Arthanis the Dungeon (0, 0, D) a book of Callings (1, 1, D) a sack of spiders (1, 2, D) a +0 robe a +0 dagger (1, 20, D) an uncursed staff of power (1, 21, D) a +0 rapier (1, 22, D) an uncursed staff of fire (1, 24, D) a +2 flail of protection (2, 19, D) a +0 rapier (unseen) (2, 24, D) 18 arrows (unseen) (3, -17, D) the +5 morningstar of the Inferno {freeze, Int+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you more stealthy. (3, -16, D) a +0 long sword (3, -15, D) a +1 lajatang of protection (3, 1, D) a book of Clouds (still there?) a manual of Slings (still there?) (3, 4, D) a +0 halberd a +0 chain mail (3, 5, D) a +0 dagger a +0 robe an uncursed ring of poison resistance (3, 6, D) a +0 battleaxe (unseen) (3, 19, D) a book of Clouds (3, 21, D) a +0 animal skin (unseen) (4, -29, D) a +5 triple sword (unseen) (4, -28, D) a +5 lajatang (4, -27, D) 1000 sling bullets (unseen) (4, -17, D) an uncursed staff of cold (4, -15, D) a +0 robe (unseen) (4, -12, D) a +2 great sword of freezing (unseen) (4, 2, D) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (4, 4, D) a +0 robe (unseen) (4, 5, D) a +0 dagger a +0 dire flail (4, 18, D) a +1 ring mail of magic resistance (4, 20, D) a book of Ice (4, 22, D) a +0 spear (unseen) (5, -29, D) a +5 quick blade (unseen) (5, -28, D) a +5 giant spiked club (unseen) (5, -27, D) a +5 bardiche (unseen) (5, -26, D) a +5 executioner's axe (unseen) (5, -24, D) a +3 large shield (unseen) (5, -23, D) a +5 crystal plate armour (unseen) (5, 1, D) a +0 dire flail (5, 2, D) the +17 plate armour of Woczio {+Inv Int+3} It affects your intelligence (+3). It lets you turn invisible. a +6 ring of protection the ring "Gaorhaus" {rPois Dex+4} [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. the ring of Xom's Bemusement {EV+1 Str-5 Int+7 Stlth+} [ring of evasion] It affects your evasion (+1). It affects your strength (-5). It affects your intelligence (+7). It makes you more stealthy. an uncursed ring of protection from cold a +2 ring of dexterity a +4 ring of protection the ring of Zybb {Str+6 Stlth-} [ring of loudness] It affects your strength (+6). It makes you less stealthy. a +4 ring of intelligence an uncursed ring of ice a +6 ring of intelligence a +2 spear of piercing a +0 robe (5, 5, D) a +0 flail (5, 19, D) an uncursed staff of death a +2 chain mail of fire resistance a +0 scimitar of electrocution (5, 21, D) a +0 long sword of electrocution a +0 quarterstaff of protection a +1 whip of holy wrath a +0 robe a +0 buckler an uncursed staff of earth (5, 23, D) a +0 longbow (still there?) a +0 animal skin (still there?) (6, -18, D) a book of Callings a book of the Sky (6, 2, D) the cursed +1 whip of Exquisite Death {venom, rF+ MR++ Str-3} It poisons the flesh of those it strikes. It affects your strength (-3). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (6, 3, D) the +7 rapier of Xysof {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (unseen) (6, 5, D) a crystal ball of energy a +0 war axe a cursed +0 chain mail (6, 20, D) a +1 flail of protection a +0 hand axe of flaming a Necronomicon (6, 25, D) a +0 robe (unseen) (7, -17, D) a +2 scale mail of positive energy (7, 1, D) an uncursed staff of cold (7, 2, D) the +3 war axe of the Land of Plenty {venom, rC+ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from cold. a +2 amulet of reflection the Handbook of Arcane Weapons Spells Type Level a - Searing Ray Conjuration 2 b - Stone Arrow Conjuration/Earth 3 c - Sticky Flame Conjuration/Fire 4 d - Spellforged Servitor Conjuration/Summoning 7 (7, 3, D) a +2 plate armour of fire resistance (7, 5, D) a cursed -2 scimitar (7, 19, D) a +0 hand axe (7, 21, D) a +2 falchion of slicing a cursed -2 robe a +2 dagger of venom (7, 24, D) a +0 robe (unseen) (7, 28, D) a +0 robe (8, -25, D) a