Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup bcrawl-1.26.2-1-g3b4e08a2a6 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-bcrawl -name Artagas -rc /dgldir/rcfiles/crawl-bcrawl/Artagas.rc -macro /dgldir/rcfiles/crawl-bcrawl/Artagas.macro -morgue /dgldir/morgue/Artagas/ -webtiles-socket /crawl-master/webserver/sockets/Artagas:2020-07-10.07:56:08.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 29 stack frames. /usr/games/crawl-bcrawl(_Z17write_stack_traceP8_IO_FILEi+0x3b) [0x559f4ce308db]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-bcrawl(_Z13do_crash_dumpv+0x47c) [0x559f4ce38ecc]: do_crash_dump() /usr/games/crawl-bcrawl(_Z20crash_signal_handleri+0xae) [0x559f4ce30c4e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f9fa4673f20]: /usr/games/crawl-bcrawl(_Z20resist_adjust_damagePK5actor9beam_typei+0xc0) [0x559f4ceef810]: resist_adjust_damage(actor const*, beam_type, int) /usr/games/crawl-bcrawl(_Z21mons_adjust_flavouredP7monsterR4boltib+0x58) [0x559f4cdeb298]: mons_adjust_flavoured(monster*, bolt&, int, bool) /usr/games/crawl-bcrawl(_ZN13ranged_attack16handle_phase_hitEv+0x6cd) [0x559f4d21d07d]: ranged_attack::handle_phase_hit() /usr/games/crawl-bcrawl(_ZN13ranged_attack6attackEv+0x1bd) [0x559f4d21d5fd]: ranged_attack::attack() /usr/games/crawl-bcrawl(_ZN4bolt13affect_playerEv+0x229) [0x559f4cdf2da9]: bolt::affect_player() /usr/games/crawl-bcrawl(_ZN4bolt11affect_cellEv+0x26f) [0x559f4cdeeabf]: bolt::affect_cell() /usr/games/crawl-bcrawl(_ZN4bolt7do_fireEv+0x28c) [0x559f4cdef7fc]: bolt::do_fire() /usr/games/crawl-bcrawl(_ZN4bolt4fireEv+0x1108) [0x559f4cdf1958]: bolt::fire() /usr/games/crawl-bcrawl(_Z8throw_itR4boltiP4dist+0x5ec) [0x559f4d329ebc]: throw_it(bolt&, int, dist*) /usr/games/crawl-bcrawl(_Z10fire_thingi+0x4a3) [0x559f4d32af03]: fire_thing(int) /usr/games/crawl-bcrawl(_Z15process_command12command_type+0x24f) [0x559f4d3dfa5f]: process_command(command_type) /usr/games/crawl-bcrawl(+0x51ccaa) [0x559f4d004caa]: /usr/games/crawl-bcrawl(+0x979168) [0x559f4d461168]: /usr/games/crawl-bcrawl(+0x982af2) [0x559f4d46aaf2]: /usr/games/crawl-bcrawl(+0x9795ed) [0x559f4d4615ed]: /usr/games/crawl-bcrawl(+0x97893e) [0x559f4d46093e]: /usr/games/crawl-bcrawl(+0x97975b) [0x559f4d46175b]: /usr/games/crawl-bcrawl(lua_pcall+0x58) [0x559f4d45eea8]: /usr/games/crawl-bcrawl(_ZN4CLua6callfnEPKcii+0xca) [0x559f4ce1c0ba]: CLua::callfn(char const*, int, int) /usr/games/crawl-bcrawl(_Z15process_command12command_type+0x92c) [0x559f4d3e013c]: process_command(command_type) /usr/games/crawl-bcrawl(+0x8f68e4) [0x559f4d3de8e4]: /usr/games/crawl-bcrawl(+0x8f70c5) [0x559f4d3df0c5]: /usr/games/crawl-bcrawl(main+0x323) [0x559f4cd8f293]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f9fa4656b97]: /usr/games/crawl-bcrawl(_start+0x2a) [0x559f4cd8f9ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcrawl" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -Irltiles -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcrawl/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 3 Level id: Swamp:3 Level build method = random_map_for_place, level layout type = swamp, absdepth0 = 17 Level vaults: swamp_icy layout_basic_swamp Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The insubstantial wisp hits you but does no damage. You thump the insubstantial wisp! Your quarterstaff of chaos glows momentarily. The insubstantial wisp is severely damaged. The insubstantial wisp blinks! Bogbrand hits the insubstantial wisp with a +0 dagger of draining! The insubstantial wisp is destroyed! No target in view! The insubstantial wisp is too close now for your liking. An insubstantial wisp is nearby! You closely miss the insubstantial wisp. The insubstantial wisp completely misses you. You closely miss the insubstantial wisp. The insubstantial wisp hits you! Bogbrand hits the insubstantial wisp with a +0 dagger of draining! You hit the insubstantial wisp. The insubstantial wisp is severely damaged. The insubstantial wisp barely misses you. Bogbrand hits the insubstantial wisp with a +0 dagger of draining! The insubstantial wisp thrums sharply. You resist. You are struck by an arc of lightning. Bogbrand is struck by an arc of lightning! You closely miss the insubstantial wisp. The insubstantial wisp is almost destroyed. Bogbrand completely misses the insubstantial wisp. The insubstantial wisp hits you but does no damage. Bogbrand hits the insubstantial wisp with a +0 dagger of draining! The insubstantial wisp is destroyed! No target in view! You start resting. Ancestor HP restored. HP restored. Press: ? - help, v - describe, . - travel Here: Bogbrand the hexer, wielding a +0 dagger of draining (water, friendly) Some deep water. You enter the shallow water. Moving in this stuff is going to be slow. k - 1174 arrows (gained 186) You enter the shallow water. Moving in this stuff is going to be slow. You are feeling hungry. You see here a chain mail. