Arthanis the Dungeon (0, 0, D) an uncursed ring of poison resistance (0, 1, D) a +0 long sword of slicing (1, -17, D) a lightning rod (4/4) (1, 0, D) an uncursed ring of wizardry (unseen) (1, 3, D) a wolf spider corpse a hornet corpse (2, -18, D) a +1 ring mail of poison resistance (unseen) (2, -16, D) a scroll of silence (2, -15, D) a +2 mace of holy wrath (2, 0, D) a +1 hand crossbow of freezing (unseen) (3, -36, D) an uncursed staff of death (3, -35, D) an uncursed staff of earth (3, -34, D) a +3 war axe of chopping (3, -18, D) a book of Necromancy (3, 0, D) a box of beasts (unseen) (4, -48, D) a +5 triple sword (unseen) (4, -47, D) a +5 lajatang (4, -46, D) 1000 sling bullets (unseen) (4, -36, D) a +1 vampiric broad axe (4, -35, D) a +4 glaive of chopping (still there?) The Foundations of Spellweaving (still there?) Spells Type Level a - Static Discharge Air 3 b - Ozocubu's Armour Charms/Ice 3 c - Stone Arrow Conjuration/Earth 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Vampiric Draining Necromancy 3 (4, -34, D) a book of Maledictions (still there?) a lamp of fire (still there?) (4, -18, D) a phial of floods (4, -17, D) the +2 plate armour of the Flute {-Cast rC+ MR++ Int+3} It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. It prevents spellcasting. (4, 0, D) a +4 scale mail of fire resistance (4, 5, D) an emperor scorpion corpse (still there?) a ghost moth corpse (still there?) (5, -48, D) a +5 quick blade (unseen) (5, -47, D) a +5 giant spiked club (unseen) (5, -46, D) a +5 bardiche (unseen) (5, -45, D) a +5 executioner's axe (unseen) (5, -43, D) a +3 large shield (unseen) (5, -42, D) a +5 crystal plate armour (unseen) (5, -36, D) a +1 scimitar of flaming (5, -18, D) a +1 morningstar of draining (5, -17, D) a +1 lajatang of protection (unseen) (5, -13, D) +0 fire dragon scales (unseen) (5, 0, D) a book of Conjurations (5, 3, D) a fan of gales (still there?) 4 scrolls of enchant weapon (still there?) (6, -36, D) a cursed ring of attention (unseen) (6, -34, D) a potion of blood (still there?) a potion of blood (still there?) (6, -32, D) a raiju corpse (6, -30, D) a +2 scimitar of flaming (6, -18, D) the +8 falchion of the Apocalypse {slice, *Corrode Str+2 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+2). It may corrode you when you take damage. (6, -11, D) a +0 vampiric demon whip (still there?) a hell hog corpse (still there?) (6, 0, D) an uncursed staff of wizardry (6, 1, D) a +1 ring mail of cold resistance (6, 2, D) a +1 short sword of speed (7, -35, D) a +1 vampiric great sword (7, -34, D) a book of Air (still there?) 4 potions of heal wounds (still there?) (7, -18, D) a +0 barding of fire resistance (unseen) (7, -17, D) an uncursed staff of fire (unseen) (7, 0, D) an uncursed staff of air (7, 1, D) a phial of floods a hornet corpse (7, 2, D) a phial of floods (still there?) a phial of floods (still there?) (7, 3, D) a hornet corpse (7, 8, D) a wolf spider corpse (8, -50, D) an uncursed amulet of guardian spirit (8, -37, D) a +0 plate armour of cold resistance (8, -36, D) a sack of spiders (8, -35, D) a book of Flames a raiju corpse (8, -31, D) a very ugly thing corpse (8, -18, D) a +2 chain mail of poison resistance (8, -16, D) a sack of spiders (unseen) (8, -15, D) a +2 great sword of flaming (unseen) (8, 0, D) a +0 short sword of holy wrath (8, 1, D) an uncursed amulet of regeneration (8, 2, D) a +3 scale mail of cold resistance (8, 3, D) a jumping spider corpse (8, 4, D) a jumping spider corpse (unseen) (8, 6, D) a redback corpse (9, -18, D) a +2 spear of pain (9, -16, D) a +2 vampiric spear (9, -12, D) a +1 scimitar of flaming (9, -10, D) a hell hog corpse (9, 0, D) an uncursed amulet of the gourmand (9, 1, D) a phial of floods (9, 2, D) a scarf of repulsion an orb spider corpse (9, 5, D) an orb spider corpse (10, -36, D) a +2 battleaxe of chopping (10, -35, D) a lamp of fire (unseen) (10, -17, D) a +3 plate armour of positive energy (10, -16, D) +0 fire dragon scales (still there?) +0 fire dragon scales (still there?) (10, 0, D) a +1 flail of crushing (10, 1, D) a lamp of fire (11, -45, D) an uncursed ring of flight (11, -36, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (11, -34, D) a book of Enchantments (still there?) a phial of floods (still there?) (11, -18, D) a phantom mirror (11, -17, D) the +9 plate armour of Free Will {rCorr Str+4} It affects your strength (+4). It provides partial protection from all sources of acid and corrosion. (unseen) (11, -16, D) an uncursed staff of earth (11, 0, D) a box of beasts (11, 1, D) a +1 mace of crushing (unseen) (12, -36, D) a manual of Crossbows (12, -35, D) a +2 mace of protection (12, -33, D) 4 potions of heal wounds (still there?) the +8 chain mail "Viehiab" {rF- rN+ MR++ SInv} (still there?) It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (12, -18, D) an uncursed staff of fire (12, -16, D) a +1 great sword of flaming (unseen) (12, -15, D) a +2 scimitar of flaming (unseen) (12, 0, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (12, 1, D) a +6 giant club (unseen) (12, 3, D) an uncursed staff of poison (unseen) (13, -36, D) a book of the Dragon (13, -35, D) an uncursed ring of resist corrosion (13, -34, D) the amulet "Vihubbe" {Acrobat rC+ Int+4} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+4). It protects you from cold. (13, -16, D) an uncursed ring of flight (13, -11, D) a hell hound corpse (13, 0, D) an uncursed ring of protection from fire (13, 1, D) an uncursed staff of wizardry (14, -18, D) the Volume of Ashen Transmigration Spells Type Level a - Sandblast Earth 1 b - Beastly Appendage Transmutation 1 c - Passwall Transmutation/Earth 2 d - Stone Arrow Conjuration/Earth 3 e - Blade Hands Transmutation 5 (14, -17, D) the +7 shortbow of Jumoqur {venom, rF++ rN++ Int-5 Dex+9} It poisons the ammo it fires. It affects your intelligence (-5). It affects your dexterity (+9). It greatly protects you from fire. It greatly protects you from negative energy. (14, -16, D) the +4 battleaxe of the Well-Known Gods {chop, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (14, 0, D) a phial of floods (14, 1, D) a +2 robe of positive energy (15, 0, D) an uncursed staff of earth (15, 1, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (15, 2, D) a scroll of brand weapon (19, -2, D) a phial of floods (19, -1, D) an uncursed ring of protection from cold (19, 0, D) a +3 blowgun (still there?) a +3 leather armour of fire resistance (still there?) (20, -50, D) an uncursed ring of fire (20, -49, D) a +1 hand crossbow of velocity (20, -33, D) the +4 halberd "Pekkah" {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). (20, -18, D) the cursed +1 leather armour of Cheibriados's Outrage {rC- Int-4 Dex+9 Stlth+} It affects your intelligence (-4). It affects your dexterity (+9). It makes you vulnerable to cold. It makes you more stealthy. It has a curse placed upon it. (20, -17, D) a +0 great sword (unseen) (20, -2, D) an uncursed staff of death (unseen) (20, 1, D) a shadow dragon corpse (still there?) a ghoul corpse (still there?) (21, -50, D) an uncursed staff of summoning (21, -35, D) a +3 shortbow of freezing (21, -34, D) an uncursed staff of power (21, -33, D) a box of beasts (21, -18, D) the +6 chain mail "Fimpuuw" {rCorr Dex+2} It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. (21, -17, D) +0 shadow dragon scales (still there?) +0 shadow dragon scales (still there?) (21, -16, D) a +0 bardiche (unseen) (21, -3, D) the ring of Mexidup {Dex+3 SInv Stlth-} (still there?) [ring of attention] It affects your dexterity (+3). It lets you see invisible. It makes you less stealthy. the ring of Mexidup {Dex+3 SInv Stlth-} (still there?) [ring of attention] It affects your dexterity (+3). It lets you see invisible. It makes you less stealthy. (21, -1, D) the cursed +1 scythe "Jero" {freeze, rPois rF+ MR- SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (unseen) (22, -49, D) a +2 battleaxe of freezing (still there?) the +2 chain mail "Tassihuy" {Int+3 SInv} (still there?) It affects your intelligence (+3). It lets you see invisible. (22, -33, D) a +2 chain mail of poison resistance a +4 shortbow of freezing a Fen Folio (22, -18, D) the +6 halberd of the Vaults {chop, +Inv rElec Str-4 Int+3 