Arnot Level 1 of the Dungeon (0, 0, D:1) a stone (2, -5, D:1) 3 large rocks (2, 0, D:1) a stone (3, -18, D:1) a +0 hunting sling (7, -19, D:1) a +0 club (10, -6, D:1) 7 tomahawks (12, -33, D:1) a +0 dagger (12, -32, D:1) a +0 spear (16, -25, D:1) a +0 robe (16, -4, D:1) 19 stones (21, -42, D:1) 16 stones (21, -25, D:1) 7 javelins (24, -22, D:1) a +0 club (24, -21, D:1) 12 stones (25, -30, D:1) a +0 leather armour (26, -7, D:1) a +0 dagger (30, -30, D:1) 10 sling bullets (31, 3, D:1) a +0 short sword (33, -12, D:1) a +0 club a cursed -1 club (33, 3, D:1) a +0 ring mail (34, 3, D:1) a stone (35, 3, D:1) a stone (36, 10, D:1) a +0 club (40, -18, D:1) a +0 club (40, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -10, D:2) 16 stones (5, -34, D:2) a +0 hand axe (7, -7, D:2) a +0 robe (8, -23, D:2) 4 poisoned tomahawks (9, 9, D:2) a cursed +0 robe (14, 4, D:2) a +0 scythe a +0 robe (18, -4, D:2) a fruit (18, -3, D:2) a fruit (23, -23, D:2) a +0 dagger (24, -24, D:2) a +0 dagger (25, -3, D:2) a fruit (26, -15, D:2) a +0 club (26, -4, D:2) a fruit (32, -13, D:2) 16 arrows (35, -6, D:2) a +0 short sword (38, -4, D:2) a +0 club (48, -5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -18, D:3) a +0 dagger (5, 14, D:3) a +0 club (14, -19, D:3) 14 stones (16, 9, D:3) a +0 club (17, -4, D:3) a +0 mace a +0 dagger (17, -3, D:3) a +0 dagger a +0 robe (23, -14, D:3) a +0 club (28, -11, D:3) 16 stones (28, -4, D:3) a +0 robe (30, -31, D:3) 26 stones (39, -2, D:3) a +0 whip a +4 ring mail Level 4 of the Dungeon [Shop] Zapo's Weapon Shoppe a +0 falchion (36 gold) a +0 club (12 gold) a +0 bardiche (108 gold) a +0 short sword (36 gold) a +0 long sword (42 gold) the +11 great sword "Dico Xue" {slice, *Rage rC+++ Dex-5 Stlth+} (1162 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-5). It renders you almost immune to cold. It may make you go berserk in combat. It makes you more stealthy. 17 poisoned needles (81 gold) (16, -1, D:4) 18 arrows (22, 3, D:4) a +0 giant club (23, -15, D:4) a +0 ring mail (23, 9, D:4) a +0 hunting sling (28, -25, D:4) 13 bolts (30, 4, D:4) a +0 mace (42, -19, D:4) a +0 spear (65, -30, D:4) a +0 leather armour Level 5 of the Dungeon (0, 18, D:5) 21 arrows (5, 7, D:5) a cursed +0 ring mail (12, 20, D:5) a +0 dagger (18, 15, D:5) a +0 leather armour a +0 morningstar a +0 falchion (20, 16, D:5) a +0 dagger a +0 robe (20, 17, D:5) 12 bolts (21, 21, D:5) 13 sling bullets (29, 38, D:5) a +0 dagger a +0 robe (30, 8, D:5) a +0 ring mail (30, 38, D:5) a +0 ring mail a +0 dagger a +0 robe (31, 38, D:5) a +0 trident (32, 28, D:5) a +0 leather armour (34, 8, D:5) 7 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -4, D:6) a +0 giant spiked club (5, 0, D:6) a +0 dagger a +0 robe (8, -1, D:6) a +0 whip a +0 dagger (8, 1, D:6) a +0 whip (9, -1, D:6) a cursed -1 flail (18, -10, D:6) a +0 shortbow (35, -38, D:6) 24 stones (39, -20, D:6) a hornet corpse (43, -6, D:6) a +0 spear (44, -43, D:6) 2 needles of confusion (44, -7, D:6) a +0 flail a +0 halberd Level 7 of the Dungeon (0, 0, D:7) an orc corpse (2, 2, D:7) a leopard gecko corpse (6, 0, D:7) a scroll of teleportation (20, -17, D:7) a +0 hand axe (24, -11, D:7) a +0 rapier (31, -18, D:7) a +0 club (31, 6, D:7) a cursed +0 leather armour (32, -20, D:7) an orc corpse (32, -19, D:7) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (33, -20, D:7) an orc corpse (36, -12, D:7) a +0 scale mail (39, -13, D:7) the +1 robe of Hepliaklqana's Esteem {+Inv rF- rC- Regen+} It makes you vulnerable to fire. It makes you vulnerable to cold. It lets you turn invisible. It increases your rate of regeneration. the Ecumenical Temple