Armakuni Level 1 of the Dungeon (0, 0, D:1) 7 stones (5, 39, D:1) 4 boomerangs (7, 26, D:1) a +0 dagger (9, 5, D:1) 3 stones (10, 36, D:1) 8 stones (15, -6, D:1) a +0 club (16, 38, D:1) a +0 trident (18, -1, D:1) a +0 robe (25, 11, D:1) a +0 dagger (27, 16, D:1) a +0 short sword 3 stones (29, 0, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) the +3 leather armour "Bioddal" {Harm rF+++ Str-3 Dex-4} Str-3: It affects your strength (-3). Dex-4: It affects your dexterity (-4). rF+++: It renders you almost immune to fire. Harm: It increases damage dealt and taken. (6, 6, D:2) a +0 whip (13, -23, D:2) a +0 dagger (19, -7, D:2) 8 stones (19, -5, D:2) a +0 whip 2 stones (22, 2, D:2) a +0 ring mail (24, 2, D:2) a +0 leather armour (32, -8, D:2) a +0 whip 5 poisoned darts (37, 1, D:2) a +0 whip (42, -8, D:2) a +0 club (46, 6, D:2) a +0 leather armour (52, -27, D:2) a +0 hand axe (57, -6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +2 robe of positive energy (2, 1, D:3) a +0 whip 5 poisoned darts (5, 12, D:3) a +0 short sword (6, -15, D:3) 5 stones (7, -15, D:3) a +0 spear (9, 15, D:3) a +0 scale mail (11, -12, D:3) 3 stones (11, -2, D:3) a +0 falchion (12, -11, D:3) 8 stones (14, 18, D:3) a +0 falchion (16, 5, D:3) a +0 club a +0 robe (28, 1, D:3) a +0 mace (31, 25, D:3) a +0 dagger (33, 25, D:3) a +0 mace a +0 flail (34, 25, D:3) a +0 short sword (40, 18, D:3) a +0 short sword (40, 23, D:3) a +0 hand axe 3 boomerangs a +0 short sword a +0 ring mail (54, -18, D:3) a +0 falchion (55, -18, D:3) a +0 dagger a +0 club a +0 club (60, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Kuvvaf's Weapon Shop a +0 dagger (28 gold) a +0 flail (49 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (616 gold) a +0 rapier (56 gold) 3 stones (4 gold) a +0 dagger (28 gold) a +2 war axe of pain (289 gold) 5 stones (7 gold) a +0 rapier (56 gold) (0, 0, D:4) the +3 leather armour "Doiryf" {*Corrode +Blink Str+2} Str+2: It affects your strength (+2). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (1, 12, D:4) a +0 helmet (13, -33, D:4) 4 stones (16, 3, D:4) 3 stones (16, 5, D:4) a +0 ring mail (18, -31, D:4) a +0 whip (20, -18, D:4) a +0 club (22, -7, D:4) a +0 spear (22, -6, D:4) a +0 whip a +0 whip a +0 whip (30, -25, D:4) 5 stones (38, -2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, 7, D:5) a +0 giant club (9, -10, D:5) a +0 long sword (9, 13, D:5) a +0 dagger a +0 club a +0 leather armour (9, 14, D:5) a +0 dagger a +0 robe (9, 15, D:5) a +0 dagger a +0 robe (10, 27, D:5) an amulet of regeneration (20, 16, D:5) a +0 rapier (20, 30, D:5) a +0 hand axe (22, 39, D:5) a +0 great sword (23, 31, D:5) a +0 trident (45, 44, D:5) a +0 short sword (46, 9, D:5) a +0 robe a +0 dagger (47, 10, D:5) a +0 dagger 2 boomerangs a +0 dagger (47, 11, D:5) a +0 leather armour a +0 flail Level 6 of the Dungeon [Shop] Tumnihom's Overcharged Wands a wand of quicksilver (18) (1134 gold) a wand of digging (11) (693 gold) a wand of flame (40) (420 gold) a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) (0, 0, D:6) a +0 dagger (47, 20, D:6) a hound corpse (skeletalised by now) (54, 26, D:6) a +0 rapier the Ecumenical Temple