Arthanis the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a box of beasts (20, 0, D) a lightning rod (4/4) (20, 3, D) a +0 long sword (unseen) (20, 19, D) the +6 staff of Battle {slice, MP+12} It inflicts extra damage upon your enemies. It affects your magic capacity (+12). (unseen) (21, 0, D) a +2 giant spiked club (21, 1, D) a +0 long sword a +7 whip of draining a +0 short sword an elf corpse (22, 0, D) a phantom mirror (22, 1, D) a lightning rod (4/4) (22, 18, D) an apis corpse (23, 0, D) a +0 long sword (23, 1, D) a +3 whip of holy wrath (still there?) a +4 great sword of electrocution (still there?) (23, 4, D) a cursed +0 short sword (unseen) (23, 6, D) a +2 glaive of venom (23, 18, D) a +0 robe (still there?) a +1 great sword of holy wrath (still there?) (23, 20, D) an apis corpse (24, 0, D) a +0 long sword (24, 1, D) a +0 shortbow a +0 short sword 158 arrows a +0 leather armour (24, 2, D) a +4 short sword of electrocution (unseen) (24, 5, D) an uncursed staff of fire (unseen) (24, 7, D) a +1 mace of draining (24, 21, D) a +1 sacred scourge of holy wrath (unseen) (25, 1, D) a +0 dagger (25, 2, D) a +4 falchion of holy wrath (unseen) (25, 3, D) a +0 rapier (unseen) (25, 5, D) a +0 dagger a +0 shortbow 161 arrows a +0 leather armour an elf corpse (25, 6, D) a +0 rapier (unseen) (25, 19, D) the +7 rapier of Nocufyat {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). (unseen) (26, 2, D) a +0 scimitar (unseen) (26, 4, D) a +0 long sword (26, 6, D) a +2 dagger of electrocution (27, 0, D) a +2 ring mail of magic resistance (27, 1, D) an uncursed staff of cold (still there?) a +1 dagger of freezing (still there?) (27, 5, D) an elf corpse (27, 6, D) an elf corpse (27, 19, D) a +2 eudemon blade of holy wrath (unseen) (28, 1, D) a +0 dagger (28, 3, D) the ring "Qehurati" {Ice +Inv Int+2 Dex-2} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. (unseen) (29, 1, D) a +0 shortbow of flaming (unseen) (31, 2, D) a +0 scimitar (34, 28, D) a +3 spear of freezing (35, 0, D) the +5 plate armour of Moral Flaws {rF+} It protects you from fire. the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (35, 14, D) a phial of floods (35, 15, D) a phantom mirror (35, 16, D) a wyvern corpse (35, 30, D) the +2 ring mail "Wayssorph" {*Contam rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +1 scythe of freezing (36, 0, D) a +0 arbalest of flaming (36, 3, D) a +0 arbalest (unseen) (36, 14, D) an uncursed staff of death (36, 15, D) an uncursed staff of poison (36, 29, D) a +3 halberd of protection (37, 0, D) a fan of gales (37, 1, D) a +0 shortbow the cursed ring of Yxkauhem {rElec rF+ MR+ Str-2} [ring of strength] It affects your strength (-2). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (37, 2, D) 63 large rocks (unseen) (37, 3, D) a +0 longbow (unseen) (37, 14, D) a phantom mirror (37, 15, D) a +1 dagger of venom (37, 28, D) an uncursed amulet of the acrobat an uncursed staff of power (37, 29, D) a +1 hunting sling of velocity (38, 1, D) a +0 shortbow a +1 dagger of electrocution a +0 shortbow 281 arrows (38, 3, D) 113 arrows (unseen) (38, 15, D) a +0 mace of holy wrath (38, 19, D) +0 steam dragon scales (38, 28, D) a box of beasts (39, 1, D) an uncursed staff of conjuration a +0 shortbow 137 arrows a centaur corpse (39, 14, D) a phantom mirror (39, 15, D) a +3 scale mail of poison resistance (39, 17, D) a death drake corpse (39, 18, D) +0 fire dragon scales a steam dragon corpse a fire dragon corpse (39, 21, D) +0 fire dragon scales a fire dragon corpse (39, 29, D) a +2 leather armour of cold resistance (40, 0, D) a +2 mace of protection (still there?) a +1 quarterstaff of draining (still there?) (40, 2, D) 58 large