Arnot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 12, D:1) 17 poisoned needles (10, 16, D:1) a +0 animal skin (24, 14, D:1) 13 stones (26, 10, D:1) a +0 short sword (27, 0, D:1) a +0 club (31, 16, D:1) 19 stones (38, -20, D:1) a +0 mace (40, 7, D:1) a +0 club (40, 21, D:1) a +0 dagger (43, 23, D:1) 20 stones (46, -21, D:1) 8 sling bullets (47, -21, D:1) a +0 dagger (47, 26, D:1) a +0 short sword Level 2 of the Dungeon (7, -27, D:2) a +0 dagger (9, -33, D:2) 24 stones (9, -20, D:2) a +1 dagger of freezing (17, -28, D:2) a +0 club a +0 club (24, -27, D:2) a +0 hunting sling (25, -20, D:2) 17 poisoned needles (37, -7, D:2) a +0 club (40, -11, D:2) a +0 dagger (50, 19, D:2) a +0 dagger (51, -11, D:2) a +0 leather armour (52, -16, D:2) an uncursed staff of wizardry (59, -16, D:2) 24 bolts (60, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 16 arrows (1, -1, D:3) a +0 club (3, 10, D:3) a +0 spear (6, 19, D:3) a cursed +0 dagger (23, 1, D:3) a +0 hand axe (25, 3, D:3) a +0 dagger (29, 1, D:3) a +0 hunting sling (33, -5, D:3) a +0 falchion (35, 18, D:3) a stone (37, 10, D:3) a +0 whip (45, -11, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Ymoarr's Antique Armour Shoppe a +0 chain mail (94 gold) a +2 ring mail of fire resistance (441 gold) a cursed +0 leather armour (2 gold) a +0 chain mail (94 gold) a +0 chain mail (94 gold) a +0 cloak (94 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 large shield (94 gold) a +0 chain mail (94 gold) [Shop] Mynkahu's Weapon Shop 14 arrows (30 gold) a +2 scimitar of holy wrath (211 gold) a +0 hand axe (33 gold) 19 sling bullets (104 gold) a +0 dire flail of protection (74 gold) 17 stones (18 gold) the +5 flail of Chance {freeze, rF+ Str+5} (613 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from fire. a +0 rapier (44 gold) 9 stones (9 gold) [Shop] Heruff's Magic Scroll Emporium a scroll of immolation (42 gold) a scroll of teleportation (36 gold) 2 scrolls of noise (24 gold) a scroll of enchant weapon (90 gold) a scroll of remove curse (36 gold) a scroll of noise (12 gold) a scroll of enchant armour (90 gold) [Shop] Rouwkoikk's Jewellery Shop a +2 ring of strength (82 gold) an uncursed ring of protection from magic (275 gold) an uncursed amulet of guardian spirit (330 gold) a cursed amulet of inaccuracy (22 gold) a +3 ring of dexterity (172 gold) an uncursed amulet of rage (440 gold) a cursed ring of teleportation (49 gold) an uncursed ring of fire (275 gold) (0, 0, D:4) a +0 robe a +0 war axe (0, 9, D:4) a cursed -1 leather armour a +0 falchion (11, -4, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 whip (13, -4, D:4) a +0 robe a +0 dagger (16, 3, D:4) a +0 whip (18, -3, D:4) 23 sling bullets (20, -9, D:4) a +0 hand axe (25, 1, D:4) a +0 whip (25, 16, D:4) 18 poisoned needles (28, 20, D:4) a +0 short sword (34, 37, D:4) a +0 leather armour a +0 flail a +0 war axe 3 exploding tomahawks a +0 scale mail (35, 37, D:4) a cursed -3 flail (36, 2, D:4) 13 stones (57, 20, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a cursed -3 short sword (4, 2, D:5) a +0 scale mail (12, -14, D:5) the cursed +0 helmet of Tenacity {rElec rPois Regen+} It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. (18, 33, D:5) a +0 great sword (32, -7, D:5) a +0 giant spiked club (38, 19, D:5) 10 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, 