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. You enter the shallow water. Moving in this stuff is going to be slow. A green very ugly thing comes into view. The green very ugly thing gurgles horribly! A green very ugly thing is nearby! You see here a ration {!d}. Bogbrand is recalled. A spriggan rider comes into view. It is wielding a +0 spear. a - a +6 longbow (weapon) Firing (i - inventory. (/) - cycle) k - 1174 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - green very ugly thing Aim: a green very ugly thing You shoot an arrow. The arrow hits the green very ugly thing! The green very ugly thing is lightly wounded. Firing (i - inventory. (/) - cycle) k - 1173 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - green very ugly thing Aim: a green very ugly thing (lightly wounded) You shoot an arrow. The arrow hits the green very ugly thing! The green very ugly thing is moderately wounded. Your +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. b - a +2 quarterstaff of chaos (weapon) Bogbrand hits the green very ugly thing with a +0 dagger of draining. Bogbrand drains the green very ugly thing. The spriggan rider hits you from afar with a +0 spear! You barely miss the green very ugly thing. The green very ugly thing is moderately wounded. The green very ugly thing closely misses you. Bogbrand misses the green very ugly thing. The spriggan rider hits you but does no damage. You sock the green very ugly thing! Your kick misses the green very ugly thing. The green very ugly thing is heavily wounded. The green very ugly thing gores you! Bogbrand hits the green very ugly thing with a +0 dagger of draining. The spriggan rider hits you but does no damage. The green very ugly thing gores Bogbrand. You sock the green very ugly thing! The green very ugly thing is heavily wounded. Bogbrand casts a spell at the green very ugly thing. The green very ugly thing resists with some effort. The spriggan rider completely misses you. The green very ugly thing gores Bogbrand!! Bogbrand closely misses the green very ugly thing. Your ring mail of Hop Odac prevents you from hitting the green very ugly thing. The green very ugly thing is heavily wounded. The spriggan rider hits you but does no damage. The green very ugly thing gores you but does no damage. Bogbrand hits the green very ugly thing with a +0 dagger of draining. The spriggan rider barely misses you. You sock the green very ugly thing! You burn the green very ugly thing. The green very ugly thing is severely wounded. The green very ugly thing gores you. Bogbrand hits the green very ugly thing with a +0 dagger of draining! The spriggan rider hits you but does no damage. The green very ugly thing gores you! You sock the green very ugly thing! Your kick misses the green very ugly thing. The green very ugly thing is almost dead. Bogbrand hits the green very ugly thing but does no damage. Bogbrand drains the green very ugly thing. The spriggan rider hits you but does no damage. The green very ugly thing gores you!! Bogbrand hits the green very ugly thing with a +0 dagger of draining! The green very ugly thing dies! The spriggan rider closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The spriggan rider blocks your attack. x2 The spriggan rider blocks Bogbrand's attack. The spriggan rider hits you but does no damage. Bogbrand hits the spriggan rider with a +0 dagger of draining! Bogbrand drains the spriggan rider. You hit the spriggan rider. Your kick misses the spriggan rider. The spriggan rider is moderately wounded. The spriggan rider hits you with a +0 spear. The spriggan rider blocks Bogbrand's attack. The spriggan rider hits you but does no damage. You closely miss the spriggan rider. Your kick misses the spriggan rider. The spriggan rider is moderately wounded. The spriggan rider blocks Bogbrand's attack. The spriggan rider hits you with a +0 spear. You barely miss the spriggan rider. Your kick misses the spriggan rider. The spriggan rider is moderately wounded. Bogbrand closely misses the spriggan rider. The spriggan rider hits you with a +0 spear! You thump the spriggan rider! The spriggan rider blocks your attack. The spriggan rider is heavily wounded. The spriggan rider blocks Bogbrand's attack. The spriggan rider hits you but does no damage. Bogbrand misses the spriggan rider. The spriggan rider hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Scattershot Press: ? - help, Shift-Dir - straight line, f - spriggan rider Aim: a spriggan rider, wielding a +0 spear and wearing a +0 buckler (heavily wounded, lightly drained) The spriggan rider blocks the burst of metal fragments. The burst of metal fragments hits the spriggan rider! You kill the hornet! The spriggan falls from its now dead mount. The burst of metal fragments hits the spriggan! The spriggan is severely wounded. Bogbrand closely misses the spriggan. The spriggan hits you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. Bogbrand completely misses the spriggan. The spriggan hits Bogbrand but does no damage. The spriggan blocks Bogbrand's attack. The spriggan closely misses Bogbrand. a - a +6 longbow (weapon) Firing (i - inventory. (/) - cycle) k - 1172 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spriggan Aim: a spriggan, wielding a +0 spear and wearing a +0 buckler (severely wounded, lightly drained) You shoot an arrow. Your ancestor moves out of the way. The arrow hits the spriggan! You kill the spriggan! You start resting. Ancestor HP restored. You are feeling very hungry. You start resting. HP restored. You swap places. e - 45 rations {!d} (gained 1) Things that are here: a +0 spear; a +0 buckler; a hornet corpse You enter the shallow water. Moving in this stuff is going to be slow. T - 2 potions of lignification (gained 1) You swap