Armakuni Level 1 of the Dungeon (5, -5, D:1) a +0 rapier of speed (15, -20, D:1) a +0 ring mail (19, -17, D:1) 2 stones (20, -20, D:1) a +0 ring mail (21, -34, D:1) a +0 dagger (21, -33, D:1) a +0 hand axe (21, -24, D:1) 4 stones (34, -32, D:1) a +0 club (35, -33, D:1) a +0 club (37, -33, D:1) a +0 dagger (58, -21, D:1) a +0 rapier (58, -13, D:1) a +0 mace Level 2 of the Dungeon (4, 7, D:2) a +0 short sword (5, 7, D:2) a +0 club (5, 8, D:2) a +0 robe a +0 dagger (11, -2, D:2) 2 poisoned darts (16, 2, D:2) 7 stones (27, 30, D:2) a +0 club 3 stones (30, 20, D:2) a +0 club (33, -26, D:2) a +0 dagger (41, -12, D:2) a +0 short sword 5 poisoned darts (46, -2, D:2) a +0 dagger (51, 3, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, -9, D:3) a +0 leather armour (9, 11, D:3) a +0 club (16, 5, D:3) a flux talisman (23, -17, D:3) a +0 club (29, -10, D:3) a +0 dagger (35, 10, D:3) a stone a +0 club (40, -4, D:3) a +0 leather armour (50, -23, D:3) a +0 rapier (53, -9, D:3) the +6 war axe of Xoddib {pain, *Slow rC+ Int+4 Dex+4} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. *Slow: It may slow you when you take damage. Elyvilon disapproves of the use of such an item. (57, -11, D:3) a +0 flail a +0 dagger a +0 robe a +0 short sword Level 4 of the Dungeon [Shop] Bumegirgho's Magic Scroll Shoppe a scroll of enchant armour (75 gold) a scroll of vulnerability (40 gold) a scroll of vulnerability (40 gold) (0, 0, D:4) a +0 falchion a +0 ring mail (8, -34, D:4) a +2 flail of protection a +0 ring mail (18, -52, D:4) a +0 mace a +0 leather armour (18, -49, D:4) a +0 hand axe a +0 leather armour a +0 dagger 5 boomerangs (22, -52, D:4) a +0 hand axe a +0 leather armour (24, -43, D:4) a +0 leather armour (29, -12, D:4) a +0 dagger (32, -38, D:4) a +0 rapier a +0 leather armour (35, -46, D:4) a +0 dagger of electrocution (41, -12, D:4) a +0 club (53, -58, D:4) a +0 dagger (54, -49, D:4) a +0 short sword a +0 ring mail (56, -46, D:4) a +0 hand axe a +0 leather armour a +0 hand axe (57, -11, D:4) a +0 hand axe (57, -9, D:4) 2 potions of attraction Level 5 of the Dungeon (0, 0, D:5) 2 curare-tipped darts (0, 2, D:5) a +0 ring mail a +2 heavy falchion (8, 9, D:5) a +0 ring mail (12, -17, D:5) a +1 helmet (14, -17, D:5) a +0 club a +2 leather armour of positive energy (14, 5, D:5) a +0 club (29, 8, D:5) a +0 giant club (42, -1, D:5) a +0 club Level 6 of the Dungeon [Shop] Abyila's Weapon Shoppe a +0 hand axe (36 gold) the +8 dagger "Biozeu" {pain, Will+ Str+7 Dex-5} (741 gold) Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). Will+: It increases your willpower. Elyvilon disapproves of the use of such an item. 6 poisoned darts (43 gold) a +0 club (12 gold) 2 stones (2 gold) a +0 dagger (24 gold) (0, 0, D:6) a +0 whip a +0 whip a +0 club a +0 robe a +0 club a +0 spear (5, -15, D:6) a +0 quarterstaff (6, 3, D:6) a +0 whip (6, 5, D:6) a +0 spear (7, 5, D:6) a +0 whip a +0 scale mail (11, 2, D:6) a +0 ring mail (11, 6, D:6) a +0 club a +0 ring mail (15, -14, D:6) a +0 robe (21, 9, D:6) 2 stones (25, -10, D:6) a +2 dagger of venom a stone (25, 7, D:6) a +0 falchion (34, -1, D:6) a +0 mace (35, -7, D:6) a +0 scale mail (40, 0, D:6) a +0 short sword (40, 6, D:6) a +0 giant spiked club (42, 11, D:6) a +0 short sword a curare-tipped dart (43, -10, D:6) a +0 dagger 4 stones (48, 11, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Etoyx's Antique Armour Boutique a +0 robe (23 gold) a +0 robe (23 gold) a +0 pair of gloves (148 gold) a +0 chain mail (148 gold) a +0 cloak of stealth (379 gold) +0 pearl dragon scales (3300 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (663 gold) *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. [Shop] Fuhoduv's