Dungeon Sprint DCSS version bcrawl-1.19.1 (webtiles) character file. Game seed: 9355783334908970872 18 Artagas the Chopper (level 2, -1/20 HPs) Began as a Gargoyle Berserker on Nov 26, 2019. Was a Follower of Uskayaw. Slain by a yak (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:44 (105 turns). Artagas the Chopper (Gargoyle Berserker) Turns: 105, Time: 00:01:45 Health: -1/20 AC: 20 Str: 20 XL: 2 Next: 70% Magic: 2/2 EV: -2 Int: 7 God: Uskayaw [*.....] Gold: 0 SH: 14 Dex: 9 Spells: 1/1 levels left rFire + . . SeeInvis . j - +5 broad axe rCold + . . Gourm . Y - +3 large shield rNeg + . . Faith . S - +5 gold dragon scales rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Stomp, Renounce Religion You were in the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe i - a +5 battleaxe (You found it in the Dungeon) j - a +5 broad axe (weapon) (You found it in the Dungeon) k - a +5 executioner's axe (You found it in the Dungeon) l - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. m - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. t - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) u - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. v - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. x - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. y - the +0 sword of Power (You found it in the Dungeon) A - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. B - the +7 Singing Sword {slice} (You found it in the Dungeon) It inflicts extra damage upon your enemies. C - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). P - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. R - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. U - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. V - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Armour b - a +0 animal skin o - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. p - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. S - +5 gold dragon scales (worn) (You found it in the Dungeon) Y - a +3 large shield (worn) (You found it in the Dungeon) Jewellery E - a +6 ring of dexterity (You found it in the Dungeon) F - a +6 ring of dexterity (You found it in the Dungeon) G - a +6 ring of intelligence (You found it in the Dungeon) H - a +6 ring of intelligence (You found it in the Dungeon) I - a +6 ring of strength (You found it in the Dungeon) J - a +6 ring of strength (You found it in the Dungeon) Wands K - a wand of disintegration (7) (You found it in the Dungeon) L - a wand of iceblast (7) (You found it in the Dungeon) M - a wand of acid (7) (You found it in the Dungeon) Scrolls r - 5 scrolls of identify w - 5 scrolls of remove curse z - 4 scrolls of blinking T - 7 scrolls of fog W - 2 scrolls of fear X - 4 scrolls of amnesia Potions c - 10 potions of heal wounds d - 5 potions of might f - 3 potions of berserk rage g - 7 potions of magic h - 6 potions of haste n - 4 potions of resistance q - 10 potions of curing s - 5 potions of agility N - 2 potions of brilliance O - 2 potions of invisibility Q - a potion of experience Miscellaneous D - a lightning rod (4/4) (You found it in the Dungeon) Z - a phantom mirror Comestibles e - 7 rations {!d} Skills: + Level 4.6 Fighting * Level 4.7 Axes - Level 2.1 Armour - Level 1.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History B - the +7 Singing Sword {slice} C - the +7 longbow "Piercer" {penet, EV-2} Found a bloodstained altar of Trog. D - a lightning rod (4/4) E - a +6 ring of dexterity; F - a +6 ring of dexterity G - a +6 ring of intelligence; H - a +6 ring of intelligence I - a +6 ring of strength; J - a +6 ring of strength You see here an uncursed ring of flight. You see here an uncursed staff of energy. K - a wand of disintegration (7); L - a wand of iceblast (7) M - a wand of acid (7) N - 2 potions of brilliance; O - 2 potions of invisibility h - 6 potions of haste (gained 5); n - 4 potions of resistance P - the +10 dark maul {crush}; Q - a potion of experience g - 7 potions of magic (gained 5); s - 5 potions of agility R - the +7 great mace "Firestarter" {inner flame, rF++} d - 5 potions of might; S - +5 gold dragon scales (worn) f - 3 potions of berserk rage (gained 2) c - 10 potions of heal wounds (gained 9) q - 10 potions of curing (gained 9) T - 7 scrolls of fog; r - 5 scrolls of identify U - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} w - 5 scrolls of remove curse; V - the +9 sword of Zonguldrok {reap} W - 2 scrolls of fear; z - 4 scrolls of blinking (gained 3) You see here 4 scrolls of amnesia. e - 7 rations {!d} (gained 6) Search for what [? for help]? us You see here an uncursed staff of energy. There is a hide-covered altar of Uskayaw here. You kneel at the altar of Uskayaw. Okay, then. You kneel at the altar of Uskayaw. You have lost your religion! Trog does not appreciate desertion! Uskayaw welcomes you! X - 4 scrolls of amnesia There is a staircase leading out of the dungeon here. Things that are here: a +3 large shield; a +3 shield; a +3 buckler Y - a +3 