Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 3, D:1) a +0 dagger (14, 2, D:1) a +0 club (14, 7, D:1) a +0 whip (17, 5, D:1) 5 stones (19, 17, D:1) a +0 dagger (24, 19, D:1) a +0 dagger (29, 12, D:1) a +0 dagger (38, -2, D:1) a +0 dagger (40, 15, D:1) a +0 spear (48, -9, D:1) a +0 scale mail (52, -20, D:1) a +0 whip (52, -15, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -12, D:2) 7 stones (10, 19, D:2) a +0 short sword (25, -34, D:2) a +0 dagger a +0 chain mail (45, -15, D:2) a +0 whip (49, 22, D:2) a +0 club a +0 whip a +0 club (59, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a +0 sling (7, -9, D:3) a +0 club (7, -7, D:3) 4 stones a +0 dagger (7, -5, D:3) a +0 dagger (7, -4, D:3) a +0 flail (7, -2, D:3) a +0 club a +0 animal skin a +0 helmet (7, -1, D:3) a +0 dagger (8, -2, D:3) a +0 whip a +0 sling 3 stones (9, 5, D:3) 2 stones (10, -9, D:3) a +1 dagger of draining (19, 11, D:3) a +0 quarterstaff (25, 7, D:3) 5 stones (35, 3, D:3) a +0 hand axe (36, -12, D:3) a +1 short sword of venom Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (0, 1, D:4) a +0 hammer (0, 2, D:4) a +0 hammer (1, -7, D:4) a +0 hammer (1, -2, D:4) a +0 hammer (1, -1, D:4) a +3 quarterstaff of chaos (1, 0, D:4) a +0 hammer (1, 1, D:4) a +0 hammer (2, -7, D:4) a +0 hammer (2, -6, D:4) a +0 hammer (2, -4, D:4) a +0 hammer (2, -3, D:4) a +0 hammer (2, 0, D:4) a +0 hammer (2, 1, D:4) a +0 hammer (2, 2, D:4) a +0 hammer (3, -9, D:4) a +0 hammer (3, -7, D:4) a +0 hammer (3, -5, D:4) a +0 hammer (5, -19, D:4) a +0 trident (8, -12, D:4) 2 stones (9, -27, D:4) a +0 club (21, -5, D:4) a +0 robe (29, -4, D:4) a +0 dagger (30, -5, D:4) a +0 short sword a +0 leather armour (30, -4, D:4) a +0 club (36, 15, D:4) a +0 short sword 2 stones (39, 22, D:4) a +0 hand axe a +0 ring mail (42, -16, D:4) a +0 club (42, 20, D:4) a +0 club a +0 hand axe a +0 hand axe a +0 scale mail a +0 whip a +0 chain mail (43, -16, D:4) a +0 whip (44, -17, D:4) a +0 glaive a +0 chain mail (45, -17, D:4) a +0 spear (50, -33, D:4) a +0 leather armour (50, -10, D:4) a +0 leather armour (61, 17, D:4) a +0 dagger Level 5 of the Dungeon (10, 25, D:5) a +0 giant club (11, 9, D:5) a +0 leather armour a +1 hand axe of freezing a +0 robe a +0 dagger (12, 10, D:5) a +0 dagger a +0 ring mail a +0 dagger (14, 9, D:5) 4 stones (18, 19, D:5) a +0 club a +0 leather armour (20, 33, D:5) a +0 robe (26, 3, D:5) a +0 shortbow (39, 36, D:5) 4 stones (43, 19, D:5) a +0 scale mail (49, 49, D:5) a +0 buckler Level 6 of the Dungeon [Shop] Laohiz's Mayhem Merchandise a book of Fire (384 gold) a +0 war axe (42 gold) the Unrestrained Analects (528 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (854 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the Unrestrained Analects (528 gold) the +1 great mace "Dragonbane" {flame, Str+2} (334 gold) Str+2: It affects your strength (+2). (1, -6, D:6) 4 poisoned darts (6, 3, D:6) 4 stones (14, -13, D:6) a +0 spear (15, -13, D:6) a +0 leather armour (15, -12, D:6) a +0 whip (16, -14, D:6) a +0 whip a +0 robe a +0 flail (31, 12, D:6) a +0 spear (45, 10, D:6) 5 stones (49, -21, D:6) a +0 club 5 stones (50, -21, D:6) a +0 whip 8 poisoned darts (51, -23, D:6) a +0 club 4 stones (51, -22, D:6) a +0 short sword a +0 whip (51, -21, D:6) a +0 dagger 5 stones a +0 dagger 4 poisoned darts (52, 7, D:6) a +0 robe Level 7 of the Dungeon [Shop] Zoaphee's Armour Shop a +1 ring mail of poison resistance (169 gold) a +5 chain mail of ponderousness (84 gold) a +1 helmet of intelligence (214 gold) a +1 plate armour of cold resistance (455 gold) a +1 ring mail of positive energy (169 gold) the +0 robe of the Slightly Bent {rElec rF+ rCorr Str-2} (300 gold) Str-2: It affects your strength (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +2 leather armour of Qeuguc {rF+} (338 gold) rF+: It protects you from fire. [Shop] Weibbe's Distillery a potion of haste (120 gold) a potion of curing (36 gold) a potion of resistance (120 gold) a potion of mutation (96 gold) (0, 0, D:7) 7 stones (4, 15, D:7) a +0 helmet (8, -10, D:7) a +0 robe (10, 15, D:7) a +0 ring mail (11, 24, D:7) a +0 flail (18, 37, D:7) a +0 scale mail (26, 35, D:7) 5 stones (30, 4, D:7) a +0 leather armour (33, 4, D:7) a +0 falchion (40, 26, D:7) a +0 dagger a +0 robe a +0 dagger (41, 26, D:7) a +0 short sword a +0 hand axe a +0 club a +0 chain mail a +0 trident a +0 chain mail (42, 26, D:7) a +0 mace (43, 26, D:7) a +1 dagger of speed a +0 robe (45, 9, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +1 antimagic dagger a +0 robe of willpower (0, 1, D:8) a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour (2, 0, D:8) a +0 club (2, 1, D:8) a +0 whip a +0 leather armour a +0 short sword (2, 2, D:8) a +0 short sword (8, -2, D:8) a +0 mace (16, -28, D:8) a +0 trident (16, -27, D:8) a +0 club 2 stones (17, -27, D:8) a +2 whip of holy wrath a +0 club a stone (18, -27, D:8) a +0 club 3 poisoned darts (18, 3, D:8) a +0 hand axe a +0 mace a +0 hand axe a +0 dagger a +0 robe (20, -27, D:8) a +0 club a +0 whip (24, 8, D:8) a +1 dagger of draining (25, 12, D:8) a +0 scale mail (31, -11, D:8) a +1 flail of draining a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour (31, 18, D:8) a +0 spear (32, 18, D:8) a +0 whip a +0 spear (33, 15, D:8) a +0 robe (33, 18, D:8) a +0 whip a +0 robe a +0 whip (47, -3, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (3, 11, D:9) a +0 scale mail (18, -4, D:9) a +0 whip (20, 14, D:9) a staff of cold (22, 31, D:9) a book of Flames (23, 38, D:9) 2 stones (29, 27, D:9) a +0 ring mail (46, 38, D:9) a +0 dagger a +0 plate armour a +0 dire flail (46, 39, D:9) a +0 leather armour a +0 club (46, 40, D:9) a +0 trident (50, 4, D:9) a serpent talisman (50, 15, D:9) a +0 war axe (57, 4, D:9) a +0 ring mail Level 10 of the Dungeon (1, 9, D:10) a +0 flail (2, 10, D:10) a +0 flail a +0 scale mail (3, 10, D:10) a +0 dagger (4, 10, D:10) a +0 flail a +0 ring mail a +0 dagger a +0 robe (17, 4, D:10) a +0 barding (20, -29, D:10) a +0 dagger a +0 robe (20, -14, D:10) a +0 mace (24, -25, D:10) a +0 buckler (28, 6, D:10) a maw talisman (38, -15, D:10) a +0 quarterstaff (41, -31, D:10) a +0 whip (56, -19, D:10) a +0 club a +0 spear (57, -19, D:10) a +0 flail a +0 spear a +0 scale mail a +0 buckler a +0 whip (58, -20, D:10) a staff of cold a +1 robe of cold resistance a +0 spear (61, -31, D:10) 5 stones Level 1 of the Lair of Beasts [Shop] Downeq's Antique Armour Boutique the +2 shield of Resistance {rF++ rC++ Will++} (2679 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. the +1 plate armour "Culeyck" {Harm rF+ rC+ Int+2} (2021 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. Harm: It increases damage dealt and taken. the +1 plate armour of Impressiveness {-Tele Harm rCorr Str-2} (1117 gold) Str-2: It affects your strength (-2). