Arnot Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -4, D:1) a +0 dagger (7, 2, D:1) a stone (10, -1, D:1) a +0 dagger (13, 0, D:1) 7 exploding tomahawks (14, 4, D:1) 6 tomahawks (17, -14, D:1) a +0 club (17, 2, D:1) 35 bolts (19, -4, D:1) 13 stones (21, -4, D:1) a +0 hand axe (21, 4, D:1) 22 stones (23, 5, D:1) a +0 spear (30, -9, D:1) a +0 dagger (38, -11, D:1) a +0 club (44, 20, D:1) 13 poisoned needles Level 2 of the Dungeon (3, 14, D:2) a +0 robe (12, 14, D:2) a stone (13, 14, D:2) a stone (14, 15, D:2) a stone (15, 15, D:2) a stone (17, 38, D:2) a +0 club (18, 15, D:2) a +0 dagger (28, 29, D:2) 23 stones a +0 hunting sling (29, 15, D:2) a +0 robe (30, 32, D:2) a stone (37, 2, D:2) 21 stones (37, 26, D:2) a +0 dagger (40, 34, D:2) a +0 club (45, 32, D:2) 23 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -3, D:3) a +0 buckler (6, -12, D:3) a +0 whip (15, 2, D:3) a +0 robe (21, 21, D:3) a potion of degeneration (27, 14, D:3) 20 bolts (30, 4, D:3) 5 tomahawks a +0 dagger (30, 5, D:3) a +0 flail (31, 3, D:3) a +0 ring mail (32, 18, D:3) a +0 trident (33, -13, D:3) a +0 whip (40, -1, D:3) a tomahawk (42, -1, D:3) a tomahawk (43, 10, D:3) 18 sling bullets (44, -1, D:3) a +0 club a +0 ring mail (46, -17, D:3) a +0 club (47, -16, D:3) 6 stones (47, -15, D:3) a +0 dagger (48, -8, D:3) 13 stones (48, 2, D:3) a +0 flail (48, 3, D:3) a +0 spear (49, -14, D:3) a stone (49, -12, D:3) 6 stones a +0 dagger of speed a +0 hunting sling (49, 2, D:3) a throwing net (49, 3, D:3) a +0 spear a cursed -1 short sword (49, 6, D:3) a throwing net Level 4 of the Dungeon (12, -16, D:4) a +0 leather armour (29, -23, D:4) a potion of degeneration (31, 5, D:4) 16 bolts (32, 9, D:4) a +0 spear (34, -17, D:4) a +0 whip a +0 club (34, -15, D:4) a +0 club (34, 6, D:4) a scroll of immolation (37, -19, D:4) a +0 long sword (41, 1, D:4) a +0 mace (49, -25, D:4) a +0 flail a +0 whip a +0 club a +0 leather armour Level 5 of the Dungeon (3, -23, D:5) a potion of degeneration (8, -20, D:5) 17 stones (13, -14, D:5) a +0 dagger (13, -2, D:5) a +0 giant club (16, -17, D:5) a +0 trident (27, -4, D:5) a +0 flail a +0 flail (27, -3, D:5) a +0 spear (28, -3, D:5) a +2 spear of flaming a +0 scale mail (30, -7, D:5) a +0 robe (31, -7, D:5) 15 arrows (34, -30, D:5) a +0 ring mail (38, -33, D:5) 8 needles of paralysis (38, -16, D:5) a +0 halberd (38, -15, D:5) a +0 scale mail a +0 spear (38, -14, D:5) a +0 club (38, -13, D:5) a +0 whip (48, -18, D:5) a +0 mace Level 6 of the Dungeon (0, 6, D:6) a +0 halberd (4, -11, D:6) a +0 robe (9, 22, D:6) 5 arrows a +0 flail of protection (10, 22, D:6) a +0 spear a +0 whip (10, 23, D:6) an arrow a +0 flail of holy wrath a +0 scale mail a +3 trident of venom (10, 24, D:6) 6 arrows a +0 shortbow (15, -2, D:6) 12 stones (15, 23, D:6) a +0 leather armour (17, 32, D:6) a cursed -3 dagger a +0 robe (18, -9, D:6) a +0 dagger (18, 32, D:6) a +0 