places. A slime creature comes into view. The slime creature quivers. Found a stone staircase leading down. A tyrant leech comes into view. You see here a wand of iceblast (8). There are monsters nearby! Firing (i - inventory. (/) - cycle) k - 1171 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature You shoot an arrow. The arrow hits the slime creature! The slime creature is lightly wounded. Bogbrand gestures at the slime creature while chanting. The slime creature easily resists. Firing (i - inventory. (/) - cycle) k - 1170 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (lightly wounded) You shoot an arrow. The arrow hits the slime creature!! The slime creature is heavily wounded. Bogbrand points at the slime creature and mumbles some strange words. The slime creature easily resists. You see here a wand of iceblast (8). Bogbrand points at the slime creature and mumbles some strange words. The slime creature suddenly stops moving! Your +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. b - a +2 quarterstaff of chaos (weapon) You hit the tyrant leech. The tyrant leech is lightly wounded. Bogbrand casts a spell at the slime creature. The slime creature easily resists. The tyrant leech bites you but does no damage. You thump the tyrant leech! You drain the tyrant leech. Your kick misses the tyrant leech. The tyrant leech is moderately wounded. Bogbrand casts a spell at the slime creature. The slime creature easily resists. The tyrant leech bites you. The tyrant leech draws strength from your injuries! Bogbrand hits the slime creature with a +0 dagger of draining! Bogbrand drains the slime creature. You miss the tyrant leech. You kick the tyrant leech. The tyrant leech is moderately wounded. Bogbrand hits the slime creature with a +0 dagger of draining. Bogbrand drains the slime creature. The tyrant leech bites you but does no damage. You closely miss the tyrant leech. You kick the tyrant leech, but do no damage. The tyrant leech is moderately wounded. Bogbrand gestures at the slime creature while chanting. The slime creature resists with some effort. The tyrant leech bites you but does no damage. You hit the tyrant leech. You freeze the tyrant leech. The tyrant leech is moderately wounded. Bogbrand hits the slime creature with a +0 dagger of draining! Bogbrand drains the slime creature. The slime creature dies! The tyrant leech bites you. The tyrant leech draws strength from your injuries! Bogbrand points at the tyrant leech and mumbles some strange words. The tyrant leech appears confused. You thump the tyrant leech! You kick the tyrant leech! The tyrant leech is heavily wounded. You hit the tyrant leech. You freeze the tyrant leech. The tyrant leech is severely wounded. You sock the tyrant leech! You kick the tyrant leech! You kill the tyrant leech! No target in view! No target in view! You see here a tyrant leech corpse. You butcher the tyrant leech corpse. L - 4 chunks of flesh a - a +6 longbow (weapon) Your +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. b - a +2 quarterstaff of chaos (weapon) U - a wand of iceblast (8) Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 spear; a +0 buckler Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 spear; a +0 buckler You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. The slime creature is too close now for your liking. A slime creature is nearby! A slime creature is nearby! The slime creature quivers. You thump the slime creature! You burn the slime creature. You kick the slime creature! The slime creature is moderately wounded. The slime creature hits you but does no damage. You sock the slime creature! The slime creature is moving more slowly. The slime creature is heavily wounded. The slime creature barely misses you. Bogbrand hits the slime creature with a +0 dagger of draining. Bogbrand drains the slime creature. The slime creature hits you. You sock the slime creature! You feel better. You kick the slime creature. The slime creature is severely wounded. Bogbrand hits the slime creature but does no damage. Bogbrand drains the slime creature. The slime creature completely misses you. You hit the slime creature. The slime creature is severely wounded. The slime creature stops moving altogether! Bogbrand points at the slime creature and mumbles some strange words. Bogbrand casts a spell at the slime creature. The helpless slime creature fails to defend itself. You thump the slime creature! Nothing appears to happen. You kick the slime creature. The slime creature is severely wounded. Bogbrand gestures at the slime creature while chanting. The slime creature resists with some effort. The helpless slime creature fails to defend itself. You sock the slime creature! Nothing appears to happen. You kick the slime creature. The slime creature is almost dead. Bogbrand hits the slime creature with a +0 dagger of draining. The helpless slime creature fails to defend itself. You sock the slime creature! The slime creature is almost dead. Bogbrand gestures at the slime creature while chanting. The slime creature appears confused. Bogbrand hits the slime creature with a +0 dagger of draining! The slime creature dies! No target in view! You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Search for what [Enter for "sword", or ? for help]? arti Search for what [Enter for "arti", or ? for help]? battlea Saving game... please wait. Welcome back, Artagas the Centaur Fire Elementalist. Hepliaklqana says: Your past becomes your present! Press m to set your skill training. Press ? for a list of commands and other information. You swap places. You see here a glowing hat. Z - a glowing hat Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 helmet of see invisible. x4 You finish taking off your +2 helmet of see invisible. You feel less perceptive. You start putting on your armour. You continue putting on your glowing hat. x5 You finish putting on your +2 hat. You start removing your armour. You continue taking off your +2 hat. x4 You finish taking off your +2 hat. You drop a +2 hat. