Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 club (23, 11, D:1) 13 bolts (11, 12, D:1) a +0 short sword (-28, 14, D:1) a +0 club (-28, 18, D:1) a +0 whip (-32, 24, D:1) a +0 robe (-8, 26, D:1) a +0 dagger (-35, 30, D:1) a +0 leather armour (27, 30, D:1) 21 sling bullets (-32, 32, D:1) a +0 club (7, 32, D:1) 13 arrows of frost (-31, 33, D:1) 16 bolts (4, 33, D:1) a +0 short sword (5, 33, D:1) a +0 club (-25, 36, D:1) a +0 whip (-16, 46, D:1) a +0 dagger (-35, 51, D:1) 21 bolts (-32, 52, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (26, 1, D:2) a +0 chain mail a +0 morningstar (27, 2, D:2) a +0 club (-15, 3, D:2) a +0 club (38, 4, D:2) a +0 robe (-10, 6, D:2) 16 arrows (7, 6, D:2) a +0 club (13, 9, D:2) a +0 mace (23, 11, D:2) a +0 robe (29, 13, D:2) 19 sling bullets (13, 17, D:2) 3 stones (13, 18, D:2) a stone (9, 23, D:2) a +0 flail (10, 23, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (-14, 1, D:3) a +0 hammer (-12, 1, D:3) a +0 hammer (6, 2, D:3) a +0 scale mail (-15, 3, D:3) a +0 hammer (9, 3, D:3) a +0 ring mail (15, 7, D:3) a cursed -1 giant spiked club (32, 7, D:3) a +0 short sword a +0 hand axe a +0 dagger a +0 robe (32, 8, D:3) a +0 war axe 2 tomahawks a +0 dagger a +0 robe (22, 12, D:3) a +0 club (-12, 14, D:3) a +0 hammer (24, 25, D:3) a +0 club (-5, 28, D:3) a +0 robe (-2, 28, D:3) a +0 hand crossbow (16, 28, D:3) a cursed +0 short sword (12, 29, D:3) a +0 spear (5, 34, D:3) a +0 dagger (1, 37, D:3) a +0 mace (7, 37, D:3) a +0 short sword (11, 37, D:3) 274 stones (13, 38, D:3) a +0 club (15, 38, D:3) a +0 blowgun Level 4 of the Dungeon [Shop] Bokoitz's Antique Weapon Shoppe a +1 hand axe of draining (87 gold) a +0 hand axe (87 gold) a +0 shortbow (87 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2665 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. a +0 mace of draining (87 gold) the cursed +0 trident "Zuonakku" {flame, rF+++ Int-3 SInv} (246 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It renders you almost immune to fire. It enhances your eyesight. It has a curse placed upon it. a +0 halberd (116 gold) a +0 trident (101 gold) a cursed +0 trident (101 gold) a +0 war axe (101 gold) a +0 dagger (58 gold) a +2 greatsling of freezing (435 gold) [Shop] Jusineakum's General Store a potion of haste (100 gold) a scroll of remove curse (30 gold) a +2 robe of fire resistance (177 gold) the cursed +3 crown of Eternal Torment {rTorment HP-- rN+++ SInv Curse} (482 gold) It renders you almost immune to negative energy. It enhances your eyesight. It may re-curse itself when equipped. It has a curse placed upon it. Elyvilon disapproves of the use of such an item. a cursed -2 ring mail (1 gold) 10 sling bullets of frost (120 gold) a +0 club (10 gold) an uncursed ring of ice (250 gold) 4 fruits (60 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) a scroll of teleportation (30 gold) a potion of curing (30 gold) [Shop] Weegreamn's Jewellery Boutique an uncursed ring of stealth (245 gold) an uncursed ring of magical power (280 gold) an uncursed ring of sustain abilities (245 gold) an uncursed ring of wizardry (420 gold) a +5 ring of protection (770 gold) an uncursed ring of teleport control (700 gold) an uncursed ring of sustain abilities (245 gold) an uncursed ring of protection from magic (350 gold) the amulet of Johiuwom {Faith +Fly MR+ MP+9} (765 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. an uncursed amulet of regeneration (420 gold) (0, 0, D:4) a +0 robe (1, 0, D:4) a cursed +0 long sword a +0 robe (3, 1, D:4) a +0 robe a +0 great sword a +0 robe (-26, 2, D:4) a +0 dagger (-24, 2, D:4) a +0 club (-5, 2, D:4) a +0 rapier (-25, 3, D:4) a +0 robe a +0 dagger (-16, 5, D:4) a +0 dagger (-49, 7, D:4) a cursed +0 dagger (-25, 7, D:4) a +0 robe a +0 dagger (-30, 10, D:4) a +1 hunting sling of freezing a +0 giant club (-5, 11, D:4) 17 arrows (-46, 12, D:4) a +0 hunting sling (-53, 16, D:4) a +0 club (-51, 16, D:4) a +0 robe (-53, 25, D:4) a +0 whip a +0 robe (-3, 27, D:4) a +0 dagger (-3, 28, D:4) a cursed amulet of inaccuracy (-4, 31, D:4) 17 steel bolts (-3, 33, D:4) a +0 mace (-12, 34, D:4) a +0 giant club (-46, 35, D:4) a +0 hunting sling (-47, 36, D:4) a +0 dagger a +0 chain mail (-34, 39, D:4) a +0 dagger (-27, 50, D:4) a +0 hunting