Dungeon Crawl Stone Soup version 0.27-a0-808-g60bc5d92e6 (webtiles) character file. Game seed: 7986527348812285641 277 Armakuni the Conjurer (level 6, -1/41 HPs) Began as a Human Conjurer on Mar 28, 2021. Slain by an ogre ... wielding a +0 giant club (14 damage) ... on level 4 of the Dungeon. The game lasted 00:06:45 (3358 turns). Armakuni the Conjurer (Human Conjurer) Turns: 3358, Time: 00:06:45 Health: -1/41 AC: 3 Str: 9 XL: 6 Next: 50% Magic: 11/20 EV: 12 Int: 25 God: Gold: 98 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn M - ring of magical power MPRegen 0.17/turn I - +6 ring of intelligence @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) b - a +2 dagger of draining Missiles h - 41 poisoned darts Armour d - a +0 leather armour e - a +1 robe (worn) Magical Staves j - a staff of cold Jewellery I - a +6 ring of intelligence (right hand) M - a ring of magical power (left hand) Scrolls g - a scroll of amnesia {unknown} i - 2 scrolls of enchant armour m - 2 scrolls of teleportation n - a scroll of magic mapping {unknown} Potions c - a potion of flight {unknown} f - 3 potions of heal wounds {unknown} k - 2 potions of attraction {unknown} l - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations - Level 4.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 p - Fulminant Prism Conj/Hex 13% 3d9 16% 4 z - Searing Ray Conj 58% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 52% N/A 4% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 0% to evade) The magic dart hits the ball python. The ball python is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 0% to evade) The magic dart hits the ball python! You kill the ball python! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 0% to evade) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 10% to evade) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 10% to evade) The searing ray misses the ogre. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! You die... .# ######.# .......# ......# ......### ##.......# #........# #.@......# #..O.....+ .<........# ............# #.##........... # ..........## ##########..# ..# You could see an ogre. Vanquished Creatures An orc warrior (D:3) Jessica (D:3) 5 adders (D:3) 3 gnolls (D:3) 2 worms (D:3) 2 dart slugs (D:1) 2 orcs (D:3) 9 ball pythons 4 endoplasms (D:1) 5 giant cockroaches (D:1) 6 goblins 6 hobgoblins 5 jackals 3 kobolds 2 quokkas (D:3) 6 bats 3 frilled lizards 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Armakuni the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 611 | D:1 | Reached XP level 3. HP: 23/24 MP: 0/6 718 | D:1 | Learned a level 2 spell: Searing Ray 1848 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 2341 | D:3 | Learned a level 4 spell: Fulminant Prism 2515 | D:3 | Noticed Jessica 2517 | D:3 | Killed Jessica 2518 | D:3 | Reached skill level 5 in Conjurations 2557 | D:3 | Reached XP level 5. HP: 35/35 MP: 10/10 2599 | D:3 | Reached skill level 1 in Hexes 3116 | D:3 | Noticed an orc warrior 3125 | D:3 | Killed an orc warrior 3126 | D:3 | Reached XP level 6. HP: 41/41 MP: 10/11 3350 | D:4 | Noticed an ogre 3358 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, minmay_misc_feat_more_columns, serial_bayou_pond_c, columned_hall_lemuel D:2: layout_basic D:3: layout_basic, uniq_jessica D:4: layout_basic, kennysheep_slug_shrine, minmay_temple_entry_slanted, nicolae_ru_sacrificial_ziggurat Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Hexes | 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 1 || 5 Spear | 2 | || 2 Cast: Magic Dart | 76 | 62 || 138 Searing Ray | | 10 || 10 Use: Scroll | 3 | || 3 Armor: Robe | 10 | 1 || 11 Dodge: Dodged | 13 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3365 | 3311 | 54 | 611 | 2253 | 4 | 841.2 | Dungeon | 3365 | 3311 | 54 | 611 | 2253 | 4 | 841.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1564 daAuts D:3: 1106 daAuts D:2: 686 daAuts D:4: 7 daAuts