Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 10, D:1) 22 stones (6, 13, D:1) a +0 club (13, 24, D:1) a +0 pair of boots (16, 34, D:1) a +0 ring mail (19, 32, D:1) a +0 club (20, 19, D:1) a +0 club (21, 7, D:1) a +0 dagger (26, 20, D:1) a +0 ring mail (27, 25, D:1) a +0 scale mail (30, 26, D:1) a +0 club (34, 22, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 6, D:2) a stone (2, 10, D:2) a +0 short sword 2 stones (3, -2, D:2) a +0 club (12, 0, D:2) 21 sling bullets a +0 ring mail a +0 dagger a cursed -3 hunting sling a +0 dagger (21, 6, D:2) a +0 club (28, 8, D:2) a +0 dagger (29, 5, D:2) a stone (39, 29, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 bolts (12, 25, D:3) a +0 whip (16, 18, D:3) 23 stones (17, 11, D:3) a +0 mace (20, 13, D:3) 16 stones (35, 17, D:3) a sling bullet (35, 33, D:3) a +0 club (36, 16, D:3) a sling bullet a poisoned needle (36, 33, D:3) a +0 spear (37, 13, D:3) a +0 hunting sling 10 sling bullets (37, 15, D:3) a sling bullet 2 poisoned needles (37, 16, D:3) a sling bullet (37, 47, D:3) a +0 scythe (39, 13, D:3) a +0 blowgun 10 poisoned needles (44, 13, D:3) a sling bullet (50, 11, D:3) a +2 morningstar of protection 2 tomahawks a +0 scale mail a +0 blowgun 16 poisoned needles (52, 12, D:3) a poisoned needle Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, -24, D:4) a +0 leather armour a +0 ring mail (10, 4, D:4) a +0 club a +0 ring mail (16, -21, D:4) a +0 blowgun (16, 7, D:4) 6 tomahawks (25, 3, D:4) 14 bolts (42, 20, D:4) a +0 whip a +0 whip (43, 22, D:4) a +0 spear (56, 19, D:4) a +0 leather armour (58, 15, D:4) a +0 flail (64, -2, D:4) a +0 whip (65, 8, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, -38, D:5) a +0 shortbow (9, -43, D:5) a +0 helmet (19, -39, D:5) a +2 dagger of speed a +4 ring mail of fire resistance (35, 5, D:5) 14 poisoned needles (40, -23, D:5) a +4 dire flail of protection a +1 ring mail of fire resistance (44, -9, D:5) a +0 war axe (47, -19, D:5) a +1 pair of boots Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (3, -15, D:6) a +0 ring mail (7, -33, D:6) 24 stones (8, 17, D:6) a +0 shortbow (9, -29, D:6) a cursed amulet of inaccuracy (9, -17, D:6) a +0 whip (11, -27, D:6) a scroll of vulnerability (17, 0, D:6) 6 tomahawks (34, -31, D:6) a +0 rapier (34, 11, D:6) a +0 club (46, 20, D:6) a +0 dagger a +0 robe (47, 19, D:6) a +0 war axe (58, -23, D:6) a +0 flail a +0 scale mail (59, -19, D:6) a +0 mace a +0 leather armour (59, -18, D:6) a cursed +1 short sword a +0 robe a cursed -3 halberd a +0 robe a +0 dagger (59, -16, D:6) a cursed +0 trident a +0 robe a +0 battleaxe a +0 robe a cursed +0 dagger a +0 robe a +1 mace of draining (59, -12, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 3 tomahawks (22, -8, D:7) 19 bolts (37, -12, D:7) 21 stones (49, -8, D:7) a scroll of random uselessness Level 8 of the Dungeon [Shop] Peic's Gadget Emporium a wand of paralysis (14) (224 gold) a wand of clouds (6) (420 gold) a lamp of fire (560 gold) a phial of floods (560 gold) a wand of paralysis (10) (168 gold) [Shop] Rupem's Weapon Shop the +4 arc blade {discharge, rElec} (600 gold) It insulates you from electricity. the +5 trident "Arbiter" {flame, *Rage rElec rF- rN+++} (572 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. It may make you go berserk in combat. 