Arum the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +10 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (18, 7, D) an inedible chunk of flesh (19, 0, D) an uncursed staff of wizardry (19, 1, D) an uncursed staff of death (20, 0, D) a phantom mirror (20, 1, D) a book of Callings (21, 0, D) a +3 scale mail of cold resistance (21, 1, D) a +2 chain mail of cold resistance (22, 0, D) a +3 fustibalus of flaming (22, 1, D) a book of Maledictions (23, 0, D) a book of Cantrips (23, 1, D) a sack of spiders (24, 0, D) a book of Power (24, 1, D) a lightning rod (3/4) (25, 0, D) a +3 chain mail of magic resistance (25, 1, D) a book of Cantrips (26, 0, D) a +4 blowgun (26, 1, D) an uncursed staff of air (27, 0, D) an uncursed staff of death (27, 1, D) an uncursed staff of summoning (28, 0, D) the ring "Risetzito" {rPois Int+2 Dex+4} [ring of poison resistance] It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. (29, 0, D) a +3 plate armour of magic resistance (29, 1, D) an uncursed ring of protection from magic (34, 28, D) +2 gold dragon scales (35, 0, D) a +2 robe of magic resistance (35, 14, D) a scroll of brand weapon (35, 15, D) a +0 morningstar of draining (35, 29, D) an uncursed staff of conjuration (36, 0, D) a cursed staff of wizardry (36, 1, D) an uncursed staff of poison (36, 14, D) a scroll of brand weapon (36, 15, D) a +2 mace of holy wrath (36, 27, D) the +0 sword of Power (36, 31, D) 2 scrolls of fear (37, 0, D) +0 gold dragon scales (37, 14, D) the ring "Qajefyd" {Ice -Tele rN++} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. It prevents most forms of teleportation. (37, 15, D) a fan of gales (inert) (37, 28, D) an uncursed staff of poison (37, 29, D) a +2 leather armour of fire resistance (38, 14, D) an uncursed amulet of harm (38, 28, D) the +4 halberd of the Big Bang {flame, *Drain Dex+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It lets you see invisible. It causes draining when unequipped. (38, 29, D) an uncursed ring of magical power (39, 0, D) an uncursed staff of energy (39, 2, D) a +6 ring of dexterity a +6 ring of dexterity (39, 14, D) a crystal ball of energy (39, 28, D) a +3 long sword of holy wrath (39, 29, D) the +9 glaive of Righteous Fury {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). (40, 0, D) a +2 robe of fire resistance (40, 1, D) an uncursed ring of poison resistance (40, 14, D) an uncursed ring of positive energy (40, 29, D) an uncursed ring of ice (41, 1, D) an uncursed staff of conjuration (41, 28, D) +1 acid dragon scales (41, 29, D) a crystal ball of energy (42, 0, D) a +0 glaive of flaming (42, 1, D) an uncursed staff of fire (42, 14, D) an uncursed staff of fire (42, 15, D) a +2 lajatang of venom (42, 28, D) a +6 trident of protection (42, 32, D) a +2 scythe of venom (42, 33, D) a +0 battleaxe (43, 14, D) an uncursed staff of death (43, 15, D) the ring "Aboekutu" {Fire Int+4} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. (43, 29, D) an uncursed ring of wizardry (44, 28, D) a scroll of brand weapon (48, 4, D) a +0 robe (unseen) (49, 0, D) a cursed amulet of inaccuracy (49, 4, D) an uncursed staff of air (unseen) (49, 13, D) a +5 crystal plate armour (49, 24, D) a +3 leather armour of magic resistance (49, 36, D) the cursed +1 leather armour of Abuaxe {rC+ rN+} It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (49, 37, D) a +4 plate armour of magic resistance (49, 43, D) a +0 giant club (49, 44, D) a large rock (50, 1, D) the +9 shortbow of Sin {freeze, rF- Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It makes you vulnerable to fire. (50, 3, D) a +0 robe (unseen) (50, 24, D) a fan of gales (inert) (50, 25, D) an uncursed staff of earth (50, 36, D) a +0 dagger (50, 37, D) a +1 hunting sling of velocity (50, 43, D) 3 large rocks a +1 falchion of pain a +0 robe (50, 44, D) a +0 battleaxe a +0 arbalest a +0 plate armour 12 bolts a +0 scimitar a +0 chain mail (51, 0, D) an uncursed ring of protection from cold (51, 13, D) the +4 whip "Pykloos" {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. (51, 24, D) an uncursed ring of ice (51, 25, D) a +5 morningstar of holy wrath (51, 37, D) a +0 vampiric demon trident (51, 40, D) a +0 battleaxe (unseen) (51, 42, D) a cursed -2 trident (unseen) (51, 