28, D) a +0 vampiric hand axe a +0 arbalest 15 bolts a +0 great sword a +0 chain mail (53, 29, D) a +0 battleaxe a +0 chain mail (53, 30, D) a +0 long sword a +3 chain mail of magic resistance a +0 shield a human corpse (53, 36, D) a +2 scale mail of magic resistance (53, 37, D) a +1 vampiric triple sword (54, 0, D) an uncursed staff of death (54, 1, D) an uncursed staff of energy (54, 13, D) a +1 leather armour of poison resistance (54, 24, D) a +0 plate armour (54, 36, D) a +2 great sword of protection (55, 0, D) a book of Unlife (55, 1, D) a +1 spear of flaming (55, 13, D) the ring of Zequs {Str+4 Stlth+} [ring of stealth] It affects your strength (+4). It makes you more stealthy. (55, 21, D) a +0 spear a +0 robe a spriggan corpse (55, 24, D) a crystal ball of energy (59, 37, D) a +2 ring of intelligence (60, 36, D) an uncursed ring of see invisible (60, 42, D) a ghoul corpse (skeletalised by now) (61, 0, D) an uncursed staff of earth (61, 11, D) a +3 flail of protection (unseen) (61, 16, D) a +0 trident (61, 19, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (unseen) (61, 20, D) a +6 quarterstaff of speed (still there?) a hippogriff corpse (skeletalised by now) (still there?) (61, 26, D) a +1 trident of freezing (61, 37, D) the Papyrus of the Cankerous Rocks Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Petrify Transmutation/Earth 4 d - Venom Bolt Conjuration/Poison 5 e - Lee's Rapid Deconstruction Earth 5 (62, 0, D) an uncursed staff of death (62, 1, D) a lightning rod (2/4) (62, 3, D) a water moccasin corpse (skeletalised by now) (62, 8, D) a +0 dagger of speed (62, 11, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (62, 21, D) an arrow (62, 27, D) a +2 hand crossbow of flaming (62, 30, D) a +4 mace of venom (still there?) a necrophage corpse (skeletalised by now) (still there?) (62, 36, D) a +1 shield of protection (62, 37, D) the +11 hunting sling "Ugereumm" {flame, rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (63, 8, D) a +0 dagger (63, 11, D) a +0 quarterstaff of protection (unseen) (63, 12, D) a +0 rapier (unseen) (63, 16, D) a +0 trident (63, 17, D) a +2 robe of fire resistance (63, 21, D) a +0 shortbow (unseen) (63, 23, D) an arrow (63, 26, D) an uncursed ring of fire (63, 27, D) a +2 mace of protection (63, 30, D) a cursed +4 morningstar a +0 robe (63, 36, D) a crystal ball of energy (63, 37, D) the cursed +3 great sword "Byer" {slice, rElec MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 17, D) a +2 ring mail of positive energy (64, 19, D) a cursed -2 trident (unseen) (64, 30, D) a +2 dagger (unseen) (66, 3, D) a +0 short sword (unseen) (69, 36, D) a +2 falchion of venom (70, 9, D) a +0 long sword of holy wrath (70, 36, D) the cursed ring "Imu Yrod" {MR+ Int-2} [ring of intelligence] It affects your intelligence (-2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 37, D) a +5 giant club (70, 39, D) a +2 shortbow of velocity (unseen) (71, 11, D) a cursed +4 morningstar the +11 arbalest of Arum's Extermination {flame, rPois Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from poison. a +0 robe a +0 great sword a +0 robe (71, 29, D) a ball python corpse (skeletalised by now) (71, 36, D) a +2 flail of protection (71, 37, D) a +0 trident (71, 40, D) a +0 shortbow (still there?) the +8 flail of Naecikui {speed, *Corrode Str+4 Dex+2} (still there?) Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+2). It may corrode you when you take damage. (71, 41, D) a hippogriff corpse (skeletalised by now) (71, 43, D) 2 arrows (72, 26, D) a +6 hunting sling of freezing (72, 27, D) a +3 morningstar of holy wrath (72, 30, D) a black mamba corpse (skeletalised by now) (72, 37, D) a scroll of brand weapon (72, 39, D) a +0 shortbow (unseen) (72, 40, D) a hippogriff corpse (skeletalised by now) (72, 41, D) 3 arrows (72, 42, D) 5 arrows (73, 2, D) an uncursed staff of poison (73, 20, D) a cursed staff of earth (73, 21, D) a +0 short sword of flaming (73, 26, D) an uncursed staff of earth (73, 29, D) an adder corpse (skeletalised by now) (73, 30, D) a water moccasin corpse (skeletalised by now) (73, 36, D) a cursed ring of loudness (73, 41, D) a +0 shortbow (unseen) (74, 2, D) an ugly thing corpse (skeletalised by now)