Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 40, D:1) a +0 dagger (11, 32, D:1) a +0 club a stone (25, 27, D:1) a +0 dagger (40, 33, D:1) a +0 club a stone (57, 1, D:1) 14 sling bullets Level 2 of the Dungeon [Shop] Edecepusk's One-of-a-Kind Rings a +5 ring of evasion (550 gold) a +2 ring of evasion (100 gold) a +3 ring of protection (210 gold) a +3 ring of strength (157 gold) a +8 ring of dexterity (1014 gold) a +7 ring of slaying (1726 gold) the ring "Jusiyn" {rPois rN+ Dex+6} (739 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rPois: It protects you from poison. rN: It protects you from negative energy. (2, -4, D:2) a +0 trident (5, -20, D:2) a +0 short sword 5 stones (13, -38, D:2) a +0 dagger (19, 12, D:2) a +0 leather armour (21, -15, D:2) 11 stones (27, 1, D:2) a +0 ring mail 40 stones a +0 club a +0 hunting sling (29, -40, D:2) a +0 robe (30, 0, D:2) a +0 short sword (31, -40, D:2) a +0 hand axe (32, -39, D:2) a +0 pair of boots (33, -40, D:2) a +0 short sword (35, 3, D:2) a +0 scythe a +0 robe (52, -7, D:2) 16 stones Level 3 of the Dungeon [Shop] Zausm's Jewellery Shoppe an amulet of reflection (330 gold) a ring of magical power (220 gold) the ring "Wabeg" {MP+9 Int+6 Dex-2 Stlth+} (913 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. an amulet of reflection (330 gold) an amulet of magic regeneration (330 gold) a ring of protection from fire (275 gold) an amulet of magic regeneration (330 gold) an amulet of guardian spirit (330 gold) (0, 0, D:3) 26 stones (9, 13, D:3) a +0 flail (17, 10, D:3) 23 arrows (25, 6, D:3) 13 bolts (29, 1, D:3) a +0 dagger (29, 32, D:3) a +0 club (46, 20, D:3) a +0 rapier (46, 22, D:3) a +0 hunting sling (47, 21, D:3) a +0 hand axe (48, 23, D:3) a +0 whip (49, 16, D:3) a +0 helmet (49, 21, D:3) a +0 robe (50, 14, D:3) a +0 mace (50, 21, D:3) a +0 whip (50, 38, D:3) a +0 hand axe (54, 19, D:3) a +0 pair of boots (54, 38, D:3) a +0 short sword (55, 18, D:3) 17 arrows (62, 25, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) 21 arrows (15, 9, D:4) a +0 ring mail (18, 16, D:4) 18 stones (19, 16, D:4) a +0 dagger (21, -23, D:4) 14 stones (23, 14, D:4) a +0 hunting sling (25, 16, D:4) a +0 whip (28, -25, D:4) 15 stones (29, -24, D:4) a +0 mace (34, 9, D:4) 30 arrows (39, 15, D:4) a +0 rapier (39, 20, D:4) a +0 helmet (42, -13, D:4) 18 bolts (44, -4, D:4) a +0 whip (58, -20, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (10, -24, D:5) a +0 buckler (12, 15, D:5) 23 stones (13, 12, D:5) 16 stones (15, 12, D:5) 12 arrows (15, 13, D:5) a +0 kite shield (16, -24, D:5) a +0 morningstar (16, -8, D:5) a +0 whip (19, -3, D:5) a +0 dagger (19, -1, D:5) 16 sling bullets (19, 10, D:5) a +0 giant club (24, -3, D:5) a +0 robe (24, 8, D:5) a +0 long sword (25, -3, D:5) a +0 war axe (25, -1, D:5) a +0 hand axe (27, -3, D:5) a +0 whip (27, -2, D:5) a +0 whip (30, -10, D:5) 19 poisoned darts (37, -2, D:5) a +0 leather armour a +0 hand axe (38, -5, D:5) a +0 war axe a +0 plate armour a +0 club a +0 leather armour a +0 whip a +0 mace 27 stones a +0 mace a +0 whip a +0 plate armour a +0 scimitar a +0 scale mail a +0 hand axe a +0 club a +0 whip (38, -4, D:5) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) a +0 club (still there?) a +0 leather armour (still there?) 22 stones (still there?) a +1 robe of willpower (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) (38, -3, D:5) a +0 dagger a +0 robe a +0 club a +0 whip (39, -3, D:5) a +0 mace (42, -4, D:5) a +0 robe (44, -5, D:5) 19 stones (46, -3, D:5) 30 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 short sword (0, 1, D:6) a +0 robe a +0 dagger (3, 24, D:6) 19 arrows (8, 24, D:6) a +0 short sword (12, -7, D:6) 22 bolts (14, 8, D:6) a +0 war axe (14, 25, D:6) a +0 helmet (15, 6, D:6) 8 stones (21, 11, D:6) 23 bolts (28, -1, D:6) 19 stones (39, 7, D:6) 25 arrows (41, 4, D:6) 16 stones (43, 24, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Hettenoos's Weapon Shoppe a +0 quarterstaff (56 gold) a +0 war axe (49 gold) the +5 morningstar of Hesmac {venom, rElec rPois MP-9} (417 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (-9). the +4 dagger of Feicev Bysau {protect, Str+10} (705 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+10). a +0 fustibalus (210 gold) a +5 great mace of