Artagas the Dungeon (0, 0, D) (unseen) (0, 50, D) the cursed +3 double sword of Ephen {slice, Int+4} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+4). It has a curse placed upon it. (0, 51, D) an uncursed staff of cold (unseen) (0, 52, D) Labid's Collected Works on the Feathery Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - False Image Hexes/Summoning 3 d - Airstrike Air 4 e - Deflect Missiles Charms/Air 6 (unseen) (1, -1, D) (unseen) (1, 32, D) a fan of gales (2/2) (unseen) (1, 34, D) a book of Necromancy (unseen) (1, 51, D) a fan of gales (2/2) (unseen) (1, 52, D) a +6 giant spiked club (unseen) (2, 14, D) the +6 long sword of the End of Times {venom, *Drain MR++ Dex-5 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (-5). It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. (2, 15, D) a lightning rod (4/4) (unseen) (2, 16, D) an uncursed staff of conjuration (unseen) (2, 33, D) an uncursed staff of conjuration (2, 34, D) a +0 hand axe of flaming (unseen) (2, 50, D) a fan of gales (2/2) (2, 51, D) +1 storm dragon scales (unseen) (2, 52, D) the +9 spear of Brawling {freeze, rN++ MR+ Int-5 SInv} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (-5). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (unseen) (2, 53, D) a +2 hand axe of flaming (3, -1, D) (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +2 pair of boots of stealth (3, 16, D) an uncursed ring of insulation (unseen) (3, 32, D) a +1 long sword (3, 33, D) a +0 falchion of protection (3, 34, D) a +0 dagger (unseen) (3, 51, D) a +1 hand axe of electrocution (unseen) (3, 52, D) an uncursed ring of insulation (3, 53, D) a +3 scythe of protection (unseen) (3, 54, D) a +2 scythe of slicing (unseen) (3, 56, D) (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 medium shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales (4, 15, D) a +0 halberd of venom (unseen) (4, 16, D) a lamp of fire (unseen) (4, 19, D) (unseen) (4, 50, D) a sack of spiders (4, 52, D) a +3 plate armour of cold resistance (unseen) (4, 53, D) the +4 mace "Uvenem" {venom, +Inv Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It lets you turn invisible. a +0 flail (4, 54, D) a +0 vampiric scythe (4, 55, D) a +1 scythe of slicing (unseen) (4, 56, D) a +1 scythe of flaming (unseen) (5, -1, D) (unseen) (5, 14, D) a +4 ring of protection (5, 15, D) a lamp of fire (5, 16, D) a +1 leather armour of fire resistance (unseen) (5, 32, D) a +0 falchion of slicing (unseen) (5, 33, D) an uncursed staff of poison (5, 38, D) a +0 dagger (still there?) a +0 robe (still there?) (5, 39, D) (unseen) (5, 50, D) a +2 mace of holy wrath (5, 51, D) an uncursed staff of death (5, 52, D) a +4 scythe of protection (still there?) a +3 rapier of holy wrath (still there?) (5, 53, D) a +1 scythe of freezing (5, 56, D) a +0 dire flail (6, 14, D) a +3 demon whip of draining (6, 15, D) a cursed ring of attention (6, 16, D) a book of the Dragon (unseen) (6, 32, D) an uncursed staff of conjuration (6, 39, D) an uncursed staff of poison (still there?) a +0 robe (still there?) (6, 51, D) a lamp of fire (unseen) (6, 52, D) a cursed staff of poison (6, 54, D) a +3 great sword of slicing a +1 robe (6, 55, D) a +0 trident (unseen) (6, 56, D) a cursed +0 short sword (unseen) (7, 5, D) 6 rations {!d} (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of agility 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (7, 14, D) a book of Changes (7, 15, D) a fan of gales (2/2) (7, 16, D) an uncursed staff of death (unseen) (7, 32, D) a +0 robe (unseen) (7, 33, D) a +0 pair of gloves of archery (7, 37, D) a +0 glaive a +7 hand crossbow (7, 38, D) the +4 falchion "Jarghoo" {freeze, *Drain rElec Dex+7} (still there?) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your dexterity (+7). It insulates you from electricity. It causes draining when unequipped. a potion of blood (still there?) a +0 battleaxe (still there?) (7, 39, D) the +8 bardiche of the Leaping Soothsayer {drain, MP+9 Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your magic capacity (+9). Wu Jian disapproves of the use of such an item. a +0 robe a +2 broad axe a +2 robe of magic recovery a potion of blood {@q1} a +0 dagger a +0 robe (7, 40, D) a +4 morningstar of protection a +0 chain mail a potion of blood {@q1} (7, 41, D) a +3 battleaxe of venom (still there?) a +0 chain mail (still there?) (7, 50, D) an uncursed staff of wizardry (unseen) (7, 51, D) a +2 battleaxe (8, 14, D) a +4 quick blade (unseen) (8, 15, D) an uncursed staff of earth (8, 19, D) (unseen) (8, 33, D) a +0 dagger (8, 38, D) the cursed +0 glaive of Qeghel {flame, rC+ rN++ Int-2 Dex+2} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your