Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -19, D:1) a +0 dagger (12, 10, D:1) a +0 dagger (16, -21, D:1) a +0 leather armour (19, -17, D:1) a +0 dagger (36, 0, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (18, -8, D:2) a +0 robe (18, -2, D:2) a +1 dagger of protection a +0 plate armour (19, -6, D:2) a +0 scythe a +0 robe (42, 18, D:2) a +0 club (42, 28, D:2) 19 sling bullets (43, 23, D:2) 18 arrows (45, -6, D:2) a +0 club (46, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -9, D:3) a +0 leather armour (9, -10, D:3) a +0 club (9, -9, D:3) a +0 dagger a +0 mace a +0 flail a +0 leather armour (10, 5, D:3) 14 arrows (14, 17, D:3) a +0 short sword (15, 17, D:3) a +0 short sword a +0 leather armour (25, -4, D:3) a +0 short sword (34, 18, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 15 stones (11, 32, D:4) a +0 glaive (12, 5, D:4) 20 stones (15, -7, D:4) 29 stones (23, 28, D:4) a +0 long sword (24, -2, D:4) 9 poisoned darts (25, 28, D:4) a +0 club (26, -1, D:4) a +0 dagger (34, 7, D:4) a +0 whip (50, -3, D:4) 13 arrows (50, -1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +1 leather armour of fire resistance (2, -41, D:5) a +0 robe (5, -29, D:5) 25 stones (13, -30, D:5) 20 arrows (14, 4, D:5) a +0 leather armour (18, -21, D:5) a +0 flail (18, 16, D:5) a book of Callings (29, -19, D:5) a +0 club (30, -34, D:5) a +0 scale mail (37, 0, D:5) 15 arrows (50, 6, D:5) 8 sling bullets (53, -28, D:5) a +0 dagger (54, 15, D:5) a piece from Xom's chessboard (1/15) (60, -40, D:5) a +0 long sword (64, -34, D:5) 20 arrows Level 6 of the Dungeon (1, 3, D:6) 6 stones (15, -4, D:6) a +0 giant club (16, -4, D:6) a +0 giant club (25, -29, D:6) a +0 whip (27, -3, D:6) a +0 dagger of venom (27, -2, D:6) a +1 vampiric trident (28, -3, D:6) a +1 dagger of draining (28, -2, D:6) a +0 robe (29, 0, D:6) 20 stones (32, -17, D:6) a +0 short sword (37, -17, D:6) a +0 whip of flaming a +0 robe (39, -2, D:6) 19 stones Level 7 of the Dungeon (3, 13, D:7) a +0 quarterstaff (4, 6, D:7) 25 stones (16, 23, D:7) 8 stones (17, 28, D:7) a +3 hand axe a +0 robe (19, 29, D:7) a +0 dagger a +0 robe (20, 7, D:7) a +0 long sword a +0 robe (24, 27, D:7) a +5 falchion a +0 robe (27, 4, D:7) a +0 dagger (27, 6, D:7) a +0 dagger a +1 robe of willpower (27, 26, D:7) a +0 great sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 robe a +0 halberd a +0 robe a +2 great sword a +0 robe (1, 0, D:8) a +2 dagger a +0 robe a +4 war axe a +0 robe (2, 0, D:8) 5 large rocks (4, 14, D:8) 20 stones (21, -22, D:8) a +0 chain mail (41, 12, D:8) a +0 dagger a +0 robe (42, 15, D:8) a +0 shortbow 7 arrows (44, 12, D:8) a +0 rapier (49, 22, D:8) a +0 robe (50, -5, D:8) 9 stones (51, -6, D:8) 3 large rocks Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (4, -21, D:9) a +0 hunting sling (5, -3, D:9) a +0 robe (11, 2, D:9) a +0 plate armour a +0 halberd (12, 2, D:9) a +0 dagger a +0 giant club a +0 club (12, 3, D:9) a +0 flail (13, 2, D:9) a +0 dagger (13, 3, D:9) a +0 dagger a +0 ring mail a +0 dagger (15, 7, D:9) a +0 ring mail (17, -3, D:9) a +0 leather armour a +0 hand axe (19, 5, D:9) 5 arrows (20, -2, D:9) a +0 robe a +0 hand axe a +0 club (21, -2, D:9) a +0 short sword (22, -2, D:9) a +1 whip of electrocution (23, -1, D:9) a +0 club (24, -2, D:9) a +0 robe a +0 great sword a +0 morningstar of protection (25, -2, D:9) a +0 hand axe (26, -1, D:9) a +0 dagger a +0 mace a +0 trident (27, -1, D:9) a +0 robe a +3 falchion a +0 robe a +3 flail a +0 plate armour a +0 long sword a +0 short sword a +0 club a +0 morningstar a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (28, -1, D:9) a +0 giant club a +2 dire flail of protection a +0 hand axe a +0 falchion (29, -2, D:9) the +6 whip of Namot {vorpal, *Rage +Blink rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you blink. It may make you go berserk in combat. 10 arrows a +1 shortbow of flaming a +0 dagger a +0 club a +0 dagger (45, -17, D:9) a +0 long sword (47, -22, D:9) a +0 robe (47, -8, D:9) a +0 whip a +0 robe a +0 halberd (47, -7, D:9) a +0 club a +0 club (47, -6, D:9) a +0 flail a +0 club Level 10 of the Dungeon [Shop] Ceunk's Antique Armour Shop a +2 leather armour of poison resistance (592 gold) a +2 scale mail of cold resistance (777 gold) a +2 ring mail of fire resistance (777 gold) a +1 scale mail of poison resistance (481 gold) (0, 0, D:10) a +0 dagger (10, -2, D:10) a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail a +0 whip a +0 war axe a +0 plate armour (19, 10, D:10) a +0 dagger a +0 robe (20, 11, D:10) a +0 dagger a +0 robe (20, 12, D:10) a +0 morningstar (26, -20, D:10) the +4 chain mail "Diwor" {Fly} It grants you flight. (27, -20, D:10) a +0 cloak (32, -27, D:10) a +1 buckler (32, -3, D:10) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 club (2, 1, Orc:1) a +0 trident a +0 chain mail (3, -1, Orc:1) a +0 club (4, -11, Orc:1) a +0 giant club (5, -14, Orc:1) a +0 dagger a +0 robe (5, -13, Orc:1) a +0 dagger a +0 robe (5, -12, Orc:1) a +0 short sword a +0 leather armour (5, -7, Orc:1) a +0 long sword a +0 plate armour (6, -14, Orc:1) a +0 dire flail a +0 plate armour (6, -7, Orc:1) a +0 club a +0 scale mail (6, -4, Orc:1) a +0 long sword a +0 chain mail (6, -1, Orc:1) a +0 trident a +0 plate armour (8, -14, Orc:1) a +1 short sword of draining a +0 scale mail (23, -8, Orc:1) a +0 dagger of venom a +2 robe of cold resistance (24, -10, Orc:1) a +0 giant spiked club (24, -9, Orc:1) a +0 plate armour a +0 scimitar a +0 giant club (25, -10, Orc:1) a +0 short sword a +0 short sword (26, -8, Orc:1) a +0 plate armour a +0 long sword (36, 1, Orc:1) a +0 hand axe (37, 0, Orc:1) a +0 hand axe (37, 2, Orc:1) a +0 hand axe (38, 1, Orc:1) a +0 hand axe