Dungeon Crawl Stone Soup version 0.29-a0-700-g2f1814c7b2 (webtiles) character file. Game seed: 14893409407547767233 1 Armakuni the Conjurer (level 1, -2/13 HPs) Began as a Human Conjurer on June 25, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (120 turns). Armakuni the Conjurer (Human Conjurer) Turns: 120, Time: 00:00:46 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 22% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club Missiles c - 6 stones (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 0.2 Armour - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Summon Small Mammal Summ 4% N/A 19% 1 Dazzling Flash Conj/Hex 18% N/A 24% 3 Call Canine Familiar Summ 1% N/A 47% 3 Summon Guardian Golem Hex/Summ 1% N/A 47% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: an endoplasm (severely wounded, 84% to hit) You throw a stone. The stone hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. Throw: 8 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 84% to hit) You throw a stone. The stone hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Magic Dart Adjust to which letter? z - Magic Dart Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm closely misses you. Throw: 7 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 84% to hit) You throw a stone. The stone hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ## #.. .# #.# .# #.# # .# #########.####.# .####............#.# ......#######......# .#...## ####.### ......# #.# ##...## #@# ##.## #J# #.# #.# #.# ... #+# #.# #.. ##. . You could see an endoplasm. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Armakuni the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_corners Action || total -------------------------++------- Throw: Stone || 6 Cast: Magic Dart || 6 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 20 | 69 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 20 | 69 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts