Dungeon Sprint DCSS version 0.22-a0-362-g535178c (webtiles) character file. 270 Arum the Thaumaturge (level 6, 49/49 HPs) Began as a Gnoll Wanderer on Apr 19, 2018. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:15 (430 turns). Arum the Thaumaturge (Gnoll Wanderer) Turns: 430, Time: 00:03:15 Health: 49/49 AC: 18 Str: 13 XL: 6 Next: 22% Magic: 17/17 EV: 8 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 21/22 levels left rFire . . . SeeInvis . L - +6 shillelagh "Devastator" {shatter} rCold . . . Gourm . (no shield) rNeg . . . Faith . Y - +5 storm dragon scales rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + e - +0 pair of boots {Stlth+} Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons I - the +7 Singing Sword (You found it in the Dungeon) J - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. K - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). L - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) M - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). N - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. Q - a +5 quick blade Missiles R - 1000 arrows S - 1000 bolts Armour d - a +2 robe of magic resistance e - a +0 pair of boots of stealth (worn) O - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. P - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. T - a +3 buckler U - a +3 large shield V - a +3 shield W - a +5 crystal plate armour X - +5 gold dragon scales Y - +5 storm dragon scales (worn) Magical Staves G - an uncursed staff of energy Jewellery n - an uncursed ring of wizardry x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength C - a +6 ring of strength H - an uncursed ring of flight Z - an uncursed ring of protection from magic Wands D - a wand of disintegration (7) E - a wand of iceblast (7) F - a wand of acid (7) Scrolls c - a scroll of brand weapon l - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions a - 2 potions of brilliance b - 2 potions of invisibility g - 10 potions of curing h - 10 potions of heal wounds i - 6 potions of haste j - 7 potions of magic k - 3 potions of berserk rage m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Miscellaneous w - a lightning rod (4/4) Comestibles f - 7 rations Skills: + Level 4.5 Fighting + Level 4.5 Short Blades + Level 4.5 Long Blades + Level 4.5 Axes + Level 4.5 Maces & Flails + Level 4.5 Polearms + Level 4.5 Staves + Level 4.5 Slings + Level 4.5 Bows + Level 4.5 Crossbows + Level 5.2 Throwing + Level 4.5 Armour + Level 4.5 Dodging + Level 4.5 Stealth + Level 4.5 Shields + Level 4.5 Unarmed Combat + Level 8.5 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Charms + Level 4.3 Summonings + Level 5.3 Necromancy + Level 3.7 Translocations + Level 3.7 Transmutations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 5.3 Poison Magic + Level 4.9 Invocations + Level 5.2 Evocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 50% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You drop a +0 robe. You see here a +2 robe of magic resistance. d - a +2 robe of magic resistance Your pack is full. You see here a scroll of brand weapon. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of teleportation. c - a scroll of brand weapon Your pack is full. Things that are here: 2 chunks of flesh; an adder skeleton Your pack is full. Things that are here: 2 chunks of flesh; an adder skeleton You see here a +2 trident of venom. You see here a sack of spiders. You can't carry that many items. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ∆∆ ▓.}@..▓.|=..▓.....▓ ∆∆ ▓.?).[▓.....▓.....▓ ▓...%.▓.....▓.....▓ ▓..%..▓.÷...▓.....▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ There were no monsters in sight! Vanquished Creatures 2 water moccasins (D) 5 adders (D) A river rat (D) A jackal (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Arum the Gnoll Wanderer began the quest for the Orb. 0 | D | Arum set off with: a scroll of teleportation, a +0 robe, a +0 dagger, a ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 13/13 MP: 8/8 2 | D | Learned a level 1 spell: Magic Dart 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a sacrificial altar of Ru. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found a stormy altar of Qazlal. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a blossoming altar of Fedhas. 4 | D | Found a transporter. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a burning altar of Makhleb. 4 | D | Found an opulent altar of Gozag. 25 | D | Found the +6 shillelagh "Devastator" {shatter} 25 | D | Found the +11 plutonium sword {*Contam Stlth-} 25 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 25 | D | Found the +9 sword of Zonguldrok {reap} 25 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 25 | D | Found the +0 sword of Power 25 | D | Found the +16 mace of Variability {chaos} 25 | D | Found the +7 Singing Sword 25 | D | Found the +7 longbow "Piercer" {penet, EV-2} 27 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 27 | D | Found the +10 dark maul {crush} 27 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 27 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 27 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 52 | D | Reached skill level 1 in Conjurations 52 | D | Reached skill level 1 in Hexes 52 | D | Reached skill level 1 in Charms 52 | D | Reached skill level 1 in Translocations 52 | D | Reached skill level 1 in Transmutations 52 | D | Reached skill level 1 in Fire Magic 52 | D | Reached skill level 1 in Ice Magic 52 | D | Reached skill level 1 in Air Magic 52 | D | Reached skill level 1 in Earth Magic 52 | D | Reached XP level 2. HP: 22/22 MP: 8/10 81 | D | Entered arena 2. 81 | D | Found a transporter. 101 | D | Entered arena 3. 101 | D | Noticed a water moccasin 101 | D | Noticed a water moccasin 101 | D | Found a transporter. 104 | D | Killed a water moccasin 104 | D | Reached skill level 8 in Spellcasting 104 | D | Reached XP level 3. HP: 19/29 MP: 10/12 104 | D | Reached XP level 4. HP: 24/36 MP: 11/14 104 | D | Reached XP level 5. HP: 28/41 MP: 11/15 104 | D | Killed a water moccasin 104 | D | Reached skill level 5 in Throwing 104 | D | Reached skill level 5 in Necromancy 104 | D | Reached skill level 5 in Poison Magic 104 | D | Reached skill level 5 in Evocations 104 | D | Reached XP level 6. HP: 32/48 MP: 12/17 393 | D | Entered arena 4. 393 | D | Found a transporter. 430 | D | Quit the game Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 3 4 | 4.5 Short Blades | 2 3 4 | 4.5 Long Blades | 2 3 4 | 4.5 Axes | 2 3 4 | 4.5 Maces & Flails | 2 3 4 | 4.5 Polearms | 2 3 4 | 4.5 Staves | 2 3 4 | 4.5 Slings | 2 3 4 | 4.5 Bows | 2 3 4 | 4.5 Crossbows | 2 3 4 | 4.5 Throwing | 3 4 5 | 5.2 Armour | 2 3 4 | 4.5 Dodging | 2 3 4 | 4.5 Stealth | 2 3 4 | 4.5 Shields | 2 3 4 | 4.5 Unarmed Combat | 2 3 4 | 4.5 Conjurations | 1 3 | 3.7 Hexes | 1 3 | 3.7 Charms | 1 3 | 3.7 Summonings | 2 3 4 | 4.3 Necromancy | 4 5 | 5.3 Translocations | 1 3 | 3.7 Transmutations | 1 3 | 3.7 Fire Magic | 1 3 | 3.7 Ice Magic | 1 3 | 3.7 Air Magic | 1 3 | 3.7 Earth Magic | 1 3 | 3.7 Poison Magic | 4 5 | 5.3 Invocations | 2 4 | 4.9 Evocations | 3 4 5 | 5.2 Spellcasting | 8 | 8.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Shillelagh | 4 | 5 || 9 Use: Potion | 1 | || 1 Armor: Storm dragon scal | 3 | 6 || 9 Dodge: Dodged | 1 | 2 || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 377 | 0.0 | 0 | 9 | 0.0 | 430 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 377 | 0.0 | 0 | 9 | 0.0 | 430 +---------+---------+-------+---------+---------+-------+---------