sling (-17, 52, D:4) a tomahawk (-16, 52, D:4) a tomahawk (-19, 53, D:4) a +0 mace 3 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 scythe (2, 1, D:5) a tomahawk (16, 1, D:5) a +0 club (0, 2, D:5) a +0 mace (1, 2, D:5) a +0 hunting sling (-2, 3, D:5) a +0 dagger a tomahawk a +0 scale mail (4, 3, D:5) a +0 dagger a +0 robe (-11, 4, D:5) a +0 battleaxe (-3, 5, D:5) a +0 trident (26, 5, D:5) a +0 robe a +0 dagger (27, 5, D:5) a +0 leather armour a +5 short sword of speed (-8, 17, D:5) a cursed -3 giant club (-16, 18, D:5) a +3 quarterstaff of chaos (-9, 18, D:5) a +0 scimitar (13, 21, D:5) a +0 robe (23, 21, D:5) a +0 dagger (24, 21, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (39, 21, D:5) a +0 flail (-11, 40, D:5) a tomahawk (-11, 41, D:5) a +0 flail a cursed +0 leather armour a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 trident a tomahawk (-11, 42, D:5) a tomahawk (-11, 44, D:5) 2 tomahawks (-11, 49, D:5) a tomahawk (4, 50, D:5) a cursed +0 robe a +0 flail a cursed +0 scale mail (-11, 51, D:5) a +0 club Level 6 of the Dungeon (-5, 5, D:6) 19 bolts (-21, 7, D:6) a +0 club (-7, 7, D:6) a +0 dagger (-31, 10, D:6) a +0 shortbow 24 arrows (-33, 11, D:6) a +0 chain mail (3, 14, D:6) a +0 whip (-24, 15, D:6) a +0 war axe (14, 18, D:6) 17 bolts (14, 31, D:6) 25 arrows (20, 31, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a cursed -2 club a +0 mace a +0 whip a +0 ring mail (-3, 2, D:7) a +0 trident a +0 chain mail (-1, 3, D:7) a +0 hunting sling (8, 4, D:7) a +0 dagger a +0 robe (9, 4, D:7) a +0 hand axe (7, 5, D:7) a +0 dagger a +0 robe (8, 6, D:7) a +0 hand axe a +0 ring mail (-21, 9, D:7) 13 sling bullets (-11, 10, D:7) a +0 dagger a +0 robe (-10, 10, D:7) a +0 short sword (4, 10, D:7) 15 sling bullets of flame (-11, 11, D:7) a +0 club (-6, 12, D:7) 27 arrows (-2, 17, D:7) a +0 ring mail (-20, 23, D:7) 18 sling bullets (-8, 37, D:7) a +1 battleaxe a +0 dagger of venom (-7, 37, D:7) a +0 robe (-48, 38, D:7) a +0 chain mail (-23, 44, D:7) a +0 robe a +0 dagger (-1, 48, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (23, 5, D:8) a +0 ring mail (-4, 8, D:8) a stone a +0 dagger (-4, 9, D:8) a +0 whip (7, 9, D:8) a +0 robe (7, 14, D:8) a +0 robe a +2 morningstar a +0 robe a +0 halberd (24, 14, D:8) a +0 scale mail (29, 14, D:8) 29 stones (2, 17, D:8) a cursed +2 battleaxe a +2 ring of evasion a cursed +3 halberd (28, 17, D:8) a +0 dagger (-3, 18, D:8) 23 stones (19, 18, D:8) a +0 robe (41, 19, D:8) a +0 short sword a +0 blowgun a +0 whip a +0 short sword a +0 short sword (-1, 20, D:8) 17 stones (41, 20, D:8) a stone (41, 21, D:8) a stone (38, 22, D:8) a stone (40, 22, D:8) a stone (1, 23, D:8) a +0 giant club (36, 23, D:8) a +0 dagger (0, 25, D:8) 17 stones (33, 25, D:8) a tomahawk (28, 30, D:8) a +0 flail a +0 halberd a +0 chain mail (30, 30, D:8) a tomahawk (31, 30, D:8) 2 tomahawks (21, 31, D:8) 15 sling bullets (26, 31, D:8) a +0 scale mail (30, 31, D:8) a +0 flail a tomahawk a +0 ring mail (37, 31, D:8) a +0 great sword of slicing Level 9 of the Dungeon (0, 0, D:9) 16 gold pieces (8, 0, D:9) a +0 flail (1, 1, D:9) a scroll of identify (2, 2, D:9) 15 gold pieces (6, 5, D:9) a +0 mace (31, 8, D:9) a +0 whip a +0 whip (33, 8, D:9) a +0 whip (34, 8, D:9) a +0 trident a +0 scale mail (5, 15, D:9) 18 bolts (-2, 16, D:9) a +0 shortbow 18 arrows (1, 18, D:9) 2 arrows (38, 18, D:9) a +0 dagger a +0 robe (38, 21, D:9) a +0 glaive a +0 chain mail (10, 22, D:9) a +0 whip (11, 22, D:9) a +0 club a +0 dagger a +0 robe (29, 22, D:9) a +0 club (37, 22, D:9) a +0 hand axe a +0 ring mail (39, 24, D:9) a +0 long sword (17, 31, D:9) a +0 shortbow 11 arrows (17, 32, D:9) an arrow (17, 33, D:9) 2 arrows (17, 34, D:9) an arrow (32, 36, D:9) 11 bolts (17, 38, D:9) 2 arrows (18, 41, D:9) a cursed +0 leather armour (38, 41, D:9) 23 stones (25, 44, D:9) a +0 ring mail (41, 53, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (3, 4, D:10) a throwing net (6, 5, D:10) a scroll of teleportation (-3, 14, D:10) a +0 short sword (-7, 15, D:10) a +2 cloak (-1, 16, D:10) a +1 cloak (21, 23, D:10) a +0 dagger a +0 leather armour (21, 24, D:10) a +0 trident a +0 chain mail a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (23, 25, D:10) a +0 shortbow 17 arrows of dispersal the Ecumenical Temple