rocks (40, 4, D) the +7 great sword of Insomnia {freeze, rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your resistance to hostile enchantments. (40, 15, D) an uncursed staff of fire (40, 16, D) +0 fire dragon scales a fire dragon corpse (40, 20, D) a death drake corpse (40, 28, D) the +2 war axe "Xylapul" {chop, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). the +8 whip of Incongruity {speed, +Fly Int+4 Dex-3} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (-3). It lets you fly. the +8 rapier of Uqiubar {speed, +Fly rElec Dex-5 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (-5). It insulates you from electricity. It lets you fly. It makes you more stealthy. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (41, -1, D) the cursed +1 fustibalus "Oliujevooz" {flame, rPois rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from poison. It has a curse placed upon it. (41, 2, D) 119 bolts a fan of gales an uncursed staff of poison a +0 shortbow 149 arrows (41, 3, D) a +4 spear of piercing 334 javelins a +0 leather armour (41, 4, D) a +0 arbalest (41, 14, D) a +4 hand axe of freezing (41, 15, D) a +3 short sword of protection (41, 28, D) a lamp of fire a lightning rod (4/4) (41, 29, D) a +0 battleaxe (41, 31, D) the +8 hand axe of the Lurker {flame, rC+ Str+4 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+5). It protects you from cold. a +0 robe (42, 15, D) a +0 medium shield of protection (43, 3, D) 93 large rocks (unseen) (43, 15, D) a lamp of fire (43, 28, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (43, 29, D) a fan of gales (43, 30, D) a +2 great sword (unseen) (49, 2, D) a +3 blowgun (49, 36, D) the cursed +2 mace "Hosmaw" {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It has a curse placed upon it. (49, 37, D) the +4 halberd "Zuclas" {flame, +Blink rN+ Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-5). It protects you from negative energy. It lets you blink. (50, -1, D) a +1 ring of evasion (50, 0, D) the +2 broad axe of Vadwetiwk {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. (50, 2, D) an uncursed staff of power (50, 12, D) an uncursed staff of death (50, 13, D) a lightning rod (4/4) (50, 27, D) a +0 morningstar (unseen) (50, 36, D) a +2 ring mail of poison resistance (50, 37, D) a +4 scale mail of fire resistance (51, 0, D) an uncursed amulet of the gourmand (51, 1, D) an uncursed staff of power (51, 27, D) a +0 battleaxe a +1 leather armour of fire resistance (51, 35, D) the +8 storm bow {lightning rElec Stlth-} It insulates you from electricity. It makes you less stealthy. (51, 37, D) a +2 trident of pain an uncursed ring of ice (51, 38, D) a +2 great sword a +0 robe (52, 1, D) a scroll of brand weapon (52, 2, D) a bullfrog corpse (skeletalised by now) (52, 13, D) a +2 chain mail of fire resistance (52, 14, D) a lightning rod (4/4) (52, 24, D) a +0 robe (52, 27, D) a +0 glaive (52, 29, D) a +0 battleaxe a cursed +0 chain mail a +3 scale mail of magic resistance (53, 0, D) an uncursed ring of stealth (53, 5, D) a hydra corpse (skeletalised by now) (53, 6, D) a black mamba corpse (skeletalised by now) (53, 12, D) a +2 long sword of holy wrath (53, 24, D) the cursed +1 mace of Midsummer {drain, rPois Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from poison. It has a curse placed upon it. (53, 25, D) a phantom mirror (53, 28, D) a +0 dagger (unseen) (53, 29, D) a cursed +0 morningstar (unseen) (53, 31, D) a necrophage corpse (skeletalised by now) (53, 37, D) an uncursed ring of positive energy an uncursed ring of insulation 4 scrolls of enchant weapon (54, 0, D) a lamp of fire a +2 hand axe of venom (54, 1, D) a porcupine corpse (skeletalised by