Dungeon Crawl Stone Soup version 0.22-a0-283-g1871b15 (webtiles) character file. 0 Arum the Magician (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Mar 19, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (0 turns). Arum the Magician (Gnoll Wanderer) Turns: 0, Time: 00:00:25 Health: 17/17 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 9/9 levels left rFire . . . SeeInvis . b - +2 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 blowgun (weapon) Missiles a - 3 curare-tipped needles (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 3.6 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 9 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Arum the Gnoll Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labeled SAMEDARONU. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Okay, then. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈≈..≈≈### ≈≈..≈≈≈≈ #≈..≈#≈ ≈..≈≈ ≈..≈ #..# #..# #@?# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arum the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Arum set off with: 3 curare-tipped needles, a +2 blowgun, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 0 | D:1 | Quit the game Vault maps used: D:1: lightli_molten_gateway, wad_floor_pattern_2, columned_hall_lemuel Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------