Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 4959121666262885234 42 Armakuni the Trooper (level 3, 0/51 HPs) Began as a Naga Warper on Mar 28, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:28 (957 turns). Armakuni the Trooper (Naga Warper) Turns: 957, Time: 00:02:28 Health: 0/51 AC: 21 Str: 13 XL: 3 Next: 54% Magic: 6/6 EV: 1 Int: 13 God: Gold: 27 SH: 0 Dex: 12 Spells: 6/6 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (barding unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, (AC +1), large, see invisible, (deformed body), (poison resistance), (spit poison 1), (naga tail 1) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles c - 4 darts of disjunction (quivered) d - 8 poisoned darts Armour b - a +0 leather armour (melded) Scrolls b - 3 scrolls of blinking c - a scroll of amnesia {unknown} Potions f - a potion of curing {unknown} Skills: + Level 3.6 Fighting - Level 2.0 Long Blades + Level 1.3 Throwing - Level 0.8 Armour - Level 1.5 Dodging - Level 2.0 Spellcasting - Level 3.0 Translocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 18% N/A 8% 1 Blink Tloc 18% N/A 11% 2 Lesser Beckoning Tloc 18% N/A 11% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 22% 3 Teleport Other Tloc 9% N/A 22% 3 Vhi's Electric Charge Tloc/Air 10% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((Your serpentine skin is tough. (AC +1))) You have supernaturally acute vision. (SInv) (Armour fits poorly on your strangely shaped body.) (You are resistant to poisons. (rPois)) (You can spit poison.) (Your snake-like lower body moves slowly.) Message History The jackal completely misses you. The jackal bites you but does no damage. The jackal barely misses you. You climb upwards. There is a stone staircase leading down here. You hit the jackal. The jackal is lightly wounded. The jackal misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... #..#.# #..#.# ########..#.# #.........#.# #.######.##.# #.# ##.##.# #.# #.....## #####†# #.....h# ......# #.####♣# ####### #.# #.# #.# #.# #.# #.# #.# #÷# #.# #.# #### #.# #.### ...########.# #...# ##....†.....####.#.# You could see a jackal. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 endoplasms (D:1) 5 hobgoblins (D:1) 8 jackals A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 goblins (D:2) A kobold (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Armakuni the Naga Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 161 | D:1 | Reached XP level 2. HP: 16/27 MP: 5/5 341 | D:1 | Reached XP level 3. HP: 34/34 MP: 6/6 411 | D:1 | Reached skill level 1 in Throwing 477 | D:1 | Found Kuajureq's General Store. 955 | D:1 | HP: 1/34 [jackal (1)] 957 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, serial_shops, nicolae_shop_cornered_store, grunt_decor_one_mirror, nicolae_grassy_gnolls D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.6 Throwing | 1 | 1.3 Long Blades | | 2.0 Armour | | 0.8 Dodging | | 1.5 Spellcasting | | 2.0 Translocations | | 3.0 Action || total ---------------------------++------- Attack: Normal || 127 Melee: Falchion || 127 Throw: Dart || 1 Drink: Lignification || 1 Stab: Sleeping || 1 Armour: Leather armour || 127 None || 2 Dodge: Dodged || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1225 | 1203 | 22 | 60 | 745 | 2 | 612.5 | Dungeon | 1225 | 1203 | 22 | 60 | 745 | 2 | 612.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1162 daAuts D:2: 63 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+