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. It lets you turn invisible. (22, -17, D) 41 large rocks (unseen) (22, -16, D) a +2 shortbow of velocity (22, -15, D) a +0 great mace (unseen) (22, -14, D) +0 shadow dragon scales (unseen) (23, -50, D) a sack of spiders (unseen) (23, -35, D) a +2 pair of gloves of archery (23, -32, D) a +4 scimitar of flaming (unseen) (23, -18, D) a +0 shield (23, -17, D) a cursed -1 great sword (unseen) (23, -16, D) an uncursed staff of fire (still there?) a +0 war axe (still there?) (24, -50, D) the +5 shortbow of Uboeg {freeze, Str+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). (24, -49, D) 4 scrolls of enchant armour (24, -45, D) a +1 battleaxe of freezing (24, -18, D) a +0 chain mail (24, -12, D) a +0 chain mail (unseen) (24, -3, D) the +5 robe of Night {Dark MR+ SInv} (still there?) It affects your resistance to hostile enchantments. It lets you see invisible. the +5 robe of Night {Dark MR+ SInv} (still there?) It affects your resistance to hostile enchantments. It lets you see invisible. (25, -50, D) a phantom mirror (25, -49, D) a sack of spiders (25, -34, D) a +0 robe (unseen) (25, -33, D) a lamp of fire an uncursed ring of flight a +2 battleaxe of flaming (25, -19, D) an uncursed staff of wizardry (25, -18, D) a +0 chain mail a +2 war axe a fan of gales (25, -16, D) a +2 mace of crushing (still there?) a +0 plate armour (still there?) (25, 2, D) a potion of might (unseen) (26, -50, D) a Young Poisoner's Handbook (26, -14, D) a +0 dire flail a +0 great mace a +0 arbalest (27, -49, D) the +1 buckler "Xokhlukle" {rF+ Str+2 Int-3} It affects your strength (+2). It affects your intelligence (-3). It protects you from fire. (27, -46, D) a +1 battleaxe of freezing (27, -32, D) the cursed +3 quarterstaff "Geehuk" {venom, +Fly Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It lets you fly. It has a curse placed upon it. a +0 spear a phantom mirror (27, -18, D) a +1 shortbow of velocity a +0 arbalest a +0 battleaxe a +0 chain mail a book of the Sky a box of beasts (27, -3, D) an uncursed ring of ice (still there?) a ghoul corpse (still there?) (27, 4, D) +0 shadow dragon scales (28, -50, D) a +2 whip of draining (28, -34, D) an uncursed amulet of magic regeneration a +1 hand crossbow of velocity (28, -31, D) a +0 trident (28, -19, D) a +0 battleaxe (unseen) (28, -15, D) 180 bolts (unseen) (28, 0, D) the cursed +0 long sword "Jyrey" {flame, rElec rPois rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (29, -50, D) an uncursed staff of cold (29, -49, D) the +3 rapier "Lifebane" {speed, *Noise rC+ MR+} Attacks with this weapon are significantly faster. It protects you from cold. It affects your resistance to hostile enchantments. It may make noises in combat. (29, -34, D) an uncursed staff of death (unseen) (29, -33, D) a +0 quarterstaff of protection (29, -15, D) a +0 chain mail (29, 1, D) +0 shadow dragon scales (still there?) an uncursed ring of ice (still there?) (29, 4, D) a +3 falchion of freezing (30, -50, D) a +3 scimitar of holy wrath (30, -49, D) a book of Frost (30, -33, D) the ring "Ludog" {Wiz *Corrode rN+ Dex+9 Stlth-} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+9). It protects you from negative energy. It may corrode you when you take damage. It makes you less stealthy. (30, -18, D) the +6 trident of Plog {venom, rF+++ rC+} It poisons the flesh of those it strikes. It renders you almost immune to fire. It protects you from cold. the +4 great mace of Rocygekkun {crush, rElec rC- rN++} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. the +6 battleaxe of Oloalivo {protect, *Slow rElec MR+ Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. the cursed -5 hat "Deum" {rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. the ring of Happiness {rPois rF+ Stlth-} [ring of attention] It protects you from fire. It protects you from poison. It makes you less stealthy. a +6 ring of strength the +3 fustibalus of Moerhaor {flame, *Corrode rF+ Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from fire. It may corrode you when you take damage. the cursed +1 trident of Fualemip {speed, rPois rC- Dex+8} Attacks