Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -27, D:1) a +0 whip (4, -29, D:1) a +0 robe (10, -35, D:1) a +0 club (21, -27, D:1) 16 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 giant spiked club (5, -7, D:2) 20 stones (13, -31, D:2) a +0 mace (14, -13, D:2) 27 stones (18, -18, D:2) a +0 hand axe (21, -23, D:2) a +0 dagger (21, -21, D:2) a stone (21, -20, D:2) a +0 morningstar a +0 ring mail (21, -18, D:2) a cursed +0 flail 5 stones (26, 15, D:2) a +0 dagger (28, -15, D:2) a stone (29, -14, D:2) a stone (29, 1, D:2) a +0 great mace (30, -14, D:2) a stone (32, 7, D:2) a +0 dagger (34, 7, D:2) a stone (37, -8, D:2) a stone (37, -7, D:2) a stone (38, -10, D:2) 16 stones (43, -6, D:2) a +0 club (46, 0, D:2) a +0 scythe a +0 robe (56, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -25, D:3) 20 arrows (3, -3, D:3) a +0 leather armour (5, -33, D:3) a +0 spear a +0 spear (12, 1, D:3) a +0 club (12, 2, D:3) a +0 scale mail (26, 6, D:3) 18 sling bullets (27, -28, D:3) a +0 short sword (27, -14, D:3) a +0 quarterstaff (28, -30, D:3) a +0 long sword 5 stones (28, -27, D:3) a +0 club 20 stones (29, -25, D:3) a stone (29, -23, D:3) a stone (29, -22, D:3) a stone (31, -37, D:3) a +0 short sword a +0 ring mail (32, -14, D:3) a +0 falchion (33, -37, D:3) a +0 mace (37, -36, D:3) a +0 dagger (40, -13, D:3) 23 arrows (42, -24, D:3) a +0 robe (43, -14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) the +1 centaur barding of Death's Door {rF+ rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from acid and corrosion. (3, -28, D:4) 20 arrows (18, -30, D:4) a +0 dagger (24, -14, D:4) 18 stones (25, -9, D:4) 10 stones (25, 1, D:4) a +0 flail (26, 3, D:4) a +0 mace (26, 4, D:4) a +0 whip (31, -4, D:4) a large rock (35, -42, D:4) a cursed +0 club (44, 3, D:4) 19 stones (45, -21, D:4) a +0 dagger (45, -20, D:4) a +0 trident (52, -44, D:4) a +0 hand axe a +0 ring mail (54, -42, D:4) a +0 short sword a +0 ring mail a +4 mace a +0 dagger a cursed +0 chain mail a +0 mace (63, -43, D:4) 11 stones (65, -38, D:4) 22 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed -1 hand axe (11, 0, D:6) the +1 leather armour of the Invisible Mice {Dex+5 Stlth-} It affects your dexterity (+5). It makes you less stealthy. (16, 2, D:6) a +0 quarterstaff (25, 36, D:6) a +0 dagger (29, 24, D:6) a +0 club a +0 leather armour (30, 24, D:6) a +0 dagger a +0 leather armour a +0 club (32, -5, D:6) 14 bolts (42, -4, D:6) a +0 chain mail Level 7 of the Dungeon (20, 29, D:7) a +0 giant club (25, 13, D:7) 18 arrows (26, -10, D:7) a +0 dagger a +0 robe a +0 whip (27, -10, D:7) a +0 club a +0 leather armour (27, -8, D:7) a cursed +0 ring mail a +0 dire flail a cursed +0 chain mail (28, -10, D:7) a +0 short sword (40, 17, D:7) a +0 club (41, 16, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of teleportation (15, 37, D:8) 19 stones (15, 40, D:8) a scorpion corpse (20, 26, D:8) an adder skeleton (22, 20, D:8) a +0 giant club a +0 giant club (26, 30, D:8) a +0 ring mail (27, 46, D:8) 10 arrows (35, 7, D:8) a +0 short sword a stone a kobold corpse (skeletalised by now) a big kobold corpse (skeletalised by now) (36, 6, D:8) a +0 blowgun a +0 short sword a +0 whip 11 poisoned needles a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (36, 7, D:8) a +0 whip a stone a kobold corpse (skeletalised by now) the Ecumenical Temple (12, 0, Temple) a wand of random effects (14)