intelligence (-2). It affects your dexterity (+2). It protects you from cold. It greatly protects you from negative energy. It has a curse placed upon it. a +0 plate armour (8, 39, D) a cursed -1 flail (still there?) a +2 scale mail of fire resistance (still there?) an uncursed ring of poison resistance (still there?) an uncursed staff of death (still there?) a +0 robe (still there?) a +0 great mace (still there?) a +0 plate armour (still there?) a +0 flail (still there?) (8, 43, D) a +0 bardiche (still there?) a +0 chain mail (still there?) (8, 50, D) a +0 robe (8, 51, D) a +1 vampiric lajatang (8, 52, D) a phial of floods (9, -1, D) (unseen) (9, 14, D) an uncursed ring of protection from cold (9, 15, D) the +7 chain mail of Decives {+Inv} It lets you turn invisible. (9, 16, D) a +2 pair of boots of running (9, 18, D) (unseen) (9, 19, D) (unseen) (9, 32, D) a +0 dagger (9, 39, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. quicksilver dragon scales a +0 battleaxe of venom a +0 robe 4 scrolls of enchant armour a +5 trident of venom a +0 robe (9, 50, D) a +3 quarterstaff of pain (unseen) (9, 51, D) a lamp of fire (unseen) (9, 52, D) a +2 chain mail of cold resistance (10, 6, D) an uncursed staff of power (10, 14, D) a +4 dagger of protection (10, 15, D) the +9 battleaxe "Bingo" {chop, Dex+5} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+5). (10, 20, D) (unseen) (10, 21, D) (unseen) (10, 32, D) an uncursed staff of death (unseen) (10, 33, D) a +3 mace of protection (10, 34, D) a +0 robe (unseen) (10, 50, D) a +2 ring of intelligence (unseen) (10, 51, D) a +0 hat of intelligence (unseen) (10, 52, D) a +4 ring of protection (11, -1, D) (unseen) (11, 14, D) a +2 spear of venom (unseen) (11, 15, D) a scarf of repulsion (11, 16, D) a +5 amulet of reflection (11, 32, D) a +0 dagger (unseen) (11, 33, D) a +0 long sword (11, 34, D) a lamp of fire (unseen) (11, 50, D) a book of Maledictions (unseen) (11, 51, D) an uncursed staff of power (unseen) (12, 14, D) a +1 medium shield of reflection (12, 16, D) +5 storm dragon scales 4 scrolls of amnesia the +12 glaive of Prune {chop, lignify} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +0 sword of Power the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. the ring of Punweips {Dex+3 Stlth--} [ring of attention] It affects your dexterity (+3). It makes you much less stealthy. the +6 short sword of Dim Light {elec, rPois rC- MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). (12, 32, D) a +0 whip of venom (unseen) (12, 50, D) a phial of floods (unseen) (12, 51, D) the +6 war axe "Emayc" {vamp, rElec} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. Wu Jian disapproves of the use of such an item. (12, 52, D) an uncursed staff of cold (13, -1, D) (unseen) (13, 32, D) a +0 trident of freezing (unseen) (13, 33, D) a +0 dagger (unseen) (13, 34, D) a +0 mace (unseen) (13, 50, D) a +0 chain mail of fire resistance (unseen) (13, 52, D) the amulet "Xoun" {Spirit +Fly rF- Str+4 Dex+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It lets you fly. (14, 0, D) (unseen) (14, 2, D) (unseen) (14, 4, D) (unseen) (14, 8, D) (unseen) (14, 10, D) (unseen) (14, 50, D) a +5 lajatang of protection (unseen) (14, 51, D) a +0 scale mail of magic resistance (unseen) (14, 52, D) an uncursed staff of cold (unseen) (18, 48, D) a +1 short sword of holy wrath (unseen) (18, 49, D) a +5 morningstar of holy wrath (unseen) (19, 16, D) a sack of spiders (unseen) (19, 17, D) a lamp of fire (unseen) (19, 32, D) an uncursed staff of power (unseen) (19, 33, D) a book of Unlife (unseen) (19, 48, D) a phial of floods (unseen) (20, 0, D) a book of Dreams (unseen) (20, 1, D) a +2 mace of protection (20, 16, D) a +0 chain mail of cold resistance (unseen) (20, 17, D) a +2 dagger of protection (unseen) (20, 33, D) a +2 robe of cold resistance (unseen) (20, 48, D) an uncursed ring of poison resistance (unseen) (20, 49, D) the ring "Tiopus" {rPois MR- Str-2 Dex+5 Stlth+} [ring of poison resistance] It affects your strength (-2). It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a +2 robe (21, 0, D) a phial of floods (unseen) (21, 4, D) a +0 halberd (21, 16, D) the +6 scythe "Jikhlaurgh" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (unseen) (21, 17, D) a cursed +3 ring of strength (unseen) (21, 33, D) a +0 robe of magic recovery (unseen) (21, 34, D) a +0 short sword (unseen) (21, 49, D) a +0 cloak of invisibility (21, 50, D) a lightning rod (4/4) (22, 0, D) a +0 dagger (unseen) (22, 1, D) a +0 great sword (22, 3, D) the +5 trident of False Hope {freeze, +Blink rC+ MR+ Dex-2} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your dexterity (-2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. a +0 robe (22, 4, D) a +0 robe a cursed +0 great sword a +0 robe a +2 hand axe of venom a +0 robe (22, 6, D) a +6 rapier of draining (still there?) a +0 chain mail (still there?) (22, 17, D) a +1 falchion of slicing (unseen) (22, 32, D) a +3 long sword of flaming (unseen) (22, 33, D) a lightning rod (4/4) (unseen) (22, 34, D) a +0 flail (unseen) (22, 50, D) a +3 broad axe of electrocution (23, 0, D) a +2 dagger of draining (unseen) (23, 1, D) a book of Beasts (23, 4, D) an uncursed staff of cold (still there?) a +2 robe of magic resistance (still there?) a +0 dagger (still there?) a +0 robe (still there?) (23, 5, D) a +0 robe a potion of blood {@q1} (23, 16, D) an uncursed staff of wizardry (23, 18, D) an uncursed staff of fire (23, 32, D) the cursed +1 leather armour "Roporu" {rC++} It greatly protects you from cold. It has a curse placed upon it. (unseen) (23, 33, D) Gijeppu's Papyrus of Cloudy Transmutation Spells Type Level a - Airstrike Air 4 b - Petrify Transmutation/Earth 4 c - Lightning Bolt Conjuration/Air 5 d - Dragon Form Transmutation 7 (unseen) (23, 34, D) +0 ice dragon scales (unseen) (23, 38, D) a +0 cloak (unseen) (23, 48, D) a fan of gales (2/2) (23, 49, D) a +1 spear of flaming (23, 50, D) 53 large rocks a +1 plate armour of poison resistance (23, 51, D) 81 bolts a +0 arbalest 41 large rocks a +0 leather armour 285 arrows a +0 longbow an elf corpse (skeletalised by now) (23, 52, D) 118 large rocks (still there?) 179 bolts (still there?) a cursed +0 arbalest (still there?) a +2 great mace of holy wrath (still there?) (23, 53, D) 149 bolts (still there?) a +0 arbalest (still there?) (23, 54, D) 139 bolts (still there?) a +0 arbalest (still there?) the +2 battleaxe of Blood {drain, Str+5 Dex+3} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your dexterity (+3). Wu Jian disapproves of the use of such an item. (24, 1, D) a phial of floods (24, 4, D) a +0 dagger (still there?) a +0 robe (still there?) (24, 5, D) a +0 glaive (24, 6, D) a cursed -3 battleaxe (still there?) a +0 plate armour (still there?) (24, 16, D) a book of Summonings (unseen) (24, 17, D) a book of the Warp (unseen) (24, 18, D) an uncursed staff of earth (unseen) (24, 33, D) a fan of gales (2/2) (24, 34, D) a Grand Grimoire (24, 39, D) a +0 hand axe (still there?) a +0 dagger (still there?) a +0 cloak (still there?) (24, 48, D) a +0 leather armour (24, 49, D) a book of Power (24, 51, D) 68 large rocks 53 bolts a +0 arbalest a cursed -1 leather armour 233 arrows a +2 longbow of flaming a +0 leather armour 220 javelins a +0 spear an uncursed staff of air an elf corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (24, 52, D) a +0 leather armour 662 javelins a +0 spear a +0 leather armour a +0 spear 60 large rocks the cursed amulet "Riuh Igusil" {Acrobat rN+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from negative energy. It has a curse placed upon it. a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (24, 53, D) a +0 leather armour 292 arrows a +0 longbow an elf corpse (skeletalised by now) (24, 54, D) 85 arrows a +0 longbow 153 bolts a +0 arbalest a +1 dagger of draining a scroll of brand weapon a yaktaur corpse (skeletalised by now) (25, 4, D) a +1 lajatang of speed (still there?) a +0 dagger (still there?) a +0 robe (still there?) the ring "Batru" {rC+ Int+3} (still there?) [ring of protection from cold] It affects your intelligence (+3). It protects you from cold. (25, 5, D) a +0 long sword a +5 ring of protection (25, 16, D) a sack of spiders (unseen) (25, 17, D) a +2 dagger of venom (unseen) (25, 18, D) a book of Battle (unseen) (25, 33, D) a book of Burglary (unseen) (25, 34, D) an uncursed staff of death (unseen) (25, 35, D) a +0 long sword (still there?) a +0 cloak (still there?) the cursed ring "Fonoss" {Ice +Inv} (still there?) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (25, 36, D) a +0 great sword of holy wrath (25, 37, D) a +0 trident (unseen) (25, 38, D) a +0 halberd (still there?) a +0 scimitar of holy wrath (still there?) a +0 flail (still there?) (25, 40, D) a +0 mace (unseen) (25, 48, D) an uncursed staff of death (25, 49, D) 194 bolts a +0 arbalest a +2 hand axe of venom (25, 50, D) 207 bolts a +0 arbalest 71 large rocks the ring "Jomunan" {Fire rN+ Str+2 Slay-3} [ring of fire] It enhances your fire magic. It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. a yaktaur corpse (skeletalised by now) (25, 51, D) a +0 leather armour (still there?) a +0 spear of freezing (still there?) a +0 shortbow (still there?) 54 large rocks (still there?) 