19 sling bullets (95 gold) 23 stones (23 gold) a +0 bardiche (90 gold) a +0 flail (35 gold) a +0 arbalest (45 gold) a +0 fustibalus of freezing (290 gold) the +4 scimitar of the Whelk {protect, rF+ rN+ Str+6 Int-4} (472 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It affects your intelligence (-4). It protects you from fire. It protects you from negative energy. [Shop] Ineutako's Armour Boutique a cursed +0 helmet (22 gold) a +0 ring mail (60 gold) a +0 helmet of see invisible (172 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +0 chain mail of cold resistance (172 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 large shield of positive energy (127 gold) a +0 pair of boots of flying (172 gold) [Shop] Kiucwedgh's Weapon Boutique a +0 fustibalus (195 gold) a +2 glaive of protection (257 gold) 10 arrows (26 gold) a +0 hunting sling (19 gold) 23 stones (29 gold) 14 bolts (36 gold) a +0 falchion (39 gold) 15 stones (19 gold) a +2 short sword of electrocution (253 gold) a +0 hand axe (39 gold) the +11 flail of Kuoton {flame, rElec Str+8 Dex-4 SInv} (1142 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It affects your dexterity (-4). It insulates you from electricity. It lets you see invisible. 18 arrows (46 gold) 21 stones (27 gold) a +0 flail (45 gold) a +0 short sword (39 gold) a +0 quarterstaff (52 gold) (0, 0, D:8) a +0 hand axe a +0 ring mail (1, -1, D:8) a cursed +0 ring mail a +0 whip (7, 20, D:8) a +0 falchion of holy wrath (17, 32, D:8) a +0 falchion (36, -5, D:8) 14 poisoned needles (36, 29, D:8) a +0 war axe (51, 7, D:8) a cursed +0 robe (56, -4, D:8) a +0 trident (56, 27, D:8) a +0 robe (57, -19, D:8) a +0 short sword a +0 chain mail a +0 flail a +0 leather armour (57, -4, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (58, -19, D:8) a +0 club a +0 leather armour (58, -3, D:8) a +0 mace a +0 scale mail (58, -2, D:8) a +0 dire flail a +0 chain mail (67, 3, D:8) a +0 trident (68, 0, D:8) 27 stones Level 9 of the Dungeon [Shop] Woingem's Armour Shoppe a cursed +0 scale mail (15 gold) a +0 robe (10 gold) a +0 helmet (67 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 cloak (67 gold) [Shop] Ycuiviv's Antique Armour Shop a +0 chain mail (139 gold) a +0 leather armour (62 gold) a +0 centaur barding (713 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +2 pair of boots of running (1286 gold) a +0 leather armour (62 gold) the +6 scale mail of Eniqireo {rC+ MR- Dex+4} (1618 gold) It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. [Shop] Siamp's Distillery a potion of heal wounds (70 gold) 2 potions of lignification (84 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of curing (42 gold) [Shop] Hatwonya's Jewellery Shoppe an uncursed amulet of regeneration (480 gold) a cursed ring of teleportation (72 gold) a +6 ring of intelligence (936 gold) the amulet of Lies {Reflect rN+ SH+3} (430 gold) [amulet of reflection] It shields you and reflects attacks. It protects you from negative energy. It affects your SH (+3). an uncursed ring of poison resistance (320 gold) a +3 amulet of reflection (251 gold) a +5 amulet of reflection (659 gold) an uncursed amulet of guardian spirit (480 gold) an uncursed amulet of regeneration (480 gold) [Shop] Womitt's Jewellery Emporium a cursed ring of teleportation (63 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of harm (420 gold) the ring of Robustness {AC+8} (1792 gold) [ring of protection] It affects your AC (+8). an uncursed ring of see invisible (210 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of harm (420 gold) the ring of Uqauwopp {+Inv MP+9} (476 gold) [ring of magical power] It affects your magic capacity (+9). It lets