Arthanis the Dungeon (0, 0, D) a fan of gales (0, 2, D) the cursed +0 short sword of Bodily Humours {freeze, rElec rN+ Str-2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (1, -17, D) a shapeshifter corpse (unseen) (1, -16, D) a +2 shortbow of velocity (unseen) (2, -37, D) a book of Minor Magic (2, -18, D) a cursed amulet of inaccuracy (unseen) (2, -1, D) a book of Dreams (unseen) (2, 1, D) a +2 great sword of slicing (unseen) (3, -34, D) a lightning rod (4/4) (still there?) the cursed +0 ring mail of Egopuosu {MR- Int+5 Dex+8 Stlth-} (still there?) It affects your intelligence (+5). It affects your dexterity (+8). It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. (3, -18, D) a book of Ice (unseen) (3, -15, D) the +8 hand axe of Zefeunoego {chop, Fragile rElec rF- SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. It will be destroyed if unequipped. (unseen) (3, 0, D) an uncursed ring of wizardry (unseen) (4, -48, D) a +5 triple sword (unseen) (4, -47, D) a +5 lajatang (4, -46, D) 1000 sling bullets (unseen) (4, -37, D) a book of the Sky (4, -32, D) a +0 flail (4, -18, D) +0 fire dragon scales (4, -15, D) a +1 hand crossbow of velocity (unseen) (4, -14, D) a glowing shapeshifter corpse (4, -1, D) a +8 dagger of flaming (unseen) (5, -48, D) a +5 quick blade (unseen) (5, -47, D) a +5 giant spiked club (unseen) (5, -46, D) a +5 bardiche (unseen) (5, -45, D) a +5 executioner's axe (unseen) (5, -43, D) a +3 large shield (unseen) (5, -42, D) a +5 crystal plate armour (unseen) (5, -37, D) a manual of Unarmed Combat (5, -15, D) a +2 helmet of see invisible (unseen) (5, 3, D) a manual of Evocations (unseen) (6, -37, D) a sack of spiders (unseen) (6, -36, D) a +2 shortbow of flaming (still there?) a fan of gales (still there?) (6, -35, D) a lightning rod (4/4) (still there?) the Disquisition on Earthen Darkness (still there?) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Petrify Transmutation/Earth 4 d - Excruciating Wounds Charms/Necromancy 5 e - Simulacrum Ice/Necromancy 6 (6, -17, D) a book of Enchantments a +1 flail of draining a shapeshifter corpse a glowing shapeshifter corpse (6, -15, D) an uncursed staff of death (6, -14, D) a glowing shapeshifter corpse (6, -12, D) a shapeshifter corpse (6, 5, D) a glowing shapeshifter corpse (7, -16, D) a +3 ring of dexterity a +4 hunting sling of flaming a +2 scale mail of positive energy a +2 plate armour of cold resistance a phial of floods a glowing shapeshifter corpse a glowing shapeshifter corpse a glowing shapeshifter corpse (7, -13, D) a glowing shapeshifter corpse (7, -12, D) a glowing shapeshifter corpse (8, -44, D) 4 scrolls of amnesia a scroll of holy word 5 scrolls of identify 5 scrolls of remove curse 2 scrolls of fear (8, -35, D) a +0 demon blade of freezing (unseen) (8, -17, D) a phial of floods a +1 leather armour of cold resistance an uncursed staff of cold a shapeshifter corpse a glowing shapeshifter corpse a glowing shapeshifter corpse (8, -10, D) a glowing shapeshifter corpse (8, -1, D) an uncursed amulet of rage the +8 halberd of Execution {freeze, rElec rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It insulates you from electricity. (8, 1, D) a fan of gales a +1 flail of distortion an uncursed staff of energy an uncursed staff of air a +1 trident of pain a +4 war axe of flaming a fan of gales an uncursed ring of poison resistance a glowing shapeshifter corpse (8, 5, D) a glowing shapeshifter corpse (8, 7, D) a glowing shapeshifter corpse (unseen) (9, -36, D) the +10 hand axe of Xom's Hope {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (9, -35, D) a phial of floods (unseen) (9, -26, D) a +0 giant club (9, -18, D) a +2 buckler of protection a book of Maledictions an uncursed staff of death a glowing shapeshifter corpse (9, -14, D) a glowing shapeshifter corpse (9, 0, D) an uncursed staff of earth (9, 1, D) a +2 robe of positive energy (still there?) a +10 plate armour of ponderousness (still there?) (9, 5, D) an uncursed staff of energy (9, 8, D) a glowing shapeshifter corpse (10, 0, D) an uncursed staff of poison (still there?) the +4 acid dragon scales of the Foremost Realms {MR+++ rCorr Str-3 Dex+3 Stlth+} (still there?) It affects your strength (-3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you more stealthy. (10, 1, D) the Handbook of the Traveller and the Oath (still there?) Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Forest Summoning/Translocation 5 e - Malign Gateway Summoning/Translocation 7 the +2 quarterstaff of the Ghost {flame, *Noise rF++ Str+4} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It greatly protects you from fire. It may make noises in combat. (11, -49, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -45, D) a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength (11, -44, D) an uncursed staff of energy a crystal ball of energy (11, -36, D) the ring "Mofoug" {Wiz rElec rPois Str+4 SInv} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It lets you see invisible. (11, -35, D) a book of the Dragon a +3 scythe of venom an uncursed staff of wizardry an uncursed staff of power an uncursed ring of positive energy an uncursed amulet of regeneration (11, -32, D) a +4 antimagic scythe (11, -18, D) a +1 shortbow of flaming (still there?) a box of beasts (still there?) (11, -14, D) an uncursed staff of energy (11, 0, D) a +2 buckler of fire resistance (still there?) a +2 buckler of fire resistance (still there?) (12, -49, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +11 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -36, D) a +4 ring of dexterity (12, -18, D) a +3 short sword of protection (still there?) the +8 hand axe of Fimbulwinter {chop, rN+} (still there?) It inflicts extra damage upon your enemies. It protects you from negative energy. (13, -36, D) the Incunabulum of the Voyage Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Force Lance Conjuration/Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Malign Gateway Summoning/Translocation 7 (13, -34, D) an uncursed staff of poison (13, -18, D) the +3 ring mail "Ogruixza" {rPois Dex+4} It affects your dexterity (+4). It protects you from poison. (13, -17, D) a phial of floods (still there?) a sack of spiders (still there?) (13, -16, D) a +1 spear of freezing (13, -15, D) a glowing shapeshifter corpse (13, -1, D) the Volume of Igneous Snow (still there?) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Inner Flame Hexes/Fire 3 c - Summon Ice Beast Ice/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 e - Bolt of Fire Conjuration/Fire 6 the ring "Xuunubbo" {Wiz MP+9 Slay+2 Stlth+} (still there?) [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). It makes you more stealthy. (13, 0, D) a lamp of fire (13, 1, D) a +2 chain mail of magic resistance (still there?) a +1 ring of evasion (still there?) (13, 2, D) a book of Fire (13, 3, D) a glowing shapeshifter corpse (14, -34, D) a +0 hand axe (14, -32, D) a +0 battleaxe of freezing (14, -18, D) a +3 chain mail of poison resistance (14, -17, D) an uncursed staff of cold (14, -16, D) a +2 halberd of flaming (still there?) a +2 halberd of flaming (still there?) (14, 1, D) the cursed +1 scale mail "Osecellui" {rC++ Dex+3} (still there?) It affects your dexterity (+3). It greatly protects you from cold. It has a curse placed upon it. the cursed +1 scale mail "Osecellui" {rC++ Dex+3} (still there?) It affects your dexterity (+3). It greatly protects you from cold. It has a curse placed upon it. (14, 2, D) a +3 hunting sling of flaming (15, 0, D) an uncursed staff of summoning (15, 1, D) the +6 plate armour of Hedging {*Contam rCorr MP+9 Str+2} It affects your strength (+2). It affects your magic capacity (+9). It causes magical contamination when unequipped. It protects you from acid and corrosion. (15, 2, D) a +3 fustibalus of freezing (16, 3, D) a glowing shapeshifter corpse (18, -48, D) an uncursed staff of poison (19, -48, D) a +0 dagger (19, -34, D) the ring of Hard Scrabble {rN+ Dex+2 SInv} [ring of see invisible] It affects your dexterity (+2). It protects you from negative energy. It lets you see invisible. (19, -2, D) a +2 pair of gloves of dexterity (19, -1, D) 4 scrolls of enchant weapon (19, 0, D) an uncursed staff of power (20, -51, D) a +0 robe (unseen) (20, -33, D) a book of Cantrips (20, -18, D) an uncursed staff of death (20, -2, D) an uncursed staff of summoning (20, 0, D) the +8 trident "Uponioma" {freeze, +Inv rPois rN+ Int-2} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It protects you from poison. It protects you from negative energy. It lets you turn invisible. the ring "Gaetionwuck" {rF- Int+4 Dex+5 Slay+6} (still there?) [ring of intelligence] It affects your intelligence (+4). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to fire. (21, -51, D) the Volume of Congealing Confrontation Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Summon Ice Beast Ice/Summoning 4 c - Bolt of Draining Conjuration/Necromancy 5 (21, -48, D) an uncursed staff of wizardry (unseen) (21, -34, D) a +4 blowgun (21, -33, D) a +3 great sword of freezing (21, -18, D) an uncursed staff of fire (21, -17, D) an uncursed staff of summoning (21, -16, D) a crystal ball of energy (21, -2, D) a +5 flail of pain (still there?) a box of beasts (still there?) (21, 0, D) a sack of spiders (still there?) an uncursed staff of death (still there?) (22, -51, D) a fan of gales (22, -48, D) a human corpse (skeletalised by now) (22, -47, D) a +0 dagger (unseen) (22, -34, D) a +3 rapier of electrocution (22, -33, D) a book of Transfigurations (22, -18, D) a book of Ice (22, -16, D) +0 ice dragon scales (still there?) +0 ice dragon scales (still there?) (23, -51, D) a +2 ring mail of poison resistance (23, -49, D) a +0 dagger (23, -41, D) a potion of blood (23, -34, D) the Compendium of Clay and Evil Rites Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Excruciating Wounds Charms/Necromancy 5 d - Agony Necromancy 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 (23, -33, D) a book of Burglary (still there?) a +3 whip of venom (still there?) (23, -18, D) a fan of gales (23, -17, D) a +3 battleaxe of freezing (23, -16, D) a +6 halberd of venom an uncursed staff of death (23, -3, D) an uncursed staff of poison (23, -2, D) a book of Burglary (still there?) a +3 broad axe of freezing (still there?) (23, 0, D) a +3 antimagic quarterstaff (still there?) a lamp of fire (still there?) (24, -50, D) a scroll of brand weapon a fan of gales (24, -49, D) the Compendium of Earthen Translocation Spells Type Level a - Blink Translocation 2 b - Lesser Beckoning Translocation 3 c - Dispersal Translocation 6 d - Shatter Earth 9 (24, -42, D) a +0 broad axe (unseen) (24, -34, D) the +0 great mace "Seamet" {pain, Str+3} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). an uncursed staff of energy (still there?) (24, -18, D) a +2 chain mail of cold resistance (24, -17, D) an uncursed staff of fire (24, -16, D) a +1 battleaxe of freezing the cursed -1 buckler of the Mackerel {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. a frost giant corpse (skeletalised by now) (24, -2, D) the ring "Huzxiyqece" {rElec rC+ rN+ MR- Dex+6} (still there?) [ring of protection from cold] It affects your dexterity (+6). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. +2 gold dragon scales (still there?) (25, -50, D) a +0 chain mail a +0 great sword a fan of gales (25, -49, D) a book of Annihilations a +1 robe of positive energy (25, -47, D) a +0 dagger of freezing a necrophage corpse (skeletalised by now) (25, -35, D) a +0 trident (25, -18, D) a +2 scale mail of magic resistance (25, -17, D) a +1 ring mail of fire resistance (25, -16, D) a +2 scale mail of fire resistance (25, -2, D) a fan of gales (still there?) a +5 great sword of holy wrath (still there?) (25, -1, D) a +1 plate armour of poison resistance (26, -50, D) a +3 short sword of speed (26, -18, D) Gyttahoe's Volume of Sinister Self-Improvement Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Animate Dead Necromancy 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Deflect Missiles Charms/Air 6 a rime drake corpse (skeletalised by now) (26, -17, D) a +3 leather armour of cold resistance (still there?) a +3 leather armour of cold resistance (still