scroll of holy word (8, -11, D) the +2 great sword of the Depths {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). (unseen) (8, 0, D) a +0 robe (8, 5, D) a crystal ball of energy 2 potions of blood a +1 great mace of crushing (8, 19, D) a book of Fire a +1 chain mail of cold resistance (8, 22, D) a +0 buckler (unseen) (8, 27, D) a +2 quick blade (9, -16, D) an uncursed staff of cold a +2 quarterstaff of protection a book of Dreams a cursed +0 short sword a +0 battleaxe a +0 flail of holy wrath a +0 short sword a +4 flail a +0 robe a +0 long sword an uncursed staff of wizardry (9, -10, D) a +0 dagger (unseen) (9, 2, D) an uncursed staff of wizardry (9, 5, D) a +0 chain mail (9, 20, D) the +7 broad axe of Wrath {freeze, *Corrode +Inv rPois SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you see invisible. It lets you turn invisible. It may corrode you when you take damage. (9, 22, D) the +8 fire dragon scales of Xom {rElec rF++ rC- MP+9 Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). (9, 23, D) a +1 mace of draining (unseen) (9, 25, D) a +0 robe a +4 hand crossbow of flaming a +4 rapier of venom a +0 buckler (9, 27, D) a +0 robe (unseen) (9, 28, D) a +2 quick blade (10, -16, D) a cursed staff of fire (10, -14, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (10, 1, D) a +0 dagger of draining (10, 2, D) a +2 quarterstaff of protection (unseen) (10, 20, D) a +0 buckler a +0 buckler (10, 23, D) a +4 rapier of venom (unseen) (10, 28, D) a +0 robe (unseen) (11, -30, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -27, D) a lightning rod (4/4) (11, -26, D) an uncursed ring of flight (11, -25, D) an uncursed staff of energy a crystal ball of energy (11, -13, D) a cursed -1 dagger the cursed +0 robe of the Kettle-Drum {Stlth+} It makes you more stealthy. It has a curse placed upon it. a +1 great sword of slicing a +0 chain mail a +1 halberd of flaming a +0 robe a potion of blood (11, -11, D) a +0 plate armour (unseen) (11, 1, D) the +5 ring mail "Lasir" {Int+4} It affects your intelligence (+4). (11, 3, D) a +0 battleaxe the +8 long sword "Ylu Hele" {venom, MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). the +7 arbalest of Okawaru's Fury {elec, MR+ Int+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +4 chain mail of fire resistance (11, 5, D) a +0 battleaxe (unseen) (11, 20, D) a +0 rapier (unseen) (11, 22, D) a +2 buckler of protection a +0 robe a +0 robe a cursed +0 robe a +0 buckler a +0 robe a phantom mirror a fan of gales a +0 buckler a +0 animal skin a +0 robe of cold resistance a +3 flail of venom a +1 antimagic rapier (12, -30, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +16 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -13, D) a +0 battleaxe an uncursed staff of summoning a +2 leather armour of positive energy (12, 1, D) a +1 pair of boots of stealth (12, 2, D) an uncursed staff of earth (12, 3, D) a +2 scale mail of cold resistance (12, 18, D) a +1 ring mail of magic resistance (13, -17, D) a +0 robe (13, -16, D) a book of Minor Magic (unseen) (13, -15, D) a fan of gales (unseen) (13, -13, D) a +5 great sword (13, -11, D) a +0 halberd an uncursed ring of ice (13, 1, D) the +2 quarterstaff "Gyth" {crush, +Rage MR+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you go berserk. (13, 2, D) a phantom mirror (14, 1, D) a +3 ring mail of cold resistance (14, 2, D) the Compendium of Envenoming and Clay Spells Type Level a - Sandblast Earth 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Stone Arrow Conjuration/Earth 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Petrify Transmutation/Earth 4 (14, 3, D) a +2 plate armour of poison resistance (14, 19, D) a +2 blowgun (14, 20, D) an uncursed staff of power (unseen) (15, -15, D) a +0 robe (15, 19, D) an