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +2 helmet of see invisible. x4 You finish putting on your +2 helmet of see invisible. You feel perceptive. There is a stone staircase leading down here. Okay, then. Search for what [? for help]? blink Unknown command. You don't have any unidentified items. You climb downwards. A hydra and a bog body come into view. The seven-headed hydra roars! Found four items. There is a stone staircase leading up here. Cast which spell? (? or * to list) You begin infusing your projectiles with flame. a - a +6 longbow (weapon) Firing (i - inventory. (/) - cycle) k - 1169 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - seven-headed hydra Aim: a seven-headed hydra You shoot an arrow. The arrow hits the seven-headed hydra!! The seven-headed hydra is heavily wounded. A vampire mosquito comes into view. Bogbrand hits the seven-headed hydra with a +0 dagger of draining! Bogbrand drains the seven-headed hydra. The vampire mosquito buzzes angrily. You hear an angry buzzing noise. Firing (i - inventory. (/) - cycle) k - 1168 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (severely wounded, lightly drained) You shoot an arrow. The arrow hits the seven-headed hydra!!! You kill the seven-headed hydra! Firing (i - inventory. (/) - cycle) k - 1167 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - bog body Aim: a bog body You shoot an arrow. The bog body resists. The arrow hits the bog body!! The bog body is severely damaged. Firing (i - inventory. (/) - cycle) k - 1166 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (severely damaged) You shoot an arrow. The bog body resists. The arrow hits the bog body! The bog body is almost destroyed. Firing (i - inventory. (/) - cycle) k - 1165 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (almost destroyed) You shoot an arrow. The arrow barely misses the vampire mosquito. The bog body hits Bogbrand! The bog body touches Bogbrand. The bog body freezes Bogbrand. Bogbrand resists. Firing (i - inventory. (/) - cycle) k - 1164 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (water) You shoot an arrow. The arrow hits the vampire mosquito!! You destroy the vampire mosquito! Firing (i - inventory. (/) - cycle) k - 1163 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - bog body Aim: a bog body (almost destroyed) You shoot an arrow. Your ancestor moves out of the way. The arrow completely misses the bog body. The bog body barely misses Bogbrand. The bog body touches Bogbrand. The bog body freezes Bogbrand! Bogbrand resists. Firing (i - inventory. (/) - cycle) k - 1162 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (almost destroyed) You shoot an arrow. Your ancestor moves out of the way. The bog body resists. The arrow hits the bog body! You destroy the bog body! No target in view! You start resting. A vampire mosquito comes into view. Firing (i - inventory. (/) - cycle) k - 1161 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito You shoot an arrow. The arrow hits the vampire mosquito!! The vampire mosquito is almost destroyed. Firing (i - inventory. (/) - cycle) k - 1160 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (almost destroyed) You shoot an arrow. The arrow hits the vampire mosquito!! You destroy the vampire mosquito! No target in view! No target in view! You start resting. Your fiery infusion is running out. You start resting. You are no longer infusing your projectiles with flame. You enter the shallow water. Moving in this stuff is going to be slow. An alligator comes into view. An alligator is nearby! Firing (i - inventory. (/) - cycle) k - 1159 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - alligator Aim: an alligator You shoot an arrow. The arrow hits the alligator! The alligator is lightly wounded. Firing (i - inventory. (/) - cycle) k - 1158 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (lightly wounded) You shoot an arrow. Your ancestor moves out of the way. The arrow hits the alligator! The alligator is heavily wounded. Bogbrand gestures at the alligator while chanting. The alligator easily resists. Firing (i - inventory. (/) - cycle) k - 1157 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (heavily wounded) You shoot an arrow. The arrow hits the alligator! The alligator is heavily wounded. Bogbrand points at the alligator and mumbles some strange words. The alligator easily resists. Casting: Flaming Arrows (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your projectiles with flame. Bogbrand gestures at the alligator while chanting. The alligator easily resists. Firing (i - inventory. (/) - cycle) k - 1156 