Dungeon Sprint DCSS version 0.22-a0-358-g7563fe7 (webtiles) character file. 6 Arum the Shield-Bearer (level 2, -1/25 HPs) Began as a Formicid Fighter on Apr 18, 2018. Splashed by a jelly's acid (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (31 turns). Arum the Shield-Bearer (Formicid Fighter) Turns: 31, Time: 00:00:15 Health: -1/25 AC: 3 Str: 20 XL: 2 Next: 0% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - 3 chunks of flesh Skills: + Level 3.7 Fighting + Level 2.5 Axes + Level 3.7 Armour * Level 4.5 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History a kobold corpse; a hobgoblin corpse There is an open door to the Dungeon here. Things that are here: a kobold corpse; a hobgoblin corpse You butcher the hobgoblin corpse. l - 3 chunks of flesh There is an open door to the Dungeon, spattered with blood here. You see here a kobold corpse. You open the door. A jelly, a worker ant, 2 orcs and a zombie come into view. The orc shouts! The orc wizard shouts! The jelly quivers. The jelly jiggles. You completely miss the jelly. The jelly hits you but does no damage. The orc wizard looks encouraged for a moment. The jelly hits you. The acid corrodes you! You are splashed with acid! The acid burns! You slash the jelly! Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid! The acid burns! You die... ▓+▓ ▓o▓ ▓o▓ ▓.▓ ▓Z▓ ▓a▓ { ▓J▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see a jelly, a worker ant, an orc wizard, an orc and a bat zombie. Vanquished Creatures A giant cockroach (D) A goblin (D) A hobgoblin (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arum the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 5 | D | Reached skill level 4 in Shields 18 | D | Reached XP level 2. HP: 21/25 MP: 2/2 31 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Shields | 4 | 4.5 Fighting | | 3.7 Axes | | 2.5 Armour | | 3.7 Action || total -------------------------++------- Melee: War axe || 17 Armor: Scale mail || 7 Dodge: Dodged || 4 Block: Shield || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+---------