uncursed staff of air (18, 18, D) a phial of floods (18, 19, D) an uncursed staff of earth (19, 17, D) an uncursed staff of earth (unseen) (20, -15, D) an uncursed ring of protection from magic (20, -14, D) a +3 leather armour of poison resistance (20, 1, D) a +1 longbow of flaming (21, -31, D) a +6 great sword of slicing (21, -29, D) an uncursed staff of air the Papyrus of Battle Magic and Weightlessness Spells Type Level a - Magic Dart Conjuration 1 b - Airstrike Air 4 c - Sticky Flame Conjuration/Fire 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Iron Shot Conjuration/Earth 6 a +0 dagger a +2 robe of positive energy an uncursed amulet of faith a +0 robe (21, -27, D) a scroll of brand weapon (unseen) (21, -15, D) a +2 long sword of electrocution (21, -14, D) a Necronomicon (21, 1, D) a +0 robe a +0 trident of venom (21, 2, D) +1 storm dragon scales (21, 4, D) a +0 robe (unseen) (21, 16, D) the cursed +0 shortbow of the Eleven Stories {venom, *Drain rElec rPois SInv} It poisons the ammo it fires. It insulates you from electricity. It protects you from poison. It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. a book of Unlife (21, 17, D) a book of Callings a +1 shortbow of freezing a +1 ring mail of fire resistance a Grand Grimoire (21, 18, D) +1 ice dragon scales the cursed +1 robe "Uxeines" {-Tele rElec rPois rF++} It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (22, -15, D) an uncursed staff of wizardry (23, -31, D) an uncursed staff of poison a +3 dagger of flaming (23, -15, D) an uncursed ring of flight (23, -14, D) a +1 chain mail of fire resistance (unseen) (23, 1, D) an uncursed staff of energy (23, 2, D) a box of beasts (23, 3, D) a book of the Warp (still there?) a +2 rapier of holy wrath (still there?) (23, 6, D) +0 storm dragon scales (23, 16, D) an uncursed ring of flight (unseen) (23, 20, D) a Young Poisoner's Handbook a box of beasts (24, -31, D) a potion of blood (still there?) a potion of blood (still there?) a potion of blood (still there?) (24, -15, D) a sack of spiders (24, -14, D) the +5 mace of Xiph {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. a +0 whip of pain (24, 1, D) the +10 scimitar of Harmony {freeze, rF++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. (24, 2, D) a +1 whip of freezing (unseen) (24, 3, D) an uncursed staff of death (still there?) an uncursed staff of death (still there?) (24, 16, D) a phantom mirror a book of Beasts (25, -31, D) a +0 dagger (25, -29, D) a +1 scythe of freezing (unseen) (25, -14, D) an uncursed staff of poison the cursed +1 arbalest "Atuwnum" {penet, rElec rN+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (25, 2, D) a lightning rod (4/4) (25, 7, D) a +0 robe (25, 16, D) a phantom mirror (26, -31, D) a book of Death a lamp of fire (26, -29, D) the +8 dire flail "Dragonslayer" {elec, -Tele +Inv Str+9 Stlth-} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+9). It lets you turn invisible. It prevents most forms of teleportation. It makes you less stealthy. a +0 robe (still there?) (26, -15, D) a crystal ball of energy a +3 chain mail of poison resistance (26, 1, D) a cursed staff of fire (26, 2, D) an uncursed staff of conjuration (26, 3, D) a +1 chain mail of positive energy (26, 18, D) a lightning rod (4/4) an uncursed staff of earth (27, -32, D) a book of Conjurations (27, 1, D) the +6 arbalest "Damnation" {damnation} (27, 2, D) an uncursed staff of air (27, 16, D) a +0 rapier of electrocution (28, -27, D) a +0 robe (28, -14, D) a +0 vampiric trident a +4 war axe of venom (28, 3, D) a fan of gales (still there?) the +0 scale mail "Xuheum" {rCorr MP+9 Str+5} (still there?) It affects your strength (+5). It affects your magic capacity (+9). It protects you from acid and corrosion. (28, 18, D) a +8 hand crossbow