Armakuni Level 1 of the Dungeon [Shop] Ladgheh's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (16, -22, D:1) a +0 robe (19, 13, D:1) a +0 short sword (22, 5, D:1) a +0 club (24, 3, D:1) a +0 dagger 5 stones a +0 leather armour (24, 5, D:1) a +0 robe (24, 6, D:1) a +0 club (24, 7, D:1) a +0 short sword (26, 15, D:1) a +0 club (30, -7, D:1) a +0 robe (32, 2, D:1) a +0 dagger (37, -8, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 30, D:2) 2 poisoned darts (9, 33, D:2) a +0 club (12, 15, D:2) a +0 dagger (12, 32, D:2) 6 stones (20, 37, D:2) a +0 short sword (22, 44, D:2) a +0 short sword 3 stones (27, 0, D:2) a +0 short sword (28, 0, D:2) a +0 dagger (28, 37, D:2) a +0 short sword (32, 40, D:2) a +0 robe (40, 4, D:2) 2 stones (41, 11, D:2) a +0 sling (47, 4, D:2) a +0 robe (52, 35, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Uxihat's Distillery a potion of attraction (33 gold) a potion of magic (88 gold) 2 potions of degeneration (22 gold) a potion of heal wounds (55 gold) 2 potions of attraction (66 gold) a potion of resistance (110 gold) 2 potions of curing (66 gold) (0, 0, D:3) 5 stones (0, 29, D:3) a +0 club a +0 dagger 3 stones a +0 short sword a +0 short sword (4, 13, D:3) a +0 dagger (13, 25, D:3) a +0 club (15, 10, D:3) a potion of degeneration (15, 11, D:3) a potion of attraction (18, 10, D:3) a +0 whip (18, 15, D:3) a +0 short sword 6 poisoned darts (18, 33, D:3) 6 stones (18, 34, D:3) 8 stones (20, 19, D:3) a +0 club (28, 17, D:3) a +0 hand axe (28, 46, D:3) a +0 short sword (31, 30, D:3) a +0 dagger 3 stones (34, -4, D:3) a +0 whip (37, 18, D:3) a +0 falchion (38, 0, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 mace (7, -20, D:4) a +0 club (9, 7, D:4) a +0 dagger (9, 8, D:4) a +0 dagger 4 poisoned darts (11, -8, D:4) a +0 short sword (17, 13, D:4) a +0 club (17, 14, D:4) a +0 club a +0 dagger (25, -3, D:4) 8 stones (25, 8, D:4) a +0 dagger a +0 robe (36, 11, D:4) 3 stones Level 5 of the Dungeon [Shop] Mati's Antique Weapon Shop a +0 great mace (169 gold) a +0 long sword (91 gold) a +0 hand axe (78 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1924 gold) It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 war axe (91 gold) a +0 great mace of protection (254 gold) a +0 flail (91 gold) (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 giant club (4, -2, D:5) a +0 robe a +3 vampiric scythe (32, -35, D:5) a +0 leather armour (34, -4, D:5) a +0 club (35, 14, D:5) 3 stones (38, -4, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (3, -32, D:6) 7 stones (6, -19, D:6) a +0 robe (7, -27, D:6) 2 stones (8, 1, D:6) 4 stones (9, -24, D:6) a +0 scale mail (13, -22, D:6) a +0 hand axe (15, -29, D:6) a +0 shortbow (16, -33, D:6) a +0 rapier (16, -29, D:6) a +0 giant club (25, -31, D:6) a +0 dagger a +0 robe (29, 4, D:6) a +0 scale mail (33, -22, D:6) a +1 dagger of freezing (38, -38, D:6) a +0 short sword a +0 leather armour (38, -6, D:6) a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 robe a +0 dagger (39, -18, D:6) a +0 spear (40, -18, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Ventoit's Weapon Boutique 2 large rocks (22 gold) a +2 hand axe of flaming (278 gold) the +10 falchion of the Slashing Fox {chaos, rN+} (1065 gold) rN: It protects you from negative energy. a +0 rapier (64 gold) a +0 battleaxe (104 gold) 7 stones (11 gold) 5 stones (8 gold) the +5 long sword "Spiderslayer" {freeze, Will+} (702 gold) Will: It increases your willpower. a +0 sling (24 gold) a +0 quarterstaff (64 gold) a +0 dagger (32 gold) a +0 sling (24 gold) (1, 4, D:7) a +0 dagger (2, -30, D:7) a +0 trident of flaming a +0 scale mail (5, -10, D:7) a +0 dire flail a +0 robe (5, -8, D:7) a +3 dagger a +0 robe (6, -37, D:7) a +0 robe (6, -9, D:7) a +0 mace a +0 robe (6, -8, D:7) a +1 flail of protection a +0 robe (8, -11, D:7) a +0 short sword 2 stones a +0 club a +0 club (9, -39, D:7) a +0 dagger (9, -12, D:7) 8 poisoned darts a +0 short sword a +0 dagger (10, -37, D:7) a +0 whip of venom (11, -32, D:7) a +0 whip a +0 robe (11, -31, D:7) a +0 shortbow (11, -20, D:7) the +0 leather armour of Patterns {Will+ MP+9 SInv} MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It increases your willpower. (14, -7, D:7) 4 large rocks (16, -33, D:7) a +0 short sword a +0 whip 6 poisoned darts a +0 dagger 2 stones (18, -21, D:7) a +0 giant club (28, -21, D:7) a +0 club (31, -7, D:7) a +0 helmet (35, -35, D:7) 7 stones (36, -36, D:7) a +0 shortbow (36, -35, D:7) a +0 dagger a +0 robe (43, -9, D:7) a +0 war axe (44, -14, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 3 large rocks (8, -2, D:8) a +0 shortbow a centaur corpse (10, 3, D:8) a +0 flail a +0 ring mail a +0 war axe a +0 mace a +0 plate armour a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -28, D:8) a -1 spear a +0 animal skin (19, 12, D:8) a +0 flail the Ecumenical Temple