Dungeon Crawl Stone Soup version 0.30-a0-476-g330ca2eb8e (webtiles) character file. Game seed: 4578737700103219860 39 Armakuni the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Dec 21, 2022. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (1261 turns). Armakuni the Conjurer (Demigod Conjurer) Turns: 1261, Time: 00:03:18 Health: -1/26 AC: 6 Str: 12 XL: 3 Next: 11% Magic: 3/8 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 12 Spells: 3/5 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . i - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) d - a +0 whip g - a +0 club Missiles l - 2 poisoned darts o - a throwing net Armour c - a +0 pair of gloves (worn) e - a +0 leather armour (worn) h - a +0 scale mail i - a +1 helmet (worn) k - a +0 ring mail Jewellery F - a ring of fire Wands j - a wand of flame (29) Scrolls m - a scroll of enchant weapon {unknown} p - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of attraction Skills: - Level 1.9 Dodging - Level 1.9 Stealth - Level 1.9 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 76% 1d6 3% 1 Dazzling Flash Conj/Hex 20% N/A 24% 3 Fulminant Prism Conj/Hex 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You open the door. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a stone staircase leading up. There is an open door here. Found a scroll labelled GEOMANTORR. Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You start waiting. Something hits you but does no damage. Something hits you. You closely miss something. Something hits you! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) The searing ray hits something! You hear some strange, mumbled words. You are confused. Something hits you. It was a potion of attraction. You feel attractive to monsters. Something hits you but does no damage. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less confused. You feel less attractive to monsters. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Unknown command. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. You die... #.##...........####. ##.##.......#....... . ............##.#?.. .. ..<............. ... #. #......# #.#.# .... ###. #'# #.#.##..#.# .... #.# #.........# ....####.########{##..#.. ..............#.@........ ......##.######.......#.# ......##.######.#........ ....................#.#.# .......########.#...#.#.# ............###.##### ... .........#....#.# #.# ###......#......# #.# #......#......#### #.# There were no monsters in sight! Vanquished Creatures Robin (D:2) 3 ball pythons 2 endoplasms (D:1) A giant cockroach (D:2) 11 goblins 2 hobgoblins (D:2) A bat (D:1) 3 frilled lizards A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Armakuni the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 733 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/7 736 | D:2 | Learned a level 2 spell: Searing Ray 935 | D:2 | Reached skill level 4 in Conjurations 965 | D:2 | Noticed Robin 969 | D:2 | Killed Robin 984 | D:2 | Reached XP level 3. HP: 20/26 MP: 1/8 1222 | D:2 | Noticed Sigmund 1261 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, st_stairs_2, dk_noncrumbling_4, minmay_strange_pillars D:2: layout_basic, basic_altar, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Dodging | | 1.9 Stealth | | 1.9 Spellcasting | | 1.9 Action || total -------------------------++------- Melee: Short sword || 3 Dagger || 20 Cast: Magic Dart || 17 Searing Ray || 6 Use: Scroll || 4 Potion || 2 Armor: Leather armour || 10 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1255 | 1201 | 54 | 315 | 609 | 2 | 627.5 | Dungeon | 1255 | 1201 | 54 | 315 | 609 | 2 | 627.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts D:2: 421 daAuts