a +6 hunting sling of freezing an uncursed staff of poison an uncursed staff of poison (29, -31, D) an uncursed staff of conjuration the cursed +1 chain mail "Inuetirr" {rElec rPois rN+ rCorr} It insulates you from electricity. It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. It has a curse placed upon it. (29, -15, D) a cursed staff of fire (29, -14, D) an uncursed ring of flight (29, 1, D) a box of beasts (30, -31, D) Sif Muna's Catalogue of Self-Knowledge Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Deflect Missiles Charms/Air 6 (30, -15, D) a +1 ring mail of magic resistance (30, 1, D) a +2 battleaxe of holy wrath (30, 2, D) a +0 crystal plate armour (30, 4, D) a +0 robe (unseen) (30, 6, D) a +0 robe (unseen) (30, 16, D) an uncursed ring of stealth the ring "Tommaij" {AC+6 Int-4 Dex+3 Stlth+} [ring of protection] It affects your AC (+6). It affects your intelligence (-4). It affects your dexterity (+3). It makes you more stealthy. the ring "Adghel" {rPois Stlth+} [ring of poison resistance] It protects you from poison. It makes you more stealthy. the cursed +1 morningstar of Izief {freeze, rPois Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It protects you from poison. It has a curse placed upon it. (30, 19, D) the cursed +2 great mace "Gafany" {vamp, rC++ rN+ MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a fan of gales a book of Cantrips (32, -31, D) a +0 plate armour of magic resistance (32, 17, D) an uncursed staff of cold a +1 arbalest of flaming (32, 18, D) a box of beasts (33, 16, D) a box of beasts (33, 17, D) a +0 rapier of draining (33, 18, D) a Grand Grimoire (33, 19, D) a +1 vampiric spear (34, 17, D) a +2 hunting sling of velocity (34, 18, D) the +6 trident of Okawaru's Favour {elec, +Blink MP-9 Str+2 Int+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+7). It affects your magic capacity (-9). It lets you blink. (35, 0, D) a +2 triple sword of slicing (unseen) (35, 17, D) a Necronomicon (35, 18, D) a book of Beasts (35, 19, D) a sack of spiders (36, -17, D) an uncursed staff of death (36, -16, D) 21 javelins (36, -3, D) a +0 long sword (unseen) (36, 1, D) a +3 antimagic hand axe (37, -32, D) the +7 mace "Nosurch" {freeze, rN+ Str+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from negative energy. It lets you see invisible. (37, -31, D) a +2 ring mail of poison resistance (37, -17, D) a +2 morningstar of draining (37, -16, D) a +0 leather armour (37, -14, D) a +2 rapier of electrocution (unseen) (37, -4, D) a +3 morningstar of flaming (37, -2, D) the Compendium of Augmentations and the Snowflakes Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Spectral Weapon Hexes/Charms 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Metabolic Englaciation Hexes/Ice 5 an uncursed ring of see invisible (37, -1, D) a +0 leather armour a +0 dagger a +0 long sword a +0 ring mail (37, 1, D) 15 arrows (38, -32, D) a cursed staff of wizardry (38, -16, D) a +0 leather armour a +1 spear of venom a +0 trident a +1 pair of gloves of dexterity (38, 1, D) a +0 buckler (unseen) (39, -29, D) a crystal ball of energy (39, -17, D) the Catalogue of Supportive Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Call Canine Familiar Summoning 3 c - Olgreb's Toxic Radiance Poison 4 d - Summon Demon Summoning 5 e - Spellforged Servitor Conjuration/Summoning 7 (39, -16, D) a +3 antimagic scythe (39, -14, D) a +3 vampiric spear (unseen) (39, -13, D) a +0 robe (39, -11, D) a javelin (39, -10, D) a javelin (39, -3, D) a phantom mirror (39, 2, D) a +2 scimitar of holy wrath (still there?) a +1 robe (still there?) (39, 3, D) a cursed -2 rapier (still there?) a +3 war axe of chopping (still there?) (39, 12, D) a +0 halberd (39, 17, D) a +4 scimitar of flaming (39, 18, D) a crystal ball of energy (39, 19, D) a +0 centaur barding of flying (40, -32, D) a sack of spiders (40, -30, D) a +1 scale mail of cold resistance a phantom mirror an uncursed staff of fire (40, -17, D) an uncursed staff of energy (40, -15, D) a +3 rapier of freezing (unseen) (40, -11, D) a +4 vampiric trident (unseen) (40, -3, D) a +0 leather armour a +0 long sword a +3 antimagic glaive a +0 ring mail a +6 spear of flaming (40, 12, D) a +0 scimitar a +0 robe (40, 17, D) a cursed amulet of inaccuracy (40, 18, D) the +3 warlock's mirror {reflect} (40, 19, D) a +3 leather armour of fire resistance (41, -28, D) a crystal ball of energy (41, -17, D) a +2 rapier of protection (41, -16, D) a +0 morningstar of crushing a +0 robe an uncursed staff of wizardry (41, -14, D) a cursed +0 rapier (unseen) (41, -12, D) a +0 trident of pain (unseen) (41, -3, D) a +0 dagger (41, 18, D) an uncursed staff of air (41, 19, D) an uncursed staff of summoning (42, -17, D) a +0 hand axe of chopping (42, -16, D) an uncursed ring of protection from cold (42, -13, D) a +4 blowgun (42, -3, D) a +3 morningstar of protection a +0 scimitar (42, -2, D) a +0 long sword (unseen) (42, 18, D) an uncursed staff of power (42, 19, D) a +2 chain mail of fire resistance (43, -30, D) the Handbook of Creation Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 4 c - Summon Mana Viper Hexes/Summoning 5 d - Dragon's Call Summoning 9 a +2 war axe of distortion an uncursed staff of earth (43, -17, D) a cursed staff of energy (43, -3, D) a book of Clouds (43, -2, D) a cursed -2 rapier a cursed -4 ring of slaying a +0 shortbow a +1 vampiric rapier (43, 5, D) a +0 leather armour (43, 11, D) a +1 demon whip of venom (43, 12, D) a +1 demon trident of venom a +0 plate armour a +0 chain mail (43, 18, D) a +2 demon whip of freezing a book of Death (43, 19, D) a +1 long sword of holy wrath (43, 21, D) a +3 scimitar of flaming (unseen) (43, 22, D) a +2 great sword of flaming (44, -17, D) a +0 executioner's axe of chopping (44, -16, D) the +5 long sword "Feituat" {freeze, +Blink Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It lets you blink. (44, -3, D) a +0 robe (44, -2, D) a +0 dagger the +1 robe of Upiestriu {+Blink rN+} It protects you from negative energy. It lets you blink. (44, 17, D) the +1 flail "Rattucw" {protect, +Blink MR- Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you blink. (44, 19, D) a +4 scimitar of flaming (unseen) (44, 23, D) a +2 scimitar of flaming the +5 lajatang of the Establishment {slice, rPois MR+ SInv} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (45, -3, D) a +2 robe of positive energy (45, -2, D) 25 arrows (45, -1, D) a +0 leather armour (45, 0, D) a +0 short sword (45, 16, D) an uncursed staff of conjuration (45, 17, D) an uncursed staff of conjuration an uncursed staff of fire (45, 20, D) a lamp of fire (unseen) (46, 25, D) an uncursed ring of protection from fire a +2 great sword of flaming (47, 16, D) a +1 hand crossbow of flaming (48, 5, D) a +4 morningstar of holy wrath (48, 17, D) a book of Air a +2 spear of piercing (48, 20, D) the +9 quarterstaff "Uppim" {venom, *Corrode *Slow Str+2 Dex+8} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+8). It may corrode you when you take damage. It may slow you when you take damage. a +2 robe of magic resistance the ring "Wuvyag" {rN+ MP+9} [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). (49, 5, D) a +3 leather armour of cold resistance (50, -31, D) a phantom mirror (50, -30, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (50, -19, D) an uncursed staff of cold (50, 20, D) the +8 plate armour "Eceistow" {rF++} It greatly protects you from fire. a manual of Polearms an uncursed amulet of rage (50, 28, D) a +1 demon whip of electrocution (51, -31, D) an uncursed staff of wizardry (51, -30, D) a lightning rod (4/4) (51, -19, D) an uncursed staff of energy (51, -7, D) an uncursed staff of poison (51, -5, D) (unseen) (51, 5, D) a +1 flail of holy wrath the +3 mace "Jaraerur" {elec, *Drain +Blink rN+ Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from negative energy. It lets you blink. It causes draining when unequipped. (51, 7, D) an uncursed staff of conjuration a +0 trident (51, 17, D) a phantom mirror (still there?) a +1 flail of draining (still there?) (51, 18, D) a +0 cloak of poison resistance an uncursed staff of poison (51, 20, D) a +1 great sword of flaming a +2 great sword of venom a scroll of brand weapon a +4 scimitar of flaming the ring of Neiroer {Fire MP+9 Str-3 Slay+3} [ring of fire] It enhances your fire magic. It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). an uncursed staff of energy a +4 scimitar of flaming (51, 26, D) a +2 demon whip of flaming (52, -31, D) the cursed +1 quarterstaff of the Doomed Warrior {flame, *Slow +Inv rPois Str-4 Dex+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your dexterity (+9). It protects you from poison. It lets you turn invisible. It may slow you when you take damage. It has a curse placed upon it. (52, -30, D) a book of Enchantments (52, -19, D) a phial of floods (52, -18, D) an uncursed staff of earth a book of Minor Magic (52, -7, D) a fan of gales (52, -5, D) a +4 shortbow (unseen) (52, 5, D) a Young Poisoner's Handbook (53, -31, D) a +2 hand axe of chopping (53, -29, D) a +1 falchion of flaming (unseen) (53, -20, D) a +0 long sword of electrocution (53, -18, D) an uncursed staff of conjuration a book of Fire a +1 pair of gloves of archery (53, -8, D) an uncursed staff of cold (53, -7, D) a +5 battleaxe of chopping an uncursed ring of resist corrosion (53, -6, D) a +1 flail of draining (53, 6, D) a +3 short sword of venom (still there?) the cursed ring "Inkasupsisk" {MR- Int+2 Dex-3 Slay+2} (still there?) [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, -31, D) a +6 dagger of flaming (54, -29, D) 8 stones a +0 robe (54, -28, D) a +0 buckler of positive energy (54, -27, D) a +1 sacred scourge of holy wrath a +0 robe a +1 shield of protection (54, -25, D) a stone (54, -6, D) a phantom mirror an uncursed staff of fire (54, 8, D) a +4 war axe of pain (unseen) (54, 19, D) a +0 halberd of venom (still there?) an uncursed staff of poison (still there?) (55, -32, D) an uncursed staff of energy (55, -31, D) the +6 scale mail "Ityh" {rElec} It insulates you from electricity. a fan of gales a cursed ring of loudness a +0 scimitar of flaming (55, -28, D) a +0 fustibalus (55, -20, D) an uncursed amulet of harm (55, -7, D) a book of Air a lamp of fire (55, 4, D) the Grimoire of Protection and Arcane Weapons Spells Type Level a - Swiftness Charms/Air 2 b - Stone Arrow Conjuration/Earth 3 c - Fulminant Prism Conjuration/Hexes 4 d - Irradiate Conjuration/Transmutation 5 e - Conjure Ball Lightning Conjuration/Air 6 (55, 17, D) an uncursed staff of conjuration (still there?) a +1 lajatang of pain (still there?) (57, -19, D) a book of Dreams (57, -18, D) the +1 plate armour "Jotsetia" {Str+6} It affects your strength (+6). (59, 16, D) the +4 short sword "Deapum" {speed, MR+ Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (59, 17, D) a +0 buckler (unseen) (59, 18, D) a phantom mirror (60, 5, D) a +0 dagger of draining (60, 7, D) a fan of gales (60, 8, D) a +0 spear (60, 16, D) a +3 long sword of flaming (unseen) (60, 17, D) a +0 robe (60, 18, D) the ring of Merabesh {Fire Str+4 Dex+4} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. (61, 5, D) a +0 spear a cursed staff of wizardry (61, 16, D) a +2 large shield (still there?) the ring "Moopleint" {rCorr rElec rN+ Int+4} (still there?) [ring of resist corrosion] It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. (61, 17, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. 