you turn invisible. (0, 0, D:9) a +0 ring mail (21, -28, D:9) 8 poisoned needles (22, -24, D:9) a +0 falchion a +0 dagger of venom a +0 robe (22, -23, D:9) a cursed amulet of guardian spirit (25, 7, D:9) a cursed ring of teleportation (27, -19, D:9) a cursed -1 great mace (29, -19, D:9) a +0 helmet (31, -5, D:9) a +0 flail (33, -28, D:9) a +0 whip (34, -21, D:9) an uncursed amulet of faith (35, -31, D:9) 21 bolts (38, 10, D:9) a +0 war axe (45, 3, D:9) a +0 dagger (50, 7, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) an uncursed staff of conjuration (3, 24, D:10) a +0 ring mail (6, 4, D:10) a +0 giant club (8, -14, D:10) a book of Changes (13, 5, D:10) a cursed +0 scimitar a +0 robe a cursed +2 mace of freezing a +0 robe a +3 mace a +0 robe a cursed +3 scimitar a +0 robe a cursed +0 war axe a +0 robe a +0 short sword (13, 6, D:10) a +0 mace a +0 leather armour (13, 7, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 8, D:10) a +0 war axe a +0 leather armour (15, 10, D:10) a +0 robe (18, -32, D:10) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -8, D:10) 14 stones (19, 23, D:10) an uncursed staff of earth (20, -32, D:10) a +2 dagger of venom a +0 robe (25, -32, D:10) a +0 shortbow (28, -33, D:10) a +0 leather armour (29, -13, D:10) a +0 short sword (35, -12, D:10) a +0 giant club a +0 giant spiked club (37, -11, D:10) a +0 pair of gloves (38, -2, D:10) a +1 robe (49, 11, D:10) a +0 robe (50, 21, D:10) an uncursed amulet of faith (51, 12, D:10) a +0 short sword a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a cursed -1 whip (1, -7, D:11) a +0 mace (1, 0, D:11) a +0 leather armour a +0 flail (2, 0, D:11) a cursed amulet of inaccuracy a +0 leather armour (3, 0, D:11) 4 steel tomahawks (7, 13, D:11) 22 poisoned needles (9, -12, D:11) a scroll of noise (16, -4, D:11) an uncursed ring of see invisible an uncursed ring of stealth (16, 9, D:11) a +0 dagger (18, -13, D:11) a +0 battleaxe a +0 chain mail (19, -13, D:11) a +0 flail a +0 leather armour a +0 short sword a +0 chain mail (20, -13, D:11) a +0 mace 2 tomahawks (23, 12, D:11) a +0 battleaxe (25, -15, D:11) a cursed -3 long sword (34, 6, D:11) a +1 dagger of chaos a +0 robe (39, -11, D:11) a +0 quarterstaff of freezing (39, -10, D:11) a +1 robe of cold resistance (42, 11, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a scroll of immolation (0, 9, D:12) a +0 dagger of draining a +0 blowgun (2, 12, D:12) a +0 leather armour a +0 leather armour (2, 13, D:12) a +0 chain mail a +1 scale mail of positive energy 6 javelins of penetration a +3 scimitar (3, 10, D:12) a curare-tipped needle (3, 12, D:12) 3 curare-tipped needles (3, 13, D:12) a +0 plate armour a +0 glaive (4, 9, D:12) a curare-tipped needle 21 sling bullets (4, 10, D:12) a curare-tipped needle a +0 leather armour a +0 dagger (4, 11, D:12) a +0 leather armour a +0 trident (4, 14, D:12) a +0 dagger (5, 10, D:12) a +0 robe a cursed -3 dagger (7, 8, D:12) a javelin of penetration (7, 9, D:12) a curare-tipped needle (9, 12, D:12) a cursed +0 ring mail a +0 hand axe (16, 34, D:12) a +0 leather armour (17, 12, D:12) a +0 scale mail (17, 13, D:12) a +0 dagger a +0 ring mail (18, 5, D:12) a +0 falchion (18, 10, D:12) a +0 trident a +0 leather armour (19, 8, D:12) +0 acid dragon scales (19, 11, D:12) a +0 trident (27, 32, D:12) a cursed +0 ring mail (29, 21, D:12) a +0 robe a +1 vampiric dagger (30, 10, D:12) a +0 giant club (32, 17, D:12) 14 bolts (34, 3, D:12) a +0 club 12 stones a +0 leather armour (34, 