Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 1693672669669796508 119 Armakuni the Conjurer (level 4, 0/49 HPs) Began as a Draconian Conjurer on May 13, 2021. Slain by an orc ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:17 (2425 turns). Armakuni the Conjurer (Draconian Conjurer) Turns: 2425, Time: 00:04:18 Health: 0/49 AC: 22 Str: 9 XL: 4 Next: 74% Magic: 1/9 EV: 2 Int: 20 God: Gold: 53 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 rapier (flame) rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.11/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, AC +5, unfitting armour, (cold-blooded) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 rapier of flaming (weapon) Missiles c - 7 poisoned darts Magical Staves d - a staff of earth Scrolls e - a scroll of identify {unknown} X - a scroll of brand weapon Potions b - a potion of lignification Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 z - Searing Ray Conj 48% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History The orc is severely wounded. The searing ray hits the orc priest! The orc priest is severely wounded. You finish channeling your searing ray. The orc shouts! You hear a shout! A hobgoblin comes into view. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (severely wounded, 81% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The hobgoblin shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Without enough magic to sustain it, your searing ray dissipates. A kobold comes into view. It is wielding a +0 short sword. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Things that are here: a +0 club; a +0 ring mail You closely miss the orc priest. The orc priest is almost dead. The orc priest looks satisfied for a moment. You completely miss the orc priest. The orc priest is almost dead. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. The orc closely misses you. The orc priest hits you but does no damage. You hit the orc priest. You burn the orc priest. You kill the orc priest! The orc closely misses you. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. The hobgoblin hits you but does no damage. The orc hits you with a +0 flail. You die... #.######## #........# #####....# #.#### ## ##.# ....###..######### #..............# #########..........# #............♣o....# .............gK....# #...................# ####.................... .....##..#.##.........## .....###...###.###..#... .....# ###.....## #..... ....)#####.##...## #..## ..<............... You could see an orc, a hobgoblin and a kobold. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) An adder (D:2) A gnoll (D:3) A worm (D:2) An orc (D:3) 2 ball pythons (D:1) 2 bats (D:1) 5 endoplasms A giant cockroach (D:1) 5 goblins 2 hobgoblins (D:1) 4 quokkas 5 frilled lizards 6 kobolds 4 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Armakuni the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 747 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/7 1193 | D:2 | Learned a level 2 spell: Searing Ray 1549 | D:2 | Found a faded altar of an unknown god. 2418 | D:3 | Reached skill level 5 in Conjurations 2418 | D:3 | Reached XP level 4. HP: 30/33 MP: 3/8 2425 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_simple_redux D:3: layout_rooms, gammafunk_temple_overflow_statue Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Tailslap | 3 | || 3 Rapier | 21 | 3 || 24 Cast: Magic Dart | 59 | || 59 Searing Ray | 3 | 1 || 4 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | 9 | 2 || 11 Dodge: Dodged | 22 | 3 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2433 | 2351 | 82 | 617 | 1390 | 3 | 811.0 | Dungeon | 2433 | 2351 | 82 | 617 | 1390 | 3 | 811.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1404 daAuts D:1: 936 daAuts D:3: 92 daAuts