21 arrows a +0 large shield an uncursed staff of wizardry Hics's Papyrus of Augmentations and Dark Rites Spells Type Level a - Pain Necromancy 1 b - Song of Slaying Charms 2 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Deflect Missiles Charms/Air 6 e - Death Channel Necromancy 6 (61, 18, D) a book of Beasts (still there?) a book of Beasts (still there?) (61, 21, D) a +0 robe (unseen) (62, -31, D) a +2 robe of magic resistance (62, -23, D) a +1 centaur barding of flying (62, -19, D) a +1 scimitar of electrocution (62, -15, D) an uncursed ring of stealth a +0 flail a +2 plate armour of magic resistance (62, -5, D) a +0 vampiric hand axe a book of the Warp (62, 5, D) a cursed +2 giant spiked club (62, 20, D) 22 arrows (unseen) (63, -31, D) a crystal ball of energy (63, -30, D) an uncursed staff of air (63, -23, D) an uncursed staff of earth (63, -22, D) a +0 dagger (63, -21, D) a +2 halberd of pain (63, 5, D) an uncursed staff of energy (63, 6, D) a +1 ring mail of fire resistance (63, 7, D) an uncursed staff of death a +0 robe (63, 21, D) a +0 shortbow (unseen) (64, -28, D) a +2 rapier of speed (64, -23, D) a +1 double sword of holy wrath (64, -21, D) a +2 spear of venom (64, -16, D) a +3 ring of intelligence a +3 ring of dexterity a +5 dagger of venom (64, -6, D) a +0 spear an uncursed ring of protection from fire a +3 ring of protection a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the amulet "Rimofatz" {Faith rPois} [amulet of faith] It allows you to gain divine favour quickly. It protects you from poison. (64, -5, D) a +3 hunting sling of flaming a +4 hand axe of electrocution a phantom mirror (65, -14, D) Sif Muna's Almanac of Enthralling Shape Shifting Spells Type Level a - Corona Hexes 1 b - Beastly Appendage Transmutation 1 c - Irradiate Conjuration/Transmutation 5 d - Hydra Form Transmutation 6 e - Dragon Form Transmutation 7 a +1 scimitar of freezing (65, 15, D) a +4 rapier of electrocution an uncursed ring of poison resistance the ring of Fueh {Ice Stlth+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. a +0 robe a cursed -1 shortbow a +4 scimitar of holy wrath a +0 shortbow the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (66, -6, D) the ring "Enasmaef" {Fire +Fly rN+ MP-9 Slay+5} [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (-9). It lets you fly. (66, -4, D) the Grimoire of the Hare Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (66, 20, D) a +0 pair of gloves of strength 10 arrows a +2 ring of strength a +0 buckler 42 stones (67, 15, D) the cursed +0 scimitar of Ugud Coz {slice, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It has a curse placed upon it. a +1 flail of flaming the amulet "Xeag" {Gourm rPois rC+ MR+ Str+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +3 eudemon blade of holy wrath (67, 20, D) a +0 rapier of venom (unseen) (67, 21, D) a +0 robe (68, -31, D) a +2 flail of venom (68, 8, D) a +1 robe (68, 16, D) a +0 robe a +2 glaive of protection a +0 buckler a book of Enchantments the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. a +4 flail of protection a +0 scimitar of protection 21 stones a +0 buckler the +8 morningstar "Kiry" {holy, -Tele rC+++ Str-5 Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-5). It affects your intelligence (+6). It renders you almost immune to cold. It prevents most forms of teleportation. a +0 hand axe of chopping (68, 22, D) a +4 eudemon blade of holy wrath (still there?) a scroll of brand weapon (still there?) (69, -31, D) the +0 flail "Ponketon" {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (69, 4, D) a +1 vampiric war axe (69, 16, D) Coerol's Collected Works on Transmigration and