protection (487 gold) a +0 quarterstaff (56 gold) a +0 long sword (49 gold) [Shop] Fonteega's Distillery a potion of curing (39 gold) a potion of attraction (39 gold) a potion of might (52 gold) a potion of haste (130 gold) a potion of attraction (39 gold) 2 potions of heal wounds (130 gold) a potion of flight (39 gold) a potion of curing (39 gold) 2 potions of heal wounds (130 gold) (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 hand axe a +0 ring mail (0, 2, D:7) a +0 club (0, 3, D:7) a +0 whip a +0 leather armour (2, -18, D:7) 24 stones (3, -26, D:7) 20 stones (4, -6, D:7) 5 boomerangs (7, -26, D:7) a +0 club a +2 leather armour of poison resistance (8, -26, D:7) a +0 war axe a +0 scale mail a +0 flail a +0 leather armour (19, 17, D:7) a +0 dagger a +0 robe a +1 flail of draining a +0 robe a +3 great sword a +0 robe (22, 16, D:7) a +3 great sword a +0 robe (24, 20, D:7) a +0 falchion a +0 robe (27, 17, D:7) a potion of degeneration (28, -18, D:7) a +0 giant club (35, 8, D:7) a +0 quarterstaff (40, 5, D:7) 16 stones (45, -4, D:7) a +0 short sword 4 poisoned darts a +0 whip (45, -3, D:7) a +0 dagger a +0 short sword 2 stones (45, -2, D:7) a +0 dagger a +0 short sword 6 stones (45, -1, D:7) a +0 club a +0 club 4 stones (51, -15, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 3, D:8) a +5 falchion a +0 robe a +4 hand axe a +0 robe (1, 3, D:8) a +0 great sword a +0 robe (11, 9, D:8) a +0 scimitar a +0 robe (11, 12, D:8) a +0 trident a +0 robe (13, -4, D:8) 73 boomerangs (13, 7, D:8) a +0 falchion a +0 robe a +0 falchion a +0 robe (27, -19, D:8) 20 stones (39, -28, D:8) a +0 leather armour (41, -35, D:8) a +0 scale mail (45, -1, D:8) +0 acid dragon scales (50, -18, D:8) a +0 leather armour (50, -17, D:8) a +2 short sword of flaming (62, 4, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 club (9, 25, D:9) 3 javelins (14, 6, D:9) 9 bolts (16, 30, D:9) a +0 leather armour (26, 3, D:9) a +0 hand axe a +0 leather armour a +0 short sword a +0 short sword (26, 4, D:9) a +0 short sword a +0 halberd a +0 robe a +0 spear (26, 5, D:9) a +0 trident (still there?) a boomerang (still there?) a +0 plate armour (still there?) (26, 6, D:9) a +0 dagger (still there?) a +0 robe (still there?) a +0 club (still there?) (30, 4, D:9) a +0 great sword a +0 scale mail (30, 5, D:9) a +0 flail (38, 4, D:9) a +0 spear (39, 22, D:9) a +0 shortbow 17 arrows (40, 5, D:9) a +0 flail of protection (41, 33, D:9) 9 stones (42, 23, D:9) a +0 giant club a +0 giant club (46, 34, D:9) a book of Displacement (47, 30, D:9) 15 arrows (48, 19, D:9) a +0 whip a +0 robe (49, 7, D:9) 16 poisoned darts (49, 19, D:9) a +0 whip (49, 20, D:9) a +0 short sword 7 poisoned darts (50, 19, D:9) a +0 giant club a +0 giant club (52, 16, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (9, 17, D:10) a +0 spear (12, 10, D:10) a +0 longbow (17, -9, D:10) 21 sling bullets (23, -10, D:10) 20 arrows (23, -8, D:10) a +0 arbalest (39, 16, D:10) a +3 ring mail (50, -2, D:10) 5 javelins a +0 scale mail (53, 2, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 3 silver javelins (20, 21, D:11) a +0 dagger a +0 robe (23, 22, D:11) 21 sling bullets (33, 8, D:11) 14 arrows (34, 31, D:11) a +0 rapier (39, 44, D:11) 30 bolts (44, 38, D:11) a +0 glaive (46, 7, D:11) 23 stones (46, 47, D:11) a +0 flail (48, 16, D:11) a +0 shortbow 44 arrows a +0 shortbow (48, 18, D:11) 20 arrows a +2 shortbow of flaming (48, 32, D:11) 23 arrows (48, 45, D:11) a +0 battleaxe a +0 chain mail (49, 16, D:11) 11 arrows a +0 shortbow (49, 19, D:11) a +0 dagger (49, 46, D:11) a +0 hand axe (50, 20, D:11) 13 arrows a +0 shortbow (51, 17, D:11) 3 poisoned darts a +0 short sword (51, 19, D:11) 14 arrows a +0 shortbow (51, 49, D:11) 18 stones (51, 51, D:11) a +0 long sword (52, 18, D:11) 15 poisoned darts (55, 16, D:11) 20 bolts a +0 short sword a +2 vorpal hand crossbow (56, 11, D:11) a +0 whip (57, 11, D:11) 4 stones a +0 short sword (58, 7, D:11) a +1 hunting sling of flaming (59, 23, D:11) a +0 club a +0 chain mail (60, 22, D:11) a +0 short sword (60, 23, D:11) a +0 whip a +0 ring mail (60, 24, D:11) a +0 whip (63, 24, D:11) a +0 flail a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a scroll of vulnerability the Ecumenical Temple (27, 4, Temple) an amulet of guardian spirit