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +0 pair of gloves of stealth (437 gold) the +2 robe of Inkeyq {-Cast Regen+ Str+3} (646 gold) Str+3: It affects your strength (+3). -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. the +0 robe of the Vanishing Coins {Will+ Str+4 Int+3 Stlth-} (1010 gold) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Stlth-: It makes you less stealthy. a +0 pair of boots of stealth (437 gold) a +1 leather armour of fire resistance (532 gold) a +0 pair of boots of stealth (437 gold) (0, 0, Lair:1) a +0 short sword (5, -17, Lair:1) 4 poisoned darts (10, -11, Lair:1) a +0 robe (10, -8, Lair:1) a +0 long sword (14, -23, Lair:1) a +1 cloak (19, -47, Lair:1) a ring of poison resistance (19, -43, Lair:1) 4 poisoned darts (42, -6, Lair:1) a +0 plate armour a +0 scale mail the +9 flail "Ceekyg" {flame, rC+ rCorr Str-3} Str-3: It affects your strength (-3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 broad axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 orcbow (1, 0, Lair:2) a +0 orcbow (2, -3, Lair:2) a +0 orcbow (4, 16, Lair:2) a +0 orcbow (9, -4, Lair:2) a +0 orcbow (11, 37, Lair:2) 7 stones (27, 6, Lair:2) 9 stones (31, 5, Lair:2) a +0 spear (34, 31, Lair:2) a +0 falchion (35, -1, Lair:2) a +0 quarterstaff a +0 robe (35, 23, Lair:2) a +0 plate armour (35, 24, Lair:2) the amulet "Losydom" {Spirit rPois SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison SInv: It lets you see invisible. (unseen) (36, -1, Lair:2) a +0 quarterstaff a +0 robe (36, 23, Lair:2) a potion of lignification (37, 23, Lair:2) 3 gold pieces (37, 24, Lair:2) a +1 helmet of see invisible (51, 41, Lair:2) a +0 ring mail (66, -4, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (9, 34, Lair:3) a +0 pair of gloves (17, 15, Lair:3) a +0 morningstar (28, 24, Lair:3) a +0 whip (51, -1, Lair:3) a staff of death (55, 16, Lair:3) a +0 hand axe (65, 13, Lair:3) a +0 spear (66, 37, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) the +2 hand axe "Grim Tooth" {heavy, Int+3} Int+3: It affects your intelligence (+3). (13, 23, Lair:4) a +0 cloak (20, -7, Lair:4) 4 stones (22, 0, Lair:4) 3 stones (23, 17, Lair:4) 5 stones (39, 14, Lair:4) a +0 cloak (41, 19, Lair:4) a +0 falchion (41, 24, Lair:4) a +0 ring mail (41, 30, Lair:4) a +0 robe (43, 14, Lair:4) a staff of cold Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (2, -47, Lair:5) 6 stones (5, -57, Lair:5) a staff of cold (5, -5, Lair:5) 5 large rocks (7, -5, Lair:5) a +0 ring mail a +2 great sword of holy wrath (8, -44, Lair:5) a +0 sling (12, -23, Lair:5) a +2 double sword of holy wrath a +0 scale mail (12, -14, Lair:5) a +0 robe (13, -49, Lair:5) a potion of curing (18, -54, Lair:5) 21 gold pieces (18, -53, Lair:5) 4 gold pieces (18, -39, Lair:5) a +0 long sword (18, -8, Lair:5) 6 potions of degeneration (21, -36, Lair:5) a +0 short sword (25, -57, Lair:5) a +6 ring of strength (25, -56, Lair:5) a +6 ring of dexterity (26, -56, Lair:5) a ring of positive energy (27, -60, Lair:5) a +1 heavy trident (27, -57, Lair:5) a +5 ring of evasion (29, -55, Lair:5) 14 gold pieces (29, -54, Lair:5) 22 gold pieces (29, -53, Lair:5) 7 gold pieces (30, -57, Lair:5) 12 gold pieces (30, -56, Lair:5) 5 gold pieces (30, -55, Lair:5) 13 gold pieces (30, -54, Lair:5) 20 gold pieces (30, -53, Lair:5) 10 gold pieces (30, -51, Lair:5) 8 gold pieces (31, -56, Lair:5) 18 gold pieces (31, -55, Lair:5) 18 gold pieces (31, -54, Lair:5) 15 gold pieces (31, -53, Lair:5) 15 gold pieces (32, -55, Lair:5) 8 gold pieces (32, -54, Lair:5) 17 gold pieces (32, -53, Lair:5) 11 gold pieces