318 arrows (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) 512 javelins (still there?) an uncursed staff of conjuration (still there?) the +8 battleaxe of Vuphiudd {holy, -Tele rF+ rC+ MR++} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. the cursed +1 leather armour "Nimn" {rF+} (still there?) It protects you from fire. It has a curse placed upon it. an uncursed amulet of the gourmand (still there?) a merfolk corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) a cyclops corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (25, 52, D) a +1 arbalest of velocity 251 bolts a +0 arbalest a yaktaur corpse (skeletalised by now) (25, 53, D) 214 bolts a +0 arbalest a yaktaur corpse (skeletalised by now) (25, 54, D) 52 bolts a +0 arbalest 187 arrows a +0 shortbow the +6 morningstar "Josy" {elec, rElec MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It affects your magic capacity (+9). a yaktaur corpse (skeletalised by now) (26, 0, D) a +0 spear of freezing (26, 16, D) a cursed staff of wizardry (unseen) (26, 17, D) a lamp of fire (unseen) (26, 32, D) a +0 trident (unseen) (26, 33, D) an uncursed staff of air (unseen) (26, 34, D) a +0 halberd (unseen) (26, 36, D) a +0 battleaxe a +0 battleaxe an uncursed amulet of faith a +0 dire flail a +0 dire flail (26, 37, D) a +0 scimitar a +0 rapier a +0 cloak a +0 rapier a +0 cloak a +0 trident (26, 38, D) a +0 dire flail (still there?) a +0 dire flail (still there?) a cursed -3 dire flail (still there?) a cursed -2 war axe (still there?) an uncursed ring of magical power (still there?) the +8 rapier of the Unkillable {speed, rElec MR+ Str+7 Int-3} (still there?) Attacks with this weapon are significantly faster. It affects your strength (+7). It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. (26, 39, D) a +0 rapier (still there?) a +2 cloak (still there?) a +0 scimitar (still there?) (26, 48, D) a phial of floods (26, 49, D) 55 large rocks Kayludach's Almanac of Greatest Risks and Utility Spells Type Level a - Fire Storm Conjuration/Fire 9 a cyclops corpse (skeletalised by now) (26, 50, D) a +0 arbalest 74 large rocks a +1 spear of piercing a +0 arbalest 391 bolts a +0 arbalest an uncursed amulet of the gourmand a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (26, 51, D) 101 bolts (still there?) a +0 arbalest (still there?) 36 large rocks (still there?) a +0 leather armour (still there?) 203 arrows (still there?) a +0 longbow (still there?) a cyclops corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (26, 52, D) 93 bolts a +0 arbalest 81 large rocks a +2 hand axe of chopping a stone giant corpse (skeletalised by now) (26, 53, D) 99 arrows (still there?) a +0 leather armour (still there?) 317 javelins (still there?) a +5 spear of venom (still there?) a +2 shortbow of freezing (still there?) a merfolk corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (26, 54, D) a +0 leather armour (still there?) 196 arrows (still there?) a +0 longbow (still there?) a +0 shortbow (still there?) the +3 mace of Impermanence {crush, Int+3} (still there?) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+3). (27, 1, D) a +0 scimitar (27, 16, D) 4 potions of haste (unseen) (27, 17, D) an uncursed ring of wizardry (unseen) (27, 32, D) a phantom mirror (unseen) (27, 33, D) a manual of Crossbows (unseen) (27, 34, D) a fan of gales (2/2) (unseen) (27, 36, D) a +2 flail of protection (27, 38, D) a +0 trident a +0 halberd (27, 39, D) a +1 vampiric great sword (unseen) (27, 50, D) a +2 whip of flaming (27, 51, D) 96 bolts (still there?) a +0 arbalest (still there?) a +0 leather armour (still there?) 274 javelins (still there?) the cursed +0 robe "Moapyefa" {rF+ rC+} (still there?) It protects you from fire. It protects you from cold. It has a curse placed upon it. the +3 falchion of Lies {slice, Str+2} (still there?) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). a merfolk corpse (skeletalised by now) (still there?) (27, 52, D) a +0 leather armour (still there?) 264 javelins (still there?) a +2 spear of venom (still there?) a merfolk corpse (skeletalised by now) (still there?) (27, 54, D) 135 arrows (still there?) a +0 shortbow (still there?) a scroll of acquirement (still there?) (28, 1, D) a +1 mace of draining (28, 16, D) a +1 buckler of protection (unseen) (28, 17, D) a +2 vampiric battleaxe (unseen) (28, 32, D) a +0 whip of freezing (unseen) (28, 33, D) a +1 chain mail of cold resistance (unseen) (28, 48, D) a +0 pair of boots of flying (28, 49, D) a lamp of fire (unseen) (28, 50, D) a +0 shortbow 104 arrows a +0 shortbow (29, 1, D) an uncursed ring of insulation the amulet of Pagast Vuos {Faith Int+4 Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). It affects your dexterity (+3). the amulet of Vikluj {Acrobat +Fly Int+4 Stlth+} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+4). It lets you fly. It makes you more stealthy. an uncursed ring of flight (29, 16, D) the +0 robe of Gytuxt {Dex+7} It affects your dexterity (+7). (unseen) (29, 17, D) a phantom mirror (unseen) (29, 32, D) a book of Summonings (unseen) (29, 33, D) the cursed +0 hand axe "Loiriv" {speed, Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It has a curse placed upon it. (unseen) (29, 48, D) an uncursed staff of earth (30, 50, D) a +2 robe of cold resistance (unseen) (31, 49, D) a phial of floods (32, 48, D) an uncursed staff of wizardry (unseen) (33, 48, D) an uncursed staff of cold (unseen) (33, 50, D) an uncursed staff of death (unseen) (34, 28, D) an uncursed staff of fire (unseen) (34, 49, D) an uncursed staff of earth (unseen) (35, 0, D) a book of Transfigurations (unseen) (35, 14, D) an uncursed amulet of faith (unseen) (35, 15, D) a +0 dagger (unseen) (35, 28, D) a +2 antimagic hand axe (unseen) (35, 29, D) a +0 quarterstaff (unseen) (36, 1, D) a cursed -3 ring of strength (unseen) (36, 14, D) a lightning rod (4/4) (unseen) (36, 15, D) a +0 dagger (unseen) (36, 28, D) 4 potions of haste (unseen) (36, 29, D) Zapt's Reference Book on Supportive Lightness Spells Type Level a - Call Canine Familiar Summoning 3 b - Airstrike Air 4 c - Shadow Creatures Summoning 6 d - Monstrous Menagerie Summoning 7 (unseen) (36, 33, D) an uncursed staff of air (still there?) a +0 robe (still there?) (37, 1, D) a Necronomicon (37, 32, D) an uncursed staff of air (still there?) a +0 robe (still there?) a +2 antimagic long sword (still there?) a +0 animal skin (still there?) (37, 33, D) the +5 spear of Defence by Offence {venom, rElec Int+4 Stlth-} It poisons the flesh of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It makes you less stealthy. a +0 robe (38, 0, D) a +0 robe (38, 1, D) the +9 staff of Wucad Mu {channel} (unseen) (38, 14, D) a +5 falchion of holy wrath (38, 15, D) a +2 arbalest of freezing (38, 16, D) a +5 plate armour the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Wu Jian disapproves of the use of such an item. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Wu Jian disapproves of the use of such an item. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Wu Jian disapproves of the use of such an item. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. Wu Jian disapproves of the use of such an item. (38, 20, D) a +0 trident (still there?) the ring of Zeaz {Wiz rElec rPois Int+3} (still there?) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. a +1 dagger of electrocution (still there?) a +0 robe (still there?) (38, 21, D) a cursed +0 trident (still there?) the +1 hunting sling "Ycsonon" {freeze, Int+5} (still there?) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+5). a +0 robe (still there?) (38, 22, D) a +0 dagger a +0 robe (38, 28, D) a +0 robe (still there?) a +0 war axe (still there?) a cursed +0 animal skin (still there?) an uncursed ring of protection from cold (still there?) (38, 29, D) a lightning rod (4/4) (38, 31, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a +0 robe (still there?) (38, 48, D) a lamp of fire (unseen) (39, 0, D) an uncursed staff of wizardry (unseen) (39, 1, D) the ring "Zuch" {rN+ Str+3} [ring of positive energy] It affects your strength (+3). It protects you from negative energy. (unseen) (39, 15, D) a +2 barding of cold resistance (unseen) (39, 20, D) a +2 great mace of protection a +1 robe of positive energy (39, 22, D) 2 potions of blood (unseen) (39, 23, D) a +4 war axe of chopping a +0 plate armour (39, 28, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. Wu Jian disapproves of the use of such an item. (39, 48, D) a +1 cloak of invisibility (39, 49, D) an uncursed staff of death (unseen) (40, 0, D) a lightning rod (4/4) (unseen) (40, 1, D) a +2 broad axe of flaming (unseen) (40, 14, D) a book of Air (unseen) (40, 15, D) a fan of gales (2/2) (unseen) (40, 28, D) a book of the Dragon (40, 50, D) a lamp of fire (unseen) (41, 0, D) an uncursed staff of cold (unseen) (41, 1, D) an uncursed staff of death (unseen) (41, 14, D) a +0 hand axe of chopping (unseen) (41, 15, D) a +2 long sword of holy wrath (unseen) (41, 21, D) the +5 halberd "Aubergine" {chaos, Int+2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). Wu Jian disapproves of the use of such an item. a +0 robe (41, 29, D) an uncursed staff of death (unseen) (41, 49, D) an uncursed staff of cold (41, 50, D) a +0 mace (unseen) (42, 0, D) an uncursed staff of poison (unseen) (42, 1, D) a book of Summonings (unseen) (42, 14, D) a lightning rod (4/4) (unseen) (42, 