Armakuni Level 1 of the Dungeon [Shop] Xyulagg's Antique Weapon Emporium the +2 flail "Fuluned" {pain, rCorr Dex+4} (1071 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +0 morningstar (108 gold) a +0 war axe (94 gold) a +0 hand axe (81 gold) a +3 hand crossbow of flaming (629 gold) a +0 flail (94 gold) the +1 dagger of Anivvi Uphi {drain, rF+ rN++ Dex-5 SInv} (723 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-5). rF: It protects you from fire. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. the +3 hunting sling of Infinite Pain {flame, *Slow MP+9 Str-4 Int+6} (1139 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (-4). Int: It affects your intelligence (+6). MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (0, 0, D:1) a +0 hunting sling (8, 12, D:1) a +0 club a stone (21, 4, D:1) a +0 robe (22, 24, D:1) a +0 robe (32, 21, D:1) a +0 dagger (39, 17, D:1) 17 sling bullets (41, 6, D:1) a +0 club (41, 11, D:1) a +0 short sword a stone Level 2 of the Dungeon [Shop] Matzaome's Assorted Antiques a +0 quarterstaff (84 gold) a +0 pair of boots (94 gold) a +0 whip of electrocution (172 gold) a staff of poison (525 gold) an amulet of magic regeneration (630 gold) a +0 robe (14 gold) a scroll of torment (157 gold) a +0 helmet (94 gold) a scroll of teleportation (63 gold) (4, -9, D:2) a +0 short sword (9, 2, D:2) a +0 chain mail (11, -28, D:2) a +0 chain mail (14, -22, D:2) a +0 whip (14, -15, D:2) 16 sling bullets (18, -7, D:2) a +0 mace (20, -8, D:2) a +0 club (26, -6, D:2) a +0 club (27, -5, D:2) a +0 club (29, -7, D:2) a +0 dagger (34, -12, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -23, D:3) a +0 dagger a +0 robe (6, -21, D:3) a +0 short sword 17 bolts (8, -9, D:3) 20 arrows (21, -23, D:3) a +0 hunting sling a +0 club 22 stones (24, -21, D:3) a +0 whip a +0 scale mail (35, 3, D:3) a +0 tower shield (38, -6, D:3) a +0 leather armour (59, -7, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 whip (0, 1, D:4) a +0 flail (13, -24, D:4) 22 arrows (13, -8, D:4) a +0 dagger (15, -28, D:4) a +0 giant club (19, -14, D:4) a +0 leather armour (23, -7, D:4) the +10 flail "Janlaewei" {antimagic, Fragile rPois Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (24, 6, D:4) a +0 dagger (27, 7, D:4) a +0 dagger (29, -11, D:4) a +0 long sword (30, 8, D:4) 14 stones (37, -3, D:4) a +0 short sword (38, -29, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +4 dagger (14, -34, D:5) a +1 long sword of holy wrath (20, -5, D:5) a +0 giant club (21, 17, D:5) a +0 shortbow 30 arrows (29, 14, D:5) 23 stones (34, -32, D:5) a +1 mace of protection (42, 8, D:5) a +0 mace (45, -18, D:5) 20 sling bullets (48, 10, D:5) a +0 club a +0 leather armour (48, 11, D:5) a +0 club (49, 8, D:5) a +0 club (49, 9, D:5) a +0 spear a +0 halberd a +0 whip (51, -28, D:5) a +0 scale mail (55, 21, D:5) a +0 giant spiked club (60, -35, D:5) a +0 mace (61, -14, D:5) a +0 halberd a +0 flail a +0 spear (61, 23, D:5) a +0 plate armour (62, -11, D:5) a +0 ring mail (63, -17, D:5) a +0 spear (64, 23, D:5) 26 sling bullets (65, -22, D:5) 28 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -7, D:6) a +0 mace (1, -6, D:6) a +0 mace (1, -1, D:6) a +0 mace (2, -6, D:6) a +3 quarterstaff of chaos a +0 mace (2, -3, D:6) a +0 mace (3, -7, D:6) a +0 mace (5, 26, D:6) a +0 flail a +1 leather armour of positive energy (8, 3, D:6) a +0 chain mail (9, -2, D:6) a +0 leather armour (11, 33, D:6) 18 arrows (25, 14, D:6) a +0 giant club (38, 27, D:6) a +0 trident (39, 23, D:6) 32 arrows Level 7 of the Dungeon (0, 0, D:7) a river rat corpse (1, -12, D:7) a +0 club (1, -7, D:7) a +1 whip of electrocution (3, -8, D:7) a +0 spear a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (4, -9, D:7) a +0 flail (6, -13, D:7) the human corpse of Prince Ribbit (skeletalised by now) (7, 8, D:7) a +0 dagger a +0 robe (11, 3, D:7) a river rat corpse (12, 2, D:7) 13 sling bullets (12, 10, D:7) a wyvern corpse (13, 2, D:7) a +0 dagger a +0 robe an orc corpse (13, 5, D:7) a +0 flail a boomerang (22, -15, D:7) a river rat corpse (skeletalised by now) (26, 4, D:7) a +0 shortbow 29 arrows (28, 5, D:7) a +0 spear (29, 6, D:7) a +0 whip (35, 34, D:7) a +0 glaive (39, -3, D:7) a river rat corpse (skeletalised by now) (40, 25, D:7) 19 sling bullets (41, -9, D:7) a +0 robe a +0 dagger (41, -8, D:7) a +0 club (42, 32, D:7) a +0 short sword (46, 18, D:7) a +0 giant spiked club (51, 23, D:7) 13 stones (57, 26, D:7) a +0 robe the Ecumenical Temple