Bewitchment Spells Type Level a - Corona Hexes 1 b - Petrify Transmutation/Earth 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Discord Hexes 8 a +1 rapier of freezing the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 large shield (69, 20, D) an uncursed amulet of guardian spirit (unseen) (70, -31, D) +2 ice dragon scales (70, -10, D) a book of Enchantments (70, 4, D) a +1 scale mail of cold resistance (70, 16, D) a +0 buckler the +1 fire dragon scales "Ezadid" {rF++ rC- rN+++ MR+ Dex-3 Stlth+} It affects your dexterity (-3). It greatly protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +1 whip of holy wrath a +0 robe a +5 scimitar of holy wrath a +0 large shield a box of beasts (70, 23, D) a +0 scimitar of flaming (unseen) (70, 24, D) +0 pearl dragon scales (71, -22, D) the cursed +1 fustibalus of Death {flame, rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It has a curse placed upon it. (71, -10, D) a +0 ring mail a +0 long sword (71, 16, D) the +8 long sword of Juruxi {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. a +0 fustibalus 13 stones a +0 robe a +0 buckler a cursed staff of summoning (72, -2, D) a +0 short sword a -1 shortbow 16 arrows a +0 leather armour (72, -1, D) an arrow (72, 4, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. a +0 mace an uncursed staff of wizardry (72, 7, D) a +0 short sword (unseen) (72, 16, D) a +2 scimitar of holy wrath a +0 fustibalus 27 stones a +2 robe of magic resistance a +0 buckler a +0 buckler a +0 robe a +0 fustibalus a +4 flail of flaming a +1 flail of flaming (72, 17, D) the +5 hand crossbow of the Snake Pit {flame, +Blink rC- SInv} (still there?) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It lets you see invisible. It lets you blink. a Fen Folio (still there?) (72, 18, D) +0 pearl dragon scales (still there?) +0 pearl dragon scales (still there?) (73, -23, D) the +3 mace of Ruination {crush, *Corrode +Blink Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you blink. It may corrode you when you take damage. (73, -22, D) the cursed +1 whip "Ciskudi" {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It has a curse placed upon it. (73, -14, D) a +0 long sword (still there?) Pojowiru's Volume of Evil Magic and the Arsonist (still there?) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Regeneration Charms/Necromancy 3 c - Sticky Flame Conjuration/Fire 4 d - Simulacrum Ice/Necromancy 6 e - Death Channel Necromancy 6 (73, -5, D) a book of Frost (73, -4, D) the ring "Tefepyl" {Dex+4 Stlth+} [ring of stealth] It affects your dexterity (+4). It makes you more stealthy. (73, 0, D) a +0 short sword a +0 shortbow a +0 short sword a +0 leather armour 7 arrows a +1 hand axe of freezing (73, 1, D) 7 arrows (73, 6, D) an uncursed amulet of faith a +0 robe a +0 dagger a +3 dire flail of protection a +0 scale mail a +2 scimitar of flaming (73, 16, D) a +0 large shield a +0 falchion of flaming a +0 fustibalus 20 stones a +0 robe a +0 buckler a +1 halberd of chopping (73, 20, D) +0 pearl dragon scales (unseen) (74, -30, D) a +2 flail of draining (74, -10, D) a +0 dagger (74, -4, D) a sack of spiders (74, -1, D) 2 arrows (74, 0, D) a +1 battleaxe of freezing an arrow (74, 1, D) a +0 long sword (74, 4, D) an uncursed ring of protection from cold (74, 15, D) a +2 robe (74, 16, D) a +4 flail of flaming (unseen) (75, 6, D) a +0 giant club a phial of floods (75, 7, D) a +0 dagger a +0 robe (75, 8, D) a cursed +0 robe (75, 9, D) a +4 quarterstaff of chaos (75, 17, D) a lightning rod (4/4) (75, 20, D) a +3 arbalest of velocity (76, -16, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 robe (76, 17, D) an uncursed ring of positive energy (76, 18, D) a +3 hand crossbow of velocity (77, 15, D) a crystal ball of energy (77, 16, D) a box of beasts