now) (54, 12, D) the cursed +1 ring mail "Wiattef" {Int+3} It affects your intelligence (+3). It has a curse placed upon it. an uncursed staff of death (54, 24, D) a +0 great mace of protection (54, 25, D) the +16 sapphire dagger {flash freeze, rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. (54, 32, D) a necrophage corpse (skeletalised by now) (55, 13, D) a phantom mirror (55, 24, D) a +2 scale mail of magic resistance (55, 35, D) a phantom mirror (56, 1, D) the cursed +1 robe "Muitaj" {Dex+6} It affects your dexterity (+6). It has a curse placed upon it. a +0 robe (56, 2, D) a bullfrog corpse (skeletalised by now) (56, 3, D) a cane toad corpse (skeletalised by now) (57, 0, D) an uncursed staff of fire (59, 37, D) a +3 chain mail of fire resistance (60, 13, D) a +2 hand axe of flaming (unseen) (60, 36, D) a +4 short sword (60, 37, D) a +2 dagger of venom (60, 38, D) a +0 robe (unseen) (61, 1, D) a +0 robe (61, 16, D) a +5 rapier of draining (61, 18, D) a +0 flail (61, 26, D) an uncursed amulet of rage an uncursed ring of poison resistance (61, 28, D) a komodo dragon corpse (skeletalised by now) (61, 37, D) a +5 dagger of venom a +0 robe (62, 0, D) a +3 hand crossbow of freezing (62, 1, D) a phantom mirror (62, 2, D) a +0 scythe a +0 robe a +0 dire flail a +0 robe (62, 3, D) a +3 quarterstaff of chaos a +0 cloak (62, 11, D) a +0 vampiric halberd (62, 16, D) an uncursed staff of poison a +6 blowgun (62, 17, D) a +3 plate armour of fire resistance (62, 25, D) a +2 chain mail of poison resistance a porcupine corpse (skeletalised by now) (62, 28, D) a +1 great mace of protection (62, 30, D) a jackal corpse (skeletalised by now) (62, 36, D) a +3 ring mail of fire resistance (62, 37, D) an uncursed staff of summoning (62, 38, D) a human corpse (skeletalised by now) (62, 40, D) a +0 robe (63, 0, D) a +1 rapier of protection (63, 8, D) a +0 short sword (63, 12, D) a +0 short sword (63, 38, D) an uncursed staff of power a +0 dagger (64, 17, D) the +5 glaive "Ytranuyth" {drain, Stlth+} A truly terrible weapon, it drains the life of those it strikes. It makes you more stealthy. (64, 25, D) a +1 hunting sling of freezing (64, 26, D) a +4 dagger of venom (64, 35, D) a +1 quarterstaff of crushing (64, 38, D) a +0 robe a +0 dagger (65, 25, D) a +0 mace of protection (67, 0, D) a +1 antimagic spear (67, 36, D) a +1 morningstar of protection (67, 40, D) a +3 flail of crushing (68, 0, D) a box of beasts (68, 36, D) an uncursed staff of fire (69, 0, D) the cursed +1 halberd "Diekk" {drain, rF+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 31, D) a +2 halberd of pain (70, 35, D) a +1 morningstar of crushing an uncursed staff of poison a +0 short sword (70, 39, D) a cursed -3 dagger (70, 40, D) a +0 long sword (unseen) (71, 16, D) an uncursed staff of air (71, 17, D) a +0 rapier of venom (71, 20, D) a +6 spear a +0 mace a +0 scale mail (71, 26, D) a +4 morningstar of freezing an uncursed amulet of rage a +0 antimagic quarterstaff (71, 35, D) a lightning rod (4/4) (71, 39, D) 188 arrows a +0 shortbow a +0 ring mail a +3 long sword of holy wrath an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (71, 40, D) a cursed -2 long sword (71, 43, D) a +0 short sword (72, 8, D) a +0 morningstar of protection (72, 9, D) an uncursed staff of death (72, 17, D) a +0 battleaxe a cursed +0 plate armour (72, 31, D) a +1 scimitar of electrocution (72, 41, D) a +0 short sword (73, 27, D) a +1 rapier of holy wrath (73, 36, D) a +0 long sword of electrocution a box of beasts (73, 37, D) a fan of gales (74, -1, D) an uncursed amulet of guardian spirit (74, 17, D) 155 bolts (unseen) (74, 40, D) 84 arrows (unseen) (75, 1, D) an uncursed staff of air