Arthanis the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 22, D) a chunk of flesh (60, 21, D) a chunk of flesh (61, 0, D) a +0 spear of venom (61, 16, D) an uncursed staff of cold (62, 0, D) a cursed amulet of inaccuracy (62, 16, D) a +0 long sword (62, 17, D) a +0 dagger of speed (62, 22, D) an adder corpse (62, 27, D) a +0 hand axe (unseen) (62, 28, D) a +0 dagger (62, 31, D) a +0 trident a +0 chain mail an orc corpse (62, 33, D) a +0 dagger (unseen) (63, 16, D) the +2 rapier of Blood {elec, Str+2 Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+2). (63, 17, D) a +1 spear of pain (63, 22, D) a water moccasin corpse (63, 28, D) a +0 short sword (unseen) (63, 29, D) a +0 hand axe (unseen) (63, 32, D) a black mamba corpse (64, 16, D) an uncursed staff of earth (64, 17, D) a +2 falchion of freezing (64, 22, D) a +4 lajatang of electrocution (unseen) (64, 23, D) a +0 mace (unseen) (64, 28, D) a +0 flail (unseen) (64, 30, D) a +0 dagger (unseen) (65, 26, D) the +0 scale mail "Tuzaluuff" {Regen+} It increases your rate of regeneration. (67, 0, D) a +3 ring mail of fire resistance (67, 22, D) a chunk of flesh (68, 0, D) a crystal ball of energy (69, 36, D) the Handbook of Combat Magic Spells Type Level a - Magic Dart Conjuration 1 b - Dazzling Spray Conjuration/Hexes 3 c - Iskenderun's Mystic Blast Conjuration 4 d - Irradiate Conjuration/Transmutation 5 e - Spellforged Servitor Conjuration/Summoning 7 (70, 9, D) a +3 morningstar of protection (70, 36, D) the cursed +1 robe of Greater Demons {rN++ MR+ Str+3} It affects your strength (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 37, D) a phantom mirror (71, 8, D) a +1 antimagic quarterstaff (71, 16, D) an uncursed staff of cold (71, 17, D) a +1 battleaxe of venom (71, 27, D) a +0 broad axe of electrocution (71, 29, D) a +4 rapier of freezing (71, 36, D) a +3 antimagic lajatang (71, 37, D) a manual of Long Blades (72, 8, D) a phantom mirror (72, 21, D) a +0 spear (unseen) (72, 22, D) a +0 quarterstaff (unseen) (72, 32, D) a jumping spider corpse (72, 36, D) a manual of Poison Magic (72, 37, D) the cursed ring "Jogiapt" {Str-6 Stlth+} [ring of strength] It affects your strength (-6). It makes you more stealthy. It has a curse placed upon it. (73, 1, D) a phantom mirror (73, 16, D) the +6 shortbow of Dried Tears {flame, +Fly Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It lets you fly. (73, 21, D) a cursed -2 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (73, 33, D) a raiju skeleton (73, 36, D) a cursed amulet of inaccuracy (73, 37, D) a book of Party Tricks (73, 38, D) a +0 flail (74, 37, D) a +0 flail