Dungeon Crawl Stone Soup version 0.31-a0-831-g143b1e81fc (webtiles) character file. Game seed: 10027006841239868048 127 Armakuni the Conjurer (level 5, -4/35 HPs) Began as a Human Conjurer on Sept 24, 2023. Slain by Terence ... wielding a +1 flail of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (2088 turns). Armakuni the Conjurer (Human Conjurer) Turns: 2088, Time: 00:04:42 Health: -4/35 AC: 2 Str: 7 XL: 5 Next: 33% Magic: 4/8 EV: 12 Int: 21 God: Gold: 26 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. You spent 13 gold pieces at shops. Inventory: Hand Weapons a - a +0 flail (weapon) Armour c - a +0 robe (worn) Potions b - a potion of magic d - a potion of haste e - 2 potions of curing Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 p - Fulminant Prism Conj/Hex 11% 3d8 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 12% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Shops: D:1 ! Annotations: D:2 Terence Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (77% to hit) You feel a surge of power! The searing ray misses the goblin. (Press . to maintain the ray.) The goblin misses you. You hit the goblin. You kill the goblin! A ball python comes into view. You see here a +0 club. The ball python hisses angrily. Terence shouts! You see here a +0 club. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +3 ring mail (84% to hit) You feel a surge of power! The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray misses Terence. The searing ray hits Terence but does no damage. You finish channelling your searing ray. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Terence hits you with a +1 flail of protection. You escape the ball python's grasp. Terence misses you. The ball python attacks as it pursues you! The ball python bites you. The ball python barely misses you. A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hear a shout! x2 Terence says, "How do you enjoy it?" Terence attacks as he pursues you! Terence barely misses you. Found 4 javelins. Terence attacks as he pursues you! Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. Terence hits you with a +1 flail of protection! You die... #..<.....## #......... #...[.....###......... ..######..##..#...!..(... #..[).[..)..#.#.#.......> ##.............K#.......) ......................... ###.....#)##S#.##........ #...#.#.##...)......... ##......@#............. #.##....@............# #. ##................# ##................# ...............[... (.................... ...###.............. ...###............ ........<....>)... You could see Terence. Vanquished Creatures An orc priest (D:2) Natasha (D:1) 3 adders A dart slug (D:1) 4 orcs (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins 2 jackals (D:2) A kobold (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 4 bats A frilled lizard (D:1) 4 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Armakuni the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 345 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 554 | D:1 | You fall into a shaft and drop 1 floor! 554 | D:2 | Found an ornate altar of the Wu Jian Council. 694 | D:3 | Learned a level 2 spell: Searing Ray 700 | D:3 | Reached XP level 3. HP: 24/24 MP: 2/6 761 | D:3 | Reached skill level 5 in Conjurations 928 | D:2 | Noticed Natasha 1244 | D:1 | Reached XP level 4. HP: 30/30 MP: 4/7 1485 | D:1 | Found Miteryufar's Distillery. 1488 | D:1 | Bought a potion of degeneration for 13 gold pieces 1828 | D:1 | Killed Natasha 1957 | D:2 | Reached skill level 6 in Conjurations 1957 | D:2 | Reached XP level 5. HP: 35/35 MP: 4/8 2002 | D:2 | Learned a level 4 spell: Fulminant Prism 2034 | D:2 | Noticed Terence 2088 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_ring, serial_shops, nicolae_shop_behind_doors, minivault_4 D:2: layout_rooms, basic_altar, minmay_heptomino_h4, uniq_terence, uniq_natasha D:3: layout_loops_ring, gammafunk_temple_overflow_wave, overflow_temple_1_default, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_shop_competitors_out_of_business, nicolae_book_shop_shelving, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Flail | 43 | 8 || 51 Punch | 1 | || 1 Cast: Magic Dart | 24 | || 24 Searing Ray | 12 | 13 || 25 Use: Scroll | 1 | 2 || 3 Potion | 1 | 1 || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 69 | 15 || 84 Dodge: Dodged | 57 | 14 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2126 | 2035 | 91 | 544 | 1039 | 3 | 708.7 | Dungeon | 2126 | 2035 | 91 | 544 | 1039 | 3 | 708.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1585 daAuts D:2: 361 daAuts D:3: 179 daAuts