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (water, heavily wounded) You shoot an arrow. The arrow closely misses the alligator. Bogbrand hits the alligator with a +0 dagger of draining! Bogbrand drains the alligator. Firing (i - inventory. (/) - cycle) k - 1155 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (water, almost dead, lightly drained) You shoot an arrow. Your ancestor moves out of the way. The arrow hits the alligator!! You kill the alligator! No target in view! You start resting. Your fiery infusion is running out. All of the chunks of flesh in your inventory have rotted away. You are no longer infusing your projectiles with flame. A tyrant leech comes into view. A tyrant leech is nearby! Casting: Flaming Arrows (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your projectiles with flame. Firing (i - inventory. (/) - cycle) k - 1154 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - tyrant leech Aim: a tyrant leech You shoot an arrow. The arrow hits the tyrant leech!! The tyrant leech is moderately wounded. Firing (i - inventory. (/) - cycle) k - 1153 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (moderately wounded) You shoot an arrow. The arrow hits the tyrant leech. The tyrant leech is heavily wounded. Firing (i - inventory. (/) - cycle) k - 1152 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (heavily wounded) You shoot an arrow. The arrow misses the tyrant leech. Firing (i - inventory. (/) - cycle) k - 1151 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (water, heavily wounded) You shoot an arrow. The arrow barely misses the tyrant leech. Firing (i - inventory. (/) - cycle) k - 1150 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (water, heavily wounded) You shoot an arrow. The arrow hits the tyrant leech!! The tyrant leech is severely wounded. Bogbrand hits the tyrant leech with a +0 dagger of draining. Bogbrand drains the tyrant leech. Firing (i - inventory. (/) - cycle) k - 1149 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (almost dead, lightly drained) You shoot an arrow. The arrow hits the tyrant leech!! You kill the tyrant leech! Your fiery infusion is running out. You are no longer infusing your projectiles with flame. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. I - 11 scrolls of remove curse (gained 1) A swamp worm comes into view. A swamp worm is nearby! The swamp worm fires a harpoon shot at you. The harpoon shot misses you. You see here 16 gold pieces. Firing (i - inventory. (/) - cycle) k - 1148 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm You shoot an arrow. The arrow hits the swamp worm. The swamp worm is lightly wounded. The swamp worm fires a harpoon shot at you. The harpoon shot hits you but does no damage. Casting: Flaming Arrows (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your projectiles with flame. Bogbrand casts a spell at the swamp worm. The swamp worm resists with significant effort. Firing (i - inventory. (/) - cycle) k - 1147 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (water, lightly wounded) You shoot an arrow. The arrow hits the swamp worm!! The swamp worm is almost dead. Firing (i - inventory. (/) - cycle) k - 1146 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (almost dead) You shoot an arrow. The arrow barely misses the swamp worm. Bogbrand gestures at the swamp worm while chanting. The swamp worm appears confused. Firing (i - inventory. (/) - cycle) k - 1145 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (almost dead, confused) You shoot an arrow. The arrow closely misses the swamp worm. Bogbrand gestures at the swamp worm while chanting. The swamp worm suddenly stops moving! Firing (i - inventory. (/) - cycle) k - 1144 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (almost dead, confused, paralysed) You shoot an arrow. The arrow hits the swamp worm! You kill the swamp worm! Your fiery infusion is running out. You are no longer infusing your projectiles with flame. You now have 1890 gold pieces (gained 16). A swamp drake comes into view. The swamp drake roars! A swamp drake is nearby! Firing (i - inventory. (/) - cycle) k - 1143 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - swamp drake Aim: a swamp drake (water) You shoot an arrow. The arrow hits the swamp drake! The swamp drake is heavily wounded. Firing (i - inventory. (/) - cycle) k - 1142 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp drake Aim: a swamp drake (water, heavily wounded) You shoot an arrow. The arrow hits the swamp drake!! You kill the swamp drake! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1924 gold pieces (gained 34). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. You see here a ring mail. A swamp worm is nearby! Casting: Flaming Arrows (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your projectiles with flame. The swamp worm fires a harpoon shot at you. The harpoon shot hits you but does no damage. Firing (i - inventory. (/) - cycle) k - 1141 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm You shoot an arrow. The arrow closely misses the swamp worm. Firing (i - inventory. (/) - cycle) k - 1140 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (water) You shoot an arrow. The arrow hits the swamp worm!! The swamp worm is almost dead. Firing (i - inventory. (/) - cycle) k - 1139 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (water, almost dead) You shoot an arrow. The arrow closely misses the swamp worm. Firing (i - inventory. (/) - cycle) k - 1138 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (water, almost dead) You shoot an arrow. The arrow hits the swamp worm!! You kill the swamp worm! Your fiery infusion is running out. You are feeling hungry. You are no longer infusing your projectiles with flame. You enter the shallow water. Moving in this stuff is going to be slow. e - 46 rations {!d} (gained 1) A tyrant leech comes into view. Found a stone staircase leading up. A tyrant leech is nearby! A tyrant leech is nearby! Casting: Flaming Arrows (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your projectiles with flame. Firing (i - inventory. (/) - cycle) k - 1137 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - tyrant leech Aim: a tyrant leech (water) You shoot an arrow. The arrow hits the tyrant leech!! The tyrant leech is heavily wounded. Firing (i - inventory. (/) - cycle) k - 1136 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (water, heavily wounded) You shoot an arrow. The arrow hits the tyrant leech. The tyrant leech is heavily wounded. Firing (i - inventory. (/) - cycle) k - 1135 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (water, heavily wounded) You shoot an arrow. The arrow misses the tyrant leech. Firing (i - inventory. (/) - cycle) k - 1134 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (water, heavily wounded) You shoot an arrow. Your ancestor moves out of the way. x2 The arrow barely misses the tyrant leech. Firing (i - inventory. (/) - cycle) k - 1133 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (heavily wounded) You shoot an arrow. The arrow hits the tyrant leech!! The tyrant leech is severely wounded. Bogbrand hits the tyrant leech with a +0 dagger of draining. Firing (i - inventory. (/) - cycle) k - 1132 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (almost dead) You shoot an arrow. The arrow hits the tyrant leech! You kill the tyrant leech! Your fiery infusion is running out. You are no longer infusing your projectiles with flame. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. A swamp worm is nearby! Casting: Flaming Arrows (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your projectiles with flame. Firing (i - inventory. (/) - cycle) k - 1131 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm (water) You shoot an arrow. The arrow hits the swamp worm!! The swamp worm is severely wounded. Firing (i - inventory. (/) - cycle) k - 1130 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (water, severely wounded) You shoot an arrow. The arrow hits the swamp worm!! You kill the swamp worm! Your Armour skill increases to level 7! Your Dodging skill increases to level 7! There are no items here. There are no items here. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Your fiery infusion is running out. J - 2 potions of mutation (gained 1) You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You are no longer infusing your projectiles with flame. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 82 stones. An eight-headed hydra comes into view. Casting: Flaming Arrows (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your projectiles with flame. Firing (i - inventory. (/) - cycle) k - 1129 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - eight-headed hydra Aim: an eight-headed hydra You shoot an arrow. The arrow hits the eight-headed hydra!! The eight-headed hydra is moderately wounded. Firing (i - inventory. (/) - cycle) k - 1128 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (moderately wounded) You shoot an arrow. Your ancestor moves out of the way. The arrow hits the eight-headed hydra!! The eight-headed hydra is severely wounded. Firing (i - inventory. (/) - cycle) k - 1127 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (severely wounded) You shoot an arrow. The arrow hits the eight-headed hydra! The eight-headed hydra is almost dead. A vampire mosquito comes into view. Firing (i - inventory. (/) - cycle) k - 1126 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (thin mist, almost dead) You shoot an arrow. Your ancestor moves out of the way. The arrow hits the eight-headed hydra! You kill the eight-headed hydra! Firing (i - inventory. (/) - cycle) k - 1125 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito You shoot an arrow. The arrow misses the vampire mosquito. Bogbrand points at the vampire mosquito and mumbles some strange words. The vampire mosquito appears confused. A vampire mosquito comes into view. Firing (i - inventory. (/) - cycle) k - 1124 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (confused) You shoot an arrow. The arrow hits the vampire mosquito! The vampire mosquito is heavily damaged. Firing (i - inventory. (/) - cycle) k - 1123 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (heavily damaged, confused) You shoot an arrow. The arrow hits the vampire mosquito! The vampire mosquito is severely damaged. Firing (i - inventory. (/) - cycle) k - 1122 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (severely damaged, confused) You shoot an arrow. The arrow hits the vampire mosquito!! You destroy the vampire mosquito! A vampire mosquito comes into view. Firing (i - inventory. (/) - cycle) k - 1121 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito You shoot an arrow. The arrow barely misses the vampire mosquito. Bogbrand hits the vampire mosquito with a +0 dagger of draining! Firing (i - inventory. (/) - cycle) k - 1120 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (moderately damaged) You shoot an arrow. The arrow hits the vampire mosquito!! You destroy the vampire mosquito! Firing (i - inventory. (/) - cycle) k - 1119 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito You shoot an arrow. The arrow hits the vampire mosquito!! The vampire mosquito is almost destroyed. Firing (i - inventory. (/) - cycle) k - 1118 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (almost destroyed) You shoot an arrow. The arrow hits the vampire mosquito!! You destroy the vampire mosquito! You start resting. Your fiery infusion is running out. You start resting. You are no longer infusing your projectiles with flame. You start resting. You are feeling very hungry. Magic restored. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You see here a vampire mosquito corpse. A swamp worm comes into view. A swamp worm is nearby! Why would you want to do that? You see here a vampire mosquito corpse. You start waiting. The swamp worm is too close now for your liking. The swamp worm fires a harpoon shot at you. The harpoon shot misses Bogbrand. The swamp worm fires a harpoon shot at you. The harpoon shot hits Bogbrand! Firing (i - inventory. (/) - cycle) k - 1117 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm You shoot an arrow. Your ancestor moves out of the way. The arrow hits the swamp worm! The swamp worm is moderately wounded. The swamp worm fires a harpoon shot at you. The harpoon shot hits you but does no damage. Bogbrand points at the swamp worm and mumbles some strange words. The swamp worm suddenly stops moving! Your +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. b - a +2 quarterstaff of chaos (weapon) You enter the shallow water. Moving in this stuff is going to be slow. Bogbrand hits the swamp worm with a +0 dagger of draining. Bogbrand drains the swamp worm. You see here a vampire mosquito corpse. Bogbrand hits the swamp worm with a +0 dagger of draining. Bogbrand drains the swamp worm. Bogbrand hits the swamp worm with a +0 dagger of draining. Bogbrand drains the swamp worm. The swamp worm dies! Found an escape hatch in the ceiling. You enter the shallow water. Moving in this stuff is going to be slow. Found 108 stones. You now have 1951 gold pieces (gained 27). You see here 108 stones. Found a stone staircase leading up. Found a plate armour. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Found a glowing ring mail. You enter the shallow water. Moving in this stuff is going to be slow. The swamp worm completely misses you. You closely miss the swamp worm. The swamp worm bites you but does no damage. You hit the swamp worm. You kick the swamp worm. The swamp worm is lightly wounded. The swamp worm bites you! The swamp worm bites you but does no damage. You sock the swamp worm! Your kick misses the swamp worm. The swamp worm is moderately wounded. The swamp worm closely misses you. Bogbrand hits the swamp worm with a +0 dagger of draining. Bogbrand drains the swamp worm. You sock the swamp worm! The swamp worm is poisoned. The swamp worm is severely wounded. The swamp worm bites you but does no damage. Bogbrand casts a spell at the swamp worm. The swamp worm appears confused. The swamp worm closely misses Bogbrand. Bogbrand hits the swamp worm with a +0 dagger of draining. Bogbrand drains the swamp worm. The swamp worm dies! No target in view! No target in view! A vampire mosquito comes into view. A vampire mosquito is nearby! No reachable target in view! No reachable target in view! Why would you want to do that? Why would you want to do that? You barely miss the vampire mosquito. You kick the vampire mosquito! The vampire mosquito is moderately damaged. The vampire mosquito misses you. The vampire mosquito closely misses you. You barely miss the vampire mosquito. You kick the vampire mosquito! The vampire mosquito is heavily damaged. The vampire mosquito barely misses you. The vampire mosquito bites you but does no damage. Bogbrand gestures at the vampire mosquito while chanting. The vampire mosquito appears confused. You swap places. The vampire mosquito completely misses you. Bogbrand casts a spell at the vampire mosquito. The vampire mosquito appears confused. You hit the vampire mosquito. You freeze the vampire mosquito. You kick the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. No reachable target in view! Bogbrand hits the vampire mosquito with a +0 dagger of draining. The vampire mosquito is destroyed! You enter the shallow water. Moving in this stuff is going to be slow. A swamp drake comes into view. The swamp drake roars! Found a leather armour. A swamp drake is nearby! A swamp worm simulacrum comes into view. You closely miss the swamp drake. You kick the swamp drake. The swamp drake is lightly wounded. The swamp drake breathes noxious fumes at you. The noxious blast engulfs you but does no damage. The swamp drake bites you but does no damage. You barely miss the swamp drake. The swamp drake is lightly wounded. The swamp drake bites you! You are poisoned. You sock the swamp drake! The swamp