Arnot Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 27, D:1) a +0 club a stone (8, 3, D:1) a +0 hand axe (13, 6, D:1) a +0 dagger (21, 43, D:1) a +0 dagger (23, 2, D:1) a +0 scale mail (28, 3, D:1) a +0 whip (38, -12, D:1) 2 poisoned darts (40, 27, D:1) a +1 dagger of freezing (45, 35, D:1) a +0 ring mail (46, 18, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 1, D:2) 17 stones (9, -19, D:2) a +0 spear (22, -25, D:2) a +0 short sword 2 stones (29, 3, D:2) a +0 club (36, 3, D:2) 17 stones (41, -7, D:2) a staff of poison (43, -1, D:2) a +0 dagger (43, 0, D:2) a +0 whip 5 stones (56, -27, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) the +2 ring mail "Rubuo" {-Tele Will- Int+7} Int: It affects your intelligence (+7). -Tele: It prevents most forms of teleportation. Will: It decreases your willpower. (3, 27, D:3) 17 stones (12, 22, D:3) a +0 whip (13, -1, D:3) 19 stones (18, 21, D:3) a +0 club a +1 dagger of venom a +0 short sword a +0 animal skin a +0 helmet (19, 21, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club (20, 21, D:3) a +0 dagger (38, 22, D:3) a +0 hand axe (47, 7, D:3) a +0 short sword 5 poisoned darts Level 4 of the Dungeon (0, 1, D:4) a +0 short sword (4, -9, D:4) a +0 dagger a +0 hand crossbow 15 bolts (6, -8, D:4) a +0 dagger (7, -7, D:4) a +0 hand axe (still there?) a potion of curing (still there?) (8, -8, D:4) a +0 dagger (still there?) a +0 robe (still there?) (9, -7, D:4) a +0 scale mail