Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup bcrawl-1.39.2 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-bcrawl -name Artagas -rc /dgldir/rcfiles/crawl-bcrawl/Artagas.rc -macro /dgldir/rcfiles/crawl-bcrawl/Artagas.macro -morgue /dgldir/morgue/Artagas/ -webtiles-socket /crawl-master/webserver/sockets/Artagas:2023-10-11.19:15:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 34 stack frames. /usr/games/crawl-bcrawl(_Z17write_stack_traceP8_IO_FILEi+0x3b) [0x55893b7eeadb]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-bcrawl(_Z13do_crash_dumpv+0x47c) [0x55893b7f70cc]: do_crash_dump() /usr/games/crawl-bcrawl(_Z20crash_signal_handleri+0xae) [0x55893b7eee4e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f01d0a02f20]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xc7) [0x7f01d0a02e97]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x141) [0x7f01d0a04801]: /lib/x86_64-linux-gnu/libc.so.6(+0x89897) [0x7f01d0a4d897]: /lib/x86_64-linux-gnu/libc.so.6(+0x9090a) [0x7f01d0a5490a]: /lib/x86_64-linux-gnu/libc.so.6(cfree+0x75d) [0x7f01d0a5c0ad]: /usr/games/crawl-bcrawl(+0x993c29) [0x55893be2fc29]: /usr/games/crawl-bcrawl(+0x98bc5e) [0x55893be27c5e]: /usr/games/crawl-bcrawl(+0x98ffd8) [0x55893be2bfd8]: /usr/games/crawl-bcrawl(+0x98abdb) [0x55893be26bdb]: /usr/games/crawl-bcrawl(+0x98b492) [0x55893be27492]: /usr/games/crawl-bcrawl(+0x98ba0d) [0x55893be27a0d]: /usr/games/crawl-bcrawl(+0x9936bc) [0x55893be2f6bc]: /usr/games/crawl-bcrawl(+0x9899fd) [0x55893be259fd]: /usr/games/crawl-bcrawl(+0x988d4e) [0x55893be24d4e]: /usr/games/crawl-bcrawl(+0x989b6b) [0x55893be25b6b]: /usr/games/crawl-bcrawl(lua_pcall+0x58) [0x55893be232b8]: /usr/games/crawl-bcrawl(_ZN4CLua6callfnEPKcii+0xca) [0x55893b7da2ca]: CLua::callfn(char const*, int, int) /usr/games/crawl-bcrawl(_ZN14map_lua_marker16notify_dgn_eventERK9dgn_event+0x6c) [0x55893ba61dfc]: map_lua_marker::notify_dgn_event(dgn_event const&) /usr/games/crawl-bcrawl(_ZN20dgn_event_dispatcher10fire_eventERK9dgn_event+0xce) [0x55893b85b0ce]: dgn_event_dispatcher::fire_event(dgn_event const&) /usr/games/crawl-bcrawl(_Z12update_leveli+0xc4) [0x55893bcf50e4]: update_level(int) /usr/games/crawl-bcrawl(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0xcfe) [0x55893b8c32be]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-bcrawl(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x585) [0x55893bc893b5]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-bcrawl(_Z11take_stairs20dungeon_feature_typebbb+0x115) [0x55893bc8c4f5]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-bcrawl(_ZN5Delay6handleEv+0x46) [0x55893b80c286]: Delay::handle() /usr/games/crawl-bcrawl(_Z12handle_delayv+0x36) [0x55893b80d326]: handle_delay() /usr/games/crawl-bcrawl(+0x906db7) [0x55893bda2db7]: /usr/games/crawl-bcrawl(+0x907475) [0x55893bda3475]: /usr/games/crawl-bcrawl(main+0x323) [0x55893b74b7c3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f01d09e5b97]: /usr/games/crawl-bcrawl(_start+0x2a) [0x55893b74befa]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcrawl" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -Irltiles -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcrawl/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 2 Level id: Lair:2 Level build method = , level layout type = corridors, absdepth0 = 9 Level vaults: layout_loops_ring bhauth_shoals_entry_angry_harpies wad_woods_01 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a golden dragon Zin imprisons the golden dragon with walls of pure silver! Your magical effects are unravelling. You feel magically purged. You are no longer corroded. You are confused. You feel invigorated. Your fire giant dissolves into shadows! You feel less invigorated. You feel less confused. Your great orb of eyes dissolves into shadows! Zin releases the golden dragon from its prison. The golden dragon breathes cold at you. The bolt of cold misses you. Okay, then. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - you, p - golden dragon Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Phantom Mirror Press: ? - help, Dir - move target cursor, f/p - golden dragon Aim: a golden dragon (catching its breath, chance to break mirror: 100%) You reflect the golden dragon with the mirror, and the mirror shatters! The golden dragon bites your golden dragon but does no damage. The golden dragon claws your golden dragon but does no damage. The golden dragon tramples your golden dragon! Your golden dragon holds its ground! Your golden dragon bites the golden dragon. Your golden dragon claws the golden dragon. Your golden dragon tramples the golden dragon. The golden dragon is shoved backwards! Your great orb of eyes gazes at the golden dragon. The bolt of energy hits the golden dragon!!! Your golden dragon bites the golden dragon! Your golden dragon claws the golden dragon. Your golden dragon tramples the golden dragon. The golden dragon holds its ground! The golden dragon barely misses your golden dragon. The golden dragon claws your golden dragon! The golden dragon tramples your golden dragon but does no damage. Your great orb of eyes gazes at the golden dragon. Your golden dragon bites the golden dragon! Your golden dragon claws the golden dragon. Your golden dragon tramples the golden dragon but does no damage. Your great orb of eyes dissolves into shadows! The golden dragon closely misses your golden dragon. The golden dragon claws your golden dragon but does no damage. The golden dragon tramples your golden dragon but does no damage. Your golden dragon breathes fire at the golden dragon. The bolt