drake is heavily wounded. You feel sick. Bogbrand hits the swamp drake with a +0 dagger of draining! The swamp drake barely misses you. Bogbrand points at the swamp drake and mumbles some strange words. The swamp drake resists with significant effort. You catch the helpless swamp drake completely off-guard! You sock the swamp drake! You burn the swamp drake. You kill the swamp drake! You feel sick. No target in view! A swamp worm simulacrum is nearby! Okay, then. The swamp worm simulacrum completely misses you. You hit the swamp worm simulacrum. Lightning courses through the swamp worm simulacrum! You kick the swamp worm simulacrum! The swamp worm simulacrum is severely damaged. You feel sick. The swamp worm simulacrum bites you but does no damage. You hit the swamp worm simulacrum. You melt the swamp worm simulacrum. You kick the swamp worm simulacrum. The swamp worm simulacrum is almost destroyed. The swamp worm simulacrum bites you but does no damage. You hit the swamp worm simulacrum. You melt the swamp worm simulacrum. The swamp worm simulacrum vapourises! You feel sick. Really walk into that cloud of freezing vapour? [Y]es or [N]o only, please. Really walk into that cloud of freezing vapour? Okay, then. You swap places. You start resting. You feel sick. x3 You are no longer poisoned. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A spriggan rider comes into view. It is wielding a +0 spear and wearing a +0 buckler of reflection. The spriggan rider shouts! Search for what [Enter for "blink", or ? for help]? glaive Search for what [Enter for "glaive", or ? for help]? halberd A spriggan rider comes into view. It is wielding a +0 spear and wearing a +0 buckler of reflection. Casting: Flaming Arrows (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your projectiles with flame. The spriggan rider shouts! a - a +6 longbow (weapon) The spriggan rider hits you but does no damage. You swap places. Firing (i - inventory. (/) - cycle) k - 1116 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - spriggan rider Aim: a spriggan rider, wielding a +0 spear and wearing a +0 buckler of reflection (water) You shoot an arrow. Your ancestor moves out of the way. The spriggan rider reflects the arrow off its +0 buckler of reflection! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: bcrawl-1.26.2-1-g3b4e08a2a6 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Artagas] Species: Centaur Job: Fire Elementalist HP: 120/120; mods: 0/0 MP: 22/24; mod: 0 Stats: 12 (12) 14 (14) 11 (11) Position: (19, 39), god: Hepliaklqana (25), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 33 | 12 | 4851 | 651/850 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | X | 0 | 0 | 20 | 8294 | 0/1071 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 1 | 33 | 7 | 2409 | 55/673 Dodging | X | 1 | 33 | 7 | 2406 | 52/673 Stealth | X | 0 | 0 | 1 | 151 | 51/200 Shields | | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 6 | 1765 | 0/589 Conjurations | X | 0 | 0 | 1 | 59 | 0/119 Hexes | X | 0 | 0 | 4 | 594 | 0/297 Charms | X | 0 | 0 | 4 | 594 | 0/297 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 7 | 1664 | 0/476 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 9 | 1892 | 0/462 Evocations | X | 0 | 0 | 5 | 891 | 0/357 Spell bugs: Durations: #94: 98 Attributes: #12: 2739 #13: 788 #23: 3157 #24: -1511785911 #27: 147349 #49: 3244 #59: 1 Mutations: hooves: 3 (innate) deformed body: 1 (innate) speed: 2 (innate) tough skin: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +6 longbow eq slot #1, inv slot #11: +2 cloak of magic resistance eq slot #2, inv slot #5: +2 helmet of see invisible eq slot #3, inv slot #6: +0 pair of gloves eq slot #4, inv slot #48: +0 barding eq slot #6, inv slot #39: +5 ring mail of Hop Odac {rElec rPois rF+ Str-4} eq slot #7, inv slot #15: +3 ring of protection eq slot #8, inv slot #9: +2 ring of slaying eq slot #9, inv slot #50: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣≈..≈†≈....≈♣♣ ..≈ ♣♣...≈≈≈♣♣....♣♣♣♣♣≈≈ ♣...≈..♣♣♣♣.≈≈≈♣..... ♣♣≈♣♣.≈♣♣ ♣.≈.♣♣†≈≈.. ♣♣♣≈...♣ ♣♣♣.♣♣≈≈≈.≈ ♣♣≈...♣♣♣♣♣.≈≈≈.≈≈≈. ♣≈≈≈♣♣♣♣≈.≈♣.≈≈....≈ ♣...♣.≈≈..≈≈≈..≈♣♣≈. ♣♣.@≈.≈≈≈.≈≈≈♣♣♣♣♣.≈ ♣........≈≈≈♣ ♣≈♣ ♣§≈R.[♣♣♣...♣ ♣♣♣ ♣.≈i≈♣♣ ♣.§.♣ ≈..i≈≈♣ ♣≈≈≈. ♣♣.≈§≈.♣ ♣♣..≈ ♣♣≈≈≈.♣ ♣≈♣♣ ♣.≈≈≈≈ ≈♣ ♣.≈§≈≈≈ ≈≈ clua stack: [C], function do_commands, line -1 autofight.lua, function attack_fire, line 275 autofight.lua, function attack, line 378 autofight.lua, function (null), line 401 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (6, 29): {{{{ CLASS: FogMachine pow_min: 8 spread_buildup_time: 1 listeners: spread_rate: 30 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 6 type: turn sub_type: tick delay_min: 30 buildup_turns: 0 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 1 pow_rolls: 3}}}} Lua marker 1 at (9, 5): {{{{ CLASS: FogMachine pow_min: 8 spread_buildup_time: 1 listeners: spread_rate: 30 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 8 type: turn sub_type: tick delay_min: 30 buildup_turns: 0 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 1 pow_rolls: 3}}}} Lua marker 2 at (11, 8): {{{{ CLASS: FogMachine pow_min: 8 spread_buildup_time: 1 listeners: spread_rate: 30 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 38 type: turn sub_type: countdown delay_min: 30 buildup_turns: 0 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>