Artagas the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. a +0 war axe (10, 6, D) an uncursed staff of energy (11, 0, D) a +3 buckler a +0 shield a +0 scale mail the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (19, 0, D) a +6 halberd of distortion (19, 1, D) an uncursed staff of death (19, 16, D) the +2 robe "Ihowkeo" {rC++ rCorr} It greatly protects you from cold. It provides partial protection from all sources of acid and corrosion. (19, 17, D) a book of Conjurations (20, 0, D) an uncursed staff of cold (20, 1, D) a book of Death (20, 16, D) a +2 leather armour of positive energy (20, 17, D) a +2 hunting sling of freezing (20, 33, D) the cursed +1 plate armour of Dawn {+Inv} It lets you turn invisible. It has a curse placed upon it. (21, 0, D) Ema Yfapla's Catalogue of Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Tornado Air 9 (21, 1, D) the +7 longbow "Tupoyhuh" {flame, SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. (21, 16, D) the +2 shadow dragon scales of Kajen {Str+2 Stlth++++} It affects your strength (+2). It makes you much more stealthy. (21, 17, D) a +6 spear of distortion (21, 33, D) an uncursed staff of conjuration (21, 34, D) an uncursed staff of air (22, 1, D) a +1 scale mail of fire resistance (22, 5, D) a +3 mace of draining (unseen) (22, 16, D) a +1 scale mail of poison resistance (22, 33, D) a lightning rod (4/4) (22, 34, D) a box of beasts (22, 38, D) the +10 morningstar "Eos" {elec, Halo rElec} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +3 scimitar of flaming (still there?) (22, 39, D) +0 fire dragon scales (unseen) (23, 1, D) the +2 robe "Teowk" {rC+ Dex+7} It affects your dexterity (+7). It protects you from cold. (23, 4, D) a +0 rapier of distortion (unseen) (23, 17, D) an uncursed staff of poison (23, 18, D) a +6 blowgun (23, 33, D) a +2 demon whip of draining (23, 34, D) a +4 plate armour of poison resistance (23, 40, D) a fire dragon corpse (23, 42, D) a hell hound corpse (24, 0, D) a book of Burglary (24, 1, D) a +1 dagger of freezing (24, 4, D) a +1 trident of venom (unseen) (24, 6, D) a +0 battleaxe a +4 plate armour of cold resistance (24, 7, D) a potion of degeneration a +6 ring of strength a +6 ring of strength a +6 ring of intelligence the ring of Soewn {Str+3 Dex+5} [ring of strength] It affects your strength (+3). It affects your dexterity (+5). an uncursed ring of positive energy a +0 short sword a +0 cloak a wand of polymorph (7) 4 scrolls of enchant armour (24, 16, D) a +5 longbow of velocity (24, 17, D) an uncursed staff of conjuration (24, 18, D) a lamp of fire (24, 34, D) a +5 hunting sling (24, 37, D) a +3 scimitar of flaming (unseen) (24, 39, D) a +1 great sword of flaming (25, 1, D) a +2 whip of flaming (25, 4, D) a +0 falchion a +0 leather armour (25, 5, D) a +0 eveningstar a +1 chain mail of magic resistance a +0 shield a +3 lajatang of protection a +1 robe (25, 16, D) an uncursed staff of poison (25, 17, D) an uncursed amulet of rage (25, 18, D) an uncursed ring of insulation (25, 33, D) the +3 plate armour of Disguise {rElec rF+++ MP-9 Stlth+} It renders you almost immune to fire. It insulates you from electricity. It affects your magic capacity (-9). It makes you more stealthy. (25, 34, D) a book of the Dragon (25, 38, D) +0 fire dragon scales (unseen) (25, 39, D) a +4 scimitar of flaming (unseen) (25, 43, D) a hell hound corpse (26, 1, D) a +2 robe of cold resistance (26, 4, D) a +4 short sword of holy wrath a +2 ring mail of fire resistance (26, 5, D) a +1 dagger of distortion a +0 blowgun 10 curare-tipped needles a wand of random effects (8) a +1 antimagic war axe a +2 robe of positive energy a +0 hat (26, 6, D) 21 large rocks a +3 flail of draining a +0 scale mail (26, 16, D) a lamp of fire (26, 21, D) a +2 scythe of pain (26, 33, D) an uncursed staff of fire (26, 34, D) an uncursed staff of earth (27, 1, D) a phial of floods (27, 34, D) a +3 leather armour of cold resistance (28, 0, D) a book of the Warp (28, 1, D) an uncursed