Armakuni Level 1 of the Dungeon [Shop] Jeifam's Distillery a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of invisibility (104 gold) a potion of degeneration (13 gold) 2 potions of mutation (208 gold) a potion of lignification (39 gold) a potion of might (52 gold) a potion of flight (39 gold) a potion of invisibility (104 gold) a potion of magic (104 gold) (0, 0, D:1) 8 stones (13, 1, D:1) 17 arrows (18, 17, D:1) a +0 club 8 stones a +0 chain mail (24, 17, D:1) a +0 whip 3 stones (27, 46, D:1) a +0 spear (34, 3, D:1) a +0 dagger (40, 25, D:1) 11 bolts (40, 28, D:1) a +0 dagger (40, 52, D:1) 21 bolts (48, 54, D:1) a +0 club (53, 21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -13, D:2) 17 stones (21, 22, D:2) a +0 mace (23, 11, D:2) a +0 dagger (27, -18, D:2) a +0 scale mail (29, 5, D:2) 18 bolts (33, -17, D:2) a +0 robe (37, -2, D:2) a +0 helmet (39, 0, D:2) a +0 mace (44, 19, D:2) a stone (48, 10, D:2) 27 stones Level 3 of the Dungeon [Shop] Jannuy Velo's Book Emporium a book of Conjurations (390 gold) a book of Misfortune (260 gold) a book of Changes (325 gold) a book of Frost (455 gold) a book of Cantrips (260 gold) a Fen Folio (975 gold) Sif Muna's Collected Works on Sinister Changing (936 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Spider Form Transmutation/Poison 3 no c - Dispel Undead Necromancy 4 no d - Agony Necromancy 5 no e - Blade Hands Transmutation 6 no a book of Dreams (975 gold) a book of Air (455 gold) a book of Necromancy (390 gold) a book of Maledictions (325 gold) the Handbook of Floating Ice (975 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Hailstorm Conjuration/Ice 4 no c - Conjure Ball Lightning Conjuration/Air 6 no a book of Fire (845 gold) a book of Minor Magic (260 gold) (0, 0, D:3) a +0 robe (1, -1, D:3) a +0 war axe a +0 scale mail (1, 7, D:3) a +0 club (7, -26, D:3) 14 stones (8, 0, D:3) a +0 club (9, -1, D:3) a +0 whip (10, -29, D:3) a +0 club (14, -23, D:3) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (20, -10, D:3) a stone a +0 dagger (26, -6, D:3) a +0 spear (28, 7, D:3) a +0 ring mail (29, -31, D:3) a +0 club (30, -31, D:3) a +0 helmet a +0 club a +0 animal skin a +0 club a +0 hunting sling a +0 hunting sling a +0 dagger 34 stones (31, -31, D:3) a +0 club a +0 hunting sling a +0 dagger 22 stones a +0 dagger a +0 club a +0 club (32, -31, D:3) a +0 hunting sling a +0 club 9 stones a +0 club (33, -31, D:3) a +0 dagger a +0 dagger a +0 hunting sling 24 stones (40, -19, D:3) 16 stones (40, 1, D:3) a +1 robe of willpower (40, 2, D:3) a +0 dagger (44, -25, D:3) a +0 spear a +4 whip (55, -21, D:3) a +0 spear (62, -19, D:3) 2 potions of degeneration Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (2, 5, D:4) a +0 whip a gnoll corpse (13, -11, D:4) 17 arrows (15, 4, D:4) a +0 club (16, 1, D:4) 21 stones (17, 17, D:4) a hobgoblin corpse (skeletalised by now) (22, 6, D:4) a +0 hunting sling (25, 13, D:4) the +0 leather armour of Hadjma {rC- Regen+ Str-5 Dex+10} It affects your strength (-5). It affects your dexterity (+10). It makes you vulnerable to cold. It increases your rate of health regeneration. (26, 19, D:4) a +0 war axe an orc corpse (skeletalised by now) (28, -9, D:4) a +0 club (30, 11, D:4) a +0 flail an orc corpse (skeletalised by now) (31, -15, D:4) a +0 dagger (35, 16, D:4) 18 arrows (41, 13, D:4) 25 stones (55, -15, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) 13 poisoned darts (1, 4, D:5) 17 gold pieces