5, D:12) a stone (34, 6, D:12) a stone (34, 8, D:12) a stone (34, 13, D:12) 2 stones (34, 14, D:12) a stone (35, 13, D:12) a stone 2 tomahawks (36, 9, D:12) a cursed +0 leather armour (36, 13, D:12) a +0 club (36, 19, D:12) a +0 club (37, 15, D:12) 10 stones a +0 short sword a +0 mace a tomahawk (49, 19, D:12) 5 poisoned needles Level 13 of the Dungeon (0, 0, D:13) a +0 trident a +0 plate armour (1, 0, D:13) a +0 mace a +0 leather armour a +0 dagger a +0 robe (2, -1, D:13) a +0 hand axe (10, 24, D:13) a +0 battleaxe (11, 24, D:13) a cursed -2 dagger a +0 leather armour (12, 20, D:13) a +0 shortbow (12, 21, D:13) a +0 shortbow (13, 21, D:13) a +0 shortbow (14, 18, D:13) a +0 shortbow (15, 21, D:13) a +0 robe (19, 14, D:13) the Grimoire of Sand Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Bolt of Fire Conjuration/Fire 6 (20, 21, D:13) 16 stones (22, -22, D:13) 17 poisoned needles (24, -23, D:13) a +0 trident (25, 5, D:13) a +0 chain mail (25, 18, D:13) Sonoch's Grimoire of Dhcmrlchtdj Spells Type Level a - Lightning Bolt Conjuration/Air 5 b - Iron Shot Conjuration/Earth 6 (26, 23, D:13) 7 poisoned needles (29, 10, D:13) a +0 plate armour (37, 14, D:13) Ts'ui PĂȘn's Compendium of Forking Paths Spells Type Level a - Confusing Touch Hexes 1 b - Spectral Weapon Hexes/Charms 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Party Tricks (40, -4, D:13) a +0 club (46, -5, D:13) a +0 club (46, 23, D:13) a cursed -1 giant club a +0 giant club (47, 23, D:13) a cursed +0 long sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great mace a +0 plate armour a +0 great mace a +0 plate armour a +1 great mace of draining a +0 chain mail a +0 war axe a +0 plate armour (48, 23, D:13) a +0 war axe a +0 plate armour a +0 halberd a +0 plate armour (50, 8, D:13) 5 tomahawks (53, 0, D:13) 13 bolts Level 14 of the Dungeon (0, 0, D:14) a cursed +0 scale mail (1, -20, D:14) the +2 pair of boots "Zesten" {*Contam +Blink Str-2 Int+4} It affects your strength (-2). It affects your intelligence (+4). It lets you blink. It causes magical contamination when unequipped. (9, -4, D:14) a +0 robe (25, -11, D:14) a +1 centaur barding (35, 18, D:14) 20 sling bullets (39, -27, D:14) a +4 scimitar of flaming (44, 10, D:14) a +0 dagger a +0 robe (46, -19, D:14) a +0 ring mail (47, 11, D:14) 8 stones (50, -10, D:14) a +0 chain mail (50, 1, D:14) a +0 giant spiked club a +0 dire flail (55, 8, D:14) a +1 helmet (55, 14, D:14) a +0 ring mail (61, -17, D:14) a +0 ring mail (67, -15, D:14) a +0 long sword (68, 3, D:14) 2 javelins (69, 12, D:14) a +0 hunting sling Level 15 of the Dungeon (0, 0, D:15) 2 large rocks (3, -21, D:15) 5 needles of frenzy (3, -11, D:15) a +0 long sword a +0 leather armour (5, 0, D:15) a +0 trident (still there?) a large rock (still there?) (5, 2, D:15) a large rock (6, 2, D:15) a +0 dagger (unseen) (9, 0, D:15) a large rock (9, 1, D:15) 13 stones (10, -22, D:15) a +0 whip (10, 0, D:15) a large rock (11, 0, D:15) 5 large rocks (still there?) 4 large rocks (still there?) 3 large rocks (still there?) 2 large rocks (still there?) (12, 0, D:15) a +0 buckler (still there?) a large rock (still there?) (13, 0, D:15) a large rock (still there?) a cursed -2 giant club (still there?) (14, -2, D:15) a poisoned needle (14, 0, D:15) a poisoned needle (15, -2, D:15) a cursed -3 giant club (unseen) (15, -1, D:15) a +0 dagger a +0 blowgun a poisoned needle a kobold corpse (16, -7, D:15) a scroll of immolation (16, -1, D:15) a poisoned needle the Ecumenical Temple