Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 11, D:1) a +0 robe (24, 32, D:1) a +0 trident (25, 13, D:1) 8 stones (29, 12, D:1) a +1 dagger of electrocution (32, -4, D:1) a +0 club (37, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (8, -4, D:2) 3 stones (10, -6, D:2) a +0 spear (19, -19, D:2) a +0 whip (34, 8, D:2) 5 stones (39, -11, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 3, D:3) a +0 leather armour (14, 0, D:3) a potion of degeneration (26, 23, D:3) a +0 plate armour (27, 0, D:3) 7 stones (29, 25, D:3) a +0 club a stone (37, 34, D:3) a +0 leather armour (42, 8, D:3) a +0 barding (45, 7, D:3) a potion of attraction (46, 21, D:3) a +0 club 4 stones (48, 32, D:3) 8 stones (57, 8, D:3) a +0 club (66, 11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 2, D:4) a +0 hand axe a +0 mace 4 stones (5, 13, D:4) a +0 robe (11, -23, D:4) a +0 dagger (11, -19, D:4) a +0 cloak (14, 8, D:4) a +0 dagger (27, -20, D:4) a +0 trident (29, -20, D:4) a +0 dagger a +0 ring mail (32, -20, D:4) a +0 short sword (33, -20, D:4) a +0 short sword 2 boomerangs a +0 chain mail a +0 whip (39, 5, D:4) a +0 war axe (45, -7, D:4) a +0 short sword 5 stones (54, 21, D:4) a +0 robe (58, -16, D:4) a +0 flail (66, 13, D:4) 2 potions of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, -6, D:5) a +0 club (19, -8, D:5) a +0 spear (23, -7, D:5) a +0 hand axe (28, 6, D:5) a +0 mace (28, 10, D:5) a +0 ring mail (32, 0, D:5) a +0 shortbow (34, -2, D:5) a +0 giant club (36, -4, D:5) a +0 dagger a +0 robe (37, 15, D:5) a +0 ring mail (43, -7, D:5) 5 stones (46, 10, D:5) a +0 robe (47, 8, D:5) a +0 leather armour (48, -4, D:5) a +0 club (48, 7, D:5) a +0 arbalest a +0 plate armour (48, 8, D:5) a +0 dire flail (55, -4, D:5) a +0 dagger 2 boomerangs a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Ixuv's Jewellery Shop a ring of willpower (325 gold) a ring of flight (227 gold) the ring "Owaum" {Contam rC- rN++ EV+4 Stlth+} (568 gold) [ring of evasion] EV: It affects your evasion (+4). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a ring of fire (325 gold) a ring of see invisible (195 gold) (0, 0, D:6) a +0 flail (4, -2, D:6) a +0 club a +0 leather armour (15, -11, D:6) a +0 club a +0 whip (16, -7, D:6) a +3 spear (16, -3, D:6) a +0 shortbow 5 stones (20, -33, D:6) a +0 halberd (20, -9, D:6) a +0 dagger (21, -32, D:6) a +0 morningstar a +0 robe a +0 dagger a +0 club a +0 club a +0 ring mail a +0 falchion (23, -31, D:6) a +0 halberd (26, -34, D:6) a +0 halberd (48, -5, D:6) a +0 ring mail (52, -19, D:6) a +1 vorpal trident (57, -28, D:6) a +2 halberd of flaming (58, -29, D:6) a +0 halberd (59, -28, D:6) a +0 halberd (62, -43, D:6) a +0 hand axe (62, -26, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (0, 1, D:7) a +0 club (1, 1, D:7) a +0 club a +0 leather armour (1, 2, D:7) a +0 dire flail a +0 arbalest a +0 plate armour (2, 2, D:7) a +0 flail 3 boomerangs a +0 ring mail (20, 27, D:7) 8 stones (22, 32, D:7) a +0 long sword (24, -5, D:7) a +0 ring mail (25, -5, D:7) a +0 club a +0 scale mail (26, -5, D:7) an orb of light (30, -7, D:7) the +1 quarterstaff of Ruarof {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. SInv: It lets you see invisible. (31, -1, D:7) a stone (32, 19, D:7) a +0 dagger (35, 25, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow of draining (10, -1, D:8) a +0 leather armour (11, -29, D:8) a +0 shortbow (12, -51, D:8) a +2 flail of venom (14, -26, D:8) a +0 hand axe (22, -23, D:8) a +0 glaive a +0 chain mail (22, -21, D:8) a +0 war axe a +0 robe a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail a +0 dagger a +0 robe (23, -21, D:8) a +0 hand axe 3 boomerangs a +0 scimitar a +0 plate armour a +0 mace (24, -36, D:8) a +0 club (24, -21, D:8) a +2 short sword of draining (25, -36, D:8) a +0 robe a +2 hand axe (28, -30, D:8) a +0 robe a +0 falchion (29, -42, D:8) a +0 mace (29, -32, D:8) a +0 robe a +3 mace (29, -31, D:8) a +0 war axe (41, -53, D:8) a +0 war axe (44, -30, D:8) a +0 hand axe (52, 1, D:8) 7 stones (63, 3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 1, D:9) a +0 robe a +0 dagger (2, -41, D:9) 2 boomerangs a +0 flail (2, -2, D:9) +0 steam dragon scales (3, -43, D:9) a +0 war axe a +0 leather armour a +0 shortbow (3, -42, D:9) a +0 club a +0 robe a +0 dagger (4, -6, D:9) a +0 shortbow (4, -1, D:9) the +6 war axe of Iniazaarch {spect, Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). a +2 vorpal shortbow (5, -1, D:9) a +0 dagger a +0 robe (9, 2, D:9) a +0 scale mail (10, -27, D:9) a +0 scale mail (15, -9, D:9) a +0 hand axe a +0 war axe 4 stones a +0 plate armour (20, -26, D:9) a +0 short sword (28, -9, D:9) a +0 shortbow (30, -13, D:9) a +0 flail (31, -15, D:9) a +0 great sword (32, -14, D:9) 3 stones Level 10 of the Dungeon (10, 10, D:10) a condenser vane (inert) (11, 23, D:10) 2 stones (24, 28, D:10) a +0 war axe (25, -17, D:10) a +0 dagger a +0 robe (25, -16, D:10) a +0 battleaxe a +0 chain mail (26, -18, D:10) a +0 war axe (26, -17, D:10) a +0 club a +0 leather armour (31, 13, D:10) a +0 leather armour (34, 13, D:10) +0 steam dragon scales (36, -20, D:10) a +0 mace a boomerang a +0 ring mail (38, 9, D:10) a +0 troll leather armour (43, 8, D:10) a +0 shortbow (44, -15, D:10) 6 stones (44, 32, D:10) a +0 long sword (45, 3, D:10) a +0 giant spiked club a +0 giant club (45, 8, D:10) 7 stones (46, 3, D:10) a +0 giant club a +0 giant spiked club (47, -4, D:10) a +0 robe (55, 20, D:10) 6 boomerangs of dispersal Level 11 of the Dungeon (5, 16, D:11) 4 stones (9, 21, D:11) 6 stones a +0 whip a +0 ring mail a +0 club a +0 robe a +0 dagger (9, 22, D:11) a +0 short sword of draining (10, 21, D:11) a +0 shortbow (13, 21, D:11) 2 stones (14, 19, D:11) +0 acid dragon scales (14, 31, D:11) the +4 great sword of Oseexir {protect, rPois Str+4 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). rPois: It protects you from poison. SInv: It lets you see invisible. (14, 32, D:11) a +0 broad axe of electrocution (15, 13, D:11) a +0 leather armour (15, 31, D:11) a +2 vorpal mace (16, 30, D:11) a +2 robe (16, 31, D:11) a +3 scimitar of holy wrath (16, 32, D:11) a +2 whip of draining (16, 37, D:11) a +0 scale mail (17, 44, D:11) a +0 dagger a +0 robe (19, 44, D:11) a +0 short sword a stone a +0 dagger a +0 robe (20, 42, D:11) a +0 short sword 3 poisoned darts (20, 44, D:11) a +0 club 6 poisoned darts a +0 short sword (21, 42, D:11) a +0 dagger 4 poisoned darts a +0 chain mail (22, 37, D:11) a +0 scimitar (34, 21, D:11) a +0 giant club a +0 giant spiked club (43, 