ring of see invisible (28, 4, D) the +4 spear of Power {antimagic, Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). a +0 robe (28, 33, D) an uncursed staff of cold (29, 0, D) a +3 rapier of venom (29, 1, D) an uncursed staff of cold (29, 16, D) a +2 robe (29, 17, D) a sack of spiders (29, 33, D) an uncursed staff of fire (34, 32, D) a +0 spear (unseen) (35, 14, D) a +1 rapier of venom (35, 28, D) a +7 blowgun (35, 31, D) a +0 quarterstaff (unseen) (35, 34, D) a +0 quarterstaff (unseen) (36, 1, D) a fan of gales (36, 14, D) a +0 whip of electrocution (36, 29, D) the +4 troll leather armour of Nabeyjib {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. (36, 31, D) a +0 quarterstaff (unseen) (36, 33, D) a +0 club a +0 fustibalus 220 sling bullets a +0 rapier a +0 animal skin a +0 spear (37, 0, D) a +0 chain mail of fire resistance (37, 1, D) an uncursed amulet of the gourmand (37, 14, D) a +2 leather armour of poison resistance (37, 15, D) the +6 Scorpio {venom, beckon} It poisons the ammo it fires. (37, 28, D) a +4 rapier of holy wrath (37, 29, D) a cursed staff of power (38, 1, D) a scarf of spirit shield (38, 4, D) a +1 mace of holy wrath (38, 5, D) a +0 trident (unseen) (38, 6, D) a +0 mace (unseen) (38, 14, D) an uncursed staff of power (38, 15, D) a +1 mace of distortion (38, 28, D) an uncursed staff of death (39, 0, D) a +0 hand axe (39, 1, D) a +11 giant spiked club (39, 3, D) a +5 rapier of speed (39, 5, D) a +0 battleaxe (39, 14, D) a +1 long sword of protection (39, 29, D) a fan of gales (40, 0, D) a fan of gales (40, 1, D) an uncursed amulet of the acrobat (40, 3, D) a +0 mace (unseen) (40, 5, D) a cursed -2 whip (still there?) a +0 war axe of flaming (still there?) (40, 6, D) a +0 war axe (unseen) (40, 14, D) a +1 trident of freezing (40, 15, D) +1 ice dragon scales (40, 28, D) the ring "Murghali" {*Drain Str+3 Dex+4 Stlth-} [ring of attention] It affects your strength (+3). It affects your dexterity (+4). It causes draining when unequipped. It makes you less stealthy. (40, 29, D) an uncursed staff of cold (41, 0, D) an uncursed staff of earth (41, 1, D) a +4 chain mail of fire resistance (41, 16, D) an uncursed ring of ice (41, 28, D) a +0 hand axe of chopping (41, 29, D) a cursed staff of power (42, 1, D) a cursed staff of power (42, 4, D) a +0 short sword (unseen) (42, 29, D) a fan of gales (43, 14, D) a +1 falchion of holy wrath (43, 15, D) a +6 spear (43, 28, D) a book of Transfigurations (43, 29, D) a +2 dire flail of protection (44, 28, D) an uncursed ring of stealth (49, 0, D) an uncursed ring of stealth (49, 12, D) a cursed -3 ring of strength (49, 24, D) a fan of gales (50, 0, D) an uncursed staff of poison (50, 12, D) an uncursed staff of cold (50, 24, D) an uncursed staff of power (50, 25, D) a +2 chain mail of magic resistance (50, 36, D) a +3 scimitar of distortion (51, 0, D) a lightning rod (4/4) (51, 1, D) the cursed +0 hand crossbow of Doom {freeze, Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It has a curse placed upon it. a +2 ring mail of cold resistance (51, 5, D) (unseen) (51, 12, D) a book of Spatial Translocations (51, 17, D) (unseen) (51, 24, D) a fan of gales (51, 25, D) an uncursed staff of power (51, 36, D) a +3 longbow of flaming (51, 37, D) a +0 spear of piercing (52, 1, D) a +1 vampiric hand axe (52, 12, D) a fan of gales (52, 13, D) a +0 vampiric glaive (52, 24, D) an uncursed ring of protection from fire (52, 25, D) a +1 mace of holy wrath (52, 36, D) the +0 ring mail of Untruth {rC++ Regen+ Str+3} It affects your strength (+3). It greatly protects you from cold. It increases your rate of regeneration. the +6 fustibalus of Propriety {flame, Fragile rElec rPois rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It will be destroyed if unequipped. (52, 37, D) a lightning rod (4/4) (53, 0, D) a lightning rod (4/4) (53, 1, D) a +0 whip of venom (53, 12, D) an uncursed amulet of magic regeneration (53, 17, D) (unseen) (53, 24, D) a book of Changes (53, 25, D) an