Assorted Antiques a potion of attraction (90 gold) a tin of tremorstones (2/2) (1200 gold) a scroll of revelation (225 gold) the +0 robe of Past Mistakes {Archmagi} (651 gold) Archmagi: It increases the power of your magical spells. a +1 war axe of electrocution (471 gold) a wand of mindburst (6) (252 gold) a +0 spear (90 gold) (0, 0, D:7) 6 stones (8, -23, D:7) 7 stones (9, -19, D:7) a +0 ring mail (10, -4, D:7) a +0 cloak (10, 1, D:7) 4 stones (16, -17, D:7) a +0 scimitar (18, -33, D:7) 5 stones (19, -29, D:7) a +0 ring mail (22, 4, D:7) a +0 flail (24, -24, D:7) a beast talisman (35, -32, D:7) a +0 war axe (43, -4, D:7) a +0 flail (43, -3, D:7) a +0 spear (47, -15, D:7) a +0 mace (48, 9, D:7) a +0 ring mail (52, -1, D:7) a +0 club (53, 4, D:7) a +0 short sword (54, 3, D:7) 4 stones a +0 short sword (54, 5, D:7) a +0 leather armour a +0 dagger a +0 short sword (55, -9, D:7) a potion of attraction (56, -8, D:7) a +0 kite shield a +0 ring mail a +0 spear (56, -3, D:7) a +0 giant club (60, -17, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (2, -17, D:8) a +0 short sword a +0 chain mail (6, -8, D:8) a +0 hand axe a +0 flail a +0 chain mail (8, -19, D:8) a +0 dagger (10, -15, D:8) a +0 dagger (12, 3, D:8) 7 stones (14, -8, D:8) a wand of polymorph (14) (21, 6, D:8) a +0 war axe a +0 robe a +0 dagger a +0 ring mail a +3 mace a +0 robe (22, 6, D:8) a +0 leather armour a +0 dagger (26, -14, D:8) 15 gold pieces (35, 1, D:8) a +0 sling (39, -25, D:8) a +0 whip (44, -28, D:8) 3 poisoned darts (53, -21, D:8) a +0 ring mail (57, -20, D:8) a +0 ring mail Level 9 of the Dungeon (1, -26, D:9) a +0 club a +0 shortbow (2, -11, D:9) 7 stones (11, 11, D:9) a stone (16, 20, D:9) 3 stones (21, 22, D:9) 2 stones (29, -19, D:9) a +0 broad axe (29, -15, D:9) a +0 chain mail (31, 4, D:9) a +6 ring of strength (32, -11, D:9) a +0 hand axe (32, -10, D:9) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (32, -8, D:9) a +0 club 3 boomerangs a +0 leather armour (33, 4, D:9) a +0 dagger a +0 robe (40, 9, D:9) a +0 chain mail (41, 6, D:9) a +0 whip (52, 16, D:9) a +0 mace (53, 16, D:9) a staff of cold Level 10 of the Dungeon (0, 0, D:10) +0 steam dragon scales (2, -19, D:10) a +0 robe (4, -23, D:10) a +0 spear (12, 24, D:10) a +0 orcbow a +0 shortbow (13, 22, D:10) a +0 shortbow 7 stones a +0 orcbow a +0 shortbow (13, 23, D:10) a +0 shortbow (18, -9, D:10) a +0 robe a +0 dagger a +0 giant club (21, 22, D:10) a +0 war axe a +0 scale mail a +0 club a +0 short sword a +0 leather armour (22, -9, D:10) a +0 robe a +0 long sword (23, -10, D:10) a +0 hand axe (23, -9, D:10) a +0 robe a +3 halberd of freezing (25, -9, D:10) a +0 robe a +1 dagger (27, -9, D:10) a +0 robe a +3 dagger a +0 plate armour a +0 mace a +0 short sword a +4 mace a +0 dagger a +0 leather armour a +0 club (29, -9, D:10) an orb of energy (29, -5, D:10) 6 stones a +0 short sword 3 poisoned darts (30, -8, D:10) a ring of magical power (30, -7, D:10) a +0 dagger (30, -5, D:10) 5 poisoned darts a +0 dagger (30, -3, D:10) a +0 club a +0 dagger a +0 short sword (31, -16, D:10) a +0 shortbow (31, -5, D:10) a +0 short sword (33, 15, D:10) a +0 long sword (33, 16, D:10) 6 stones (35, 0, D:10) a +0 ring mail (38, -19, D:10) a +0 rapier (43, -18, D:10) 2 stones (50, -9, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 sling (10, 16, D:11) 16 gold pieces (35, -9, D:11) a +0 leather armour (35, -6, D:11) a scroll of identify the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (1, 0, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 dagger a +0 robe (1, 4, Orc:1) 17 gold pieces (2, 1, Orc:1) a +0 dagger (5, 0, Orc:1) 13 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 triple crossbow