15, D) a +0 war axe (unseen) (42, 28, D) a fan of gales (2/2) (unseen) (42, 29, D) a +6 longbow (unseen) (42, 48, D) a +0 dagger (42, 50, D) a lamp of fire (unseen) (43, 14, D) a +5 blowgun (unseen) (43, 15, D) a +0 battleaxe (unseen) (43, 28, D) a sack of spiders (unseen) (43, 29, D) a book of Maledictions (unseen) (44, 28, D) a lamp of fire (unseen) (44, 48, D) a book of the Sky (44, 49, D) a phial of floods (unseen) (44, 65, D) a +0 mace (unseen) (45, 48, D) a +1 battleaxe of flaming (45, 62, D) a cursed +0 hand axe (still there?) a +0 robe (still there?) an uncursed amulet of the acrobat (still there?) (45, 63, D) the cursed +1 rapier "Worm" {freeze, +Inv rC+ MR+ Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. a +0 robe (still there?) (46, 48, D) a fan of gales (2/2) (46, 49, D) a lamp of fire (46, 51, D) an uncursed staff of conjuration (46, 61, D) a +0 mace (unseen) (46, 65, D) a +0 whip of draining (still there?) a +0 robe (still there?) a potion of blood (still there?) a +1 morningstar of protection (still there?) a +0 robe (still there?) a +1 buckler of positive energy (still there?) (47, 50, D) a book of Battle (47, 51, D) an uncursed staff of fire (unseen) (47, 64, D) a +0 spear (still there?) a +0 robe (still there?) the ring "Honuapru" {rElec rC+ MR+ Int-4 Stlth+} (still there?) [ring of protection from magic] It affects your intelligence (-4). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (48, 51, D) a phial of floods (unseen) (48, 53, D) a +0 glaive (still there?) an uncursed ring of magical power (still there?) a +0 long sword (still there?) (48, 54, D) a +5 crystal plate armour the +5 hand axe of Etwon {protect, *Slow +Blink Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It lets you blink. It may slow you when you take damage. a +5 quick blade of piercing a +5 broad axe +5 gold dragon scales the +7 Singing Sword {slice} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +1 robe of Past Mistakes {rElec Dex+4} It affects your dexterity (+4). It insulates you from electricity. the +1 chain mail of Qazlal's Delight {Stlth+} It makes you more stealthy. the +10 trident of Qaul {flame, rF+ Stlth+} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It protects you from fire. It makes you more stealthy. (48, 56, D) the +5 trident "Ultimatum" {freeze, Str+4 Dex+5} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+4). It affects your dexterity (+5). (49, 0, D) a +2 dagger of protection (unseen) (49, 1, D) a book of the Dragon (unseen) (49, 24, D) a lightning rod (4/4) (unseen) (49, 36, D) the cursed +0 robe of Gluttony {rElec} It insulates you from electricity. It has a curse placed upon it. (49, 37, D) a +3 morningstar of crushing (unseen) (49, 48, D) a manual of Fighting (unseen) (49, 54, D) a +0 dire flail of protection a +0 robe the ring of Xom's Condemnation {rElec rC+ Stlth+} [ring of protection from cold] It protects you from cold. It insulates you from electricity. It makes you more stealthy. an uncursed staff of earth a +0 robe (49, 55, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a necrophage corpse (skeletalised by now) (still there?) (49, 56, D) a +0 halberd a +0 leather armour of magic resistance (49, 58, D) a +0 great sword (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) (49, 60, D) a +2 mace of distortion (still there?) a +0 robe (still there?) (50, 1, D) a book of Battle (unseen) (50, 12, D) a lightning rod (4/4) (50, 13, D) an uncursed staff of conjuration (unseen) (50, 24, D) an uncursed staff of poison (unseen) (50, 25, D) a +6 ring of strength the cursed +0 robe "Edeth" {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 robe (50, 36, D) a +4 dagger of venom (50, 50, D) a +5 amulet of reflection (unseen) (50, 53, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (50, 56, D) a +0 battleaxe a +0 chain mail a +1 quarterstaff of protection a +0 plate armour (51, 0, D) an uncursed amulet of guardian spirit (unseen) (51, 1, D) a +0 scimitar of holy wrath (unseen) (51, 5, D) a +0 scythe of protection (unseen) (51, 12, D) a lightning rod (4/4) (51, 17, D) a cursed +0 battleaxe (still there?) a +0 robe (still there?) (51, 24, D) an uncursed staff of air (51, 25, D) a cursed +5 ring of intelligence (51, 37, D) a +1 flail of protection (51, 39, D) a +2 battleaxe of freezing (still there?) the cursed ring "Nait" {Fire Dex+9} (still there?) [ring of fire] It enhances your fire magic. It affects your dexterity (+9). It protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. (51, 48, D) an uncursed amulet of rage (unseen) (51, 50, D) an uncursed staff of death (unseen) (51, 55, D) a +1 great sword a +0 chain mail a potion of