with this weapon are significantly faster. It affects your dexterity (+8). It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. a +0 hat a +0 robe a scroll of silence a phantom mirror (30, -17, D) the +5 ring mail "Iman" {MR+} (still there?) It affects your resistance to hostile enchantments. the +5 ring mail "Iman" {MR+} (still there?) It affects your resistance to hostile enchantments. (30, -16, D) 88 bolts (still there?) a yaktaur corpse (still there?) (30, -1, D) the +11 great mace "Grim Tooth" {venom, Dex+5} (still there?) It poisons the flesh of those it strikes. It affects your dexterity (+5). a manual of Evocations (still there?) (31, -35, D) a +0 hunting sling of flaming (31, 2, D) a +0 robe (unseen) (33, 5, D) a ghoul corpse (35, -51, D) the +2 plate armour of Eternity {+Blink SInv} It lets you see invisible. It lets you blink. (35, -22, D) a +3 whip of holy wrath (35, -20, D) a +2 scale mail of fire resistance (35, -3, D) a +2 whip of venom (still there?) a +2 battleaxe of electrocution (still there?) (36, -51, D) a sack of spiders (36, -37, D) a phial of floods (unseen) (36, -33, D) a +0 chain mail (37, -49, D) a sack of spiders (37, -36, D) a fan of gales (37, -34, D) a +4 demon whip (unseen) (37, -22, D) an uncursed staff of wizardry a +2 dagger of draining (38, -49, D) an uncursed staff of air (still there?) 4 scrolls of enchant weapon (still there?) (38, -48, D) a phial of floods (39, -35, D) a +4 great sword a +0 chain mail an uncursed amulet of faith an uncursed staff of power (39, -31, D) a +2 vampiric demon trident (unseen) (40, -51, D) a +0 demon whip (40, -49, D) a book of Changes a +1 vampiric demon whip an uncursed staff of summoning (40, -36, D) an uncursed ring of see invisible (40, -29, D) a +2 trident of freezing (40, -23, D) a +2 trident of protection a +1 war axe of electrocution (41, -35, D) a +1 great sword a +3 shortbow of flaming a +0 robe (41, -30, D) a +0 robe (41, -22, D) a +5 quarterstaff of protection (41, -21, D) a book of Annihilations (still there?) a +5 giant club (still there?) (41, -20, D) a Young Poisoner's Handbook (42, -47, D) a +1 halberd of chopping (42, -36, D) a +2 demon trident of draining a +0 chain mail of fire resistance (42, -35, D) a +0 trident a +1 plate armour of fire resistance (42, -22, D) a +2 trident of protection (42, -21, D) a phantom mirror (42, -17, D) a +1 scythe of venom (43, -51, D) a sack of spiders (unseen) (43, -47, D) a +7 hunting sling (43, -36, D) a +3 mace of holy wrath (43, -22, D) 4 scrolls of enchant armour (43, -20, D) a +8 plate armour of ponderousness (44, -36, D) a +2 long sword of protection (still there?) a lightning rod (4/4) (still there?) (44, -22, D) the ring of Trog's Righteous Fury {rC+ Str+3 Int+2} [ring of protection from cold] It affects your strength (+3). It affects your intelligence (+2). It protects you from cold. (unseen) (45, -22, D) a +2 leather armour of fire resistance (46, -33, D) a phantom mirror (50, -50, D) a lamp of fire (50, -49, D) a +1 vampiric battleaxe (50, -39, D) an uncursed amulet of magic regeneration (unseen) (50, -26, D) a +2 leather armour of poison resistance (50, -13, D) a book of Spatial Translocations (50, -12, D) a +0 robe (50, -11, D) a +4 trident of venom a +0 robe (51, -50, D) a +1 buckler of protection (51, -49, D) the +5 dagger "Tifraf" {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). (51, -26, D) the ring of the City {*Drain rElec rF+ Str+4 Dex+4} [ring of insulation] It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It causes draining when unequipped. (51, -14, D) a +2 mace of venom (52, -50, D) a book of the Tempests (52, -49, D) an uncursed staff of conjuration (52, -37, D) an uncursed staff of conjuration (52, -23, D) a phial of floods (52, -14, D) an uncursed staff of fire (52, -13, D) a +0 spear a phantom mirror (52, -12, D) (unseen) (52, -11, D) a +0 spear (unseen) (52, -10, D) a +3 vampiric trident (unseen) (53, -50, D) a cursed staff of summoning (53, -49, D) a phantom mirror (53, -46, D) a +2 sacred scourge of holy wrath a +0 robe (53, -37, D) a phial of floods a rime drake corpse (skeletalised