29, D:11) a +0 pair of gloves (46, 35, D:11) a +0 battleaxe (49, 36, D:11) a +0 leather armour (53, -3, D:11) the +1 robe of the Invisible Hand {Fly rElec Str+4} Str: It affects your strength (+4). rElec: It insulates you from electricity. Fly: It grants you flight. (54, 6, D:11) a +0 scale mail (57, -1, D:11) a +3 demon trident a +0 scale mail (61, 27, D:11) 2 potions of attraction Level 12 of the Dungeon [Shop] Nararota's Jewellery Boutique an amulet of magic regeneration (420 gold) a ring of wizardry (420 gold) the amulet of the Firefly {Acrobat rPois SInv} (635 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rPois: It protects you from poison. SInv: It lets you see invisible. an amulet of faith (560 gold) the ring "Dack" {EV+4 Int-5 Dex+5 SInv} (660 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). SInv: It lets you see invisible. the ring of Okawaru's Approval {rC+ Will+ rCorr} (554 gold) [ring of resist corrosion] rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. an amulet of faith (560 gold) a ring of willpower (350 gold) a ring of positive energy (280 gold) a ring of resist corrosion (280 gold) a +4 ring of evasion (504 gold) a ring of flight (245 gold) (0, 0, D:12) 4 large rocks (1, -15, D:12) 2 poisoned darts (2, -46, D:12) 6 large rocks (9, -36, D:12) a +0 giant club a +0 giant club (9, -8, D:12) a +0 pair of boots (15, -41, D:12) a +0 hand axe (15, 2, D:12) a +0 robe a +0 dagger (16, -43, D:12) a +0 leather armour a +0 hand axe (16, -41, D:12) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger of pain (16, -40, D:12) a +0 robe a +0 dagger (17, 0, D:12) a +0 flail (17, 1, D:12) a +0 chain mail 2 boomerangs a +0 war axe (36, -49, D:12) 6 stones (38, -15, D:12) a +0 war axe (39, -38, D:12) a +0 leather armour (50, -29, D:12) a +0 rapier (52, -24, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (0, 8, D:13) a scroll of identify (1, -1, D:13) a +0 dagger (2, 0, D:13) a +0 hand axe a +0 leather armour (2, 2, D:13) 3 javelins (7, 5, D:13) a wand of iceblast (6) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (1, -1, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (2, -23, Orc:1) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (3, -23, Orc:1) a +0 hand axe a +0 flail a +0 chain mail a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 0, Orc:1) a +0 dagger a +0 robe (15, 22, Orc:1) a +0 dagger a +0 robe (19, -29, Orc:1) 15 javelins (20, -5, Orc:1) a +1 chain mail of fire resistance a +0 war axe (22, -24, Orc:1) a +0 plate armour a +0 glaive a +0 giant spiked club a +0 chain mail 2 boomerangs a +0 battleaxe (22, 1, Orc:1) a +0 plate armour a +0 dire flail (23, -24, Orc:1) a +0 chain mail a +0 great sword (24, 7, Orc:1) a +0 war axe (25, 7, Orc:1) a +0 hand axe a +0 leather armour (25, 8, Orc:1) a +0 club a +0 chain mail (26, -2, Orc:1) a +0 chain mail a +0 short sword (26, -1, Orc:1) 2 boomerangs a +0 flail (27, -2, Orc:1) a +0 leather armour a +0 mace (27, -1, Orc:1) a +0 morningstar (27, 0, Orc:1) a +0 ring mail a +0 hand axe (44, 1, Orc:1) a +0 plate armour a +0 long sword (44, 3, Orc:1) a +0 robe a +0 dagger (45, 1, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Duecadd's Weapon Emporium 3 stones (3 gold) a +5 lajatang of venom (540 gold) a +0 spear of pain (114 gold) a +0 dagger (24 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) [Shop] Duvousu's Antique Armour Shoppe a +0 chain mail (135 gold) a +0 pair of gloves (135 gold) +0 fire dragon scales (1800 gold) a +0 helmet (135 gold) the +1 plate armour "Uhoiraoh" {Will+ Str+2 Dex+2} (1470 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Will: It increases your willpower. a +1 scale mail of poison resistance (390 gold) a +0 robe (21 gold) [Shop] Liolataa's Antique Weapon Shoppe a +0 hand axe (102 gold) a +4 broad axe of freezing (992 gold) the +7 hand axe of the Smoking Gods {vorpal, *Corrode Int+6} (1819 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). *Corrode: It may corrode you when you take damage. a +0 trident of protection (210 gold) a +0 rapier (136 gold) a +0 mace (102 gold) the +6 war axe "Munituq" {pain, Dex+3 Stlth+} (1863 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. a +0 long sword (119 gold) [Shop] Xosyost's Jewellery Emporium a ring of poison resistance (240 gold) a ring of flight (210 gold) an amulet of the acrobat (360 gold) a +6 ring of strength (432 gold) a ring of ice (300 gold) a ring of magical power (240 gold) a ring of positive energy (240 gold) [Shop] Punos's General Store 6 stones (7 gold) a +4 ring of protection (432 gold) a +0 leather armour (24 gold) a scroll of identify (24 gold) a potion of curing (36 gold) a +0 glaive (78 gold) (4, -19, Orc:2) a +0 giant spiked club (11, -14, Orc:2) a +0 halberd a +0 chain mail (11, -12, Orc:2) a +0 giant club (19, -6, Orc:2) a +0 dagger a +0 robe (21, -7, Orc:2) a +0 dagger a +0 robe (26, -6, Orc:2) a +2 dagger of draining a +0 robe (27, -4, Orc:2) a +0 morningstar a +0 arbalest a +0 plate armour (28, -5, Orc:2) a +0 dagger a +0 robe (29, -4, Orc:2) a +0 giant club (34, -8, Orc:2) a +0 mace 2 silver boomerangs a +0 chain mail (35, 32, Orc:2) a +0 plate armour 2 boomerangs a +0 halberd (36, 32, Orc:2) a +0 plate armour a +0 short sword (37, 32, Orc:2) a +0 plate armour a +0 hand axe (38, 32, Orc:2) a +0 plate armour a +0 trident a +0 arbalest (40, 32, Orc:2) a +0 plate armour a boomerang a +0 battleaxe a +0 chain mail a +0 hand axe (40, 36, Orc:2) a +0 mace (41, 32, Orc:2) a +0 robe a +1 dagger of protection (41, 35, Orc:2) a +0 ring mail a +0 club (41, 36, Orc:2) a +0 chain mail a +0 war axe a +0 leather armour a +0 dagger (42, 32, Orc:2) a +0 scale mail a +0 mace of protection (46, 31, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 war axe (46, 33, Orc:2) a +0 short sword (47, 15, Orc:2) a +0 robe a +0 dagger (47, 17, Orc:2) a +0 leather armour a +0 hand axe (47, 30, Orc:2) a +3 chain mail of willpower a +0 glaive a +0 arbalest (47, 32, Orc:2) a +0 chain mail a +0 battleaxe of venom a +4 arbalest (47, 33, Orc:2) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (48, 17, Orc:2) a +0 hand axe a +1 robe of willpower a +1 dagger of freezing (49, -18, Orc:2) a +3 great sword of holy wrath a +0 plate armour (49, -17, Orc:2) a +1 dire flail a +0 plate armour (49, 17, Orc:2) a +0 hand axe (49, 18, Orc:2) a +0 short sword a +0 plate armour a +0 dire flail a +0 plate armour a +0 flail (49, 19, Orc:2) a +0 chain mail a +0 hand axe (49, 20, Orc:2) a +0 leather armour a +0 falchion a +0 morningstar (49, 29, Orc:2) a +0 