Arthanis the Dungeon [Shop] Gatit's General Store a ration (55 gold) a +0 scale mail (44 gold) a cursed +0 ring mail (11 gold) a +0 robe (7 gold) a scroll of remove curse (33 gold) a potion of brilliance (44 gold) [Shop] Laekalic's Magic Scroll Shop a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of amnesia (42 gold) [Shop] Vuakuts's Assorted Antiques a cursed +0 buckler (40 gold) a +0 robe (18 gold) a potion of degeneration (27 gold) a scroll of remove curse (81 gold) the +10 dagger of the Swamp {venom, *Contam rN+ Int-3 Dex+9} (1906 gold) It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your dexterity (+9). It protects you from negative energy. It causes magical contamination when unequipped. a scroll of amnesia (94 gold) a +0 hunting sling (40 gold) [Shop] Plog's General Store a +0 short sword (30 gold) a +0 robe (7 gold) 21 stones (21 gold) 14 arrows (28 gold) a +3 hand axe of electrocution (245 gold) a ration (50 gold) a +0 short sword (30 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) (0, 0, D) a glowing rune of Zot (0, 3, D) an icy rune of Zot (0, 6, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. The Shining One disapproves of the use of such an item. a potion of flight a fiery rune of Zot (0, 8, D) the horn of Geryon (0, 9, D) a +0 trident (0, 34, D) a +0 demon whip a +0 trident (0, 46, D) a +1 demon whip of electrocution (4, -6, D) a +3 scimitar of freezing (8, 15, D) a +0 longbow 18 arrows a +0 leather armour (8, 16, D) a +0 long sword (8, 17, D) 4 arrows a +0 long sword (8, 18, D) a +0 rapier a +0 rapier a +0 leather armour (8, 19, D) a +0 long sword a +0 leather armour (8, 20, D) a +0 dagger a +0 dagger (8, 22, D) a +0 dagger a +0 leather armour (8, 23, D) a +0 longbow 38 arrows a +0 leather armour (8, 24, D) a +0 dagger (8, 25, D) a +0 short sword a +0 rapier a +0 rapier a +0 leather armour a +0 quick blade a +0 quick blade a +0 leather armour a +0 long sword a +0 scale mail (8, 36, D) a +0 dagger a +0 robe (8, 37, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (8, 39, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 46, D) a +1 war axe a +0 plate armour a +3 great sword a +0 plate armour a +0 war axe a +0 plate armour a +0 bardiche a +0 plate armour of fire resistance (8, 48, D) a +0 great sword a +2 chain mail of magic resistance a +0 battleaxe a +0 chain mail (8, 49, D) a +0 bardiche a +0 chain mail (8, 50, D) a +0 battleaxe a +0 plate armour (12, 16, D) a +0 dire flail (12, 17, D) a +0 mace a +0 cloak a +0 rapier a +0 cloak (16, -4, D) a +0 dire flail (16, -3, D) a +2 cloak a +0 dire flail a +0 rapier (16, -1, D) a +0 cloak a +0 great mace quicksilver dragon scales (16, 7, D) a +0 glaive (16, 8, D) a +0 mace a +0 dire flail a +0 hand axe a +0 scimitar a +0 short sword a +0 cloak a +0 glaive of protection (16, 16, D) +0 shadow dragon scales (16, 17, D) a +0 whip a +0 cloak (16, 18, D) a +0 war axe (16, 20, D) a cursed -2 rapier (unseen) (16, 25, D) a +0 long sword a +0 mace a +0 dagger a +0 cloak a +0 short sword (16, 26, D) a +0 long sword (16, 38, D) a +0 dire flail a +0 war axe a +0 battleaxe a +0 glaive (16, 39, D) +0 ice dragon scales a +0 long sword a +0 short sword (16, 46, D) a +0 arbalest 18 bolts (16, 47, D) a +0 antimagic quarterstaff a cursed +0 animal skin (16, 48, D) a +0 arbalest a +0 dire flail a +0 dire flail a +0 broad axe a +0 animal skin 3 large rocks a +0 arbalest 44 bolts (16, 49, D) a bolt (16, 50, D) a bolt (18, -6, D) a +6 rapier of holy wrath (18, -5, D) a +2 war axe of freezing a +0 scale mail (20, -7, D) a crystal ball of energy (20, -5, D) a +5 plate armour the +0 gold dragon scales "Lebel" {rPois rF+ rC+ rN+ Dex-2 SInv} It affects your dexterity (-2). It protects you from fire. It protects you from cold. It protects you from poison. It protects you from negative energy. It lets you see invisible. a +3 ring of slaying an uncursed ring of fire the amulet of Wonder {Spirit Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you more stealthy. the ring of Res Nullius {Ice +Blink rPois Dex-5 Slay+6} [ring of ice] It enhances your ice magic. It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you blink. the ring "Rabees" {Wiz Str+9 Slay-4} [ring of wizardry] It improves your spell success rate. It affects your strength (+9). It affects your accuracy and damage with ranged weapons and melee attacks (-4). the ring of Sunlight {+Inv rF+} [ring of protection from fire] It protects you from fire. It lets you turn invisible. a +0 large shield a +5 eudemon blade of holy wrath the +13 glaive of Jyaqem {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). the +12 bardiche of Jucleq {venom, Int+7} It poisons the flesh of those it strikes. It affects your intelligence (+7). (20, 16, D) a +3 large shield of fire resistance (20, 18, D) a +4 robe of resistance (20, 19, D) a +6 chain mail (20, 20, D) +4 acid dragon scales (20, 21, D) a +6 chain mail (20, 26, D) the +5 demon blade of Zagayn {flame, Int+4 Dex+2 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+2). It makes you less stealthy. The Shining One disapproves of the use of such an item. (20, 27, D) a +5 double sword of freezing (20, 28, D) the +5 great sword "Yrag" {vamp, rC+ Str+2 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from cold. It lets you see invisible. The Shining One disapproves of the use of such an item. (20, 29, D) a +5 giant spiked club (20, 30, D) the +5 double sword of Dishonesty {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). (20, 31, D) the +5 lajatang "Eliurr" {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). (20, 32, D) the +5 triple sword of Fatigue {antimagic, Str+2 Int+4 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+3). (22, -10, D) a +2 great mace of crushing a +0 chain mail (22, -7, D) a +5 hunting sling of flaming (24, -3, D) +0 shadow dragon scales (24, -2, D) +0 shadow dragon scales 9 large rocks (24, -1, D) a large rock 8 exploding tomahawks (24, 0, D) a +3 antimagic halberd a +3 antimagic glaive a +1 antimagic halberd a +2 vampiric halberd a +0 helmet of intelligence 2 tomahawks (24, 3, D) a +0 arbalest a +0 scimitar 17 bolts an uncursed staff of conjuration (24, 4, D) a large rock (24, 5, D) a bolt a +0 trident (24, 6, D) a bolt a +0 spear (24, 8, D) a +0 dagger (24, 10, D) 3 bolts a large rock (24, 11, D) a +0 dire flail a +0 dire flail the +4 rapier "Ycihu" {freeze, *Slow rN+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. (24, 12, D) a +1 dagger of venom (24, 13, D) a large rock a +2 great sword of flaming a +0 morningstar a +0 ring mail a +0 leather armour (24, 14, D) a +7 triple crossbow 2 large rocks a +0 war axe a +0 ring mail a +0 morningstar a +0 ring mail a +0 great mace a +0 ring mail a +0 bardiche a cursed +0 chain mail (24, 15, D) a +0 flail a +0 robe 5 large rocks a +0 great sword a throwing net a +0 plate armour (24, 17, D) 2 large rocks (24, 20, D) a large rock (24, 25, D) a +0 war axe a +0 chain mail (24, 29, D) a +1 great mace a +0 chain mail a +0 long sword of slicing a +0 plate armour a +0 battleaxe a cursed +0 plate armour a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great sword a +2 chain mail of fire resistance a cursed +0 dire flail a +0 plate armour a +2 great sword a +0 chain mail a +0 bardiche a +0 plate armour (24, 38, D) a cursed -3 great sword a +0 plate armour a +0 bardiche a +0 plate armour (24, 39, D) a +1 dire flail a +0 plate armour (24, 41, D) a +1 long sword a +0 chain mail a +0 large shield of protection a cursed -2 glaive a +0 chain mail (24, 42, D) a +0 long sword a +0 chain mail a cursed -3 war axe a +0 plate armour a +2 war axe a cursed +0 plate armour a +0 long sword a +0 chain mail a +0 shield a +0 war axe a +0 plate armour a +0 great sword a +0 plate armour a +0 great sword a +0 chain mail a +0 great sword a +0 plate armour a +0 great mace a +0 plate armour a +1 broad axe of flaming a +0 chain mail (24, 43, D) the +4 halberd "Naon" {speed, *Drain rElec Str+6 Int+4} Attacks with this weapon are significantly faster. It affects your strength (+6). It affects your intelligence (+4). It insulates you from electricity. It causes draining when unequipped. a +3 halberd of freezing (25, 52, D) a +0 dagger a +0 robe a +3 halberd a +0 chain mail (26, 39, D) a +3 plate armour a +2 great sword a +0 plate armour a +1 great sword of pain (26, 50, D) +0 fire dragon scales (26, 51, D) 3 arrows (26, 52, D) a +6 antimagic halberd a +5 antimagic halberd a +1 antimagic halberd a +3 antimagic halberd a +3 antimagic halberd the +3 glaive of Esuibat {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). a +3 ring of dexterity a +6 ring of dexterity an uncursed ring of ice a +2 ring of protection a +6 ring of intelligence a +6 ring of intelligence a +1 longbow of flaming 6 arrows a +0 centaur barding (28, 4, D) +0 swamp dragon scales (28, 5, D) 7 needles of confusion (28, 17, D) 2 tomahawks of dispersal (28, 26, D) a +3 trident of protection a +0 robe a +2 spear of venom 16 javelins a +0 leather armour (28, 29, D) a javelin (28, 30, D) a +5 trident of freezing a +0 robe (28, 31, D) a +0 rapier a +0 robe a +4 rapier of protection a +0 robe (28, 33, D) a cursed -2 rapier a +0 robe a +2 rapier of speed a +0 robe a +2 rapier of venom a +0 robe (28, 38, D) a +1 trident of venom a +0 leather armour (28, 40, D) a +0 long sword a +0 robe a +0 flail a +0 robe a +0 spear a +0 robe (28, 41, D) a +0 spear a cursed +0 robe a +0 halberd (28, 42, D) a +0 spear a +0 robe (28, 43, D) a +0 mace a +0 robe (28, 44, D) a +0 mace a +0 war axe a +0 spear a +0 robe (28, 52, D) a +0 trident a throwing net (29, 52, D) a +0 trident a throwing net a +3 trident of protection a +0 leather armour of poison resistance (30, -8, D) a +2 demon trident of draining a +0 robe (30, -7, D) a +4 antimagic halberd (30, -2, D) a +6 vampiric scythe (30, 16, D) a +3 long sword of distortion a +0 chain mail (32, 16, D) a +0 plate armour +3 ice dragon scales (32, 17, D) +2 shadow dragon scales (32, 18, D) a +1 robe (32, 20, D) a +2 chain mail of poison resistance (32, 21, D) a +1 robe of fire resistance (32, 25, D) a +9 scythe (32, 26, D) a +4 battleaxe (32, 27, D) a +4 lajatang (32, 29, D) a +2 bardiche (32, 30, D) a +4 giant spiked club (34, 7, D) a +2 bardiche of protection (34, 8, D) a +2 battleaxe of electrocution a +0 chain mail (34, 34, D) a +2 robe of magic resistance (36, 5, D) the +6 halberd "Japeuxa" {venom, rC+ MR++ Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). It protects you from cold. It affects your resistance to hostile enchantments. the +3 demon trident of a labyrinth {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). The Shining One disapproves of the use of such an item. a +0 halberd of venom a +2 antimagic halberd a +2 antimagic triple sword a +0 great sword a +0 chain mail (36, 6, D) a +0 long sword a +2 chain mail of fire resistance (36, 7, D) a cursed -3 arbalest 13 bolts (36, 11, D) a +0 robe (36, 12, D) a +1 war axe of venom a +0 arbalest 6 bolts (36, 13, D) a +2 battleaxe of venom a +0 chain mail (36, 14, D) a +0 arbalest 20 bolts a cursed -1 shortbow 14 arrows (36, 15, D) a +0 ring mail a cursed +0 dire flail a +0 falchion a +0 great sword 6 arrows 2 bolts (36, 17, D) a +0 plate armour a +0 battleaxe a +0 chain mail a +1 long sword of electrocution a +0 scale mail a cursed +0 chain mail an arrow (36, 25, D) a +0 spear a +0 robe (36, 29, D) a +0 arbalest 8 bolts (36, 30, D) a +0 dagger a cursed +0 robe a +0 battleaxe of freezing a +0 great sword of flaming (36, 31, D) a +0 battleaxe a +0 ring mail (36, 34, D) a +0 buckler a +0 great mace a +3 ring mail of cold resistance a +0 arbalest 25 bolts a +0 shortbow 5 arrows (36, 35, D) a +0 war axe a cursed +0 leather armour a +1 shield of resistance a +0 arbalest 12 bolts a +1 trident of distortion (36, 36, D) an arrow (38, 13, D) a +2 quarterstaff of protection (40, 5, D) 2 large rocks (40, 6, D) a +6 rapier of draining a +0 robe 6 needles of sleeping (40, 14, D) a +2 antimagic halberd a +3 halberd of protection a +5 glaive of venom a +0 flail a +0 halberd a +0 robe (40, 15, D) a +0 halberd (40, 16, D) a +0 short sword a +0 robe a +0 shield (40, 19, D) a +0 mace a +0 robe (40, 33, D) a +5 antimagic bardiche a +3 halberd of venom the +6 great sword "Varee" {slice, rC++ Int+4 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from cold. It makes you less stealthy. a +5 antimagic bardiche a +5 antimagic halberd a +3 bardiche of venom (40, 36, D) a +0 spear (40, 38, D) a +0 quarterstaff a +1 robe of cold resistance (42, 17, D) a +0 dagger a +0 robe (42, 20, D) 3 javelins (42, 21, D) a +1 eveningstar of protection 2 javelins a +0 chain mail (44, 5, D) a +0 shortbow 6 arrows (44, 6, D) a +0 longbow 20 arrows (44, 7, D) a large rock 3 arrows (44, 8, D) a +0 great sword a cursed +0 ring mail 3 large rocks +0 ice dragon scales 3 arrows a +1 scimitar of flaming a +0 dire flail a +0 dagger a +0 ring mail of cold resistance (44, 9, D) a +0 robe a large rock 5 arrows a +0 robe (44, 11, D) a +0 dagger the +1 demon trident "Kaotoo" {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). The Shining One disapproves of the use of such an item. the +8 spear of Obsession {pierce, rN+++} It inflicts extra damage upon your enemies. It renders you almost immune to negative energy. a +1 scale mail of magic resistance a +0 helmet a +0 cloak a +1 pair of boots a +1 scale mail (44, 12, D) 4 arrows (44, 24, D) +0 swamp dragon scales (44, 25, D) a +2 leather armour of poison resistance (44, 26, D) a +2 scale mail of poison resistance (44, 30, D) a +0 rapier of venom (44, 31, D) a +1 longbow (44, 32, D) a +1 lajatang of protection (44, 33, D) the cursed +1 hand axe of Guile {pain, Int+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It has a curse placed upon it. The Shining One disapproves of the use of such an item. (44, 34, D) a +1 glaive (44, 35, D) a +1 great mace (44, 36, D) a +1 great mace (44, 37, D) a +0 blowgun (46, 28, D) a +0 falchion a +2 leather armour of magic resistance (48, -5, D) a scroll of random uselessness 2 potions of degeneration (48, 1, D) a +0 troll leather armour (48, 3, D) a +0 club a +0 robe (48, 11, D) a +0 halberd a +0 robe (48, 21, D) a +0 dagger a +2 robe of magic resistance (48, 22, D) 6 needles of sleeping (48, 23, D) a +0 trident a cursed +0 plate armour (48, 24, D) a +0 dire flail a cursed +0 chain mail a +0 trident a +1 leather armour of poison resistance a +0 club a +0 mace a +0 chain mail (48, 25, D) a +0 mace a +0 plate armour a +0 war axe a +0 plate armour a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (48, 27, D) a +0 dagger a +0 robe (48, 32, D) a +4 glaive of venom (48, 35, D) a +0 trident (48, 36, D) a +0 dagger a +0 dagger (48, 37, D) a +0 battleaxe a +0 chain mail a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail a +0 battleaxe a cursed +0 plate armour (48, 38, D) a cursed -2 dire flail a +0 chain mail a +0 club a +0 scale mail a +0 mace a +0 ring mail (48, 39, D) a +2 flail of protection a cursed +0 leather armour a +0 scimitar a +0 dagger a +0 robe (48, 40, D) a +6 antimagic spear (52, -8, D) a +0 cloak (52, -7, D) a +0 cloak (52, -6, D) a +0 pair of gloves (52, -1, D) 17 stones (52, 21, D) a +2 halberd of protection (52, 22, D) 8 poisoned javelins (54, -5, D) a +0 scimitar of flaming a +0 robe (56, -7, D) a +0 dagger a +0 giant club (56, 1, D) a +0 giant club a +0 short sword a +0 chain mail a +0 dagger a +0 robe (56, 2, D) a +0 animal skin a +0 spear (56, 5, D) a +0 cloak (56, 7, D) a +2 scimitar of holy wrath a +0 lajatang a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of draining (56, 8, D) an uncursed staff of energy (56, 41, D) a +0 hand axe (56, 42, D) 3 steel tomahawks (56, 48, D) a +0 dagger