by now) (53, -35, D) +0 swamp dragon scales (53, -26, D) a +1 great mace of protection (53, -14, D) an uncursed staff of summoning (53, -11, D) a +0 spear (unseen) (53, -10, D) a +0 trident (unseen) (54, -50, D) an uncursed staff of power (54, -49, D) a +5 scimitar of holy wrath (unseen) (54, -14, D) a sack of spiders (54, -13, D) a +0 trident (54, -10, D) a +6 trident of flaming (unseen) (55, -50, D) a phantom mirror (55, -49, D) an uncursed staff of cold (55, -38, D) a sack of spiders (55, -37, D) an uncursed amulet of regeneration (55, -35, D) a swamp dragon corpse (skeletalised by now) (55, -25, D) a +2 war axe of flaming a fan of gales (55, -14, D) a phantom mirror (56, -50, D) a +5 morningstar of holy wrath (56, -49, D) a +1 hand axe of chopping (56, -35, D) a box of beasts (56, -27, D) an uncursed staff of air (60, -13, D) an uncursed ring of insulation (61, -14, D) an uncursed staff of fire (62, -50, D) an uncursed staff of fire (62, -39, D) a +0 club (unseen) (62, -34, D) the +5 hand axe "Xafa Xac" {freeze, *Slow rElec rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. the cursed +2 hand axe of Battle {drain, rPois rC+ MR+ Int-4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 arbalest of velocity (62, -24, D) a +2 spear of venom (62, -22, D) an uncursed staff of poison (unseen) (62, -13, D) an uncursed staff of summoning (63, -49, D) a +0 mace of protection (63, -14, D) a +2 ring mail of fire resistance (64, -50, D) a +1 shortbow of flaming (64, -39, D) a +0 dagger a +3 hand crossbow of flaming a +0 flail a +2 cloak of invisibility (64, -38, D) a +3 dagger (unseen) (64, -34, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (64, -33, D) a phantom mirror (65, -34, D) the +1 lajatang "Bemamyar" {speed, +Rage MP-9 Stlth+} Attacks with this weapon are significantly faster. It affects your magic capacity (-9). It lets you go berserk. It makes you more stealthy. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of dexterity a +6 ring of dexterity the ring "Bashav" {rN+ AC+3 Stlth+} [ring of protection] It affects your AC (+3). It protects you from negative energy. It makes you more stealthy. a +0 spear (65, -14, D) a book of Burglary an uncursed staff of air an uncursed staff of poison (66, -25, D) an uncursed staff of wizardry a +1 bardiche of protection (68, -50, D) an uncursed staff of poison (68, -24, D) a +2 plate armour of fire resistance (70, -50, D) a +2 glaive of pain (70, -13, D) 47 large rocks (unseen) (70, -12, D) 297 arrows (unseen) (71, -41, D) a sack of spiders (still there?) a sack of spiders (still there?) (71, -32, D) a +2 long sword of freezing (unseen) (71, -29, D) a +3 scimitar of protection (71, -24, D) a +1 scythe of slicing (71, -14, D) a +0 shortbow (still there?) a book of Cantrips (still there?) (72, -34, D) a phial of floods (72, -32, D) a +0 shortbow a +0 short sword (72, -31, D) a +1 long sword of slicing (still there?) 154 arrows (still there?) (72, -11, D) 43 large rocks (73, -42, D) a +3 great mace of protection (73, -33, D) the cursed +2 hunting sling "Wuishraa" {freeze, rF+ rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It has a curse placed upon it. (73, -32, D) a +0 dagger (unseen) (73, -24, D) a box of beasts (73, -22, D) an uncursed staff of wizardry a +0 long sword (73, -20, D) a +4 vampiric scimitar (73, -14, D) an uncursed staff of fire a +0 arbalest +1 storm dragon scales an uncursed staff of summoning (74, -49, D) a +3 great mace of crushing (74, -30, D) a +0 leather armour (74, -23, D) the ring of Letok {Ice +Blink rElec MR+++ Int-5} [ring of ice] It enhances your ice magic. It affects your intelligence (-5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. a cursed amulet of inaccuracy (74, -22, D) a +0 short sword (unseen) (74, -21, D) a +0 rapier a +0 ring mail (74, -20, D) a +3 trident of pain (74, -14, D) 62 large rocks (still there?) the +11 scimitar "Tiroar" {flame, rC+ Str+3} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from cold. (74, -12, D) a +0 arbalest (unseen) (74, -11, D) a sack of spiders (75, -23, D) a +0 long sword (unseen) (76, -49, D) an uncursed staff of death