Arum Level 1 of the Dungeon (0, 0, D:1) 16 bolts (1, 6, D:1) a goblin corpse (2, -1, D:1) a +1 dagger of venom a goblin corpse (3, 2, D:1) a +0 club a +0 whip a hobgoblin corpse (5, -12, D:1) a +0 mace (5, -8, D:1) a +0 spear (6, -34, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (8, -24, D:1) 4 stones (8, 13, D:1) a +2 quarterstaff of protection (9, -30, D:1) a leopard gecko corpse (skeletalised by now) (9, -22, D:1) a stone (10, -36, D:1) a stone (10, -24, D:1) 14 stones (10, 14, D:1) a +0 dagger (11, -36, D:1) a +0 dagger 2 stones (11, -21, D:1) 2 stones (12, 9, D:1) a goblin corpse (12, 14, D:1) 10 stones (14, -37, D:1) a stone a kobold corpse (skeletalised by now) (14, -36, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (14, 6, D:1) a stone (15, 7, D:1) a stone (16, 14, D:1) a +2 dagger of venom (unseen) (17, -17, D:1) 20 stones (18, -17, D:1) 18 stones (18, 6, D:1) a bat corpse (20, -6, D:1) a +4 short sword (20, 2, D:1) a ball python corpse (20, 12, D:1) a +0 dagger a kobold corpse (21, 2, D:1) a kobold corpse (23, 7, D:1) a +2 dagger of draining (23, 9, D:1) a goblin skeleton (24, -22, D:1) a +0 dagger (28, -37, D:1) a +0 spear