Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 28, D:1) a +0 mace (3, 4, D:1) a +0 club (7, 47, D:1) a +0 club 29 stones (14, 17, D:1) 14 arrows (16, 4, D:1) a +0 club (18, 40, D:1) a +0 whip 2 stones (24, 39, D:1) a +0 club (29, 25, D:1) a +0 whip (29, 44, D:1) a +0 club a +0 club (31, 47, D:1) 27 sling bullets (32, 46, D:1) a +0 dagger 5 stones a +0 dagger (32, 50, D:1) 15 stones (33, 4, D:1) 16 stones (33, 44, D:1) 19 arrows (33, 48, D:1) a +2 scythe of distortion (34, 42, D:1) 21 stones (40, 6, D:1) a +0 spear (40, 8, D:1) 20 stones (45, 18, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) 14 poisoned needles (5, 20, D:2) a +0 spear (7, 6, D:2) a +0 dagger (13, 19, D:2) a +0 long sword (17, 1, D:2) 13 stones (20, 20, D:2) a +0 club (21, 9, D:2) a +0 robe (31, -8, D:2) a +0 leather armour (38, -8, D:2) a +0 hand axe (41, -10, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a stone (20, 14, D:3) a +0 club (20, 18, D:3) a +0 dagger a +0 robe (21, 13, D:3) a +0 short sword (21, 18, D:3) a +0 flail a +0 leather armour a +0 mace (26, -19, D:3) a +0 rapier (45, -20, D:3) a +0 mace (54, -2, D:3) a +0 whip (56, 21, D:3) 31 stones (59, -20, D:3) 22 bolts Level 4 of the Dungeon (0, 0, D:4) 15 arrows (2, -1, D:4) a +0 whip (3, -4, D:4) a +0 chain mail (14, -13, D:4) a +0 robe (14, -12, D:4) a +1 short sword of venom a +1 dagger of venom (15, -9, D:4) a +0 trident (15, -7, D:4) a +0 dagger a +0 robe (15, -5, D:4) a +0 hand axe (16, -10, D:4) a +0 mace (19, -24, D:4) a +0 chain mail (19, -10, D:4) a +0 flail a cursed +0 leather armour (26, -24, D:4) a +0 hand axe (30, 19, D:4) a +0 falchion a +0 leather armour (40, -2, D:4) 24 stones (50, 2, D:4) a +0 ring mail (51, -9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 10 bolts (4, 4, D:5) a +0 war axe (11, -26, D:5) a cursed -1 robe (12, 8, D:5) 29 sling bullets (16, -25, D:5) 15 stones (18, -30, D:5) a +0 chain mail (38, -28, D:5) 14 stones (41, -24, D:5) a +0 giant club (46, -19, D:5) a +0 short sword (47, -19, D:5) a +0 robe a +0 ring mail a +0 dagger a +0 club Level 6 of the Dungeon [Shop] Ruimp's Weapon Boutique 20 bolts (44 gold) a +0 dire flail of protection (74 gold) a +0 dagger (22 gold) a +0 war axe (38 gold) a +0 quarterstaff (44 gold) a +4 hand crossbow of freezing (311 gold) a +0 whip of pain (90 gold) the +7 whip of Doom {flame, rElec MR+++ Str-2 Stlth-} (650 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 club (11 gold) a +0 fustibalus of velocity (269 gold) a +5 blowgun (324 gold) the +4 hand axe of Vanity {chop, -Tele rC- rN++ Str+9} (531 gold) It inflicts extra damage upon your enemies. It affects your strength (+9). It makes you vulnerable to cold. It greatly protects you from negative energy. It prevents most forms of teleportation. a +0 falchion (33 gold) [Shop] Tant's Assorted Antiques a +2 arbalest of velocity (561 gold) a lightning rod (4/4) (1200 gold) a scroll of enchant weapon (225 gold) a +0 quarterstaff (120 gold) (0, 0, D:6) a +0 giant spiked club (0, 1, D:6) a +0 club a +0 dagger a +0 dagger a +0 hunting sling 28 stones a cursed -1 club a +0 club (0, 3, D:6) a cursed -1 giant spiked club (1, -3, D:6) a +0 club a +0 club (3, 2, D:6) a cursed -1 short sword (4, -20, D:6) 23 stones (7, -17, D:6) a +0 robe (8, -15, D:6) a cursed +0 leather armour (18, 7, D:6) a +0 dagger (19, -24, D:6) a +0 club (19, -23, D:6) a +0 club a +0 leather armour (21, -25, D:6) 29 stones (21, -19, D:6) a +0 dagger a +0 ring mail (29, -2, D:6) a +0 club a +0 war axe a +0 leather armour (50, -9, D:6) a +0 war axe (56, -26, D:6) a -1 long sword (60, -39, D:6) 27 sling bullets (61, -19, D:6) a +0 hand axe (64, -37, D:6) 15 arrows Level 7 of the Dungeon (0, 0, D:7) a +2 morningstar of pain (13, 7, D:7) a +0 leather armour (17, -27, D:7) a +2 spear of freezing (17, -26, D:7) a cursed +0 club (18, -26, D:7) a +0 club (19, -27, D:7) a +0 halberd (30, 13, D:7) 5 tomahawks (36, 9, D:7) a +0 hand axe (37, 10, D:7) a +0 trident a cursed +0 leather armour (41, -19, D:7) 22 stones (47, -28, D:7) 20 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar of pain a +0 scale mail (1, 0, D:8) a +0 short sword a +0 chain mail (1, 1, D:8) a +1 hand axe of chopping (1, 2, D:8) a +0 flail a +0 chain mail (6, -8, D:8) a scroll of vulnerability Level 9 of the Dungeon (0, 0, D:9) 3 tomahawks (1, 0, D:9) a tomahawk (2, -2, D:9) a +0 club (2, -1, D:9) a +0 hand axe (2, 1, D:9) a +0 halberd a +0 plate armour (14, -16, D:9) 17 stones (15, 14, D:9) a +0 trident (17, 11, D:9) a +0 flail a +0 ring mail (20, -17, D:9) a +0 ring mail (23, 5, D:9) a +0 dagger (30, 0, D:9) a +0 leather armour (31, -5, D:9) a +0 giant club (32, -4, D:9) 15 bolts (33, -19, D:9) a cursed +0 mace (33, 3, D:9) a cursed +0 club a +0 leather armour (34, 17, D:9) a +3 leather armour (36, 0, D:9) a cursed +0 robe a +0 dagger (37, -24, D:9) 7 arrows (38, -13, D:9) a +0 flail (39, -21, D:9) a +0 dagger a +0 robe a cursed -1 dagger a +0 ring mail (40, -22, D:9) a +0 whip (40, 13, D:9) a +0 troll leather armour (41, -20, D:9) a +0 war axe a +0 chain mail (41, -13, D:9) a +0 dagger (45, -16, D:9) 19 sling bullets Level 10 of the Dungeon (0, 0, D:10) 19 arrows (4, 9, D:10) 32 stones (4, 28, D:10) a +0 spear (4, 29, D:10) 19 sling bullets (13, 38, D:10) a +0 hand axe a +0 chain mail (15, 49, D:10) 24 sling bullets (17, 26, D:10) a +0 plate armour a cursed -1 short sword (20, 28, D:10) a +0 mace (20, 30, D:10) a cursed +0 chain mail a +0 whip (22, 31, D:10) a +0 flail (26, -1, D:10) a +0 long sword (30, -1, D:10) 10 stones (31, 4, D:10) 7 tomahawks (32, 44, D:10) a +0 shortbow 9 arrows (33, 43, D:10) an arrow (34, 42, D:10) an arrow (36, 43, D:10) 8 arrows (37, 43, D:10) 3 arrows (38, 43, D:10) 2 arrows (47, 14, D:10) a +0 quarterstaff (48, 12, D:10) a wand of flame (0/48) (49, 35, D:10) 17 stones (57, 36, D:10) 15 stones (58, 9, D:10) a cursed +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 14 stones (7, 7, D:11) the ring "Diell" {+Fly rPois Int-4 Dex+4 Slay+2} [ring of flight] It affects your intelligence (-4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It lets you fly. (10, 7, D:11) a -2 ring of strength (20, 27, D:11) a +0 chain mail (27, -4, D:11) a cursed -1 spear (27, -2, D:11) a +0 spear (28, -3, D:11) a +0 spear (28, -2, D:11) a +0 spear (29, -4, D:11) a +0 blowgun 51 poisoned needles the +5 ring mail of Fun and Games {Dex+4} It affects your dexterity (+4). (29, -3, D:11) a book of Minor Magic (29, -2, D:11) a book of Changes (37, 29, D:11) a killer bee corpse (37, 33, D:11) a troll corpse (39, 36, D:11) a +0 helmet (40, 30, D:11) a +0 giant club (unseen) (56, 9, D:11) a +0 robe (66, 5, D:11) 21 bolts