flail a +0 chain mail a +0 chain mail a +0 mace (31, -16, D:6) a +0 spear (32, -16, D:6) a +0 spear (33, -16, D:6) a +2 spear of freezing (38, 13, D:6) a +2 cloak (44, 38, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (0, 20, D:7) a +0 leather armour of fire resistance a +0 flail (1, -34, D:7) a +0 dagger (1, -16, D:7) a +0 whip of distortion (1, 20, D:7) a +0 chain mail a +0 falchion a +0 war axe (5, -24, D:7) a +0 short sword a +0 chain mail (6, -26, D:7) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 buckler (7, -24, D:7) a +0 leather armour a +0 war axe a +0 robe (8, -4, D:7) a +0 leather armour (13, -14, D:7) 9 poisoned needles (18, -1, D:7) 14 arrows (22, -31, D:7) a +0 giant club (30, -34, D:7) a +0 giant spiked club (32, -26, D:7) a +0 mace (33, -25, D:7) a +3 mace (33, -7, D:7) a +0 scale mail (33, -6, D:7) a +0 dagger a +0 robe (33, -5, D:7) a +0 whip (34, -26, D:7) a +0 mace (35, -25, D:7) a +0 mace (36, -25, D:7) a cursed +0 mace (36, 7, D:7) the +3 leather armour of Momim {rF+++ Regen+ MP-9 Str-3} It affects your strength (-3). It renders you almost immune to fire. It affects your magic capacity (-9). It increases your rate of regeneration. (37, -24, D:7) a +0 mace (39, -25, D:7) a +0 mace (39, -24, D:7) a +1 cloak a +2 quarterstaff of chaos a +0 mace (39, -23, D:7) a +1 mace of draining (40, -25, D:7) a +0 mace (40, -24, D:7) a +0 mace (40, -23, D:7) a +0 mace (41, -25, D:7) a +0 mace (41, -23, D:7) a +0 mace (41, -9, D:7) a +0 pair of boots (64, 21, D:7) 13 stones Level 8 of the Dungeon [Shop] Gede's Weapon Shoppe the +5 quarterstaff "Tylestyo" {flame, rF+ rC+ Int+3} (773 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from fire. It protects you from cold. a +0 falchion (39 gold) a +0 scimitar (52 gold) the +5 shortbow "Jepnuah" {flame, MR+ Int+4} (668 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 hand crossbow (45 gold) a +2 quarterstaff of protection (218 gold) a +0 short sword (39 gold) a +0 hand axe (39 gold) a +0 spear (39 gold) (0, 0, D:8) a +0 scale mail (1, 26, D:8) 11 stones (2, 13, D:8) an uncursed staff of conjuration (5, 5, D:8) a cursed -2 club (5, 13, D:8) a +0 helmet (7, 8, D:8) a +2 scimitar of flaming a +0 robe (11, -12, D:8) a +0 flail (11, -11, D:8) a stone (12, -15, D:8) a +0 dagger (12, -13, D:8) 8 stones (13, -14, D:8) a +0 whip a +0 leather armour (13, -13, D:8) a +0 leather armour a +0 club a +0 plate armour a +0 trident (13, -12, D:8) a +0 scale mail a +0 club (15, -4, D:8) 17 stones (18, -15, D:8) 2 arrows (19, -14, D:8) an arrow (20, -15, D:8) an arrow (20, -13, D:8) an arrow (20, 16, D:8) a +0 hand axe (21, -13, D:8) 2 arrows (21, 19, D:8) a +0 trident a +0 plate armour (22, -13, D:8) an arrow (22, 17, D:8) a +0 morningstar of holy wrath (23, 0, D:8) a +0 arbalest (25, -12, D:8) a +0 shortbow 10 arrows (26, -15, D:8) an uncursed staff of earth (32, 0, D:8) a +0 chain mail (33, 0, D:8) a +0 dagger a +0 robe (34, 0, D:8) a +2 dagger of speed a +0 robe (35, -2, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 20 stones (9, -7, D:9) a +0 dagger (11, -12, D:9) 14 stones (17, 4, D:9) a +1 mace a +0 robe a +0 long sword a +0 robe (18, 3, D:9) a +0 long sword a +0 robe a +1 hand axe of freezing a +0 robe (18, 4, D:9) a +0 hand axe a +0 robe (20, -19, D:9) a scroll of immolation (22, -11, D:9) a stone (23, -14, D:9) 9 bolts (23, -12, D:9) a stone (24, -13, D:9) a stone (25, -14, D:9) a stone (27, -5, D:9) a +0 ring mail (28, -13, D:9) a +0 mace a potion of lignification (28, -1, D:9) a +0 chain mail (30, -2, D:9) a +0 war axe (31, -4, D:9) a +0 spear a +0 club (32, -4, D:9) a +2 flail of crushing (32, -3, D:9) a +1 mace of holy wrath a +0 leather armour (32, -2, D:9) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (32, -1, D:9) a +0 giant club a cursed -3 falchion a +0 leather armour (32, 1, D:9) a +0 dagger a +0 robe (33, -6, D:9) 13 bolts (33, 12, D:9) a +0 short sword (35, 12, D:9) a +0 dagger a +0 robe (36, 9, D:9) a +0 chain mail (39, -8, D:9) a +3 short sword a +0 robe (43, -10, D:9) a +0 scale mail (46, -13, D:9) a +0 dagger (48, -15, D:9) a +0 giant spiked club (51, 13, D:9) a +0 giant spiked club (52, 12, D:9) a throwing net (55, -8, D:9) 28 bolts (55, -2, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of random uselessness (6, 43, Lair:1) a +0 hat of spirit shield (10, 47, Lair:1) a +0 quarterstaff (11, 37, Lair:1) a cursed +0 chain mail (18, 31, Lair:1) the +10 scythe "Tott" {slice, rF+ rN+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. (27, 24, Lair:1) 8 curare-tipped needles (30, 26, Lair:1) 23 stones (45, 26, Lair:1) a +0 chain mail (45, 50, Lair:1) 24 stones (71, 7, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (4, -23, Lair:2) 25 stones (6, -1, Lair:2) a +0 battleaxe (6, 17, Lair:2) 20 stones (13, 6, Lair:2) a +0 club (14, 15, Lair:2) 18 stones (16, 6, Lair:2) a +0 cloak (39, -4, Lair:2) a +0 leather armour (42, 2, Lair:2) a +0 arbalest (44, -6, Lair:2) a +0 robe (53, -14, Lair:2) a +0 pair of gloves (55, -19, Lair:2) 23 arrows Level 3 of the Lair of Beasts (2, 17, Lair:3) 22 stones (15, -24, Lair:3) 20 arrows (16, -3, Lair:3) 15 stones (19, -6, Lair:3) a +2 scale mail of fire resistance (26, 8, Lair:3) 6 tomahawks (27, -20, Lair:3) a +0 leather armour (36, 4, Lair:3) a +0 flail (39, 1, Lair:3) a +0 quarterstaff (39, 3, Lair:3) a potion of mutation (47, 13, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (3, 7, Lair:4) a +0 leather armour (8, -2, Lair:4) a +0 mace (8, 12, Lair:4) a rime drake corpse (9, -1, Lair:4) a crocodile corpse (skeletalised by now) (9, 11, Lair:4) a black mamba corpse (13, 9, Lair:4) a water moccasin corpse (13, 15, Lair:4) 17 bolts (34, 23, Lair:4) 12 gold pieces (40, 21, Lair:4) a wand of flame (19/48) (41, 16, Lair:4) a scroll of remove curse