there?) (26, -16, D) an ice dragon corpse (skeletalised by now) (26, -2, D) a potion of might (27, -51, D) a cursed +0 hand axe (27, -49, D) an uncursed staff of conjuration an uncursed amulet of guardian spirit (27, -35, D) an uncursed amulet of faith (unseen) (27, -18, D) an uncursed staff of poison (27, -17, D) a +2 trident of protection (still there?) a +2 trident of protection (still there?) (27, -16, D) a phantom mirror (27, -15, D) a +3 battleaxe of freezing (unseen) (27, -2, D) a +2 shortbow of freezing (still there?) the Almanac of Aid and Weightlessness (still there?) Spells Type Level a - Song of Slaying Charms 2 b - Shroud of Golubria Charms/Translocation 2 c - Regeneration Charms/Necromancy 3 d - Airstrike Air 4 e - Tornado Air 9 (27, 0, D) a book of Frost a +6 ring of strength (28, -49, D) a book of Death a +0 robe an uncursed staff of wizardry (28, -34, D) a book of Dreams (28, -33, D) a lightning rod (4/4) (still there?) a manual of Short Blades (still there?) (28, -31, D) a +1 vampiric scythe (28, -18, D) an uncursed staff of cold (28, -17, D) a +4 ring mail of fire resistance (28, -16, D) a fan of gales (28, -2, D) an uncursed staff of summoning (28, -1, D) a fan of gales (still there?) the ring of Busar {EV+3 Dex+4} (still there?) [ring of evasion] It affects your evasion (+3). It affects your dexterity (+4). (29, -48, D) a scroll of acquirement (unseen) (29, -47, D) 4 potions of haste (29, -34, D) the +9 staff of Wucad Mu {channel} (29, -33, D) a lightning rod (4/4) (29, -18, D) a lamp of fire (29, -17, D) a crystal ball of energy (29, -1, D) a lamp of fire (still there?) an uncursed staff of air (still there?) (30, -50, D) a +0 robe (unseen) (30, -34, D) a lamp of fire (30, -33, D) an uncursed staff of death (30, -18, D) an uncursed staff of conjuration (30, -17, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (30, -3, D) the +4 battleaxe of Bread {flame, Str+2 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+2). (30, -2, D) a fan of gales (30, 1, D) a +2 vampiric lajatang (still there?) a +6 whip of electrocution (still there?) (31, -50, D) a +3 ring mail of magic resistance (31, -2, D) the cursed +1 war axe "Cohedofo" {chop, -Tele rC++ Int+2} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It greatly protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. an uncursed staff of energy (still there?) (31, 0, D) a phantom mirror (33, -3, D) 4 scrolls of enchant weapon (33, -1, D) a +1 battleaxe of freezing (still there?) a +1 battleaxe of freezing (still there?) (34, -3, D) an uncursed staff of cold (34, -2, D) an uncursed staff of death (34, -1, D) the ring of Jisme {+Fly Dex+2} [ring of flight] It affects your dexterity (+2). It lets you fly. (unseen) (34, 0, D) the +6 mace of Doom {flame, rElec rF- Int+4} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It makes you vulnerable to fire. It insulates you from electricity. a +2 short sword of venom (still there?) (35, -20, D) a +0 short sword (unseen) (35, -2, D) a +2 long sword of electrocution (35, -1, D) a +6 spear of venom (36, -50, D) a +0 dagger (36, -48, D) a +0 short sword (36, -37, D) the cursed +0 falchion of the Exiled Gods {freeze, rPois rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (36, -36, D) an uncursed staff of conjuration (still there?) a +0 dagger (still there?) (36, -21, D) 24 arrows (still there?) a phantom mirror (still there?) (36, -20, D) a +0 dagger (36, -19, D) a +0 leather armour (36, -15, D) a +0 dagger (unseen) (37, -49, D) a +2 dagger of protection (still there?) a sack of spiders (still there?) (37, -46, D) a +0 long sword (unseen) (37, -34, D) a +1 spear of venom (unseen) (37, -22, D) a sack of spiders (37, -21, D) a +0 longbow (still there?) a +4 plate armour of cold resistance (still there?) (38, -50, D) a book of Annihilations (unseen) (38, -47, D) a +0 rapier (unseen) (38, -37, D) a +0 robe (unseen) (38, -34, D) a +1 long sword (unseen) (38, -32, D) a +0 dire flail (unseen) (38, -22, D) an uncursed staff of summoning (38, -21, D) a cursed +0 leather armour (still there?) a book of