blood {@q1} a +0 dagger a +0 robe a +0 mace a +1 ring mail of cold resistance a +0 dagger a +0 robe (51, 56, D) a +0 long sword a +0 robe a +0 great mace a +0 plate armour (51, 57, D) an uncursed staff of power (still there?) a +2 robe of magic recovery (still there?) (52, 0, D) a +4 scale mail of cold resistance (unseen) (52, 1, D) a book of Beasts (unseen) (52, 5, D) a cursed +4 battleaxe a +0 robe (52, 12, D) a +2 hand crossbow of flaming (52, 13, D) a phial of floods (52, 24, D) a +1 halberd of distortion (52, 25, D) an uncursed staff of cold (52, 37, D) the ring "Guwoapt" {*Corrode +Fly Int+2 Slay+3} [ring of flight] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you fly. It may corrode you when you take damage. (52, 49, D) an uncursed staff of air (52, 50, D) a sack of spiders (unseen) (52, 55, D) a +1 long sword of electrocution (still there?) a +0 robe (still there?) an uncursed ring of see invisible (still there?) (52, 56, D) the cursed +1 scythe of the Heavens {protect, rC+ Str+3 Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your intelligence (+3). It protects you from cold. It has a curse placed upon it. a +0 robe (52, 57, D) a +0 halberd (53, 0, D) an uncursed staff of conjuration (53, 1, D) a +5 great sword of slicing (unseen) (53, 4, D) a +2 scythe of pain (unseen) (53, 5, D) a +0 scimitar (still there?) a +0 robe (still there?) an uncursed ring of flight (still there?) (53, 13, D) a book of the Earth (53, 24, D) a phial of floods (53, 36, D) an uncursed staff of poison (53, 37, D) a cursed ring of attention (53, 49, D) a +0 scimitar (53, 50, D) an uncursed staff of air (54, 0, D) an uncursed ring of flight (54, 1, D) a lamp of fire (54, 24, D) an uncursed staff of poison (54, 48, D) a +3 vampiric hand axe (unseen) (55, 1, D) a book of Frost (unseen) (55, 12, D) a +2 leather armour of magic resistance (unseen) (55, 13, D) a lightning rod (4/4) (unseen) (58, 47, D) a +0 great mace of protection (58, 49, D) Wodevox's Disquisition on Harmful Necromancy Spells Type Level a - Pain Necromancy 1 b - Throw Frost Conjuration/Ice 2 c - Sublimation of Blood Necromancy 2 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 (unseen) (59, 36, D) a +3 ring of strength (unseen) (59, 48, D) a lightning rod (4/4) (59, 49, D) a book of Party Tricks (unseen) (60, 36, D) a +2 leather armour of poison resistance (unseen) (60, 37, D) an uncursed staff of power (60, 49, D) a lamp of fire (61, 0, D) a +1 broad axe of chopping (61, 16, D) a sack of spiders (unseen) (61, 26, D) an uncursed ring of fire (61, 36, D) a +2 plate armour of poison resistance (61, 37, D) a box of beasts (61, 48, D) an uncursed ring of stealth (unseen) (61, 49, D) a fan of gales (2/2) (61, 52, D) a glowing shapeshifter corpse (61, 53, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (61, 54, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (62, 0, D) a book of the Warp (unseen) (62, 1, D) a book of Spatial Translocations (62, 8, D) a fan of gales (2/2) (62, 9, D) an uncursed amulet of guardian spirit (62, 16, D) a book of Party Tricks (62, 26, D) a phial of floods (62, 36, D) a +3 antimagic short sword (unseen) (62, 47, D) a +2 glaive of chopping (unseen) (62, 48, D) a book of Maledictions (62, 49, D) the ring "Zusu" {+Inv rF+ Str+3 SInv} [ring of see invisible] It affects your strength (+3). It protects you from fire. It lets you see invisible. It lets you turn invisible. (62, 52, D) a glowing shapeshifter corpse (62, 53, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (62, 54, D) a shapeshifter corpse (unseen) (62, 55, D) a glowing shapeshifter corpse (unseen) (63, 8, D) a Grand Grimoire (63, 16, D) a +2 leather armour of cold resistance (63, 17, D) a +4 hand crossbow of flaming (63, 26, D) a +5 ring of dexterity (63, 27, D) a +3 plate armour of fire resistance (63, 28, D) a +0 scimitar a +0 chain mail a +0 flail a +0 leather armour (63, 29, D) a +0 hand axe (still there?) a +0 chain mail (still there?) (63, 30, D) a +0 long sword (still there?) a +0 plate armour (still there?) (63, 36, D) an uncursed staff of summoning (unseen) (63, 37, D) an uncursed staff of death (unseen) (63, 47, D) a cursed -2 ring of slaying (unseen) (63, 48, D) the +12 scimitar "Weadoige" {antimagic, rPois rN+ Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. (unseen) (63, 49, D) a Fen Folio (63, 50, D) a fan of gales (2/2) (63, 51, D) a glowing shapeshifter corpse (still there?) a shapeshifter corpse (still there?) (64, 16, D) an uncursed ring of magical power (64, 17, D) the +5 shortbow "Gejopnev" {velocity, rElec MP+9 Str+2 Dex-5} Any arrow fired from it inflicts extra damage. It affects your strength (+2). It affects