15, D:6) a +0 long sword (7, 8, D:6) a +0 hunting sling (10, 23, D:6) a +0 giant club (10, 25, D:6) a +0 giant club (13, 27, D:6) a +0 dagger (18, 14, D:6) a +0 giant club a +0 rapier (19, 16, D:6) a +0 war axe (29, 20, D:6) a +0 giant spiked club (32, 8, D:6) 9 stones Level 7 of the Dungeon [Shop] Joaboc's Gadget Shoppe a fan of gales (560 gold) a wand of flame (30/48) (224 gold) a fan of gales (560 gold) a sack of spiders (280 gold) a +0 rod of shadows (10/10) (1050 gold) a box of beasts (280 gold) a phial of floods (560 gold) a phantom mirror (420 gold) a fan of gales (560 gold) a -3 iron rod (9/9) (770 gold) a wand of flame (36/48) (266 gold) (0, 0, D:7) a +0 leather armour a +0 short sword a +0 club (1, -1, D:7) a +0 leather armour (1, 0, D:7) a +0 short sword (1, 20, D:7) 16 stones (2, -15, D:7) a +0 dagger a +0 robe (2, 19, D:7) 14 arrows (4, 20, D:7) a +0 trident a +0 chain mail (5, 19, D:7) a +0 flail (5, 20, D:7) a +0 dagger a +0 robe a +0 hand axe (6, 20, D:7) a tomahawk 20 bolts (7, 20, D:7) 3 tomahawks (8, 0, D:7) a +0 club (9, 12, D:7) 13 bolts (10, 0, D:7) a +0 dagger (11, -1, D:7) a +0 ring mail a +0 club (18, 9, D:7) a cursed -1 ring mail (28, 0, D:7) a +0 flail a +0 robe (35, -8, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Ecuimef's Antique Weapon Emporium a +0 whip (65 gold) a +0 dagger (52 gold) a +0 whip (65 gold) a +6 vampiric glaive (1339 gold) a +0 falchion (78 gold) a +0 mace (78 gold) a +2 mace of draining (452 gold) a +1 trident of freezing (345 gold) a +1 falchion of pain (377 gold) a +0 morningstar (104 gold) a +0 war axe (91 gold) (0, 0, D:8) a +0 club (1, -1, D:8) a +0 chain mail a +0 dire flail (1, 0, D:8) a +0 robe a +0 leather armour a +0 dagger a +0 club (10, -26, D:8) 23 bolts (12, -3, D:8) 22 arrows a +0 shortbow (12, -2, D:8) a +0 robe a +0 spear (12, 0, D:8) a +0 robe a +3 halberd (13, -3, D:8) a +0 robe a +2 dagger of venom (13, -2, D:8) an arrow a +0 robe a +0 morningstar a +0 robe of positive energy a +0 morningstar a +0 robe a +0 dagger (13, -1, D:8) a +0 club a +0 robe a +0 dagger (19, -2, D:8) a +0 leather armour (20, 0, D:8) 15 arrows (24, -2, D:8) 20 stones (27, -26, D:8) a +0 mace (36, -5, D:8) a +0 quarterstaff of holy wrath (54, 16, D:8) a wand of slowing (11/48) a wand of slowing (23/48) Level 9 of the Dungeon (7, 13, D:9) a +0 morningstar (8, 13, D:9) a +0 short sword (8, 14, D:9) a +0 ring mail a +0 flail (9, 0, D:9) 15 stones (9, 15, D:9) a +0 dagger (9, 16, D:9) a +0 scale mail (10, 17, D:9) a +0 leather armour (12, 18, D:9) a +0 mace (13, 18, D:9) a +0 dagger (13, 19, D:9) a tomahawk a +0 leather armour a +0 hand axe (14, 18, D:9) a tomahawk (14, 19, D:9) a +0 chain mail a +0 mace a +0 leather armour (16, -6, D:9) a +0 giant club (16, 18, D:9) 2 tomahawks (19, -6, D:9) a cursed -1 dagger (20, -6, D:9) a +0 quarterstaff (24, -6, D:9) a potion of lignification (29, 11, D:9) 25 sling bullets (36, 17, D:9) a sling bullet (38, 18, D:9) a sling bullet (40, 18, D:9) a sling bullet (42, 18, D:9) a +0 chain mail a +0 short sword a cursed -1 short sword a +2 short sword of flaming a +0 quarterstaff a +0 hunting sling 6 sling bullets a +3 leather armour of poison resistance a potion of lignification (44, -4, D:9) a +0 short sword (48, 2, D:9) a +0 chain mail (51, 28, D:9) a +1 halberd of venom (51, 34, D:9) a +0 quarterstaff (57, 21, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (2, 12, D:10) a scroll of random uselessness (3, 10, D:10) a +0 flail (3, 11, D:10) a +4 trident of freezing a +0 ring mail (4, 10, D:10) a +0 flail (5, 11, D:10) a +0 spear (12, -3, D:10) a +0 scimitar (14, 0, D:10) a +0 giant spiked club (18, -1, D:10) a +0 leather armour (18, 0, D:10) a +0 dagger a +0 robe (18, 1, D:10) a +4 short sword of venom (19, 0, D:10) a +0 hand axe a +0 scale mail (23, 1, D:10) a +0 giant club (28, 24, D:10) a +0 robe (30, 14, D:10) a +0 dagger (30, 16, D:10) a +0 club a cursed +0 ring mail a +0 dagger a +0 leather armour (31, 15, D:10) a cursed -3 short sword a +0 ring mail (32, 21, D:10) a +0 club (32, 22, D:10) a +0 dagger (33, -1, D:10) a +0 dagger a +0 cloak of poison resistance a potion of lignification (33, 18, D:10) the +9 whip of Integrity {venom, rC- MR++} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (38, 31, D:10) 9 arrows (41, 26, D:10) 7 curare-tipped needles (41, 31, D:10) a +0 robe a +0 mace (41, 33, D:10) a +0 robe a cursed +1 hand axe a cursed +2 dire flail a +0 robe (42, 31, D:10) a +0 robe a +0 war axe (42, 33, D:10) a +0 robe a +0 mace (43, -3, D:10) a +0 scale mail (55, 14, D:10) a +0 hand axe (55, 15, D:10) a +0 flail (55, 16, D:10) a +0 chain mail 4 javelins a +2 long sword of holy wrath (55, 17, D:10) a +0 glaive (55, 18, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) 14 arrows (4, -30, D:11) a +0 war axe (10, -30, D:11) a +0 dagger (11, -30, D:11) a +0 mace (12, -32, D:11) a +0 trident a cursed +0 chain mail (23, -31, D:11) 15 stones (26, -17, D:11) 26 arrows (40, -25, D:11) a +0 ring mail 13 stones (47, -48, D:11) a +0 dagger a +0 robe (47, -23, D:11) a cursed +0 chain mail (48, -20, D:11) 3 tomahawks of returning a +0 ring mail a +0 hand axe 2 tomahawks a +0 leather armour (48, -19, D:11) a +0 hand axe a +0 ring mail (49, -20, D:11) a +0 mace a +0 leather armour (49, -19, D:11) a +4 dagger of draining a +0 robe (50, -46, D:11) a +0 leather armour (56, -16, D:11) a +0 leather armour (57, -1, D:11) a +0 robe (59, -18, D:11) an uncursed staff of air the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (7, -7, Lair:1) a +0 ring mail (12, 2, Lair:1) 14 stones (12, 18, Lair:1) 23 stones (12, 36, Lair:1) a +0 leather armour (21, 21, Lair:1) 9 bolts (22, 27, Lair:1) a lamp of fire (27, -5, Lair:1) a manual of Crossbows (28, 19, Lair:1) a +0 war axe (33, 38, Lair:1) a +0 robe (37, 40, Lair:1) a +0 ring mail (39, 7, Lair:1) a +0 rapier (46, 5, Lair:1) a +0 falchion (50, 19, Lair:1) 17 stones (55, -4, Lair:1) a +0 flail (60, 8, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 arrows (7, 6, Lair:2) a +2 dagger of electrocution a +0 robe (10, -14, Lair:2) a +0 trident (15, 25, Lair:2) a +0 cloak (18, -25, Lair:2) a +0 leather armour (25, -21, Lair:2) a +2 dagger of venom a +0 blowgun (33, 29, Lair:2) a curare-tipped needle (34, 29, Lair:2) a curare-tipped needle (35, 28, Lair:2) a curare-tipped needle (36, 29, Lair:2) 4 curare-tipped needles a +2 shield of protection (41, 13, Lair:2) 4 needles of confusion (47, -19, Lair:2) a potion of lignification Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 stones (5, 4, Lair:3) 19 stones (7, 4, Lair:3) a wand of lightning (7/15) 2 steel javelins a wand of polymorph (12/24) a +2 antimagic great mace a wand of enslavement (18/24) a wand of confusion (11/48) a +0 chain mail a wand of flame (21/48) a +2 flail of draining a +0 iron rod (14/14) a +1 morningstar of draining a +0 flail a +0 ring mail a wand of polymorph (10/24) a +0 leather armour a +3 ring of evasion a +0 mace (19, 9, Lair:3) 3 poisoned javelins (21, 10, Lair:3) a +0 leather armour (32, 6, Lair:3) 17 poisoned needles (41, 7, Lair:3) 12 bolts a +0 spear (42, 12, Lair:3) 14 stones (45, 20, Lair:3) 23 stones (49, -3, Lair:3) a +0 trident (53, 2, Lair:3) a +0 spear (53, 10, Lair:3) a +0 short sword (55, 7, Lair:3) a +0 trident (59, 17, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 stones (8, 8, Lair:4) 10 poisoned needles (11, 32, Lair:4) a +0 chain mail a +0 great mace of protection (17, 36, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of immolation (6, -12, Lair:5) 21 arrows (6, -8, Lair:5) a scroll of random uselessness (10, 19, Lair:5) a +0 spear (15, -2, Lair:5) a cursed +0 dagger (23, 31, Lair:5) a +0 whip (27, 31, Lair:5) a +0 robe (31, 0, Lair:5) 19 arrows (33, -15, Lair:5) 17 poisoned needles (33, 19, Lair:5) a +2 battleaxe of chopping (36, 6, Lair:5) 17 arrows (37, 27, Lair:5) a scroll of random uselessness (38, 7, Lair:5) a +0 ring mail (39, 4, Lair:5) a +0 blowgun (46, 21, Lair:5) 12 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (1, 1, Lair:6) the cursed +1 ring mail of the Clam {rC+} It protects you from cold. It has a curse placed upon it. a sack of spiders (2, -14, Lair:6) a +2 arbalest of freezing (3, -14, Lair:6) a +0 spear (7, -10, Lair:6) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 buckler (7, -9, Lair:6) a +0 dagger a +0 robe (8, -7, Lair:6) a +0 short sword a +0 robe (8, -6, Lair:6) a +0 rapier a +0 robe (8, 5, Lair:6) 3 large rocks (10, -15, Lair:6) a +0 spear a +0 buckler (10, 3, Lair:6) a +0 dagger a +0 robe (11, -47, Lair:6) a +0 falchion (11, -14, Lair:6) a +0 short sword a +0 robe (12, 1, Lair:6) a +1 short sword of venom a +0 robe (16, 6, Lair:6) a +0 dagger a +0 robe (22, 3, Lair:6) a +0 dagger a +0 robe (32, -29, Lair:6) a +0 rapier a +0 robe (40, -17, Lair:6) a +0 rapier a +0 robe (41, -48, Lair:6) a +0 longbow (50, 4, Lair:6) 7 tomahawks (54, -12, Lair:6) a stone (57, -15, Lair:6) a stone (58, -19, Lair:6) a +0 dagger 20 stones a +0 robe (60, -9, Lair:6) a +0 ring mail of fire resistance (65, -44, Lair:6) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear (0, 2, Shoals:1) a +2 hand axe of freezing a +0 scale mail (1, 4, Shoals:1) a +0 war axe (3, 25, Shoals:1) 16 bolts (4, 11, Shoals:1) the cursed +1 robe "Fimnog" {rPois rF+ rC-} It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. (6, 29, Shoals:1) a cursed +0 trident (8, 11, Shoals:1) a +0 trident 7 tomahawks (9, 10, Shoals:1) a +0 rapier a +0 robe (26, 18, Shoals:1) a +0 trident (30, -10, Shoals:1) a +0 mace (30, -5, Shoals:1) 3 stones (31, -2, Shoals:1) a stone (32, -9, Shoals:1) a stone (32, -6, Shoals:1) a stone (32, -5, Shoals:1) a stone (32, -3, Shoals:1) a stone a cursed -1 hunting sling a +0 spear 16 sling bullets (33, -2, Shoals:1) a +0 chain mail (33, 26, Shoals:1) a +0 spear (34, -13, Shoals:1) a +0 spear (35, -1, Shoals:1) a +0 spear a +0 hunting sling 10 stones (35, 18, Shoals:1) a +0 leather armour (35, 19, Shoals:1) 18 stones (36, 22, Shoals:1) 15 arrows (37, 2, Shoals:1) a +4 trident of protection a +0 robe (38, 2, Shoals:1) a +0 trident (52, -19, Shoals:1) a +0 spear (53, 15, Shoals:1) a +0 leather armour (54, 14, Shoals:1) a +0 cloak (56, 10, Shoals:1) a scroll of immolation Level 2 of the Shoals (2, -7, Shoals:2) 13 arrows (4, 3, Shoals:2) 19 sling bullets (6, 3, Shoals:2) 11 stones (8, 8, Shoals:2) 11 stones (12, 16, Shoals:2) a +0 trident (14, -14, Shoals:2) a scroll of amnesia (17, 9, Shoals:2) a sling bullet (18, -15, Shoals:2) the +5 fustibalus of Objectivity {velocity, Dex+5} Any stone fired from it inflicts extra damage. It affects your dexterity (+5). (18, 19, Shoals:2) a harpy corpse (21, -17, Shoals:2) a +0 mace (21, 6, Shoals:2) a sling bullet (21, 11, Shoals:2) 2 sling bullets (22, -6, Shoals:2) a +1 spear of pain the +5 chain mail of Fun {rF+ Str+2} It affects your strength (+2). It protects you from fire. (22, 4, Shoals:2) a tomahawk (22, 5, Shoals:2) 2 sling bullets (23, -6, Shoals:2) 7 javelins (23, 5, Shoals:2) a sling bullet a tomahawk (24, 5, Shoals:2) 2 tomahawks a +0 spear a +0 hunting sling 19 sling bullets (25, -6, Shoals:2) an arrow a +2 hand axe of chopping a +0 leather armour a javelin (25, 0, Shoals:2) a +0 hand axe a +0 leather armour (26, -13, Shoals:2) 10 poisoned needles (26, -8, Shoals:2) a +0 spear a +0 hunting sling 21 stones (26, -7, Shoals:2) 2 stones a +0 longbow a -3 club 9 arrows (26, -6, Shoals:2) a javelin (26, -2, Shoals:2) a cursed -3 quarterstaff a +0 hunting sling 21 stones a +0 ring mail (27, -8, Shoals:2) a potion of lignification (27, -6, Shoals:2) a javelin (27, -5, Shoals:2) a +0 quarterstaff a +0 hunting sling 19 stones (27, 5, Shoals:2) a +0 spear a +0 hunting sling 21 sling bullets (28, -19, Shoals:2) a +0 trident a tomahawk (28, -6, Shoals:2) a javelin (28, 2, Shoals:2) 2 sling bullets (28, 3, Shoals:2) a tomahawk (28, 4, Shoals:2) 3 tomahawks (28, 5, Shoals:2) a +0 trident 4 tomahawks (29, 0, Shoals:2) a +0 quarterstaff a +0 hunting sling 16 sling bullets (29, 2, Shoals:2) a +0 trident (29, 3, Shoals:2) a +0 hand axe a +0 leather armour (29, 5, Shoals:2) a +0 spear (31, -20, Shoals:2) a tomahawk (32, -20, Shoals:2) a tomahawk (34, -23, Shoals:2) a +0 spear a +0 hunting sling (34, -21, Shoals:2) a tomahawk (34, -15, Shoals:2) a +0 longbow of flaming (37, -23, Shoals:2) a +2 antimagic trident a +0 robe Level 3 of the Shoals [Shop] Ruetruag's Book Shop a book of Dreams (825 gold) Ahur's Compendium of the Congealing Blaze (495 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Inner Flame Hexes/Fire 3 e - Fireball Conjuration/Fire 5 f - Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. a book of Transfigurations (605 gold) a book of Misfortune (220 gold) the Almanac of Clay and the Frostbite (724 gold) Spells Type Level a - Sandblast Earth 1 b - Ozocubu's Armour Charms/Ice 3 c - Summon Ice Beast Ice/Summoning 4 d - Simulacrum Ice/Necromancy 6 e - Ozocubu's Refrigeration Ice 6 Trog disapproves of the use of such an item. a book of Annihilations (1214 gold) a book of Power (495 gold) a manual of Slings (1214 gold) a book of the Earth (715 gold) (0, 0, Shoals:3) 16 stones (5, -11, Shoals:3) an uncursed staff of death (8, 10, Shoals:3) a stone a sling bullet (9, 10, Shoals:3) a sling bullet (10, 6, Shoals:3) 3 stones (10, 7, Shoals:3) a stone (10, 8, Shoals:3) a stone (12, 3, Shoals:3) a +0 trident a +0 leather armour a merfolk corpse (24, 4, Shoals:3) the guardian serpent corpse of Aizul