Conjurations (still there?) (38, -18, D) a cursed +0 leather armour a +0 dagger a +0 rapier a +0 ring mail (39, -50, D) a +0 short sword (still there?) a +0 long sword (still there?) (39, -47, D) a +0 leather armour (unseen) (39, -46, D) a +3 long sword of holy wrath (39, -36, D) a +0 dagger (unseen) (39, -13, D) an arrow (40, -51, D) a +2 halberd of flaming a cursed +0 leather armour a +0 shortbow a phial of floods a +0 rapier (40, -49, D) 19 arrows a book of Battle (40, -46, D) a +0 dagger of venom (40, -44, D) a +3 short sword of protection (40, -37, D) a +0 robe (40, -23, D) an uncursed staff of poison (40, -22, D) a +0 rapier a +0 long sword (40, -21, D) a +0 long sword the cursed +1 leather armour "Zotaner" {+Blink Stlth+} It lets you blink. It makes you more stealthy. It has a curse placed upon it. an uncursed staff of death a +0 helmet of intelligence a +0 leather armour a +0 shortbow a +0 rapier a +0 rapier a +0 long sword a +0 shortbow 29 arrows an uncursed ring of ice an uncursed ring of ice an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (40, -16, D) a +2 short sword of venom (40, 0, D) a lightning rod (4/4) (41, -46, D) a +1 short sword of venom (41, -45, D) a +2 mace of crushing (41, -36, D) a +0 chain mail 3 scrolls of brand weapon a +0 glaive a +0 mace a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, -22, D) a book of Enchantments (41, -2, D) an uncursed staff of fire (41, -1, D) an uncursed staff of cold (41, 0, D) a book of the Dragon (41, 1, D) a +4 dagger of speed (42, -49, D) a +1 battleaxe of electrocution (still there?) a +2 ring of slaying (still there?) (42, -48, D) a cursed -1 short sword (unseen) (42, -36, D) a book of Beasts a cursed staff of poison an orc corpse (skeletalised by now) (42, -35, D) a +0 robe a +0 dagger a +0 plate armour 2 large rocks Okleocho's Disquisition on Mutagenic Evil Rituals Spells Type Level a - Sublimation of Blood Necromancy 2 b - Petrify Transmutation/Earth 4 c - Irradiate Conjuration/Transmutation 5 d - Death Channel Necromancy 6 an orc corpse (skeletalised by now) (42, -32, D) a +0 giant club a +0 flail a +0 dire flail a +0 dire flail an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -31, D) a +0 chain mail a +0 giant club (42, -2, D) an uncursed staff of poison (42, -1, D) the +2 rapier of Arbitration {holy, rElec rN+ Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. (42, 3, D) a +1 vampiric battleaxe (unseen) (42, 4, D) a +2 morningstar of freezing (43, -50, D) the ring "Bidimecho" {+Fly rF- Str+2 Dex+3} [ring of flight] It affects your strength (+2). It affects your dexterity (+3). It makes you vulnerable to fire. It lets you fly. (43, -35, D) a +0 glaive (still there?) a +4 war axe of chopping (still there?) (43, -21, D) a +0 short sword (still there?) an uncursed amulet of harm (still there?) (43, -20, D) a +0 ring mail (unseen) (43, -2, D) a +0 robe of positive energy (43, -1, D) a phantom mirror (43, 0, D) an uncursed staff of energy (unseen) (44, -35, D) a fan of gales (44, -32, D) an ogre corpse (skeletalised by now) (44, -22, D) the +7 hand axe of the Evil Eye {flame, rF+ MR+} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your resistance to hostile enchantments. a book of Summonings (still there?) (44, -2, D) a +3 ring of dexterity (44, -1, D) +1 ice dragon scales (44, 3, D) a +2 buckler of reflection (45, -22, D) a crystal ball of energy (45, -1, D) a crystal ball of energy (45, 0, D) a +8 blowgun (unseen) (45, 1, D) Easy Wizardry Spells Type Level a - Swiftness Charms/Air 2 b - Throw Frost Conjuration/Ice 2 c - Sublimation of Blood Necromancy 2 d - Passwall Transmutation/Earth 2 e - Sticks to Snakes Transmutation 2 (45, 5, D) the ring of Runliri {+Fly rPois rC+ Dex+3} [ring of flight] It affects your dexterity (+3). It protects you from cold. It protects you from poison. It lets you fly. (unseen) (46, -1, D) a +2 scythe of protection (46, 0, D) an uncursed amulet of the gourmand (still there?) a +1 pair of boots of flying (still there?) (47, -2, D) a +4 ring mail of fire resistance (47, -1, D) a +2 triple crossbow of freezing (47, 0, D) a fan of gales (47, 2, D) a death scarab corpse (48, -2, D) a potion of might (48, -1, D) a lightning rod (4/4) (48, 0, D) a phantom mirror (48, 1, D) an uncursed staff of conjuration a phantom mirror (49, -50, D) the Handbook of Dislocated Ice Spells Type Level a - Apportation Translocation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Passage of Golubria Translocation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Controlled Blink Translocation 8 (49, -12, D) a +0 robe (49, -1, D) a fan of gales (49, 0, D) a +1 vampiric scimitar (49, 1, D) an uncursed ring of protection from fire (49, 3, D) a +4 ring mail of fire resistance (49, 4, D) the cursed ring "Paklixan" {rPois Int-2} [ring of intelligence] It affects your intelligence (-2). It protects you from poison. It has a curse placed upon it. (unseen) (50, -50, D) a book of Annihilations (still there?) a book of Conjurations (still there?) (50, -38, D) a +2 hand axe of chopping (unseen) (50, -37, D) 5 large rocks (unseen) (50, -26, D) a box of beasts (50, -24, D) a +2 trident of venom (unseen) (50, -14, D) the +6 shortbow "Ymoivengu" {flame, rC+ Dex+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from cold. (50, -13, D) a +7 spear (50, -12, D) a +0 battleaxe (unseen) (50, -2, D) a book of Flames (50, 0, D) an uncursed staff of power (50, 2, D) a death scarab corpse (51, -38, D) a sack of spiders (51, -37, D) a +0 arbalest (still there?) a +4 blowgun (still there?) (51, -26, D) a fan of gales (51, -25, D) a +0 hunting sling (still there?) a +4 glaive of venom (still there?) (51, -14, D) a potion of blood (still there?) a potion of blood (still there?) (51, -13, D) a +1 war axe (still there?) a +1 plate armour of fire resistance (still there?) (51, -1, D) an uncursed staff of earth (51, 0, D) the +1 chain mail "Lerch" {+Blink +Fly Int+2} It affects your intelligence (+2). It lets you fly. It lets you blink. (51, 1, D) the +11 long sword of Sacinixi {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). (51, 2, D) an uncursed staff of wizardry (51, 3, D) an uncursed staff of death (52, -46, D) a +0 robe (52, -38, D) an uncursed staff of fire (unseen) (52, -37, D) a +2 whip of venom (still there?) a +1 spear of venom (still there?) (52, -29, D) an arrow (52, -26, D) a +0 trident (52, -22, D) a +0 robe (52, -21, D) a +4 trident of venom a +0 robe (52, -15, D) a +0 ring mail of cold resistance the +4 ring mail "Leydofuo" {-Cast rElec rF+ Str+5} It affects your strength (+5). It protects you from fire. It insulates you from electricity. It prevents spellcasting. (52, -13, D) a +0 chain mail a +0 battleaxe an uncursed staff of power (52, -2, D) an uncursed staff of earth (52, 0, D) a book of Dreams (53, -50, D) a +1 hand crossbow of flaming a lightning rod (4/4) an uncursed amulet of guardian spirit the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. a +2 leather armour of fire resistance (53, -38, D) a throwing net (unseen) (53, -37, D) a +0 arbalest (still there?) a book of Annihilations (still there?) (53, -31, D) an arrow (53, -30, D) 3 arrows (53, -29, D) a bolt 7 arrows (53, -26, D) an uncursed staff of energy (53, -25, D) a manual of Earth Magic (53, -24, D) a +1 scimitar of holy wrath (53, -18, D) a sling bullet (53, -17, D) a throwing net (53, -2, D) a +2 robe of cold resistance (53, 0, D) a +2 ring of intelligence (54, -37, D) a +0 shortbow a +0 longbow 39 arrows a +0 leather armour a cursed staff of poison (54, -26, D) a +2 halberd of pain (54, -25, D) a +6 dagger of speed (54, -23, D) a +1 hand axe of electrocution (54, -22, D) a +0 rapier of speed (still there?) a +0 trident (still there?) (54, -11, D) a +0 robe (unseen) (54, -2, D) a book of Annihilations (54, 0, D) an uncursed amulet of regeneration (55, -50, D) the amulet "Umoazel" {Spirit *Corrode +Inv Str+8 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+8). It lets you see invisible. It lets you turn invisible. It may corrode you when you take damage. a book of Burglary (55, -49, D) an uncursed staff of wizardry (55, -38, D) a +2 plate armour of cold resistance (55, -37, D) a +0 shortbow (still there?) the ring of Shadows {Umbra +Inv Stlth+} (still there?) [ring of stealth] It lets you turn invisible. It makes you more stealthy. (55, -36, D) a +0 longbow 27 arrows a +0 leather armour (55, -26, D) a +0 rapier (55, -25, D) an uncursed staff of conjuration (55, -20, D) a +5 trident of protection (unseen) (55, -14, D) a lightning rod (4/4) (55, -12, D) the +6 flail "Myemul" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (55, -11, D) a +0 robe (55, -2, D) the cursed +1 rapier "Killer Bee's Death" {pierce, rElec rC+ MP+9 Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (55, 0, D) a +0 leather armour of poison resistance (56, -50, D) an uncursed ring of magical power (56, -49, D) a +0 robe (56, -37, D) a +1 broad axe of electrocution (56, -36, D) a +0 shortbow (unseen) (56, -35, D) a +0 shortbow a +1 falchion of electrocution 27 arrows (56, -26, D) a +0 robe (still there?) a +0 trident (still there?) (56, -23, D) a +0 leather armour (still there?) a +2 quarterstaff of crushing (still there?) (56, -21, D) a +0 trident (56, -13, D) the +9 glaive of Ragnarok {freeze, Fragile Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It will be destroyed if unequipped. (57, -34, D) 3 arrows (58, -48, D) a +1 flail of holy wrath (58, -33, D) 2 arrows (59, -3, D) an uncursed staff of cold (59, -2, D) a +0 arbalest (still there?) a book of Changes (still there?) (59, -1, D) 14 bolts (unseen) (60, -14, D) a +1 double sword of distortion (60, -13, D) a book of Conjurations (60, -3, D) a book of Battle (60, -2, D) a large rock (still there?) a crystal ball of energy (still there?) (60, -1, D) a +0 arbalest (still there?) a bolt (still there?) (61, -14, D) a fan of gales (still there?) a box of beasts (still there?) (61, -13, D) a +3 flail (61, -4, D) a +0 cloak of magic resistance (unseen) (61, -2, D) 2 large rocks (unseen) (61, -1, D) a +0 spear of piercing (still there?) 2 poisoned javelins (still there?) (61, 0, D) a +4 dagger of venom (61, 1, D) a +0 arbalest (62, -47, D) a +0 robe (unseen) (62, -42, D) a +2 chain mail of fire resistance (62, -35, D) a phial of floods (62, -24, D) a +2 short sword of freezing (62, -14, D) an uncursed ring of wizardry (62, -12, D) a +0 battleaxe of freezing (unseen) (62, -3, D) a +3 dagger of protection (63, -49, D) Sif Muna's Disquisition on the Glacier and Air Spells Type Level a - Freeze Ice 1 b - Airstrike Air 4 c - Summon Ice Beast Ice/Summoning 4 d - Lightning Bolt Conjuration/Air 5 e - Simulacrum Ice/Necromancy 6 (63, -48, D) a +0 scythe a +0 robe the ring "Vanetoe" {rF+ rC+ rN+} [ring of positive energy] It protects you from fire. It protects you from cold. It protects you from negative energy. (63, -42, D) a +2 whip of venom (63, -41, D) a scroll of holy word (63, -34, D) a lightning rod (4/4) (63, -32, D) a +3 ring of dexterity (63, -24, D) a +0 flail (63, -23, D) a +3 hand crossbow of freezing (63, -21, D) a +0 hand axe (unseen) (63, -20, D) a +0 hand axe (63, -14, D) the +6 chain mail of Follow the Leader {rPois rCorr Int-3 Dex+3} It affects your intelligence (-3). It affects your dexterity (+3). It protects you from poison. It protects you from acid and corrosion. (63, -4, D) a +0 flail of holy wrath (63, -3, D) a +3 hand crossbow of freezing (63, -2, D) 23 arrows (still there?) a sack of spiders (still there?) (63, -1, D) 3 large rocks (unseen) (63, 2, D) 37 bolts (unseen) (64, -50, D) a cursed staff of conjuration (64, -48, D) a +0 glaive of chopping (unseen) (64, -47, D) a +3 quarterstaff of chaos (unseen) (64, -42, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 leather armour (64, -35, D) an uncursed staff of death a phantom mirror (64, -25, D) a +0 morningstar (64, -24, D) an uncursed staff of earth (64, -23, D) a +0 battleaxe a +2 scimitar of slicing a +0 leather armour an uncursed staff of fire (64, -14, D) a +2 hunting sling of freezing (64, -13, D) a phial of floods (64, -4, D) Sif Muna's Papyrus of the Creative Blaze (still there?) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Aura of Abjuration Summoning 5 c - Ring of Flames Charms/Fire 7 d - Malign Gateway Summoning/Translocation 7 a +0 arbalest (still there?) (64, 0, D) a +0 arbalest (unseen) (64, 2, D) an uncursed staff of air (unseen) (65, -33, D) a cursed +2 giant spiked club (65, -23, D) a +0 short sword (still there?) a book of Maledictions (still there?) (65, -20, D) a +1 dagger of electrocution (unseen) (65, -4, D) 16 bolts (unseen) (65, -1, D) a +0 shortbow of flaming (still there?) 3 large rocks (still there?) (65, 0, D) a +0 arbalest (still there?) a +3 leather armour of fire resistance (still there?) (65, 1, D) a +0 arbalest (still there?) a bolt (still there?) (65, 2, D) a cursed staff of air (65, 4, D) an arrow (65, 5, D) a bolt (66, -33, D) a manual of Staves (66, -22, D) a +1 great sword of protection (unseen) (66, -2, D) 19 bolts (unseen) (66, -1, D) a +0 shortbow (still there?) an arrow (still there?) (66, 2, D) a +4 amulet of reflection (unseen) (67, -4, D) 25 arrows 2 large rocks (67, -3, D) a +0 shortbow (67, -2, D) a +1 ring mail of cold resistance a +0 longbow a +0 leather armour a +6 ring of slaying 46 arrows 7 large rocks a stone giant corpse (67, 1, D) a +0 shortbow 9 large rocks a +0 shortbow a +2 shortbow of velocity a +0 shortbow the +1 glaive "Goblinbane" {chop, +Inv rF+ Int+5 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from fire. It lets you turn invisible. It makes you less stealthy. 12 arrows the +7 flail "Farouc" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (67, 5, D) a javelin (67, 6, D) an arrow (still there?) a bolt (still there?) (67, 8, D) 3 large rocks (still there?) an arrow (still there?) (68, -50, D) a +1 rapier of venom (68, -3, D) a +2 spear of piercing (unseen) (68, 3, D) a large rock (68, 6, D) a poisoned javelin a bolt (69, -50, D) a phial of floods (69, -3, D) a +3 ring of dexterity (69, -2, D) an uncursed staff of earth (unseen) (69, -1, D) a +0 spear (still there?) 59 arrows (still there?) (69, 11, D) a large rock (70, -14, D) a +0 halberd (70, 1, D) a lightning rod (4/4) (71, -42, D) a Necronomicon (71, -41, D) a +1 great mace of holy wrath (71, -23, D) a +0 falchion (71, -13, D) the cursed +0 morningstar of Ocvuz {drain, +Blink Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It lets you blink. It has a curse placed upon it. (71, -3, D) 9 large rocks (unseen) (71, -2, D) 16 arrows (unseen) (72, -42, D) a book of Alchemy (72, -34, D) an uncursed staff of energy (72, -33, D) a fan of gales (72, -24, D) a fan of gales (72, -23, D) a sack of spiders (72, -21, D) a +0 trident (72, -19, D) a +0 mace a scroll of brand weapon (72, -15, D) a book of Power (72, -11, D) the +5 mace of Oenomania {crush, Int+4 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+2). a +0 chain mail (72, -3, D) an uncursed staff of fire (still there?) a book of Conjurations (still there?) (72, -1, D) 9 large rocks (still there?) a +3 trident of venom (still there?) (73, -41, D) a crystal ball of energy (73, -34, D) a lamp of fire (73, -33, D) a +0 scale mail of cold resistance (73, -23, D) a +0 short sword an uncursed staff of cold (73, -22, D) a +0 dire flail (73, -14, D) a fan of gales a +2 vampiric broad axe a +0 rapier of speed (73, -12, D) the cursed +3 shortbow of Gehenna {velocity, MR+} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. It has a curse placed upon it. an uncursed staff of death (73, -1, D) an uncursed staff of fire (still there?) an uncursed staff of fire (still there?) (73, 0, D) a +0 leather armour (unseen) (74, -49, D) a +4 spear of piercing (74, -34, D) a +3 dagger of draining (74, -33, D) a +6 lajatang of speed (74, -24, D) a box of beasts (74, -23, D) a +0 short sword (unseen) (74, -15, D) an uncursed ring of wizardry (74, -3, D) a +0 shortbow (unseen) (74, 2, D) 17 arrows (75, -3, D) a +0 shortbow (75, -2, D) 60 arrows (still there?) 5 large rocks (still there?) (76, -2, D) a +0 arbalest (still there?) a +0 shortbow (still there?) (76, -1, D) the +6 dagger "Beetleslayer" {freeze, Str+4} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). an uncursed staff of poison (still there?) (76, 1, D) 4 large rocks