your dexterity (-5). It insulates you from electricity. It affects your magic capacity (+9). the cursed +0 long sword of Luxury {protect, rPois Dex+2 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. the +4 mace "Hafel" {drain, *Slow rPois rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It may slow you when you take damage. Wu Jian disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Wu Jian disapproves of the use of such an item. the +10 dark maul {crush} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the amulet of Jitorus {Gourm Int+2 Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+2). It makes you more stealthy. (64, 26, D) a +2 leather armour of cold resistance (64, 27, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (64, 29, D) a +0 dire flail a +0 plate armour an uncursed staff of cold a +0 robe (64, 47, D) an uncursed staff of earth (unseen) (64, 48, D) the +2 leather armour "Kuoneame" {Str+3} It affects your strength (+3). (unseen) (64, 50, D) a +5 ring of strength (64, 51, D) a glowing shapeshifter corpse (unseen) (64, 52, D) a glowing shapeshifter corpse (unseen) (64, 53, D) a glowing shapeshifter corpse (unseen) (64, 55, D) a glowing shapeshifter corpse (unseen) (65, 29, D) a +0 club (unseen) (65, 47, D) a book of Air (unseen) (65, 49, D) a lightning rod (4/4) (unseen) (65, 50, D) the cursed +0 robe of Quogy {-Cast Str+5 Slay+2} It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It prevents spellcasting. It has a curse placed upon it. (unseen) (65, 55, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) a shapeshifter corpse (still there?) (66, 48, D) an uncursed staff of poison (unseen) (66, 50, D) a cursed ring of stealth (unseen) (66, 51, D) an uncursed staff of fire (66, 56, D) a glowing shapeshifter corpse (66, 57, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (66, 58, D) the +9 staff of Olgreb {rPois} It protects you from poison. (unseen) (67, 47, D) a book of Transfigurations (unseen) (67, 48, D) a +2 trident of flaming (unseen) (67, 49, D) a book of Annihilations (68, 0, D) a +2 leather armour of poison resistance (68, 47, D) a Fen Folio (unseen) (68, 48, D) a sack of spiders (68, 50, D) a book of Air (68, 56, D) a shapeshifter corpse (unseen) (68, 58, D) a shapeshifter corpse (unseen) (68, 59, D) a glowing shapeshifter corpse (unseen) (69, 40, D) a +0 trident (unseen) (69, 41, D) a +0 great sword of draining (unseen) (69, 48, D) a fan of gales (2/2) (unseen) (69, 49, D) an uncursed staff of air (unseen) (70, 9, D) a +3 morningstar of protection (unseen) (70, 40, D) a +0 trident 140 poisoned tomahawks (70, 47, D) the Grimoire of Ghastly Stones Spells Type Level a - Passwall Transmutation/Earth 2 b - Regeneration Charms/Necromancy 3 c - Death Channel Charms/Necromancy 6 d - Simulacrum Ice/Necromancy 6 (unseen) (71, 16, D) the +1 dagger of Neurosis {holy, +Blink Str+3 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your dexterity (+3). It lets you blink. (unseen) (71, 17, D) a +2 ring mail of magic resistance (unseen) (71, 20, D) a +0 great sword (still there?) a +0 chain mail (still there?) (71, 26, D) a +2 morningstar of protection (unseen) (71, 36, D) the +2 short sword "Vur Guts" {venom, *Slow rElec rC+} It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. It may slow you when you take damage. (71, 47, D) an uncursed amulet of guardian spirit (unseen) (71, 48, D) a book of Enchantments (unseen) (71, 49, D) a +2 great sword of venom (still there?) the amulet "Kumiurad" {Inacc rPois} (still there?) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from poison. (72, 8, D) a +6 blowgun (unseen) (72, 9, D) a potion of agility (unseen) (72, 19, D) a +0 bardiche (still there?) a +0 plate armour (still there?) (72, 21, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) (72, 27, D) a +2 chain mail of cold resistance (unseen) (72, 37, D) a +0 trident (72, 39, D) a +2 trident of protection (72, 40, D) a cursed +0 trident 94 poisoned tomahawks (72, 41, D) a +0 shortbow (still there?) a +6 quick blade (still there?) 104 arrows (still there?) (72, 47, D) a +2 spear of venom (unseen) (72, 48, D) a +0 war axe of flaming (unseen) (72, 49, D) a book of the Earth (unseen) (73, 1, D) a potion of might (unseen) (73, 17, D) a +0 long sword (unseen) (73, 19, D) a +0 scale mail a +0 arbalest 114 bolts (73, 26, D) an uncursed staff of power (73, 27, D) a +1 rapier of venom (unseen) (73, 36, D) a cursed -3 ring of slaying (73, 37, D) a book of Air (73, 47, D) a cursed ring of wizardry (73, 48, D) a lamp of fire (73, 49, D) a +2 morningstar of draining (74, 20, D) 64 large rocks (unseen) (75, 1, D) a +0 chain mail of fire resistance (unseen)