robe a +0 dagger (50, 17, Orc:2) a +0 leather armour a +0 long sword (50, 19, Orc:2) a +0 chain mail a +0 club (50, 20, Orc:2) a +0 trident a +0 chain mail a +0 halberd (50, 23, Orc:2) a +0 hand axe (50, 25, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 flail (50, 26, Orc:2) a +0 chain mail a +1 broad axe of freezing (50, 30, Orc:2) a +0 chain mail a +2 short sword of flaming (51, 20, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest (51, 23, Orc:2) a +0 leather armour a +0 club a +0 whip (52, 21, Orc:2) a +0 club (52, 23, Orc:2) a +0 chain mail 2 boomerangs a +0 halberd (53, 21, Orc:2) a +0 plate armour a +0 glaive (57, 26, Orc:2) a +0 chain mail a +0 short sword of draining (58, -8, Orc:2) a +0 battleaxe 2 boomerangs a +0 plate armour (60, -7, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 plate armour a +0 ring mail a +0 mace (60, -4, Orc:2) a +0 hand axe (61, -5, Orc:2) a +0 hand axe (61, -4, Orc:2) a +0 scale mail a +0 dagger (62, -7, Orc:2) a +0 chain mail a +0 war axe a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of fire a staff of cold (11, 19, Lair:1) 4 stones (25, 13, Lair:1) a There-And-Back Book (29, 16, Lair:1) a +0 broad axe of electrocution (unseen) (29, 17, Lair:1) a +2 vorpal falchion (unseen) (29, 19, Lair:1) 29 gold pieces (29, 20, Lair:1) a staff of conjuration (unseen) (31, 14, Lair:1) a potion of curing (31, 22, Lair:1) a +2 hat of see invisible (unseen) (32, 14, Lair:1) the +8 spear of Gownoem {venom, rF++ rN+} It poisons the flesh of those it strikes. rF: It greatly protects you from fire. rN: It protects you from negative energy. (unseen) (32, 22, Lair:1) a staff of fire (unseen) (34, 14, Lair:1) 25 gold pieces (38, 17, Lair:1) a +0 lajatang Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (0, 2, Lair:2) a +0 long sword (20, -25, Lair:2) a +0 leather armour (26, 3, Lair:2) a +0 rapier a +0 robe (26, 20, Lair:2) a +0 dagger (27, 3, Lair:2) a +0 short sword a +0 robe (27, 9, Lair:2) a +0 short sword a +0 robe a +0 rapier a +0 robe (32, -27, Lair:2) a +0 flail (42, -4, Lair:2) a +0 rapier a +0 robe (45, 4, Lair:2) a +0 short sword a +0 robe (46, -17, Lair:2) a +0 quarterstaff (47, 1, Lair:2) a +1 war axe of flaming (50, 19, Lair:2) 5 silver boomerangs (51, -20, Lair:2) 3 stones (54, -7, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, 53, Lair:3) a +0 ring mail (11, -4, Lair:3) a +2 robe of positive energy (20, 19, Lair:3) a +0 ring mail (32, 37, Lair:3) a stone (37, 40, Lair:3) a +0 robe a +0 trident (41, 44, Lair:3) a +0 kite shield (43, 14, Lair:3) a +0 long sword a +0 robe (45, 22, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (1, -19, Lair:4) 5 stones (11, -37, Lair:4) a potion of attraction (18, -22, Lair:4) a +0 robe (35, -29, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 cloak (7, -41, Lair:5) a +0 chain mail (15, -34, Lair:5) a +0 sling (18, 2, Lair:5) a +0 flail (20, -11, Lair:5) the +6 mace of the Warrior {elec, rC+} It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. (38, -31, Lair:5) a +1 demon whip of venom (41, -16, Lair:5) +0 acid dragon scales (44, -44, Lair:5) a +0 scale mail (46, -44, Lair:5) a +1 plate armour of poison resistance (46, 4, Lair:5) 4 stones (54, -1, Lair:5) 4 boomerangs (56, 0, Lair:5) a +0 scimitar