uncursed ring of magical power a +6 scimitar of slicing (54, 1, D) a lamp of fire (54, 12, D) a +1 quarterstaff of draining (54, 13, D) a +1 pair of gloves of strength (54, 24, D) the +5 falchion of Caalup {vamp, Int+6 Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your dexterity (-5). (54, 36, D) a book of Callings (54, 38, D) the +6 shillelagh "Devastator" {shatter} the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +5 battleaxe a +3 shield (55, 1, D) a +0 dagger of distortion (55, 12, D) the +9 flail of the Ecumenical Temple {pain, +Fly rElec rC-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. (55, 13, D) an uncursed staff of air (59, 36, D) the ring "Osuem" {Wiz Slay+2} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+2). (59, 37, D) a book of Spatial Translocations (60, 37, D) a +1 morningstar of protection (61, 26, D) a cursed -2 arbalest 175 bolts a +2 chain mail of poison resistance (61, 37, D) a lightning rod (4/4) (62, 0, D) a lightning rod (4/4) (62, 8, D) the cursed +3 trident of Gallantry {protect, rN+ Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It protects you from negative energy. It has a curse placed upon it. (62, 9, D) an uncursed staff of earth (62, 17, D) the +8 chain mail "Vitej" {Dex+4} It affects your dexterity (+4). (62, 26, D) a +0 dagger (62, 27, D) a lightning rod (4/4) (62, 29, D) a +0 flail a +0 ring mail 41 large rocks (62, 36, D) a lightning rod (4/4) (62, 37, D) a +1 great sword of holy wrath (63, 8, D) a +5 arbalest (63, 17, D) an uncursed staff of poison (63, 19, D) a +0 mace (63, 26, D) a +0 war axe (63, 29, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a cursed -1 plate armour (63, 36, D) the +4 hunting sling "Giantbane" {velocity, rN++} Any stone fired from it inflicts extra damage. It greatly protects you from negative energy. the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (63, 37, D) a +7 blowgun (64, 16, D) a phial of floods (64, 17, D) the +3 buckler of Analysis {rPois rN+ Int+5 Stlth-} It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. It makes you less stealthy. (64, 20, D) a +0 hand axe a +0 robe (64, 26, D) an uncursed staff of fire (64, 27, D) an uncursed staff of air a +0 robe a +0 war axe (64, 29, D) a +0 great mace a +0 scale mail (64, 31, D) a +0 war axe of chopping (unseen) (65, 19, D) a +1 halberd of flaming (65, 26, D) a +0 mace of holy wrath (67, 2, D) a +0 whip (68, 0, D) the +4 ice dragon scales of Inaction {rF- rC++ rN+ MR+} It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (68, 2, D) a +0 hand axe a +0 leather armour (69, 2, D) a +0 dagger (unseen) (70, 8, D) a +1 robe of magic resistance (70, 11, D) a +0 broad axe a +0 chain mail (70, 37, D) an uncursed staff of summoning (70, 41, D) a +0 trident (unseen) (70, 43, D) a +0 shortbow (unseen) (71, 8, D) an uncursed ring of insulation (71, 16, D) an uncursed staff of conjuration (71, 17, D) a +1 shortbow of flaming (71, 26, D) +0 gold dragon scales (71, 30, D) a +4 quarterstaff of protection a +0 short sword a +0 robe a +0 buckler of reflection (71, 31, D) a +0 spear a +0 blowgun 13 curare-tipped needles (71, 37, D) a book of Changes (71, 40, D) a +0 trident (71, 41, D) a +0 trident (72, 11, D) a +0 scimitar (72, 12, D) a cursed +0 long sword (72, 16, D) a +1 scale mail of poison resistance (72, 17, D) a +2 long sword of freezing (72, 25, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste (72, 26, D) a +3 longbow of velocity (72, 27, D) a +0 buckler of reflection a +0 spear (72, 30, D) a +0 rapier (unseen) (72, 36, D) a +5 long sword of holy wrath (72, 37, D) an uncursed staff of air (72, 41, D) a +0 trident (73, 1, D) a +0 trident 134 tomahawks a phial of floods (73, 16, D) a +3 leather armour of poison resistance (73, 17, D) the +5 quarterstaff "Hesocue" {crush, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (73, 26, D) an uncursed staff of cold (73, 37, D) a cursed staff of conjuration (74, 2, D) a +0 trident (unseen) (74, 12, D) a +0 dagger (unseen)