Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, 0, D:1) a +0 dagger (30, -1, D:1) 27 arrows (30, 17, D:1) 2 stones a +0 dagger (42, 6, D:1) 17 arrows (48, 25, D:1) a +0 whip (51, 27, D:1) a +0 club a +0 club (54, 14, D:1) a +0 dagger (66, 2, D:1) 21 stones (67, 0, D:1) a +0 whip 3 stones Level 2 of the Dungeon [Shop] Equsk's Weapon Shoppe the +5 quarterstaff of Doom {flame, rPois rN++} (592 gold) It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. rN: It greatly protects you from negative energy. a +1 short sword of protection (116 gold) a +0 war axe (38 gold) the +5 mace "Bare" {speed, SInv} (497 gold) Attacks with this weapon are significantly faster. SInv: It lets you see invisible. a +0 hand axe (33 gold) a +0 flail (38 gold) a +0 trident (38 gold) a +0 hand axe of venom (61 gold) (0, 0, D:2) a +0 club a goblin corpse (0, 20, D:2) a +0 club a +0 hunting sling 19 stones (2, 21, D:2) a +0 robe (30, 4, D:2) a +0 mace (33, 22, D:2) a rat corpse (42, 11, D:2) a +0 dagger (48, 20, D:2) a +0 flail (49, 23, D:2) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (49, 42, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 23, D:2) a +0 dagger (54, 31, D:2) 9 stones