of fire misses the golden dragon. The golden dragon bites your golden dragon!! The golden dragon claws your golden dragon but does no damage. The golden dragon tramples your golden dragon. Your golden dragon holds its ground! Your golden dragon bites the golden dragon! The golden dragon is poisoned. Your golden dragon poisons the golden dragon! Your golden dragon claws the golden dragon but does no damage. Your golden dragon barely misses the golden dragon. Your golden dragon bites the golden dragon! Your golden dragon barely misses the golden dragon. Your golden dragon tramples the golden dragon but does no damage. The golden dragon bites your golden dragon! Your golden dragon is poisoned. The golden dragon poisons your golden dragon! The golden dragon claws your golden dragon but does no damage. The golden dragon tramples your golden dragon but does no damage. Your golden dragon shimmers and vanishes! The golden dragon breathes cold at you. The bolt of cold misses you. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - golden dragon Aim: a golden dragon (severely wounded, poisoned, catching its breath) The iron shot hits the golden dragon!!! You kill the golden dragon! Your Evocations skill increases to level 9! You start resting. A yaktaur captain comes into view. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The yaktaur captain shouts! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you! Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The yaktaur captain shoots a bolt. The bolt completely misses you. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yaktaur captain Aim: a yaktaur captain, wielding a +0 arbalest and quivering 184 bolts The iron shot hits the yaktaur captain!!! The yaktaur captain is almost dead. The yaktaur captain shoots a bolt. The bolt hits you!! The yaktaur captain shoots a bolt. The bolt hits you but does no damage. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain, wielding a +0 arbalest and quivering 182 bolts (almost dead) The iron shot hits the yaktaur captain!!! You kill the yaktaur captain! Your divine stamina fades away. There is a stone staircase leading up here. You start resting. Magic restored. HP restored. You pay a tithe of 9 gold. You now have 2489 gold pieces (gained 82). Things that are here: a +0 arbalest; 182 bolts; a scroll of identify You see here a caustic shrike skeleton. A quicksilver dragon skeleton comes into view. You clear your throat and prepare to recite. "When the law of the land faltered, Zin rose..." The quicksilver dragon skeleton is smitten by the wrath of Zin. The quicksilver dragon skeleton is lightly damaged. You hear a screech! "...from the silver throne, and the fetid masses were..." A caustic shrike comes into view. A storm dragon zombie comes into view. The quicksilver dragon skeleton bites you. The quicksilver dragon skeleton completely misses you. The caustic shrike moves out of view. You sock the quicksilver dragon skeleton! The quicksilver dragon skeleton is lightly damaged. "...struck down. And it was thus that the law was made good." The storm dragon zombie is smitten by the wrath of Zin. The storm dragon zombie is lightly damaged. You finish reciting Ablutions 25:37. The quicksilver dragon skeleton barely misses you. The quicksilver dragon skeleton closely misses you. You thump the quicksilver dragon skeleton! The quicksilver dragon skeleton is moderately damaged. The quicksilver dragon skeleton barely misses you. The quicksilver dragon skeleton closely misses you. The quicksilver dragon skeleton bites you but does no damage. The quicksilver dragon skeleton claws you but does no damage. You sock the quicksilver dragon skeleton! The quicksilver dragon skeleton is moderately damaged. Zin grants you divine stamina. The caustic shrike claws you but does no damage. The caustic shrike completely misses you. The quicksilver dragon skeleton misses you. The quicksilver dragon skeleton closely misses you. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - caustic shrike Aim: a caustic shrike The iron shot hits the caustic shrike!!! The caustic shrike is moderately wounded. You are feeling hungry. The caustic shrike claws you. You are splashed with acid! The caustic shrike claws you. You are splashed with acid. The quicksilver dragon skeleton closely misses you. The quicksilver dragon skeleton claws you but does no damage. The caustic shrike claws you but does no damage. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the quicksilver dragon skeleton! Zin accepts your kill. The caustic shrike is severely wounded. The tentacled monstrosity is moderately wounded. Ka-crash! A tentacled monstrosity comes into view. You hear a deafening roar! You hear a horrible gurgling sound! x3 You hear a shout! You hear a horrible gurgling sound! x2; You hear a screech! You hear a shout! x2; You hear a screech! You hear a shout! You hear a deafening roar! You hear a shout! x4; You hear a screech! The caustic shrike claws you but does no damage. x2 You hear a grinding noise. The caustic shrike misses you. The storm dragon zombie bites you. The storm dragon zombie closely misses you. x2 Casting: Shatter (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The caustic shrike is almost dead. The storm dragon zombie is moderately damaged. The tentacled monstrosity is severely wounded. You kill the cyan ugly thing! Zin accepts your kill. The cyan very ugly thing is severely wounded. x2 The golden dragon simulacrum vapourises! Zin accepts your kill. You kill the necromancer! Ka-crash! 