43, D) a +0 giant spiked club (51, 44, D) 4 bolts (52, 0, D) the +2 chain mail "Enafaar" {rElec rC+ rCorr Str-5} It affects your strength (-5). It protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. (52, 12, D) a +2 ring of intelligence (52, 13, D) a +1 long sword of distortion (52, 24, D) an uncursed staff of conjuration (52, 25, D) a +1 hand axe of electrocution (52, 27, D) +5 shadow dragon scales (52, 36, D) a +1 hand axe of chopping (52, 37, D) an uncursed amulet of faith (52, 42, D) a +0 giant club (53, 0, D) an uncursed staff of fire (53, 12, D) an uncursed staff of wizardry (53, 13, D) a +6 ring of strength a +6 ring of strength (53, 36, D) a +4 giant spiked club (53, 37, D) an uncursed staff of air (54, 0, D) a fan of gales (inert) (54, 1, D) a crystal ball of energy (54, 12, D) a +3 broad axe of electrocution (54, 13, D) a crystal ball of energy (54, 24, D) a +0 quarterstaff of draining (54, 27, D) quicksilver dragon scales (55, 1, D) the ring "Xatuegu" {rPois MR+ Dex+2} [ring of poison resistance] It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. (55, 12, D) an uncursed staff of fire (55, 24, D) a +4 ring of dexterity (56, 13, D) a +3 large shield (59, 37, D) an uncursed staff of fire (60, 36, D) the +2 mace of the Sea {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). (60, 37, D) an uncursed ring of stealth (60, 42, D) a +0 dagger (unseen) (60, 43, D) a +0 dagger (unseen) (60, 44, D) a +0 flail (unseen) (61, 8, D) a lightning rod (3/4) (61, 16, D) the cursed +1 dire flail "Vigries" {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It has a curse placed upon it. (61, 26, D) a +0 dagger (61, 39, D) an uncursed staff of conjuration 4 scrolls of brand weapon an uncursed ring of fire (61, 41, D) a cursed -2 hand axe (unseen) (61, 42, D) a +0 long sword a +0 battleaxe a +0 scale mail (62, 0, D) a +0 rapier (62, 4, D) a +0 rapier a +0 robe (62, 16, D) the cursed +0 scale mail of Vaser {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (62, 17, D) a +4 ring mail of poison resistance (62, 21, D) a +0 spear (62, 22, D) a +5 antimagic mace a +0 robe (62, 26, D) a +0 helmet of intelligence (62, 28, D) a +0 short sword (unseen) (62, 30, D) a +0 dagger (62, 37, D) an uncursed staff of earth (62, 42, D) a +0 giant spiked club (62, 43, D) a +0 giant club (unseen) (63, 4, D) a +2 long sword of distortion a +0 robe a +0 buckler (63, 8, D) a +2 robe of the Archmagi (63, 16, D) a +2 plate armour of cold resistance (63, 17, D) a +0 quarterstaff of protection (63, 26, D) a +0 robe (63, 27, D) a +0 dagger a +1 leather armour of cold resistance a +6 longbow (63, 29, D) a +1 great sword of holy wrath a +1 robe of magic resistance a +0 dagger a +0 robe (63, 32, D) a +0 leather armour a +0 dagger a +0 robe a cursed -3 battleaxe a +0 chain mail (63, 36, D) an uncursed ring of stealth (64, 17, D) an uncursed amulet of guardian spirit (64, 28, D) a +5 plate armour a +3 shield a +0 helmet a +0 leather armour (68, -1, D) a +0 long sword (68, 0, D) a +6 plate armour of ponderousness (68, 2, D) a +2 short sword of electrocution a +0 robe (69, 0, D) an uncursed amulet of faith (69, 36, D) a +0 long sword (69, 42, D) a +3 war axe of venom a +0 shortbow 12 arrows (70, 1, D) a +0 dagger a +0 robe (70, 8, D) an uncursed staff of conjuration (70, 9, D) a +0 helmet of see invisible (70, 21, D) a +1 war axe of chopping (70, 41, D) a -1 longbow (unseen) (70, 43, D) a +0 long sword (71, 17, D) a +2 dagger of draining (71, 27, D) a +3 leather armour of cold resistance (71, 36, D) an uncursed amulet of the gourmand (71, 37, D) a +1 chain mail of magic resistance (71, 42, D) a +0 glaive of venom a +1 mace of draining (71, 43, D) 4 arrows (72, 8, D) a +2 falchion of electrocution (72, 9, D) a +3 leather armour of magic resistance (72, 16, D) an uncursed staff of conjuration (72, 20, D) a +2 glaive of protection (unseen) (72, 27, D) a +1 vampiric dagger (72, 30, D) a +0 short sword a +0 robe (73, 26, D) a cursed +0 buckler a +0 dagger (73, 30, D) an uncursed staff of earth a +0 robe (73, 31, D) a +0 hand axe of electrocution a +0 robe (73, 37, D) an uncursed staff of air (73, 39, D) a +0 long sword (74, 16, D) a +0 flail (74, 18, D) a +0 flail (74, 39, D) a +0 long sword (74, 41, D) a +0 short sword