Dungeon Crawl Stone Soup version 0.18-a0-1730-g73f0523 (webtiles) character file. 0 Armakuni the Sneak (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on Apr 10, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (1 turns). Armakuni the Sneak (Vine Stalker Wanderer) Turns: 1, Time: 00:00:17 Health: 9/9 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) e - a +0 dagger Armour c - a +0 robe (worn) Scrolls b - a scroll of teleportation Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Comestibles f - a bread ration Skills: Level 1.0 Polearms + Level 3.6 Stealth + Level 1.1 Spellcasting Level 1.0 Ice Magic Level 3.0 Earth Magic Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, Armakuni the Vine Stalker Wanderer. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found 18 gold pieces. Found a staircase leading out of the dungeon. Okay, then. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .. ...##########.. .............. ..#.......$.## ....≈≈≈≈≈≈≈..#. $..≈≈.♣...≈≈... ..≈≈...@...≈≈.. .≈≈.♣..<.8..≈≈. .≈..8.....♣..≈. .≈...........≈. .≈≈.........≈≈. ..≈≈....8..≈≈.. ...≈≈.....≈≈..# ....≈≈≈.≈≈≈..## ##............ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Armakuni the Vine Stalker Wanderer began the quest for the Orb. 0 | D:1 | Armakuni set off with: a book of Geomancy, a scroll of teleportation, a +0 robe, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 1 | D:1 | Quit the game Vault maps used: D:1: moated_graveyard_arrival