2 very ugly things come into view. You hear a deafening roar! You hear a screech! You hear a shout! You hear a screech! You hear a shout! You hear a horrible gurgling sound! x5 The caustic shrike claws you but does no damage. A quicksilver dragon zombie comes into view. The caustic shrike barely misses you. You hear a grinding noise. A golden dragon comes into view. A cyan very ugly thing comes into view. The storm dragon zombie misses you. The storm dragon zombie closely misses you. The storm dragon zombie misses you. The caustic shrike completely misses you. You hear a deafening roar! Casting: Shatter (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The caustic shrike is almost dead. The storm dragon zombie is heavily damaged. You kill the tentacled monstrosity! The golden dragon is lightly wounded. The cyan very ugly thing is severely wounded. You kill the cyan very ugly thing! Zin accepts your kill. A cyan very ugly thing comes into view. The cyan very ugly thing gurgles horribly! The cyan very ugly thing is heavily wounded. The quicksilver dragon zombie is lightly damaged. You kill the cyan very ugly thing! Zin accepts your kill. The fire dragon is moderately wounded. Ka-crash! You are feeling very hungry. A fire dragon comes into view. Zin warns you: It is a foul glowing shapeshifter. You hear a screech! You hear a shout! You hear a screech! The fire dragon changes into an entropy weaver! The caustic shrike misses you. The storm dragon zombie barely misses you. The storm dragon zombie completely misses you. The storm dragon zombie tramples you but does no damage. The caustic shrike closely misses you. Casting: Shatter (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the caustic shrike! The storm dragon zombie is heavily damaged. The golden dragon is moderately wounded. You kill the cyan very ugly thing! Zin accepts your kill. You kill the cyan very ugly thing! Zin accepts your kill. You can now call upon Zin to create a sanctuary. The quicksilver dragon zombie is lightly damaged. You kill the entropy weaver! Zin accepts your kill. Ka-crash! You are near starving! You hear a shout! You hear two shouts! The storm dragon zombie bites you but does no damage. The storm dragon zombie claws you but does no damage. The storm dragon zombie tramples you but does no damage. You hear a grinding noise. An iron dragon comes into view. An iron dragon skeleton comes into view. The storm dragon zombie misses you. The storm dragon zombie closely misses you. The storm dragon zombie completely misses you. The golden dragon barely misses you. The golden dragon completely misses you. The golden dragon tramples you! You stumble backwards! The iron dragon roars deafeningly! You beat the golden dragon like a drum!!!! The golden dragon is severely wounded. You hear a screech! x2 The storm dragon zombie closely misses you. x2 The storm dragon zombie tramples you but does no damage. The golden dragon breathes fire at you. The bolt of fire misses you. You closely miss the golden dragon. The golden dragon is severely wounded. The storm dragon zombie bites you but does no damage. The storm dragon zombie closely misses you. The storm dragon zombie misses you. The golden dragon bites you! Your divine stamina protects you from poison! The golden dragon completely misses you. The golden dragon tramples you but does no damage. You hit the golden dragon. The golden dragon is severely wounded. A caustic shrike comes into view. The storm dragon zombie bites you but does no damage. The storm dragon zombie claws you but does no damage. The storm dragon zombie tramples you but does no damage. The quicksilver dragon zombie bites you but does no damage. The quicksilver dragon zombie claws you but does no damage. You bludgeon the golden dragon!! The golden dragon is almost dead. The golden dragon bites you but does no damage. The golden dragon completely misses you. The golden dragon misses you. The quicksilver dragon zombie bites you but does no damage. The quicksilver dragon zombie claws you. The storm dragon zombie bites you but does no damage. The storm dragon zombie misses you. The storm dragon zombie tramples you but does no damage. You beat the golden dragon like a drum!!! You kill the golden dragon! The gold dragon scales are intact enough to wear. The quicksilver dragon zombie bites you but does no damage. The quicksilver dragon zombie barely misses you. The storm dragon zombie completely misses you. The storm dragon zombie barely misses you. The storm dragon zombie closely misses you. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. Throwing (i - inventory. (/) - cycle) C - 226 steel javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - iron dragon Aim: an iron dragon (translocational energy) You throw a steel javelin. The steel javelin hits the iron dragon!!! The iron dragon is heavily wounded. You are ready to recite again. You hear a grinding noise. Throwing (i - inventory. (/) - cycle) C - 225 steel javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - caustic shrike, p - iron dragon Aim: a caustic shrike You throw a steel javelin. The steel javelin hits the caustic shrike but does no damage. The caustic shrike completely misses you. A caustic shrike comes into view. x2 The caustic shrike closely misses you. The caustic shrike screeches! x2 The caustic shrike misses you. The caustic shrike closely misses you. The caustic shrike barely misses you. A rune on the stairs sparks and fizzles. You climb upwards. There is a stone staircase leading down here. You are starving! You flatten the caustic shrike like a pancake!!! The caustic shrike