large shield Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +3 large shield. x4 You finish putting on your +3 large shield. There is a staircase leading out of the dungeon here. You can't go down here! There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 adders come into view. Found an uncursed staff of death and a phantom mirror. Found a transporter. Your shield and gold dragon scales prevent you from hitting the adder. You completely miss the adder. The adder bites you but does no damage. x3 You block the adder's attack. Your gold dragon scales prevents you from hitting the adder. You miss the adder. The adder bites you but does no damage. You block the adder's attack. The adder bites you but does no damage. The adder completely misses you. You slash the adder! The adder is heavily wounded. Your shield and gold dragon scales prevent you from hitting the adder. You block the adder's attack. The adder bites you but does no damage. x4 You can now stomp with the beat. You miss the adder. The adder is heavily wounded. You miss the adder. You block the adder's attack. x2 The adder bites you but does no damage. x2 You slash the adder! You kill the adder! Your Fighting skill increases to level 4! Your Axes skill gained 2 levels and is now at level 4! You have reached level 2! You hit the adder. You kill the adder! You can now pass through a line of other dancers. You see here an adder corpse. You see here a phantom mirror. Z - a phantom mirror You can no longer pass through a line of other dancers. You see here an uncursed staff of death. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. 2 porcupines and a yak come into view. The yak bellows! Found three items. Found a transporter. Your gold dragon scales prevents you from hitting the porcupine. You block the porcupine's attack. The porcupine bites you. The yak gores you. The porcupine bites you but does no damage. You hit the yak. The yak is lightly wounded. You are struck by the porcupine's spines. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your shield and gold dragon scales prevent you from hitting the porcupine. x2 You block the porcupine's attack. The porcupine bites you but does no damage. The yak gores you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.[):.▓.....▓ ▓.....▓...|.▓ ▓.....▓.....▓ ▓.Yrr.▓.††..▓ ▓..@..▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a yak and 2 porcupines. Vanquished Creatures 2 adders (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Artagas the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 13 | D | Found a blossoming altar of Fedhas. 14 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 14 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 14 | D | Found a viscous altar of Jiyva. 14 | D | Found a hazy altar of Hepliaklqana. 14 | D | Found a transporter. 14 | D | Found an opulent altar of Gozag. 14 | D | Found an ancient bone altar of Kikubaaqudgha. 14 | D | Found a corrupted altar of Lugonu. 22 | D | Found a burning altar of Makhleb. 23 | D | Found an iron altar of Okawaru. 23 | D | Found a stormy altar of Qazlal. 23 | D | Found a sparkling altar of Nemelex Xobeh. 23 | D | Found a sacrificial altar of Ru. 23 | D | Found a shimmering blue altar of Sif Muna. 27 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 27 | D | Found the +10 dark maul {crush} 27 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 27 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 27 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 29 | D | Found the +6 shillelagh "Devastator" {shatter} 29 | D | Found the +11 plutonium sword {*Contam Stlth-} 29 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 29 | D | Found the +9 sword of Zonguldrok {reap} 29 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 29 | D | Found the +0 sword of Power 29 | D | Found the +7 mace of Variability {chain chaos} 29 | D | Found the +7 Singing Sword {slice} 29 | D | Found the +7 longbow "Piercer" {penet, EV-2} 32 | D | Found a bloodstained altar of Trog. 59 | D | Fell from the grace of Trog 59 | D | Became a worshipper of Uskayaw the Reveler 88 | D | Entered arena 2. 88 | D | Found a transporter. 91 | D | Reached * piety under Uskayaw 93 | D | Reached skill level 4 in Fighting 93 | D | Reached skill level 4 in Axes 93 | D | Reached XP level 2. HP: 20/20 MP: 2/2 93 | D | Reached ** piety under Uskayaw 102 | D | Entered arena 3. 102 | D | Noticed a yak 102 | D | Noticed a porcupine 102 | D | Noticed a porcupine 102 | D | Found a transporter. 105 | D | HP: 3/20 [porcupine's spines (12)] 105 | D | Slain by a yak Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Axes | 4 | 4.7 Armour | | 2.1 Dodging | | 1.5 Action || total -------------------------++------- Melee: Broad axe || 7 Armor: Gold dragon scale || 14 Dodge: Dodged || 1 Block: Large shield || 7 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.6 | 0.0 | 0.0 | 97.0 Dungeon | 100.0 | 100.0 | 7.6 | 0.0 | 0.0 | 97.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------