Dungeon Crawl Stone Soup version 0.28-a0-1347-g113dc556a4 (webtiles) character file. Game seed: 142821461528298744 67 Armakuni the Magician (level 3, -1/24 HPs) Began as a Mummy Conjurer on Dec 29, 2021. Slain by an orc wizard (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:56 (2070 turns). Armakuni the Magician (Mummy Conjurer) Turns: 2070, Time: 00:04:56 Health: -1/24 AC: 2 Str: 12 XL: 3 Next: 98% Magic: 5/8 EV: 11 Int: 17 God: Gold: 65 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . a - staff of fire rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: confused A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons f - a +0 dagger Missiles c - 24 poisoned darts Armour b - a +0 robe (worn) Magical Staves a - a staff of fire (weapon) Scrolls d - a scroll of identify e - 2 scrolls of fear g - a scroll of enchant weapon {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 z - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 24% 2 Gell's Gravitas Tloc 3% N/A 43% 3 Lesser Beckoning Tloc 3% N/A 43% 3 Teleport Other Tloc 3% N/A 43% 3 Tukima's Dance Hex 3% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. The orc wizard hits you with a +3 dagger of venom. x2 There is a stone staircase leading up here. The kobold shouts! You climb upwards. There is a stone staircase leading down here. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +3 dagger of venom and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard hits you with a +3 dagger of venom! The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at you. You are confused. The orc wizard hits you with a +3 dagger of venom. You hit the orc wizard but do no damage. The orc wizard is severely wounded. The orc wizard hits you with a +3 dagger of venom. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +3 dagger of venom. * * * LOW HITPOINT WARNING * * * You can't drink. You hit the orc wizard but do no damage. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You are too confused! You bump into the rock wall. The orc wizard hits you with a +3 dagger of venom. You die... #...........#................... #...........##..#####........... #...........##..# #........... #...##......###.# ##........... #..<##......# #.# #...........# #...##......# #.# #...........# #...##......# #.# #...........# ############# #o####...........# #@...............# ######...........# #.........### ########### You could see an orc wizard. Vanquished Creatures 2 adders (D:2) 3 worms (D:2) A dart slug (D:2) 2 orcs (D:3) 5 ball pythons 2 endoplasms (D:2) A giant cockroach (D:1) 3 goblins (D:2) 4 hobgoblins 2 jackals (D:2) 4 bats 3 frilled lizards 4 kobolds A rat (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Armakuni the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 299 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 375 | D:1 | Learned a level 2 spell: Searing Ray 603 | D:1 | Found a radiant altar of Vehumet. 934 | D:2 | Reached XP level 3. HP: 20/24 MP: 1/8 1114 | D:2 | Found a faded altar of an unknown god. 2070 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:3: layout_rooms, nicolae_wu_jian_wuxing_cycle, nicolae_kikubaaqudgha_miasma_corner Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 1 Staff || 3 Cast: Magic Dart || 29 Searing Ray || 19 Use: Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2077 | 2040 | 37 | 692 | 1028 | 3 | 692.3 | Dungeon | 2077 | 2040 | 37 | 692 | 1028 | 3 | 692.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1398 daAuts D:1: 656 daAuts D:3: 22 daAuts