is moderately wounded. The caustic shrike misses you. The caustic shrike claws you but does no damage. You bludgeon the caustic shrike!! The caustic shrike is severely wounded. The caustic shrike completely misses you. The caustic shrike misses you. You hit the caustic shrike but do no damage. The caustic shrike is severely wounded. The caustic shrike completely misses you. The caustic shrike misses you. You barely miss the caustic shrike. The caustic shrike is heavily wounded. The caustic shrike completely misses you. The caustic shrike barely misses you. You sock the caustic shrike! The caustic shrike is severely wounded. The caustic shrike claws you! You are splashed with acid. The caustic shrike completely misses you. You hammer the caustic shrike like a gong!!!! You kill the caustic shrike! You're too hungry to rest. You eat one of the 10 rations {!d}. That ration really hit the spot! You see here a caustic shrike corpse. You butcher the caustic shrike corpse. i - a chunk of flesh You see here a caustic shrike skeleton. You start resting. Your magical contamination has completely faded away. Your divine stamina fades away. Unknown command. You start resting. HP restored. Magic restored. Saving game... please wait. Welcome back, Artagas the Ent Archaeologist. Zin says: Spread the light, my child. Press m to set your skill training. Press ? for a list of commands and other information. Items here: " ( ) [[[ Items here: ))) [ a +3 scale mail of positive energy; a +0 bardiche; a +0 dire flail x2 You see here a wand of flame (19). There is a stone staircase leading down here. You climb downwards. Near the exit of the stairs, a rune flashes! You stop descending the stairs. Your surroundings suddenly seem different. A spriggan rider, a spriggan defender, a deep troll and a deep troll shaman come into view. The spriggan defender is wielding a +1 flail of holy wrath. The spriggan rider is wielding a +0 spear and quivering 12 curare-tipped needles. The deep troll shouts! The deep troll shaman shouts! The spriggan defender shouts! The spriggan rider shouts! You hear a shout! The spriggan rider unwields a +0 spear. The spriggan rider wields a +0 blowgun. The spriggan rider shoots a curare-tipped needle. The curare-tipped needle hits you. A deep troll comes into view. A spriggan berserker comes into view. It is wielding a +0 broad axe. A deep troll comes into view. The deep troll moves out of view. The spriggan berserker shouts! Found 135 arrows. Found a stone staircase leading down. A deep troll earth mage comes into view. Press: ? - help, v - describe, . - travel Zin grants you divine stamina. You can no longer call upon Zin to create a sanctuary. The deep troll earth mage shouts! A spriggan defender comes into view. It is wielding a +3 flail of venom and wearing a +1 buckler of reflection. The spriggan rider shoots a curare-tipped needle. The curare-tipped needle completely misses you. The spriggan defender hits you but does no damage. Cast which spell? (? or * to list) The dungeon rumbles! The spriggan defender is almost dead. You kill the deep troll shaman! The troll leather armour is intact enough to wear. The deep troll is severely wounded. You kill the spriggan berserker! The spriggan rider is lightly wounded. The deep troll is heavily wounded. You kill the spriggan defender! The deep troll is almost dead. The deep troll earth mage is severely wounded. Ka-crash! You hear a horrible gurgling sound! You hear a deafening roar! The spriggan defender hits you with a +1 flail of holy wrath! The spriggan rider shoots a curare-tipped needle. The curare-tipped needle hits you. The deep troll earth mage gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you but does no damage. The spriggan defender barely misses you. The spriggan rider shoots a curare-tipped needle. The curare-tipped needle completely misses you. Casting: Shatter (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the spriggan defender! You kill the deep troll! The troll leather armour is intact enough to wear. You kill the deep troll! The spriggan rider is moderately wounded. You kill the deep troll! The troll leather armour is intact enough to wear. You kill the deep troll earth mage! Ka-crash! You are feeling hungry. You hear a horrible gurgling sound! x2; You hear a shout! x2 A great orb of eyes comes into view. The spriggan rider shoots a curare-tipped needle. The curare-tipped needle hits you. Casting: Shatter (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The spriggan rider shoots a curare-tipped needle. The curare-tipped needle completely misses you. Casting: Shatter (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - great orb of eyes Aim: a great orb of eyes The iron shot hits the great orb of eyes!!! The great orb of eyes is almost dead. The great orb of eyes gazes at you. You feel your power leaking away. The spriggan rider shoots a curare-tipped needle. The curare-tipped needle barely misses you. The great orb of eyes gazes at you. The bolt of energy misses you. