Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 dagger (1, -26, D:1) a +0 mace (4, 5, D:1) a +0 dagger (8, -27, D:1) a +0 mace (11, -25, D:1) 4 stones (19, -13, D:1) a +0 dagger (25, -9, D:1) a +0 leather armour (30, -11, D:1) a +0 chain mail (38, -23, D:1) a +0 dagger (42, -15, D:1) 7 stones (44, -7, D:1) 6 stones (45, 0, D:1) 2 stones (46, -7, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe a +0 flail (0, 2, D:2) a +0 club a +0 dagger a +0 robe (16, 5, D:2) a +0 dagger (18, 28, D:2) a +0 dagger (28, -2, D:2) 4 stones (30, 19, D:2) 3 stones (33, 10, D:2) 8 stones (36, -4, D:2) a +0 short sword 4 stones (41, 8, D:2) a +0 spear (42, 2, D:2) a +0 dagger a +0 robe (46, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 4, D:3) a +0 ring mail (10, 22, D:3) a +0 club (11, 12, D:3) a +0 helmet (11, 27, D:3) a +0 mace a +0 leather armour a +0 hand axe (12, 16, D:3) a scroll of torment (12, 27, D:3) a +0 short sword a +0 short sword a +0 leather armour (18, 2, D:3) a +0 club a +0 leather armour (21, 23, D:3) a +0 club (22, -17, D:3) a +0 scale mail (22, 23, D:3) a +0 dagger 8 poisoned darts (32, 6, D:3) a +0 dagger of flaming (32, 18, D:3) a +0 robe of cold resistance (32, 19, D:3) a +0 helmet (41, 10, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Gesk's Fire Supplies a ring of protection from fire (325 gold) a staff of fire (325 gold) a +1 ring mail of fire resistance (208 gold) a +1 plate armour of fire resistance (455 gold) a +1 whip of flaming (149 gold) a +2 ring mail of fire resistance (273 gold) a +0 trident of flaming (107 gold) a +2 leather armour of fire resistance (247 gold) a ring of fire (325 gold) a wand of flame (10) (91 gold) 3 scrolls of immolation (156 gold) (3, -12, D:4) a +0 dagger (9, -10, D:4) the +6 short sword of Mandamus {speed, rN+ Stlth+} Attacks with this weapon are significantly faster. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (9, -2, D:4) a +0 hand axe (9, 19, D:4) a +0 whip (16, -21, D:4) a +0 club (16, -7, D:4) a +0 quarterstaff (27, -17, D:4) a +0 dagger (31, 10, D:4) a +0 rapier (33, 8, D:4) a +0 scale mail (35, -22, D:4) a +0 dagger 5 stones (37, -22, D:4) a +0 robe (46, 19, D:4) a +0 whip (48, -23, D:4) 5 stones Level 5 of the Dungeon [Shop] Jyaz's Weapon Shoppe a +0 falchion (39 gold) a +0 glaive (84 gold) a +0 flail (45 gold) a +0 war axe (45 gold) a +2 spectral giant spiked club (217 gold) a +0 whip of venom (65 gold) [Shop] Ciyryumu's Mass Market a +0 giant club (20 gold) a +0 plate armour (276 gold) a +0 giant spiked club (22 gold) 2 large rocks (16 gold) a +0 giant club (20 gold) a +0 bardiche (108 gold) a +0 tower shield (54 gold) (0, 0, D:5) a +0 hand axe (6, -23, D:5) a +0 flail (18, 7, D:5) a +0 hand axe (20, -13, D:5) a +0 robe a +0 dagger (21, -14, D:5) a +0 flail (21, -13, D:5) a +0 club (22, -16, D:5) a +0 ring mail a +0 whip (26, 20, D:5) a +0 club (44, -3, D:5) a +0 trident a +0 ring mail Level 6 of the Dungeon (2, -9, D:6) 7 stones (20, -19, D:6) a +0 short sword (21, -29, D:6) a +0 hand axe (24, -13, D:6) a +0 whip (24, -12, D:6) a +0 whip (24, -10, D:6) a +3 spear of venom a +0 ring mail (26, -23, D:6) a +0 falchion (26, -22, D:6) a +0 dagger a +0 robe (39, -1, D:6) a +0 dagger (42, -2, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 7 stones (7, -10, D:7) a +0 robe (9, -30, D:7) a +0 mace a +0 dagger (14, -12, D:7) 5 stones (15, -34, D:7) a +0 mace (16, -34, D:7) a +0 dagger (19, -24, D:7) 3 atropa-tipped darts (20, -35, D:7) a +0 dagger a +0 robe (21, -36, D:7) a +0 dagger a +0 robe (21, -35, D:7) a +0 dagger a +0 robe (21, -20, D:7) a +0 mace (22, -20, D:7) a +0 dagger 4 poisoned darts a +0 short sword 10 stones a +0 short sword (33, -35, D:7) the +5 trident "Deqeh" {freeze, *Rage +Blink Int+4 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). SInv: It lets you see invisible. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (33, -21, D:7) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -8, D:7) a +0 leather armour (35, -34, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (35, 2, D:7) a +0 shortbow (40, -37, D:7) 6 poisoned darts a +0 whip (41, -38, D:7) a +0 club a +0 halberd of holy wrath (41, -37, D:7) a +0 whip a +2 flail of protection (43, -35, D:7) a +2 hat (45, -41, D:7) a +2 whip of freezing a +0 robe a +0 whip 3 stones (45, -29, D:7) a ring of ice (45, -15, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (0, 2, D:8) a +0 ring mail a +0 trident (1, 1, D:8) a +0 spear (2, 1, D:8) 5 stones (2, 2, D:8) a +0 dagger of electrocution (3, -1, D:8) a +0 whip (3, 24, D:8) 5 stones (8, -20, D:8) a +0 halberd a +0 club a +0 club a +0 robe (8, -19, D:8) a +2 vorpal spear (11, 16, D:8) a +0 pair of gloves (13, 13, D:8) a +0 leather armour (15, 5, D:8) a +0 quarterstaff (17, -19, D:8) a +0 club (18, -5, D:8) a +0 leather armour (19, -4, D:8) a +0 leather armour (20, -5, D:8) 3 stones (20, 2, D:8) a +0 dire flail a +0 plate armour (22, -3, D:8) a +2 flail of protection (22, -2, D:8) a +0 flail of freezing (23, 6, D:8) a +1 dagger of holy wrath a +0 robe (24, 6, D:8) a +0 club (26, -6, D:8) a +0 dire flail a +0 plate armour (27, -5, D:8) a +0 hand axe a +0 arbalest a +0 chain mail (28, -16, D:8) a +0 ring mail (28, -1, D:8) a +2 scimitar of flaming a +0 robe (29, 2, D:8) a +7 battleaxe a +0 robe a +0 dagger a +0 leather armour (31, 14, D:8) a +0 great sword (37, -24, D:8) a +0 dire flail a +0 robe (37, -23, D:8) a +2 vorpal long sword a +0 robe a +0 mace a +0 robe (46, -12, D:8) a +0 morningstar Level 9 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Zuligek's Antique Weapon Boutique a +5 dagger of venom (646 gold) a +2 spear of pain (429 gold) a +4 glaive of protection (655 gold) a +1 vorpal falchion (253 gold) a +2 hand axe of flaming (382 gold) the +9 dagger of Udupt {drain, Will+ Int-3 Stlth+} (1269 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-3). Will: It increases your willpower. Stlth: It makes you more stealthy. a +1 vorpal sling (202 gold) a +3 vorpal hand axe (473 gold) a +0 sling of freezing (103 gold) a +2 falchion of protection (343 gold) (0, 0, Lair:1) a +0 pair of boots (1, 10, Lair:1) 3 stones (27, -2, Lair:1) the +8 arbalest of Conservatism {vorpal, Fragile rCorr Int+3 SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. a +1 flail of holy wrath a +0 vorpal broad axe a +0 double sword (31, -8, Lair:1) a +0 war axe (37, 3, Lair:1) a +0 war axe