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - great orb of eyes Aim: a great orb of eyes (almost dead) The iron shot hits the great orb of eyes!!! You kill the great orb of eyes! The spriggan rider shoots a curare-tipped needle. The curare-tipped needle completely misses you. The spriggan rider shoots a curare-tipped needle. The curare-tipped needle hits you. You see here 135 arrows. The spriggan rider unwields a +0 blowgun. The spriggan rider wields a +0 spear. The spriggan rider barely misses you. You sock the spriggan rider! The spriggan rider is heavily wounded. The spriggan rider closely misses you. You barely miss the spriggan rider. The spriggan rider is heavily wounded. The spriggan rider misses you. You barely miss the spriggan rider. The spriggan rider is heavily wounded. The spriggan rider completely misses you. You closely miss the spriggan rider. The spriggan rider is heavily wounded. The spriggan rider closely misses you. You bludgeon the spriggan rider!! You kill the hornet! The spriggan falls from its now dead mount. The spriggan is severely wounded. You miss the spriggan. The spriggan is severely wounded. The spriggan closely misses you. You crush the spriggan like a grape!!!! You kill the spriggan! Items here: ( )) † a +0 spear; a +0 blowgun; 3 curare-tipped needles; a hornet corpse You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. You hear a grinding noise. Your divine stamina fades away. Aiming: Passwall Press: ? - help, Dir - move target cursor This rock feels extremely deep. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Dig Press: ? - help, Shift-Dir - straight line The rock shatters into small pieces. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Dig Press: ? - help, Shift-Dir - straight line Okay, then. Aiming: Passwall Press: ? - help, Dir - move target cursor You begin to meditate on the wall. You continue meditating on the barrier. x3 Magic restored. You continue meditating on the barrier. x2 You finish moving. An ice dragon, a stone giant and a fire giant come into view. The fire giant is wielding a +2 great sword of flaming. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire giant Aim: a fire giant, wielding a +2 great sword of flaming (resting) The iron shot hits the fire giant!!! The fire giant is heavily wounded. The stone giant shouts! You are feeling hungry. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a +2 great sword of flaming (heavily wounded) The iron shot hits the fire giant!!! The fire giant is almost dead. The ice dragon breathes frost at you. You resist. The blast of cold hits you! The fire giant points at you and mumbles some strange words. The fireball explodes! You resist. The fireball engulfs you. You hear a shout! Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire giant Aim: a fire giant, wielding a +2 great sword of flaming (almost dead) The iron shot hits the fire giant!! You kill the fire giant! You hammer the ice dragon like a gong!!! The ice dragon is almost dead. The ice dragon bites you but does no damage. The ice dragon barely misses you. The ice dragon tramples you but does no damage. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice dragon Aim: an ice dragon (almost dead, catching its breath) The iron shot hits the ice dragon!!! You kill the ice dragon! The stone giant throws a large rock. The large rock misses you. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - stone giant Aim: a stone giant, quivering 43 large rocks The iron shot hits the stone giant!!! The stone giant is moderately wounded. The stone giant throws a large rock. The large rock barely misses you. The stone giant throws a large rock. The large rock hits you but does no damage. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant, quivering 41 large rocks (moderately wounded) The iron shot hits the stone giant!!! The stone giant is almost dead. A stone giant is nearby! You crush the stone giant like a grape!!! You kill the stone giant! You start resting. A stone giant comes into view. The stone giant throws a large rock. The large rock hits you but does no damage. The stone giant throws a large rock. The large rock barely misses you. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - stone giant Aim: a stone giant, quivering 38 large rocks The iron shot hits the stone giant!!! The stone giant is severely wounded. The stone giant throws a large rock. The large rock closely misses you. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant, quivering 37 large rocks (severely wounded) The iron shot hits the stone giant!! You kill the stone giant! You start resting. Magic restored. You are feeling very hungry. Things that are here: 37 large rocks; a stone giant corpse There is an open door, spattered with blood here. You use a rune to identify the item. You see here a +0 pair of boots. There is an open door here. Things that are here: a +2 great sword of flaming; a fire giant corpse You see here 41 large rocks. q - 12 potions of curing (gained 1) o - 24 scrolls of remove curse (gained 1) There is an open door, spattered with blood here. You see here a +0 pair of boots. An ettin comes into view. It is wielding a +0 dire flail and a +0 great mace. The ettin shouts in stereo! There is an open door here. The ettin closely misses you. The ettin completely misses you. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ettin Aim: an ettin, wielding a +0 dire flail and a +0 great mace The iron shot hits the ettin!! The ettin is heavily wounded. The ettin hits you but does no damage. x2 You hammer the ettin like a gong!!! You kill the ettin! Your Fighting skill increases to level 22! Things that are here: a +0 dire flail; a +0 great mace; an ettin corpse An ugly thing and a very ugly thing come into view. The green very ugly thing gurgles horribly! You hear a horrible gurgling sound! The green ugly thing moves out of view. A green very ugly thing comes into view. There are monsters nearby! 2 very ugly things come into view. The green very ugly thing gurgles horribly! x3 You hear a horrible gurgling sound! Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - green very ugly thing Aim: a green very ugly thing The iron shot misses the green very ugly thing. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - green very ugly thing Aim: a green very ugly thing The iron shot hits the green very ugly thing!! The green very ugly thing is moderately wounded. You are near starving! The green very ugly thing basks in the mutagenic energy from its kin and changes! You eat one of the 9 rations {!d}. That ration really hit the spot! The green very ugly thing closely misses you. You hit the green very ugly thing but do no damage. The purple very ugly thing basks in the mutagenic energy from its kin and changes! The green very ugly thing basks in the mutagenic energy from its kin and changes! The green very ugly thing tail-slaps you but does no damage. A green very ugly thing comes into view. The green very ugly thing gurgles horribly! You flatten the green very ugly thing like a pancake!!! The green very ugly thing is moderately wounded. The green very ugly thing tail-slaps you!! You hit the green very ugly thing. The green very ugly thing is heavily wounded. Zin grants you divine stamina. The green very ugly thing basks in the mutagenic energy from its kin and changes! The red very ugly thing kicks you but does no damage. You pound the red very ugly thing like an anvil!!! The red very ugly thing is almost dead. You sock the red very ugly thing! You kill the red very ugly thing! Zin accepts your kill. The red very ugly thing barely misses you. You sock the red very ugly thing! The red very ugly thing is moderately wounded. The green very ugly thing trunk-slaps you but does no damage. The red very ugly thing kicks you but does no damage. You crush the red very ugly thing like a grape!!!! You kill the red very ugly thing! Zin accepts your kill. The green ugly thing basks in the mutagenic energy from its kin and changes! The green very ugly thing completely misses you. Training target 10.0 for Evocations reached! Your Evocations skill increases to level 10! You hammer the green very ugly thing like a gong!!! The green very ugly thing is severely wounded. You hear a deafening roar! The green very ugly thing trunk-slaps you but does no damage. You beat the green very ugly thing like a drum!!! You kill the green very ugly thing! Zin accepts your kill. The brown ugly thing completely misses you. You see here a very ugly thing corpse. You sock the green very ugly thing! The green very ugly thing is lightly wounded. The green very ugly thing kicks you but does no damage. You thump the green very ugly thing! The green very ugly thing is moderately wounded. You barely miss the green very ugly thing. The green very ugly thing is moderately wounded. The green very ugly thing kicks you but does no damage. You hammer the green very ugly thing like a gong!!! The green very ugly thing is almost dead. You hear a deafening roar! You closely miss the brown ugly thing. The green very ugly thing kicks you but does no damage. The brown ugly thing bites you but does no damage. You bludgeon the green very ugly thing!! You kill the green very ugly thing! Zin accepts your kill. The brown ugly thing bites you but does no damage. You sock the brown ugly thing! The brown ugly thing is moderately wounded. The brown ugly thing bites you but does no damage. You flatten the brown ugly thing like a pancake!!! The brown ugly thing is almost dead. You pound the green very ugly thing like an anvil!!! The green very ugly thing is severely wounded. The brown ugly thing basks in the mutagenic energy from its kin and changes! You flatten the green very ugly thing like a pancake!!! You kill the green very ugly thing! Zin accepts your kill. The green ugly thing completely misses you. You see here a very ugly thing corpse. You pound the green ugly thing like an anvil!!! You kill the green ugly thing! Zin accepts your kill. No target in view! No target in view! You start resting. HP restored. Magic restored. You see here a very ugly thing corpse. You see here a very ugly thing corpse. You see here a very ugly thing corpse. You see here a very ugly thing corpse. A tentacled monstrosity comes into view. A tentacled monstrosity is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tentacled monstrosity Aim: a tentacled monstrosity The iron shot hits the tentacled monstrosity!!! The tentacled monstrosity is heavily wounded. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tentacled monstrosity Aim: a tentacled monstrosity (heavily wounded) The iron shot hits the tentacled monstrosity!!! The tentacled monstrosity is almost dead. The tentacled monstrosity barely misses you. x2 The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity grabs you. The tentacled monstrosity constricts you. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tentacled monstrosity Aim: a tentacled monstrosity (almost dead, constricting you) The iron shot hits the tentacled monstrosity!! You kill the tentacled monstrosity! Your divine stamina fades away. You use a rune to identify the item. You see here a +0 hand axe. The caustic shrike screeches! The caustic shrike is too close now for your liking. A caustic shrike is nearby! Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - caustic shrike Aim: a caustic shrike The iron shot misses the caustic shrike. The caustic shrike claws you. The acid corrodes you! You are splashed with acid! Zin grants you divine stamina. The caustic shrike completely misses you. The caustic shrike claws you! You are splashed with acid! The caustic shrike misses you. You barely miss the caustic shrike. The caustic shrike claws you but does no damage. x2 You miss the caustic shrike. The caustic shrike misses you. The caustic shrike claws you! You are splashed with acid! You hit the caustic shrike but do no damage. The caustic shrike claws you but does no damage. The caustic shrike completely misses you. You bludgeon the caustic shrike!! The caustic shrike is moderately wounded. The caustic shrike completely misses you. The caustic shrike barely misses you. You beat the caustic shrike like a drum!!! The caustic shrike is heavily wounded. You hear a shout! The caustic shrike claws you! The acid corrodes you! You are splashed with acid! The caustic shrike claws you but does no damage. You flatten the caustic shrike like a pancake!!! The caustic shrike is almost dead. The caustic shrike claws you but does no damage. x2 You miss the caustic shrike. The caustic shrike is almost dead. The caustic shrike claws you! The acid corrodes you! You are splashed with acid. The caustic shrike claws you but does no damage. You hit the caustic shrike but do no damage. The caustic shrike is almost dead. The caustic shrike claws you but does no damage. The caustic shrike misses you. You miss the caustic shrike. The caustic shrike is almost dead. The caustic shrike misses you. The caustic shrike barely misses you. You pound the caustic shrike like an anvil!!! You kill the caustic shrike! A deep elf death mage comes into view. It is wielding a +2 dagger of speed. The deep elf death mage points at you and mumbles some strange words. You feel haunted. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf death mage Aim: a deep elf death mage, wielding a +2 dagger of speed Out of range. Okay, then. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf death mage Aim: a deep elf death mage, wielding a +2 dagger of speed Out of range. Okay, then. The wraith completely misses you. Casting: Bolt of Magma (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf death mage Aim: a deep elf death mage, wielding a +2 dagger of speed The iron shot hits the deep elf death mage!!! The deep elf death mage is severely wounded. The hungry ghost misses you. The wraith closely misses you. The hungry ghost misses you. The wraith hits you but does no damage. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf death mage Aim: a deep elf death mage, wielding a +2 dagger of speed (severely wounded) The iron shot hits the deep elf death mage!!! You kill the deep elf death mage! The hungry ghost disappears in a puff of smoke! The wraith disappears in a puff of smoke! You start resting. Magic restored. You are no longer corroded. Your divine stamina fades away. Unknown command. A sphinx comes into view. A sphinx is nearby! The sphinx shouts! Found a stone staircase leading up. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sphinx Aim: a sphinx The iron shot hits the sphinx!!! The sphinx is heavily wounded. You are feeling hungry. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sphinx Aim: a sphinx (heavily wounded) The iron shot hits the sphinx!! The sphinx is almost dead. The sphinx casts a spell. The sphinx is healed somewhat. Casting: Iron Shot (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sphinx Aim: a sphinx (severely wounded) The iron shot hits the sphinx!! You kill the sphinx! You see here a sphinx corpse. There is a stone staircase leading up here. There is an open door here. i - a scroll of acquirement As you read the scroll of acquirement, it crumbles to dust. Acquire which item? (Press ! for descriptions.) A: +4 giant club "Nyopry" {crush, Int+5 Dex-5 SInv Stlth+} B: +1 hat of Sitotaof {Int+5}; C: ring "Ytoutaat" {Ice rElec} D: Fergh's Papyrus of Blistering Weightlessness E: staff of wizardry; F: phantom mirror; G: 6 rations; H: 1030 gold pieces View which item? (Press ! for selection.) A: +4 giant club "Nyopry" {crush, Int+5 Dex-5 SInv Stlth+} B: +1 hat of Sitotaof {Int+5}; C: ring "Ytoutaat" {Ice rElec} D: Fergh's Papyrus of Blistering Weightlessness E: staff of wizardry; F: phantom mirror; G: 6 rations; H: 1030 gold pieces View which item? (Press ! for selection.) A: +4 giant club "Nyopry" {crush, Int+5 Dex-5 SInv Stlth+} B: +1 hat of Sitotaof {Int+5}; C: ring "Ytoutaat" {Ice rElec} D: Fergh's Papyrus of Blistering Weightlessness E: staff of wizardry; F: phantom mirror; G: 6 rations; H: 1030 gold pieces No such item. View which item? (Press ! for selection.) A: +4 giant club "Nyopry" {crush, Int+5 Dex-5 SInv Stlth+} B: +1 hat of Sitotaof {Int+5}; C: ring "Ytoutaat" {Ice rElec} D: Fergh's Papyrus of Blistering Weightlessness E: staff of wizardry; F: phantom mirror; G: 6 rations; H: 1030 gold pieces View which item? (Press ! for selection.) A: +4 giant club "Nyopry" {crush, Int+5 Dex-5 SInv Stlth+} B: +1 hat of Sitotaof {Int+5}; C: ring "Ytoutaat" {Ice rElec} D: Fergh's Papyrus of Blistering Weightlessness E: staff of wizardry; F: phantom mirror; G: 6 rations; H: 1030 gold pieces View which item? (Press ! for selection.) A: +4 giant club "Nyopry" {crush, Int+5 Dex-5 SInv Stlth+} B: +1 hat of Sitotaof {Int+5}; C: ring "Ytoutaat" {Ice rElec} D: Fergh's Papyrus of Blistering Weightlessness E: staff of wizardry; F: phantom mirror; G: 6 rations; H: 1030 gold pieces Acquire which item? (Press ! for descriptions.) A: +4 giant club "Nyopry" {crush, Int+5 Dex-5 SInv Stlth+} B: +1 hat of Sitotaof {Int+5}; C: ring "Ytoutaat" {Ice rElec} D: Fergh's Papyrus of Blistering Weightlessness E: staff of wizardry; F: phantom mirror; G: 6 rations; H: 1030 gold pieces No such item. Acquire which item? (Press ! for descriptions.) A: +4 giant club "Nyopry" {crush, Int+5 Dex-5 SInv Stlth+} B: +1 hat of Sitotaof {Int+5}; C: ring "Ytoutaat" {Ice rElec} D: Fergh's Papyrus of Blistering Weightlessness E: staff of wizardry; F: phantom mirror; G: 6 rations; H: 1030 gold pieces Acquire the +1 hat of Sitotaof {Int+5}? (y/n) Something appears before you! i - the +1 hat of Sitotaof {Int+5} Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 hat of see invisible. x4 You finish taking off your +2 hat of see invisible. You feel less perceptive. You start putting on your armour. You continue putting on the +1 hat of Sitotaof {Int+5}. x5 You finish putting on the +1 hat of Sitotaof {Int+5}. You feel clever. Search for what [? for help]? sinv Search for what [Enter for "sinv", or ? for help]? ring of see There is an open door here. Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a large open door here. There is a large open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: orange crystal statue There is a stone staircase leading down here. There is an open door, spattered with blood here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Depths here. (Use "xv" to examine it for information about this branch.) There is an open door here. Things that are here: a +0 giant club; a +0 giant spiked club There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Lair here. (Use "xv" to examine it for information about this branch.) You climb downwards. Welcome back to the Lair of Beasts! A rune on the stairs sparks and fizzles. There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: bcrawl-1.39.2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SEARCH_STASHES repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Artagas] Species: Ent Job: Archaeologist HP: 303/303; mods: 0/0 MP: 50/50; mod: 0 Stats: 23 (23) 29 (29) 10 (10) Position: (0, 0) , god: Zin (1), turn_is_over: 0, banished: 0 Runrest: mode: -4 mp: 0 hp: 0 pos: (0, 0) Delayed (2): type: descending_stairs duration: 0 type: travel duration: 1 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 50 | 22 | 15226 | 343/1766 Short Blades | | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/84 Maces & Flails | X | 0 | 0 | 20 | 9864 | 0/1272 Polearms | | 0 | 0 | 0 | 0 | 0/42 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 4 | 707 | 0/353 Dodging | X | 1 | 50 | 13 | 6982 | 977/1130 Stealth | X | 0 | 0 | 3 | 301 | 89/141 Shields | | 0 | 0 | 3 | 688 | 264/283 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 14 | 5045 | 0/883 Conjurations | X | 0 | 0 | 9 | 2250 | 0/550 Hexes | X | 0 | 0 | 4 | 509 | 9/250 Charms | X | 0 | 0 | 4 | 504 | 4/250 Summonings | | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 4 | 707 | 0/353 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 4 | 594 | 0/297 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 26 | 22704 | 0/2312 Poison Magic | | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 16 | 5798 | 0/884 Evocations | X | 0 | 0 | 10 | 3329 | 0/773 Spell bugs: Durations: Attributes: #4: 359032 #12: 6584 #13: 3476 #14: 619 #23: 17576 #24: -577900266 #26: 4 #27: 1216184 #37: 2 #38: 996 #49: 7677 #59: 1 Mutations: negative energy resistance: 3 (innate) poison resistance: 1 (innate) slow metabolism: 1 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +6 great mace of Arrival {speed, rElec MP+9 Str+2 Int+3} eq slot #1, inv slot #11: +2 cloak of magic resistance eq slot #2, inv slot #8: +1 hat of Sitotaof {Int+5} eq slot #7, inv slot #35: ring of Hospitality {+Blink rC+ EV+3 Slay+5 Stlth-} eq slot #8, inv slot #36: +6 ring of protection eq slot #9, inv slot #51: amulet of Naromol {Acrobat rF+ rC+ Dex-2} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..# #....#####..##!............. ##.# ##...#...#.P###...##.....#.# #.# ##...'.>.#..#####..####.#### #.###..#.#...#.#.# #..# #.# #..#.#.#.#####.### #..# #.## ##.#............# #.## ##..# #..P.......#.#### #.# #..## ##.....(....##### #.# ##..P# #.........## #.######.# #.#.## ##.........####.......####..# ###........###.#...##........# ...<...................##.##.## .[............#.##..#########.# .............#####.## ### .##........#P# ### ######...##### ###P# clua stack: dlua stack: point.lua, function point, line 10 lm_fog.lua, function do_fog, line 142 lm_fog.lua, function on_trigger, line 209 lm_trig.lua, function do_trigger, line 264 lm_fog.lua, function do_trigger, line 204 lm_trig.lua, function ?, line 811 lm_trig.lua, function event, line 710 lm_trig.lua, function (null), line 244 (tail call), function , line -1 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (50, 21): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 8 size_min: 2 size_max: 2 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 21 type: turn buildup_turns: 0 sub_type: countdown delay_max: 21 method: dgn_event listener_only: false delay_min: 21 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 1 pow_rolls: 3}}}} Lua marker 1 at (55, 9): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 8 size_min: 2 size_max: 2 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 21 type: turn buildup_turns: 0 sub_type: countdown delay_max: 21 method: dgn_event listener_only: false delay_min: 21 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 1 pow_rolls: 3}}}} Lua marker 2 at (59, 25): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 8 size_min: 2 size_max: 2 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: -116196 type: turn buildup_turns: 0 sub_type: countdown delay_max: 21 method: dgn_event listener_only: false delay_min: 21 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>